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Reliability and Validity of Low Temporal Resolution Eye Tracking Systems in Cognitive Performance Tasks 低时间分辨率眼动追踪系统在认知性能任务中的信度和效度
IF 1.6 Q3 Computer Science Pub Date : 2018-01-01 DOI: 10.4018/IJMHCI.2018010103
A. Sievert, A. Witzki, Marco M. Nitzschner
Eye tracking experiments are an important contribution to human computer interaction (HCI) research. Eye movements indicate attention, information processing, and cognitive state. Oculomotor activity is usually captured with high temporal resolution eye tracking systems, which are expensive and not affordable for everyone. Moreover, these systems require specific hard- and software. However, affordable and practical systems are needed especially for applied research concerning mobile HCI in everyday life. This study examined the reliability/validity of low temporal resolution devices by comparing data of a table-mounted system with an electrooculogram. Gaze patterns of twenty participants were recorded while performing a visual reaction and a surveillance task. Statistical analyses showed high consistency between both measurement systems for recorded gaze parameters. These results indicate that data from low temporal resolution eye trackers are sufficient to derive performance related oculomotor parameters and that such solutions present a viable alternative for applied HCI research.
眼动追踪实验是人机交互研究的重要组成部分。眼球运动表明注意力、信息处理和认知状态。眼球运动通常是用高时间分辨率的眼球追踪系统来捕捉的,这是昂贵的,并不是每个人都负担得起的。此外,这些系统需要特定的硬件和软件。然而,对于日常生活中移动HCI的应用研究,需要价格合理且实用的系统。本研究通过比较台式系统与眼电图的数据,检验了低时间分辨率设备的可靠性/有效性。20名参与者在执行视觉反应和监视任务时的凝视模式被记录下来。统计分析表明,两种测量系统对记录的凝视参数具有很高的一致性。这些结果表明,来自低时间分辨率眼动仪的数据足以得出与性能相关的眼动参数,并且这种解决方案为应用HCI研究提供了可行的替代方案。
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引用次数: 1
Audio Technology and Mobile Human Computer Interaction: From Space and Place, to Social Media, Music, Composition and Creation 音频技术与移动人机交互:从空间和地点,到社交媒体,音乐,作曲和创作
IF 1.6 Q3 Computer Science Pub Date : 2017-10-01 DOI: 10.4018/IJMHCI.2017100103
A. Chamberlain, Mads Bødker, Adrian Hazzard, D. McGookin, D. Roure, P. Willcox, Konstantinos Papangelis
Audio-based mobile technology is opening up a range of new interactive possibilities. This paper brings some of those possibilities to light by offering a range of perspectives based in this area. It is not only the technical systems that are developing, but novel approaches to the design and understanding of audio-based mobile systems are evolving to offer new perspectives on interaction and design and support such systems to be applied in areas, such as the humanities.
基于音频的移动技术正在开启一系列新的互动可能性。本文通过提供基于该领域的一系列观点,揭示了其中的一些可能性。不仅是技术系统在发展,设计和理解基于音频的移动系统的新方法也在发展,为交互和设计提供了新的视角,并支持这些系统在人文等领域的应用。
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引用次数: 4
Adding Expressiveness to Smartwatch Notifications Through Ambient Illumination 通过环境照明增加智能手表通知的表现力
IF 1.6 Q3 Computer Science Pub Date : 2017-10-01 DOI: 10.4018/IJMHCI.2017100101
Frederic Kerber, Sven Gehring, A. Krüger, Markus Löchtefeld
The ongoing miniaturization of technology provides the possibility to create more and more powerful devices in smaller form factors. One characteristic of this development is smart wearable devices, such as smartwatches, which open up new possibilities for mobile human-computer interaction. While recent research has revealed that these devices are mainly used to display notifications, the very small screen size can be a hindrance. Consequently, explicit user interaction is, for example, required to browse through notifications to get an overview of them. The authors present an alternative by providing an aggregation and filtering approach to better handle notifications. Furthermore, they investigated several display concepts based on a self-built smartwatch prototype equipped with twelve full-color LEDs to present notifications through ambient illumination. Derived from a user study with twelve participants, the work concludes with guidelines that could be employed when designing notification systems.
不断发展的技术小型化使我们有可能以更小的尺寸制造出越来越强大的设备。这一发展的一个特点是智能可穿戴设备,如智能手表,为移动人机交互开辟了新的可能性。虽然最近的研究表明,这些设备主要用于显示通知,但非常小的屏幕尺寸可能是一个障碍。因此,例如,需要显式的用户交互来浏览通知以获得通知的概览。作者提出了一种替代方案,提供了一种聚合和过滤方法来更好地处理通知。此外,他们还研究了基于自建智能手表原型的几种显示概念,该原型配备了12个全彩led,可以通过环境照明显示通知。这项研究来源于一项有12名参与者的用户研究,它总结了在设计通知系统时可以采用的指导方针。
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引用次数: 3
Inferring Intent and Action from Gaze in Naturalistic Behavior: A Review 从注视推断自然主义行为的意图和行为:综述
IF 1.6 Q3 Computer Science Pub Date : 2017-10-01 DOI: 10.4018/IJMHCI.2017100104
Kristian Lukander, M. Toivanen, K. Puolamäki
Weconstantlymoveourgazetogatheracutevisualinformationfromourenvironment.Conversely,as originallyshownbyYarbusinhisseminalwork,theelicitedgazepatternsholdinformationoverour changingattentionalfocuswhileperformingatask.Recently,theproliferationofmachinelearning algorithmshasallowedtheresearchcommunitytotesttheideaofinferring,orevenpredictingaction andintentfromgazebehaviour.Theon-goingminiaturizationofgazetrackingtechnologiestoward pervasivewearablesolutionsallowsstudyinginferencealsoineverydayactivitiesoutsideresearch laboratories.Thispaperscopestheemergingfieldandreviewsstudiesfocusingontheinferenceof intentandactioninnaturalisticbehaviour.Whilethetask-specificnatureofgazebehavior,andthe variabilityinnaturalisticsetupspresentchallenges,gaze-basedinferenceholdsaclearpromisefor machine-basedunderstandingofhumanintentandfutureinteractivesolutions. KeywoRdS Eye Movements, Gaze Tracking, Inference, Intent Modeling, Scoping Study, Task Modeling
Weconstantlymoveourgazetogatheracutevisualinformationfromourenvironment。Conversely,as originallyshownbyYarbusinhisseminalwork,theelicitedgazepatternsholdinformationoverour changingattentionalfocuswhileperformingatask。Recently,theproliferationofmachinelearning algorithmshasallowedtheresearchcommunitytotesttheideaofinferring,orevenpredictingaction andintentfromgazebehaviour。Theon-goingminiaturizationofgazetrackingtechnologiestoward pervasivewearablesolutionsallowsstudyinginferencealsoineverydayactivitiesoutsideresearch实验室。Thispaperscopestheemergingfieldandreviewsstudiesfocusingontheinferenceof intentandactioninnaturalisticbehaviour。Whilethetask-specificnatureofgazebehavior,andthe variabilityinnaturalisticsetupspresentchallenges,gaze-basedinferenceholdsaclearpromisefor machine-basedunderstandingofhumanintentandfutureinteractivesolutions。关键词眼动,注视追踪,推理,意图建模,范围研究,任务建模
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引用次数: 13
Using a Vibrotactile Seat for Facilitating the Handover of Control during Automated Driving 使用振动触觉座椅促进自动驾驶过程中的控制交接
IF 1.6 Q3 Computer Science Pub Date : 2017-07-01 DOI: 10.4018/ijmhci.2017070102
Ariel Telpaz, Brian Rhindress, I. Zelman, Omer Tsimhoni
Studieshavefoundthatdriverstendtoneglecttheirsurroundingtrafficduringautomateddriving. Thismayleadtoalateandinefficientresumptionofcontrolincaseofhandoverofthedrivingtaskto thedriver.Theauthorsevaluatedtheeffectivenessofavibrotactileseatdisplayingspatialinformation regardingvehiclesapproachingfrombehindtoenhancethedriverpreparednesstothehandoverof control.Asimulatorexperiment,involving26participants,showedthatwhendriverswererequired toregaincontrolofthevehicle,havingavibrotactileseatimprovedspeedandefficiencyofreactions inscenariosrequiringlanechangingimmediatelyfollowingahandover.Inaddition,eye-tracking analysisshowedthattheparticipantshadmoresystematicscanpatternsofthemirrorsinthefirsttwo secondsfollowingthetransitionofcontrolrequest.Interestingly,thiseffectexistsin-spiteofthefinding thatduringautomateddrivingmode,havingavibrotactiledisplayledtofewerglancesattheroad. KeywoRDS Automated Driving HMI, Driving Simulator, Eye Tracking, Handover of Control, Haptic Feedback, Vibrotactile Displays, Vibrotactile Seat
Studieshavefoundthatdriverstendtoneglecttheirsurroundingtrafficduringautomateddriving。Thismayleadtoalateandinefficientresumptionofcontrolincaseofhandoverofthedrivingtaskto thedriver。Theauthorsevaluatedtheeffectivenessofavibrotactileseatdisplayingspatialinformation regardingvehiclesapproachingfrombehindtoenhancethedriverpreparednesstothehandoverof控制。Asimulatorexperiment,involving26participants,showedthatwhendriverswererequired toregaincontrolofthevehicle,havingavibrotactileseatimprovedspeedandefficiencyofreactions inscenariosrequiringlanechangingimmediatelyfollowingahandover。Inaddition,eye-tracking analysisshowedthattheparticipantshadmoresystematicscanpatternsofthemirrorsinthefirsttwo secondsfollowingthetransitionofcontrolrequest。Interestingly,thiseffectexistsin-spiteofthefinding thatduringautomateddrivingmode,havingavibrotactiledisplayledtofewerglancesattheroad。关键词:自动驾驶人机界面,驾驶模拟器,眼动追踪,控制切换,触觉反馈,振动触觉显示,振动触觉座椅
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引用次数: 15
Investigating the Feasibility of Vehicle Telemetry Data as a Means of Predicting Driver Workload 研究车辆遥测数据作为预测驾驶员工作负荷手段的可行性
IF 1.6 Q3 Computer Science Pub Date : 2017-07-01 DOI: 10.4018/ijmhci.2017070104
Phillip Taylor, N. Griffiths, A. Bhalerao, Zhou Xu, A. Gelencser, T. Popham
Driving is a safety critical task that requires a high level of attention and workload from the driver. Despite this, people often also perform secondary tasks such as eating or using a mobile phone, which increase workload levels and divert cognitive and physical attention from the primary task of driving. If a vehicle is aware that the driver is currently under high workload, the vehicle functionality can be changed in order to minimize any further demand. Traditionally, workload measurements have been performed using intrusive means such as physiological sensors. Another approach may be to use vehicle telemetry data as a performance measure for workload. In this paper, we present the Warwick-JLR Driver Monitoring Dataset (DMD) and analyse it to investigate the feasibility of using vehicle telemetry data for determining the driver workload. We perform a statistical analysis of subjective ratings, physiological data, and vehicle telemetry data collected during a track study. A data mining methodology is then presented to build predictive models using this data, for the driver workload monitoring problem.
驾驶是一项安全关键任务,需要司机高度关注和工作量。尽管如此,人们也经常执行次要任务,如吃饭或使用手机,这增加了工作量,分散了对驾驶主要任务的认知和身体注意力。如果车辆意识到驾驶员目前处于高工作量下,则可以改变车辆功能,以尽量减少任何进一步的需求。传统上,工作量测量是使用侵入性手段进行的,例如生理传感器。另一种方法可能是使用车辆遥测数据作为工作量的性能度量。在本文中,我们提出了沃里克-捷豹路虎驾驶员监控数据集(DMD),并对其进行了分析,以研究使用车辆遥测数据来确定驾驶员工作量的可行性。我们对主观评分、生理数据和在赛道研究中收集的车辆遥测数据进行统计分析。然后提出了一种数据挖掘方法来使用这些数据构建预测模型,用于驱动程序工作负载监控问题。
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引用次数: 2
Skyline: A Platform Towards Scalable UX-Centric In-Vehicle HMI Development Skyline:面向可扩展的以ux为中心的车载HMI开发平台
IF 1.6 Q3 Computer Science Pub Date : 2017-07-01 DOI: 10.4018/ijmhci.2017070103
Ignacio J. Alvarez, Laura Rumbel
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引用次数: 1
The Effects of Augmented Reality Head-Up Displays on Drivers' Eye Scan Patterns, Performance, and Perceptions 增强现实平视显示器对驾驶员眼睛扫描模式、性能和感知的影响
IF 1.6 Q3 Computer Science Pub Date : 2017-04-01 DOI: 10.4018/IJMHCI.2017040101
Missie Smith, Joseph L. Gabbard, G. Burnett, Nadejda Doutcheva
This paper reports on an experiment comparing Head-Up Display HUD and Head-Down Display HDD use while driving in a simulator to explore differences in glance patterns, driving performance, and user preferences. Sixteen participants completed both structured text and semi-structured grid visual search tasks on each display while following a lead vehicle in a motorway highway environment. Participants experienced three levels of complexity low, medium, high for each visual search task, with five repetitions of each level of complexity. Results suggest that the grid task was not sensitive enough to the varying visual demands, while the text task showed significant differences between displays in user preference, perceived workload, and distraction. As complexity increased, HUD use during the text task corresponded with faster performance as compared to the HDD, indicating the potential benefits when using HUDs in the driving context. Furthermore, HUD use was associated with longer sustained glances at the respective display as compared to the HDD, with no differences in driving performance observed. This finding suggests that AR HUDs afford longer glances without negatively affecting the longitudinal and lateral control of the vehicle-a result that has implications for how future researchers should evaluate the visual demands for AR HUDs.
本文报告了在模拟器中比较平视显示器HUD和平视显示器HDD在驾驶时使用的实验,以探索在浏览模式,驾驶性能和用户偏好方面的差异。16名参与者在高速公路环境中跟随领头车辆时,在每个显示器上完成结构化文本和半结构化网格视觉搜索任务。参与者在每个视觉搜索任务中经历了低、中、高三个复杂程度,每个复杂程度重复五次。结果表明,网格任务对不同的视觉需求不够敏感,而文本任务在用户偏好、感知工作量和分心方面表现出显著差异。随着复杂性的增加,与HDD相比,在文本任务期间使用HUD可以获得更快的性能,这表明在驾驶环境中使用HUD具有潜在的好处。此外,与HDD相比,HUD的使用与对各自显示器的持续浏览时间更长有关,而驾驶性能没有观察到差异。这一发现表明,AR hud在不影响车辆纵向和横向控制的情况下提供更长的目光,这一结果对未来研究人员如何评估AR hud的视觉需求具有重要意义。
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引用次数: 27
Autonomous Driving: Investigating the Feasibility of Bimodal Take-Over Requests 自动驾驶:调查双峰接管请求的可行性
IF 1.6 Q3 Computer Science Pub Date : 2017-04-01 DOI: 10.4018/IJMHCI.2017040104
Marcel Walch, Kristin Mühl, M. Baumann, M. Weber
Autonomous vehicles will need de-escalation strategies to compensate when reaching system limitations. Car-driver handovers can be considered one possible method to deal with system boundaries. The authors suggest a bimodal auditory and visual handover assistant based on user preferences and design principles for automated systems. They conducted a driving simulator study with 30 participants to investigate the take-over performance of drivers. In particular, the authors examined the effect of different warning conditions take-over request only with 4 and 6 seconds time budget vs. an additional pre-cue, which states why the take-over request will follow in different hazardous situations. Their results indicated that all warning conditions were feasible in all situations, although the short time budget 4 seconds was rather challenging and led to a less safe performance. An alert ahead of a take-over request had the positive effect that the participants took over and intervened earlier in relation to the appearance of the take-over request. Overall, the authors' evaluation showed that bimodal warnings composed of textual and iconographic visual displays accompanied by alerting jingles and spoken messages are a promising approach to alert drivers and to ask them to take over.
自动驾驶汽车将需要降级策略,以补偿达到系统限制的情况。汽车驾驶员的切换可以被认为是处理系统边界的一种可能方法。作者提出了一种基于用户偏好和自动化系统设计原则的双峰听觉和视觉切换助手。他们对30名参与者进行了驾驶模拟器研究,以调查司机的接管表现。特别地,作者研究了不同警告条件下接管请求的效果,只有4秒和6秒的时间预算,而不是额外的预提示,这说明了为什么接管请求会在不同的危险情况下出现。他们的结果表明,所有的警告条件在所有情况下都是可行的,尽管4秒的短时间预算相当具有挑战性,导致不太安全的表现。接管请求出现前的警报对参与者接管和干预接管请求的出现有积极的影响。总的来说,作者的评估表明,由文字和图像视觉显示组成的双峰警告,伴随着提醒叮当声和语音信息,是一种很有前途的方法,可以提醒司机并要求他们接管。
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引用次数: 10
Smartwatches vs. Smartphones: Notification Engagement while Driving 智能手表vs.智能手机:驾驶时的通知粘性
IF 1.6 Q3 Computer Science Pub Date : 2017-04-01 DOI: 10.4018/IJMHCI.2017040103
W. Giang, H. Chen, Birsen Donmez
This work seeks to understand whether the unique features of a smartwatch, compared to a smartphone, mitigate or exacerbate driver distraction due to notifications, and to provide insights about drivers' perceptions of the risks associated with using smartwatches while driving. As smartwatches are gaining popularity among consumers, there is a need to understand how smartwatch use may influence driving performance. Previous driving research has examined voice calling on smartwatches, but not interactions with notifications, a key marketed feature. Engaging with notifications e.g., reading and texting on a handheld device is a known distraction associated with increased crash risks. Two driving simulator studies compared smartwatch to smartphone notifications. Experiment I asked participants to read aloud brief text notifications and Experiment II had participants manually select a response to arithmetic questions presented as notifications. Both experiments investigated the resulting glances to and physical interactions with the devices, as well as self-reported risk perception. Experiment II also investigated driving performance and self-reported knowledge/expectation about legislation surrounding the use of smart devices while driving. Experiment I found that participants were faster to visually engage with the notification on the smartwatch than the smartphone, took longer to finish reading aloud the notifications, and exhibited more glances longer than 1.6 s. Experiment II found that participants took longer to reply to notifications and had longer overall glance durations on the smartwatch than the smartphone, along with longer brake reaction times to lead vehicle braking events. Compared to the no device baseline, both devices increased lane position variability and resulted in higher self-reported perceived risk. Experiment II participants also considered that smartwatch use while driving deserves penalties equal to or less than smartphone use. The findings suggest that smartwatches may have road safety consequences. Given the common view among participants to associate smartwatch use with equal or less traffic penalties than smartphone use, there may be a disconnect between drivers' actual performance and their perceptions about smartwatch use while driving.
这项工作旨在了解与智能手机相比,智能手表的独特功能是否减轻或加剧了驾驶员因通知而引起的分心,并提供驾驶员对驾驶时使用智能手表相关风险的看法。随着智能手表在消费者中越来越受欢迎,有必要了解智能手表的使用如何影响驾驶性能。之前的驾驶研究研究了智能手表上的语音呼叫,但没有研究与通知的交互,这是一项关键的市场功能。使用通知,例如在手持设备上阅读和发短信,是一种众所周知的分心,与增加撞车风险有关。两项驾驶模拟器研究将智能手表和智能手机通知进行了比较。实验一要求参与者大声朗读简短的文本通知,实验二让参与者手动选择一个作为通知的算术问题的答案。这两个实验都调查了人们对这些设备的目光和身体互动,以及自我报告的风险感知。实验二还调查了驾驶表现和自述的关于驾驶时使用智能设备的立法知识/期望。实验一发现,与智能手机相比,参与者在视觉上更快地关注智能手表上的通知,花更长的时间来大声朗读通知,并且花了更多的时间来浏览超过1.6秒的通知。实验二发现,参与者回复通知的时间更长,看智能手表的时间也比看智能手机的时间更长,对车辆刹车事件的反应时间也更长。与无装置基线相比,两种装置都增加了车道位置的可变性,并导致更高的自我报告感知风险。实验二的参与者还认为,开车时使用智能手表应该受到与使用智能手机相同或更少的处罚。研究结果表明,智能手表可能会对道路安全造成影响。考虑到参与者普遍认为,与使用智能手机相比,使用智能手表带来的交通处罚相同或更少,司机的实际表现与他们对驾驶时使用智能手表的看法可能存在脱节。
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引用次数: 4
期刊
International Journal of Mobile Human Computer Interaction
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