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Big Book Media in Early Reading Learning of First Grade Students 大书媒介在一年级学生早期阅读学习中的作用
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-12-13 DOI: 10.23887/jlls.v5i3.53641
Linda Mardiyana, Febrina Dafit
Curently students experience difficulties in reading at school, moreover there is no learning media used by teachers to support initial reading skills in the learning process in grade 1 due to limited facilities and infrastructure at school. The purpose of this study is to develop and find out the validity of the big book media in learning to read at the beginning of grade 1 elementary school. While the subjects in this study were 1 teacher, 2 students and 2 design aspects, 2 material aspects, and 2 language aspects. The methods used to collect data are observation, interviews, and questionnaires. The instruments used were validation sheets and interview sheets and the data analysis techniques used were quantitative and qualitative. The research results obtained are big book media on theme 1 sub-theme 1 for grade 1 elementary school students who are suitable for use based on the assessment of design experts with a percentage of 93.8% with valid criteria, linguists 94.4% with valid criteria and material experts with a percentage 86.3% with very valid criteria. The average percentage of validation results is 91.5% with a very valid category without revision. 
目前,学生在学校的阅读遇到困难,而且由于学校的设施和基础设施有限,教师在一年级的学习过程中没有使用学习媒体来支持最初的阅读技能。本研究的目的是开发并发现大书媒体在小学一年级初阅读学习中的有效性。本研究的研究对象为1名教师,2名学生,2个设计方面,2个材料方面,2个语言方面。收集数据的方法有观察、访谈和问卷调查。使用的工具是验证表和面谈表,使用的数据分析技术是定量和定性的。研究结果为:设计专家评价主题1、子主题1适合小学一年级学生使用的大书媒体,有效标准占93.8%;语言学家评价有效标准占94.4%;材料专家评价非常有效标准占86.3%。在未经修订的非常有效类别中,验证结果的平均百分比为91.5%。
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引用次数: 0
PENGEMBANGAN INSTRUMEN PENILAIAN HIGHER ORDER THINKING SKILL (HOTS) PADA PEMBELAJARAN TEMA 8 (BUMIKU) DI KELAS VI SEKOLAH DASAR GUGUS III KECAMATAN GEROKGAK
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-10-26 DOI: 10.23887/jlls.v5i2.52798
Kadek evan Astra arsiana, K. Yudiana, P. A. Antara
Penelitian ini bertujuan untuk mengetahui validitas isi, validitas butir, reliabilitas, daya beda, dan tingkat kesukaran dari instrumen penilaian HOTS pada pembelajaran Tema 8 (bumiku) di kelas VI sekolah dasar. Pada penelitian ini, pengembangan instrumen penilaian berpedoman pada model pengembangan Borg & Gall. Dalam penelitian ini, metode yang digunakan untuk mengumpulkan data adalah metode tes. Hasil uji validitas isi yang diuji oleh 4 dosen ahli instrumen penilaian HOTS dinyatakan relevan, uji validitas butir soal yang dilakukan di 4 sekolah dinyatakan valid, hasil uji reliabilitas instrumen penilaian HOTS sebesar 0,82 yang berada pada kategori sangat tinggi, rata-rata hasil uji daya beda soal sebesar 0,43 yang berada pada kategori baik, rata-rata hasil uji tingkat kesukaran soal sebesar 0,502 yang berada pada kategori sedang. Berdasarkan analisis tersebut maka dapat dikatakan bahwa instrumen penilaian higher order thinking skill (HOTS) pada pembelajaran Tema 8 (bumiku) di kelas VI sekolah dasar layak digunakan.
本研究旨在确定六年级学生主题8(主题8)课程中“我的地球”评估工具在内容、粒有效性、可靠性、不同能力和难度。在本研究中,博格和加尔发展模型的评估工具开发指导方针。在本研究中,用于收集数据的方法是测试方法。检测的有效性测试内容由4测试仪器司迪麦宣布相关评估,专家教授做的事在学校4粒的有效性被判有效,仪器的可靠性测试评估的女郎0,82大小在很高,平均功率测试不同类别的0,43大小在好类别,平均水平测试在类别上的困难0.502大小的事。根据这项分析,我们可以说,六年级学生中对主题8 (my world)学习技巧(HOTS)的高级评估工具可以使用。
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引用次数: 0
Buku Digital Berbasis Scrapbook Terhadap Literasi Baca Tulis Siswa Kelas III SD 以读写能力为基础的数字剪贴簿
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-10-26 DOI: 10.23887/jlls.v5i2.50869
Kadek Mita Lasmini, Ni Ketut Suarni, I Wayan Widiana
Dalam memahami sebuah bacaan siswa belum mampu menangkap serta menuangkan gagasan ke dalam tulisan yang baik. Tujuan penelitian ini yaitu menganalisis buku digital berbasis scrapbook terhadap literasi baca tulis. Jenis penelitian ini yaitu penelitian eksperimen semu dengan menggunakan rancangan nonequivalent post-test only control group design. Populasi penelitian ini berjumlah 105 siswa kelas III SD. Sampel penelitian ini yaitu 58 siswa. Metode yang digunakan untuk mengumpulkan data yaitu tes. Instrument pengumpulan data menggunakan soal tes. Teknik analisis data yang digunakan yaitu analisis statistic deskriptif dan statistic inferensial. Hasil analisis yaitu nilai F hitung levenge test sebesar 1,227 dengan probabilitas adalah 0,273 karena probabilitas > 0,05 maka H1 ditola. Nilai t yaitu 6,340 dan nilai signifikan 0,000 < 0,05. Maka terdapat perbedaan yang signifikan antara rata-rata nilai post test pada kelas eksperimen dan kelas kontrol. Disimpulkan bahwa buku digital berbasis scrapbook dapat meningkatkan literasi baca tulis pada siswa.
在理解一篇文学作品时,学生还没有能够抓住并将想法写进好文章中。本研究的目的是分析以存活量为基础的读写读写书籍。这种类型的研究是一种使用非equivalent post only control group设计设计的伪实验研究。本研究的人数为105名三年级学生。本研究样本为58名学生。用于收集数据的方法是测试。数据收集工具使用测试问题。所使用的数据分析技术是描述性和统计差异。分析结果是fvenge测试1.227,概率为0.273,因为概率> 0.05,所以H1 1 1 1 1 1 1。t值是6.340,重要值是0。0。05。那么在实验类和控制类的平均后测试分数之间就有显著的区别。得出结论,以剪贴簿为基础的数字书籍可以提高学生的识字能力。
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引用次数: 0
Media Augmented Reality untuk Meningkatkan Literasi Sains dan Kemampuan Metakognitif Kelas V SD
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-10-26 DOI: 10.23887/jlls.v5i2.50531
I Putu Gilang Leo Agusta
Keaktifan siswa masih sangat kurang dan penerapan literasi hanya mengandalkan buku ajar. Tujuan penelitian ini yaitu mengembangkan media Augmented Reality untuk meningkatkan literasi sains dan metakognitif kelas V SD. Jenis penelitian ini yaitu pengembangan model ADDIE.  Subjek penelitian yaitu 2 ahli media dan 2 ahli isi pembelajaran. Subjek uji coba yaitu 25 dan 2 guru. Metode mengumpulkan data menggunakan wawacara, angket, tes dan observasi. Instrument pengumpulan data menggunakan rating scale. Teknik analisis menggunakan metode analisis kualitatif dan kuantitatif serta analisis statistic infrensial.  Hasil penelitian yaitu penilaian yang dilakukan oleh ahli materi mendapatkan 4,85 (sangat baik) dan ahli media 4,83 (sangat baik). Hasil validiasi respon guru yaitu 4,62 dan respon siswa yaitu 4,7 sehingga sangat baik. Hasil uji hipotesis yaitu diperoleh signifikasi  0,000 baik di uji secara bersama-sama maupun terpisah, sehingga terdapat perbedaan  yang signifikan literasi sains dan kemampuan metakognitif. Disimpulkan bahwa Augmented Reality dapat meningkatkan literasi sains dan metakognitif.
学生的活动仍然严重缺乏,仅靠教材进行识字应用。这项研究的目标是发展一种压缩现实媒体,以提高V级的科学素数和认知能力。这种研究类型的研究是艾迪模式的发展。研究对象为两名媒体专家和两名学习内容专家。测试对象为25名和2名教师。使用华卡拉、福利、测试和观察来收集数据的方法。数据收集工具使用scale评级。采用定性和定量分析方法和统计差异分析的分析技术。研究表明,物质专家的得分为4.85分(非常好),媒体专家为4.83分(非常好)。教师的回答有效性为4.62,学生的回答为4.7,这很好。集体和集体集体获得了两万多意义的假设测试结果,使科学素养和认知能力大不相同。假设增强现实可以提高科学素养和认知能力。
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引用次数: 0
Media Pop-Up Book dengan Latar Gambar Nuansa Budaya Bali untuk Meningkatkan Minat Belajar pada Topik Tata Surya 有巴厘岛文化背景的媒体发布书籍,以提高人们对太阳系主题的兴趣
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-10-26 DOI: 10.23887/jlls.v5i2.52524
Ni Kadek Diana Yuni Pertiwi, Kadek Suranata, G. A. P. S. Trisna
Kurang inovatifnya guru dalam mengembangkan sebuah media yang sesuai dengan karakteristik siswa dan pembelajaran berdampak pada kurang optimalnya proses pembelajaran. Tujuan penelitian ini yaitu mengembangkan media pop-up bernuansa budaya Bali pada topik tata surya. Jenis penelitian ini yaitu pengembangan dengan model ADDIE. Subjek penelitian yaitu 2 ahli media. Subjek uji coba yaitu 2 guru dan 3 siswa kelas VI SD. Metode mengumpulkan data yaitu kuesioner. Instrument yang digunakan yaitu rating scale. Teknik yang digunakan menganalisis data yaitu analisis deskriptif kualitatif dan kuantitatif serta statistic inferensial. Hasil penelitian yaitu Penilaian dari ahli media yaitu 4,25 (sangat baik). Hasil respon guru dan siswa yaitu 5,00 (sangat baik). Hasil uji hipotesis yaitu 0,000 < 0,05 sehingga terdapat perbedaan hasil minat belajar siswa kelas VI SD setelah belajar  menggunakan media pop-up book. Disimpulkan media pop-up book dengan latar gambar nuansa budaya Bali efektif untuk meningkatkan minat belajar siswa pada mata pembelajaran IPA siswa kelas VI sekolah dasar.
教师在开发符合学生特征和学习特征的媒体时缺乏创新,会导致学习过程不那么乐观。这项研究的目的是发展巴厘岛文化对太阳系主题的构想。这种研究是艾迪模式的发展。研究对象为两名媒体专家。测试对象是两名教师和三名六年级学生。收集数据的方法是问卷。仪器使用的是scale评级。分析数据的技术是定性、定量和统计差异的描述性分析。研究结果是,媒体专家对4.25(非常好)的评估。老师和学生的回答是500(很好)。模拟测试的结果为六年级学生在学习流行书籍后的学习兴趣有所不同。以巴厘岛文化背景为背景的媒体总结,有效地提高了学生对六年级学生科学学习的兴趣。
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引用次数: 0
Analisis Perbedaan Penerapan Sekolah Ramah Anak dan Kompetensi Sosial Ditinjau dari Karakater Anak SD Negeri Kota Pekanbaru 北干巴鲁市公立小学学生卡拉卡特的广泛应用和社会能力分析
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-10-13 DOI: 10.23887/jlls.v5i2.53045
Sardius Sardius, Dewi Nasien, Amalia Sapriati
This study aims to analyze the differences in child-friendly school programs in terms of character and social competence in Pekanbaru City Elementary School. This study uses quantitative analysis with comparative hypotheses to test the differences. The sample in this study was 352 children who were selected by proportional random sampling technique in each sub-district in Pekanbaru. The instrument in this study used a child-friendly school questionnaire, children's social competence and children's character. Data analysis was performed using descriptive statistics and hypothesis testing using MANOVA. The results of data analysis show that 1) there are differences in child-friendly school programs in terms of the child's character. Children with polite character have a very good perception of the implementation of the SRA program. 2) There are differences in children's social competence in terms of children's character. Children with polite character have very good social competence, while confident and disciplined characters have poor social competence results
本研究旨在分析北干巴鲁市小学儿童友好学校项目在性格和社会能力方面的差异。本研究采用定量分析和比较假设来检验差异。本研究的样本为352名儿童,采用比例随机抽样法在北干巴鲁各街抽取。本研究采用儿童友好型学校问卷、儿童社会能力问卷和儿童性格问卷。采用描述性统计进行数据分析,采用方差分析进行假设检验。数据分析结果表明:1)儿童友好型学校项目在儿童性格方面存在差异。有礼貌性格的孩子对SRA计划的实施有很好的感知。2)儿童性格方面的社会能力存在差异。有礼貌性格的孩子有很好的社交能力,而自信和自律性格的孩子社交能力成绩很差
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引用次数: 0
Melali Ke Subak Abiansemal Storybook: Instilling the Gotong Royong Value in Grade V Elementary School Students 梅丽柯苏巴克阿比塞姆故事书:向小学五年级学生灌输高通罗勇价值观
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-09-27 DOI: 10.23887/jlls.v5i2.52412
Patricia Komang Ayu Asmara Dewi, I. W. Lasmawan, I. G. Margunayasa
Nowadays there is a decrease in the value of mutual cooperation that occurs in children, mutual cooperation character education needs to be improved since the elementary school level. This study aims to develop a picture story book with local Balinese wisdom to instill the value of the character of gotong royong in fifth grade elementary school students. This type of research is development research using Analysis, Design, Development, Implementation and Evaluation methods. Data collection methods using a questionnaire. The data analysis technique used quantitative and qualitative analysis. The product test subjects consisted of 2 people who were material experts, design experts, and media experts. Practitioner test of 2 teachers and 40 fifth grade elementary school students in the cluster. The results showed that the validation test reached 95.55%, at intervals of 81%-100% (very valid). The practicality test reached 98.06% at an interval of 81%-100% (very practical). The effectiveness test in the group without treatment with an average score of 66,425, while the group with treatment has an average score of 86,625. The Independent t-test shows a Sig (2-tailed) value of 0.000 (<0.05), which means there is a significant difference. Thus, the picture book with local Balinese wisdom was declared valid, practical and effective for instilling the value of the mutual cooperation character of fifth grade elementary school students. The implications of the results of developing story books on student learning outcomes can then be used as a companion to the 2013 curriculum book.
如今,儿童相互合作的价值有所下降,相互合作的品格教育需要从小学阶段开始改进。本研究旨在以峇里当地智慧为素材,制作绘本故事书,向小学五年级的学生灌输高通罗勇品格的价值。这种类型的研究是开发研究,使用分析、设计、开发、实施和评估方法。数据收集方法采用问卷调查法。数据分析技术采用定量分析和定性分析相结合的方法。产品测试对象由材料专家、设计专家和媒体专家2人组成。对集群内2名教师和40名小学五年级学生进行实践者测试。结果表明,验证率达到95.55%,在81% ~ 100%的区间内(非常有效)。在81%-100%的区间内,实用性测试达到98.06%(非常实用)。未治疗组的有效性测试平均得分为66425分,治疗组的有效性测试平均得分为86625分。独立t检验显示Sig (2-tailed)值为0.000(<0.05),这意味着存在显著差异。因此,本绘本以巴厘当地的智慧被宣布为有效、实用和有效地灌输五年级小学生相互合作的价值观。开发故事书的结果对学生学习成果的影响可以作为2013年课程书的配套使用。
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引用次数: 0
Project Based Learning Modules to Improve Scientific Literacy and Problem-Solving Skill 基于项目的学习模块提高科学素养和解决问题的能力
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-09-27 DOI: 10.23887/jlls.v5i2.52607
I. W. Ardithayasa, I. Gading, I. W. Widiana
This research was carried out due to the lack of use of varied teaching materials, causing a lack of scientific literacy and problem-solving skills of students in learning. This study aims to analyze the design, validity, practicality, and effectiveness of project-based learning-based modules to improve scientific literacy and problem solving in plant development materials. This research is development research using the 4D model (Four D Model). The subjects of this study were material experts, media experts, educators, and third grade elementary school students. Data collection methods used are interviews, documentation, and questionnaires. The type of instrument used is a closed questionnaire. Data collection techniques used are qualitative analysis techniques and quantitative analysis techniques. The results of this study indicate the results of the calculation of the effectiveness test on the overall scientific literacy ability using N-gain with a g value of = 0.74 with a high level of effectiveness. The results of the effectiveness test on overall problem-solving ability using N-gain obtained a g value of = 0.71 with a high level of effectiveness. Thus, the project-based learning module developed with the 4D model is valid, practical, and effective to be used as teaching materials. The implication of this research is that the project-based learning module developed is valid, feasible, and effective for use in learning.
本研究的开展是由于缺乏使用多样化的教材,导致学生在学习中缺乏科学素养和解决问题的能力。本研究旨在分析基于项目的学习模块的设计、有效性、实用性和有效性,以提高植物发育资料的科学素养和解决问题的能力。本研究是利用4D模型(Four D model)进行开发研究。本研究以材料专家、媒体专家、教育工作者和小学三年级学生为研究对象。使用的数据收集方法有访谈、文献和问卷调查。所使用的工具类型是封闭式问卷。使用的数据收集技术有定性分析技术和定量分析技术。本研究结果表明,采用N-gain对综合科学素养能力进行有效性检验的计算结果,g值= 0.74,具有较高的有效性水平。利用n增益对整体问题解决能力进行有效性检验,结果g值= 0.71,具有较高的有效性水平。因此,利用4D模型开发的基于项目的学习模块作为教材是有效的、实用的、有效的。研究结果表明,开发的基于项目的学习模块在学习中是有效的、可行的、有效的。
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引用次数: 0
Assessment Instruments of Caring Attitudes and Science Knowledge Competencies IV Grade Elementary School Student 小学四年级学生关怀态度与科学知识能力的评估工具
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-09-26 DOI: 10.23887/jlls.v5i2.52576
Luh Putu Ayu Novita Dewi, I. M. Gunamantha, I. M. Wibawa
The attitude of students' concern for the surrounding environment is still relatively low, this is due to the lack of use of assessment instruments in assessing student attitudes. The purpose of this study is to analyses the design and tests the feasibility of the instrument of caring attitude and science knowledge competence. This research belongs to the type of development research, using the ADDIE development model. The subjects involved in this study were 2 lecturers and 3 fourth grade elementary school teachers. Data was collected using field study, observation, questionnaire, and test methods. The data obtained in the study were then analyzed by testing the validity and reliability of the instrument. The results of data analysis showed that the validation obtained an average percentage for the content aspect of 76.67% (adequate), the aspect of the social science technology model 80% (adequate), the format aspect 82% (very feasible), the language aspect 93% (very feasible) and 82% presentation aspect (very decent). Furthermore, the reliability test showed the results of the reliability coefficient values ​​for the test instrument and the questionnaire instrument were 0.893 and 0.939, respectively. This value is in the range of 0.80 < r 1.00, this shows that the reliability of the two instruments used in this study is very high. Based on these results, it can be concluded that the assessment instrument for caring attitudes and science knowledge competencies are valid and reliable category so that it is very feasible to be developed and used in the learning process.
学生对周围环境的关注态度仍然相对较低,这是由于在评估学生态度时缺乏使用评估工具。本研究的目的是分析关怀态度与科学知识能力量表的设计,并检验其可行性。本研究属于开发研究类型,采用ADDIE开发模型。本研究以2名讲师及3名小学四年级教师为研究对象。采用实地调查、观察、问卷调查和测试等方法收集资料。然后通过测试仪器的有效性和可靠性来分析研究中获得的数据。数据分析结果表明,内容方面的验证平均百分比为76.67%(足够),社会科学技术模型方面的验证平均百分比为80%(足够),格式方面的验证平均百分比为82%(非常可行),语言方面的验证平均百分比为93%(非常可行),表示方面的验证平均百分比为82%(非常不错)。信度检验结果显示,测量表的信度系数值为0.893,问卷量表的信度系数值为0.939。该值在0.80 < r 1.00的范围内,这表明本研究中使用的两种仪器的可靠性很高。研究结果表明,关怀态度和科学知识能力的评估工具是有效的、可靠的类别,在学习过程中开发和使用是非常可行的。
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引用次数: 0
Pengaruh Gadget pada Minat dan Hasil Belajar Siswa Kelas II SDN 67 Pekanbaru 小工具对二年级学生的兴趣和学习结果的影响
IF 1.3 4区 教育学 Q3 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-09-23 DOI: 10.23887/jlls.v5i2.52531
Nadia, Febrina Dafit
Hampir semua siswa dikelas II sudah bisa menggunakan gadget seperti untuk bermain game, nonton video youtube dan tiktok. Hal ini membuat minat belajar siswa menjadi berkurang dan hasil belajarnya pun menurun. Tujuan penelitian ini adalah untuk mengetahui pengaruh gadget pada minat belajar dan umtuk mengetahui pengaruh gadget pada hasil belajar siswa kelas II SDN 67 Pekanbaru. Metode yang dilakukan pada penelitian ini adalah penelitian kuantitatif. Penelitian ini menggunakan pendeketan metode deskripti, dengan menggunakan uji normalitas, uji homogenitas, uji regresi linier sederhana dan korelasi determinasi. Hasil uji regresi sederhana menunjukkan bahwa gadget(X) memiliki pengaruh terhadap Minat belajar(Y1) sebesar 14,2 % Dan hasil gadget(X) memiliki pengaruh terhadap hasil belajar(Y2)  sebesar 10.9 % pada Siswa kelas II  Sdn 67 Pekanbaru. Kesimpulan dari penelitian ini adalah gadget berpengaruh terhadap minat belajar sebesar 14,2% dan gadget berpengaruh terhadap hasil belajar sebesar 10,9 % pada siswa kelas II Sdn 67 Pekanbaru
几乎所有二年级的学生都可以使用这样的小玩意来玩游戏,看youtube视频和滴答声。这降低了学生的学习兴趣,降低了他们的学习成绩。本研究的目的是了解小工具对学习兴趣的影响,umtuk了解小工具对二年级学生SDN - 67 Pekanbaru的学习结果的影响。在这项研究中采用的方法是定量研究。本研究采用描述性方法摘要,使用规范方法测试、同质性测试、简单的线性回归测试和确定相关性。简单回归测试结果表明,小工具(X)对学习兴趣(Y1)有14.2 %的影响,小工具(X)对学习结果(Y2)的影响为二年级学生第2dn - 67 Pekanbaru的10.9%。这项研究的结论是,电子产品对学习兴趣的影响为14.2%,而电子产品对二年级学生的学习成绩影响为10.9%
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引用次数: 0
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