Pub Date : 2023-07-24DOI: 10.1080/14606925.2023.2238340
Xiao-dong Fang, Jinwei Zhu
Abstract Visual perception has always been the focus in design research. In order to systematically summarize the research streams and frontier issues related to visual perception since the beginning of twenty first century, 378 articles were retrieved under the ‘A&HCI‘ in the Web of Science Core Collection. Firstly, the research distribution of these articles is introduced, and four research streams of visual perception are identified through multi-dimensional scaling analysis, namely, ‘expert‘ research, ‘behavior‘ research, ‘expression‘ research and ‘quantization‘ research. Secondly, using the method of bibliometrics science mapping, the paper summarizes the research topics analysis of citing literature and the research community analysis of cited literature. Research directions worthy of further exploration are delineated: these are academic circle continuation, ‘hot’ new exploration, classic re-excavation and cross-field expansion. Finally, 25 frontier issues are summarized, and these provide some enlightenment for future research directions in visual perception research related to design.
{"title":"Research streams and frontier issues of visual perception in the 21st century","authors":"Xiao-dong Fang, Jinwei Zhu","doi":"10.1080/14606925.2023.2238340","DOIUrl":"https://doi.org/10.1080/14606925.2023.2238340","url":null,"abstract":"Abstract Visual perception has always been the focus in design research. In order to systematically summarize the research streams and frontier issues related to visual perception since the beginning of twenty first century, 378 articles were retrieved under the ‘A&HCI‘ in the Web of Science Core Collection. Firstly, the research distribution of these articles is introduced, and four research streams of visual perception are identified through multi-dimensional scaling analysis, namely, ‘expert‘ research, ‘behavior‘ research, ‘expression‘ research and ‘quantization‘ research. Secondly, using the method of bibliometrics science mapping, the paper summarizes the research topics analysis of citing literature and the research community analysis of cited literature. Research directions worthy of further exploration are delineated: these are academic circle continuation, ‘hot’ new exploration, classic re-excavation and cross-field expansion. Finally, 25 frontier issues are summarized, and these provide some enlightenment for future research directions in visual perception research related to design.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"753 - 775"},"PeriodicalIF":1.0,"publicationDate":"2023-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43120102","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-07-24DOI: 10.1080/14606925.2023.2237297
Gaurav Kabra, Hory Sankar Mukerjee
Abstract The design thinking approach (DTA) is recognized as a desirable and viable strategic plan for addressing the ever-changing dynamic needs of the customer in software products. However, the adoption of DTA in software development organizations (SDOs) remains low, which is of significant concern in developing countries such as India. DTA implementation appears complex, challenging and necessitates holistic investigation to understand the factors influencing the adoption. Consequently, the study seeks to propose a practice-based theoretical framework using the situation-actor-process and learning-action-performance (SAP-LAP) framework to advance our understanding of DTA utilization challenges in SDOs and suggest actions to improve the current scenario. The SAP LAP framework was developed using personnel semi-structured interviews with nineteen experts having more than ten years of experience from nine leading SDOs. Overall, the study identifies fifteen challenges and thirteen actions to overcome the challenges to DTA utilization in SDOs. Finally, implications for practitioners and policymakers are discussed.
{"title":"Design thinking adoption in software development organizations: A SAP LAP analysis","authors":"Gaurav Kabra, Hory Sankar Mukerjee","doi":"10.1080/14606925.2023.2237297","DOIUrl":"https://doi.org/10.1080/14606925.2023.2237297","url":null,"abstract":"Abstract The design thinking approach (DTA) is recognized as a desirable and viable strategic plan for addressing the ever-changing dynamic needs of the customer in software products. However, the adoption of DTA in software development organizations (SDOs) remains low, which is of significant concern in developing countries such as India. DTA implementation appears complex, challenging and necessitates holistic investigation to understand the factors influencing the adoption. Consequently, the study seeks to propose a practice-based theoretical framework using the situation-actor-process and learning-action-performance (SAP-LAP) framework to advance our understanding of DTA utilization challenges in SDOs and suggest actions to improve the current scenario. The SAP LAP framework was developed using personnel semi-structured interviews with nineteen experts having more than ten years of experience from nine leading SDOs. Overall, the study identifies fifteen challenges and thirteen actions to overcome the challenges to DTA utilization in SDOs. Finally, implications for practitioners and policymakers are discussed.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"798 - 816"},"PeriodicalIF":1.0,"publicationDate":"2023-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46031433","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-07-04DOI: 10.1080/14606925.2023.2215422
J. Knight
Abstract Little is known about designers’ experience in fast-paced sprint work. This article draws on case work research within consulting and in-house design teams that sheds light on this important topic. The findings indicated differences in digital designers’ practices and occupational experiences. Designers reported stress in working in extreme agile delivery teams and struggles in maintaining design integrity in scrum development. Resilience strategies that habituate designers in work contexts were also identified from the research. These stratagems combined remediating methods together with principled practitioner resistance. In the final inquiry, fifty-seven participants from in-house and consulting design teams were surveyed. The results indicated significant differences between the cohorts including higher levels of job satisfaction for consultants. This group also applied the remediating practices and positive resistance strategies to a greater extent than their in-house peers. These differences suggest that the occupational context of design is a fundamental influence on real world practice.
{"title":"Resistant and remediating design","authors":"J. Knight","doi":"10.1080/14606925.2023.2215422","DOIUrl":"https://doi.org/10.1080/14606925.2023.2215422","url":null,"abstract":"Abstract Little is known about designers’ experience in fast-paced sprint work. This article draws on case work research within consulting and in-house design teams that sheds light on this important topic. The findings indicated differences in digital designers’ practices and occupational experiences. Designers reported stress in working in extreme agile delivery teams and struggles in maintaining design integrity in scrum development. Resilience strategies that habituate designers in work contexts were also identified from the research. These stratagems combined remediating methods together with principled practitioner resistance. In the final inquiry, fifty-seven participants from in-house and consulting design teams were surveyed. The results indicated significant differences between the cohorts including higher levels of job satisfaction for consultants. This group also applied the remediating practices and positive resistance strategies to a greater extent than their in-house peers. These differences suggest that the occupational context of design is a fundamental influence on real world practice.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"604 - 623"},"PeriodicalIF":1.0,"publicationDate":"2023-07-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41543684","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-07-04DOI: 10.1080/14606925.2023.2215416
Anne-Lene Sand, H. Skovbjerg, Jens-Ole Jensen, H. Jørgensen, T. Bekker
Abstract The aim of this paper is to analyse how pedagogues are designing for children’s play situations in schools. Based on design-based research and play design methods, the paper analyses three empirical examples using three theoretical concepts: play order, reflection in action and improvisation. A core argument of the paper is that the way in which pedagogues constantly observe, improvise and reflect on pedagogical practice is evident in how specific play designs are carried out. It is the capacity of professional pedagogues who understand play and children’s perspectives and who consciously think about what they do while doing it, acting in the situation based on a specific reflection. This paper contributes to design for play activities, which are being developed in conjunction with the field of development within design practices and design research.
{"title":"Can I design for play? How pedagogues design for children’s play situations in school","authors":"Anne-Lene Sand, H. Skovbjerg, Jens-Ole Jensen, H. Jørgensen, T. Bekker","doi":"10.1080/14606925.2023.2215416","DOIUrl":"https://doi.org/10.1080/14606925.2023.2215416","url":null,"abstract":"Abstract The aim of this paper is to analyse how pedagogues are designing for children’s play situations in schools. Based on design-based research and play design methods, the paper analyses three empirical examples using three theoretical concepts: play order, reflection in action and improvisation. A core argument of the paper is that the way in which pedagogues constantly observe, improvise and reflect on pedagogical practice is evident in how specific play designs are carried out. It is the capacity of professional pedagogues who understand play and children’s perspectives and who consciously think about what they do while doing it, acting in the situation based on a specific reflection. This paper contributes to design for play activities, which are being developed in conjunction with the field of development within design practices and design research.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"536 - 557"},"PeriodicalIF":1.0,"publicationDate":"2023-07-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45834228","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-28DOI: 10.1080/14606925.2023.2229133
Noël Palomo-Lovinski
and ease of recall that comes with the learned experience. In the paper, ‘ Merging the gap between physical and virtual realities: A pilot study on the role designed props play in creating a more immersive virtual experience ’ the authors Noha Fouad, Guy Bingham
{"title":"How we learn","authors":"Noël Palomo-Lovinski","doi":"10.1080/14606925.2023.2229133","DOIUrl":"https://doi.org/10.1080/14606925.2023.2229133","url":null,"abstract":"and ease of recall that comes with the learned experience. In the paper, ‘ Merging the gap between physical and virtual realities: A pilot study on the role designed props play in creating a more immersive virtual experience ’ the authors Noha Fouad, Guy Bingham","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"517 - 518"},"PeriodicalIF":1.0,"publicationDate":"2023-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48236213","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-22DOI: 10.1080/14606925.2023.2225718
Zhen Zhao, Meizi Huang, Z. Wang, She Lyu, Hailiang Wang
Abstract Challenges faced by healthcare services for visually impaired persons are becoming increasingly complex. There is a lack of interventions for people in the transitional stage of blindness (the process of vision loss). The present study described a human-centred design approach to help visually impaired persons to better adapt to the transitional stage. Fifteen visually impaired persons and their relatives were interviewed to understand user behaviors and need in the empathize phase. After discussing with stakeholders, we defined user personas and problem statements. In the ideate phase, a healthcare service, including a self-training space and a health management app, was developed to help visually impaired persons to train their auditory, tactile, and directional walking abilities in different environments through sensory compensation. The results showed a high usability score, which revealed how the human-centred design approach could help visually impaired persons to train themselves during the transitional stage effectively.
{"title":"A human-centred design strategy for self-training healthcare service among visually impaired persons","authors":"Zhen Zhao, Meizi Huang, Z. Wang, She Lyu, Hailiang Wang","doi":"10.1080/14606925.2023.2225718","DOIUrl":"https://doi.org/10.1080/14606925.2023.2225718","url":null,"abstract":"Abstract Challenges faced by healthcare services for visually impaired persons are becoming increasingly complex. There is a lack of interventions for people in the transitional stage of blindness (the process of vision loss). The present study described a human-centred design approach to help visually impaired persons to better adapt to the transitional stage. Fifteen visually impaired persons and their relatives were interviewed to understand user behaviors and need in the empathize phase. After discussing with stakeholders, we defined user personas and problem statements. In the ideate phase, a healthcare service, including a self-training space and a health management app, was developed to help visually impaired persons to train their auditory, tactile, and directional walking abilities in different environments through sensory compensation. The results showed a high usability score, which revealed how the human-centred design approach could help visually impaired persons to train themselves during the transitional stage effectively.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"731 - 752"},"PeriodicalIF":1.0,"publicationDate":"2023-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47423141","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-21DOI: 10.1080/14606925.2023.2225707
Selin Gürdere Akdur
Abstract This paper scrutinizes a selection of social design initiatives functional in the last 15 years in Turkey. By aiming to understand the motivations and values, the roles of various stakeholders, the approaches and strategies of involvement and the local requirements on these issues are explored with a critical, locally-based approach. To achieve this, the author conducted semi-structured, face-to-face interviews for thirteen initiatives with various local initiators. Analysis of these interviews was made by template analysis with descriptive and in-vivo coding methods. In final, the paper makes local-based key inferences and recommendations regarding the overall characteristics and involvement procedures of social design applications.
{"title":"Stakeholders’ involvement in social design practices in Turkey","authors":"Selin Gürdere Akdur","doi":"10.1080/14606925.2023.2225707","DOIUrl":"https://doi.org/10.1080/14606925.2023.2225707","url":null,"abstract":"Abstract This paper scrutinizes a selection of social design initiatives functional in the last 15 years in Turkey. By aiming to understand the motivations and values, the roles of various stakeholders, the approaches and strategies of involvement and the local requirements on these issues are explored with a critical, locally-based approach. To achieve this, the author conducted semi-structured, face-to-face interviews for thirteen initiatives with various local initiators. Analysis of these interviews was made by template analysis with descriptive and in-vivo coding methods. In final, the paper makes local-based key inferences and recommendations regarding the overall characteristics and involvement procedures of social design applications.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"690 - 709"},"PeriodicalIF":1.0,"publicationDate":"2023-06-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"45340906","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-06-01DOI: 10.1080/14606925.2023.2215418
Linus Tan, Anita Kocsis, J. Burry
Abstract This paper examines the role of Reflective Practice and Team Learning when architecture teams pitch their proposals in a design competition. Pitching proposals is significant to architects because pitching designs in competitions is one of the ways architects procure jobs. Previous researchers used the principles of Reflective Practice to describe how teams design together. This study adds to those works by using the principles of Reflective Practice to describe how teams communicate their design to clients. Additionally, this case study introduces team learning concepts to describe how clients perceive design teams when pitching their proposal. In 2018, we observed six architecture teams pitch their design in an architecture competition, analysed the documents presented, and interviewed the jury. Results revealed that the winning team demonstrated the most Framing, Moving and Evaluating language in their pitch. They were also perceived to have demonstrated the most team learning behaviours amongst all the competitors.
{"title":"Picking a design, or a design team? The role of reflective practice and team learning in architecture competitions","authors":"Linus Tan, Anita Kocsis, J. Burry","doi":"10.1080/14606925.2023.2215418","DOIUrl":"https://doi.org/10.1080/14606925.2023.2215418","url":null,"abstract":"Abstract This paper examines the role of Reflective Practice and Team Learning when architecture teams pitch their proposals in a design competition. Pitching proposals is significant to architects because pitching designs in competitions is one of the ways architects procure jobs. Previous researchers used the principles of Reflective Practice to describe how teams design together. This study adds to those works by using the principles of Reflective Practice to describe how teams communicate their design to clients. Additionally, this case study introduces team learning concepts to describe how clients perceive design teams when pitching their proposal. In 2018, we observed six architecture teams pitch their design in an architecture competition, analysed the documents presented, and interviewed the jury. Results revealed that the winning team demonstrated the most Framing, Moving and Evaluating language in their pitch. They were also perceived to have demonstrated the most team learning behaviours amongst all the competitors.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"580 - 603"},"PeriodicalIF":1.0,"publicationDate":"2023-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"46777420","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-05-25DOI: 10.1080/14606925.2023.2216877
B. Hu
Abstract Healthcare spaces are often massive in scale and constantly under renovation, which may cause disorientation and, therefore, high levels of anxiety and stress for first-time visitors. In China, many hospitals lack a good wayfinding system: directions are often given verbally by hospital staff and healthcare seekers are often unsure when they have arrived at their destination. Designers are under pressure to develop a sustainable wayfinding system that takes users’ needs into consideration. To tackle this issue, participatory design (PD) was applied in the Shanghai Oncology Hospital (SOH), China. For this project, a diverse group of stakeholders, who are often excluded from the process of designing solutions in healthcare, were recruited. Through this project, new insights into the Participatory Design approach were generated that can be applied to future wayfinding projects within the Chinese healthcare industry.
{"title":"Wayfinding for modern healthcare: A participatory approach to designing a wayfinding system in a Chinese Hospital Setting","authors":"B. Hu","doi":"10.1080/14606925.2023.2216877","DOIUrl":"https://doi.org/10.1080/14606925.2023.2216877","url":null,"abstract":"Abstract Healthcare spaces are often massive in scale and constantly under renovation, which may cause disorientation and, therefore, high levels of anxiety and stress for first-time visitors. In China, many hospitals lack a good wayfinding system: directions are often given verbally by hospital staff and healthcare seekers are often unsure when they have arrived at their destination. Designers are under pressure to develop a sustainable wayfinding system that takes users’ needs into consideration. To tackle this issue, participatory design (PD) was applied in the Shanghai Oncology Hospital (SOH), China. For this project, a diverse group of stakeholders, who are often excluded from the process of designing solutions in healthcare, were recruited. Through this project, new insights into the Participatory Design approach were generated that can be applied to future wayfinding projects within the Chinese healthcare industry.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"16 2","pages":"662 - 672"},"PeriodicalIF":1.0,"publicationDate":"2023-05-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41258682","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}