Pub Date : 2023-05-24DOI: 10.1080/14606925.2023.2215420
Noha Fouad, G. Bingham, L. Dean
Abstract Virtual Reality (VR) technologies have gained momentum in various fields, including art and design, where it plays a significant role in modelling, prototyping, and testing. However, most VR headsets offer only visual and auditory inputs, leaving other senses unintrigued. This study has two objectives: First, to investigate whether a physical prop can create a more immersive experience. Second, to establish the relationship between the physical prop and memory retention of the virtual experience. Two VR rollercoaster conditions were created: one where participants simply sat on a chair, and another where they were secured in with a harness. Various qualitative and quantitative data collection methods were used, including physiological, observational, and self-reporting techniques. Biosensors were used to measure heart rate, breathing rate, skin conductance and brain activity, in addition to a survey. Early results confirm a positive correlation, with varying degrees, between the use of props in immersion and memory retention.
{"title":"Merging the gap between physical and virtual realities: A pilot study on the role designed props play in creating a more immersive virtual experience","authors":"Noha Fouad, G. Bingham, L. Dean","doi":"10.1080/14606925.2023.2215420","DOIUrl":"https://doi.org/10.1080/14606925.2023.2215420","url":null,"abstract":"Abstract Virtual Reality (VR) technologies have gained momentum in various fields, including art and design, where it plays a significant role in modelling, prototyping, and testing. However, most VR headsets offer only visual and auditory inputs, leaving other senses unintrigued. This study has two objectives: First, to investigate whether a physical prop can create a more immersive experience. Second, to establish the relationship between the physical prop and memory retention of the virtual experience. Two VR rollercoaster conditions were created: one where participants simply sat on a chair, and another where they were secured in with a harness. Various qualitative and quantitative data collection methods were used, including physiological, observational, and self-reporting techniques. Biosensors were used to measure heart rate, breathing rate, skin conductance and brain activity, in addition to a survey. Early results confirm a positive correlation, with varying degrees, between the use of props in immersion and memory retention.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"558 - 579"},"PeriodicalIF":1.0,"publicationDate":"2023-05-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47084437","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-05-10DOI: 10.1080/14606925.2023.2210780
Xue Gong
Overview Cloud service systems have emerged as critical services for digital storage. In the field of cloud service branding, effective construction of branding is carried out through the intersection of the emotional design process and an interface system. This research into cloud service branding design employs a new branding emotion framework and incorporated the digital BrandUX to address the work of emotional design and Cloud Service Interface (CSI). This doctoral research takes this framework to test the emotional design features that affect user interface quality. The aim is to identify potential improvements to the cloud service brand consistency. The results of this paper are anticipated to transform cloud service brand recognition into a visual symbol that effectively evokes positive emotions in users. Next, this study contributes to the mitigation of the perceptual gap between designers and users, which enhances audience recognition and trust towards cloud service branding.
{"title":"Enhancing brand consistency via integration of emotional graphic design and cloud service interface system","authors":"Xue Gong","doi":"10.1080/14606925.2023.2210780","DOIUrl":"https://doi.org/10.1080/14606925.2023.2210780","url":null,"abstract":"Overview Cloud service systems have emerged as critical services for digital storage. In the field of cloud service branding, effective construction of branding is carried out through the intersection of the emotional design process and an interface system. This research into cloud service branding design employs a new branding emotion framework and incorporated the digital BrandUX to address the work of emotional design and Cloud Service Interface (CSI). This doctoral research takes this framework to test the emotional design features that affect user interface quality. The aim is to identify potential improvements to the cloud service brand consistency. The results of this paper are anticipated to transform cloud service brand recognition into a visual symbol that effectively evokes positive emotions in users. Next, this study contributes to the mitigation of the perceptual gap between designers and users, which enhances audience recognition and trust towards cloud service branding.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"673 - 684"},"PeriodicalIF":1.0,"publicationDate":"2023-05-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"49546339","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-04-28DOI: 10.1080/14606925.2023.2207236
L. Valentine
and Meri Virta offer an articulate up-to-date exploration of design and what it is. They discuss how public sector administration understands, misunderstands
{"title":"Changing design: designing change","authors":"L. Valentine","doi":"10.1080/14606925.2023.2207236","DOIUrl":"https://doi.org/10.1080/14606925.2023.2207236","url":null,"abstract":"and Meri Virta offer an articulate up-to-date exploration of design and what it is. They discuss how public sector administration understands, misunderstands","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"373 - 375"},"PeriodicalIF":1.0,"publicationDate":"2023-04-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47023697","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-04-19DOI: 10.1080/14606925.2023.2201489
P. Malasan, Meirina Triharini, M. Ihsan
Abstract Previous research on collaboration activities between designers and craftsmen has been frequently carried out. Starting from its focus on developing craft products aligning with the market needs, efforts to investigate mutual learning processes between designers and crafts in their everyday life, to the investigation of the co-designing process in making craft products. However, previous research has merely focused on the micro-scale activities without attending to the sociocultural influences surrounding the craft and design practices. Therefore, in this paper, we delve into the collaborative activities of the crafters and a designer in one of the biggest birdcage-maker villages in West Java Province, Indonesia, and look at the social infrastructure that supports the daily activities of the birdcage crafters in influencing design directions. We also investigate how the traditions that exist in the everyday life of craftsmen can persistently challenge and impact the process of collaboration, design, and innovation produced by craftsmen and designers.
{"title":"‘Documentation-in-action’ in craft and design practice: Reflection on social organisation and prevailing tradition in the birdcage craft village in Indonesia","authors":"P. Malasan, Meirina Triharini, M. Ihsan","doi":"10.1080/14606925.2023.2201489","DOIUrl":"https://doi.org/10.1080/14606925.2023.2201489","url":null,"abstract":"Abstract Previous research on collaboration activities between designers and craftsmen has been frequently carried out. Starting from its focus on developing craft products aligning with the market needs, efforts to investigate mutual learning processes between designers and crafts in their everyday life, to the investigation of the co-designing process in making craft products. However, previous research has merely focused on the micro-scale activities without attending to the sociocultural influences surrounding the craft and design practices. Therefore, in this paper, we delve into the collaborative activities of the crafters and a designer in one of the biggest birdcage-maker villages in West Java Province, Indonesia, and look at the social infrastructure that supports the daily activities of the birdcage crafters in influencing design directions. We also investigate how the traditions that exist in the everyday life of craftsmen can persistently challenge and impact the process of collaboration, design, and innovation produced by craftsmen and designers.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"641 - 661"},"PeriodicalIF":1.0,"publicationDate":"2023-04-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48571808","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-04-19DOI: 10.1080/14606925.2023.2201490
Jasna Mariotti, Teresa McGrath, J. Kwasny, Siobhan F. Cox, U. J. Alengaram, P. Darvish, M. Soutsos
Abstract Construction of affordable housing in Malaysia has been one of the national objectives set by its government, ensuring low-income families have access to adequate housing. This paper discusses the perceptions and the needs of residents for the development of single-family housing units for low-income families in Kuala Lumpur, Malaysia based on the outcomes from participatory design activities in the city. As part of these activities, a series of six focus groups and participatory design workshops were conducted in Kuala Lumpur. The findings from these interactive sessions are to be used in the development of proposals for new housing in the city built for low-income families, advocating for consideration of the views of the residents in the design process.
{"title":"Connecting citizens through participatory design activities: Lessons from Kuala Lumpur, Malaysia","authors":"Jasna Mariotti, Teresa McGrath, J. Kwasny, Siobhan F. Cox, U. J. Alengaram, P. Darvish, M. Soutsos","doi":"10.1080/14606925.2023.2201490","DOIUrl":"https://doi.org/10.1080/14606925.2023.2201490","url":null,"abstract":"Abstract Construction of affordable housing in Malaysia has been one of the national objectives set by its government, ensuring low-income families have access to adequate housing. This paper discusses the perceptions and the needs of residents for the development of single-family housing units for low-income families in Kuala Lumpur, Malaysia based on the outcomes from participatory design activities in the city. As part of these activities, a series of six focus groups and participatory design workshops were conducted in Kuala Lumpur. The findings from these interactive sessions are to be used in the development of proposals for new housing in the city built for low-income families, advocating for consideration of the views of the residents in the design process.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"624 - 640"},"PeriodicalIF":1.0,"publicationDate":"2023-04-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"42580588","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-04-13DOI: 10.1080/14606925.2023.2200295
Otto von Busch, Karl Palmås
A few years ago, one of us sat as a political representative in a cross-party inquiry on the governance of publicly funded welfare systems. Established in response to a growing backlash against New Public Management (NPM) in Swedish welfare provision, the inquiry – organised through the Swedish Association for Local Authorities and Regions – sought to create cross-political consensus on managing the country’s increasingly privatised and liberalised welfare system. The big idea promoted by the Association was service design-based solutions. They are successful in cross-party settings because they transcend the left-right divide on whether to roll back privatization. Moreover, it is easy to see the managerial benefits of deploying designerly empathy to distinguish between true user needs and formal citizen rights. Hence the rhetorical question about the elderly lady and the hearing aid: designers lead a participatory process under the noble flag of empathy while, behind grandma’s back, negotiating away her political right to a hearing aid. Without understanding the real forces of power in any given context and the corrupting tendencies in social relations, the high-minded ideals of design ended up stabbing grandma in the back. This anecdote suggests that while empathy is a virtue, it may equally produce corrupting effects. Indeed, it is rare that the outcomes of designerly intentions live up to lofty promises. This holds for service design in government, but also co-design practices: participants end up betrayed and disillusioned, while the designers run off with their post-its and glossy photos for new funding opportunities. In design, it is commonly held that it is a virtue to speak the language of possibilities and to ask speculative ‘what if?’ questions. The greats of our
{"title":"Design is… corrupting","authors":"Otto von Busch, Karl Palmås","doi":"10.1080/14606925.2023.2200295","DOIUrl":"https://doi.org/10.1080/14606925.2023.2200295","url":null,"abstract":"A few years ago, one of us sat as a political representative in a cross-party inquiry on the governance of publicly funded welfare systems. Established in response to a growing backlash against New Public Management (NPM) in Swedish welfare provision, the inquiry – organised through the Swedish Association for Local Authorities and Regions – sought to create cross-political consensus on managing the country’s increasingly privatised and liberalised welfare system. The big idea promoted by the Association was service design-based solutions. They are successful in cross-party settings because they transcend the left-right divide on whether to roll back privatization. Moreover, it is easy to see the managerial benefits of deploying designerly empathy to distinguish between true user needs and formal citizen rights. Hence the rhetorical question about the elderly lady and the hearing aid: designers lead a participatory process under the noble flag of empathy while, behind grandma’s back, negotiating away her political right to a hearing aid. Without understanding the real forces of power in any given context and the corrupting tendencies in social relations, the high-minded ideals of design ended up stabbing grandma in the back. This anecdote suggests that while empathy is a virtue, it may equally produce corrupting effects. Indeed, it is rare that the outcomes of designerly intentions live up to lofty promises. This holds for service design in government, but also co-design practices: participants end up betrayed and disillusioned, while the designers run off with their post-its and glossy photos for new funding opportunities. In design, it is commonly held that it is a virtue to speak the language of possibilities and to ask speculative ‘what if?’ questions. The greats of our","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"376 - 379"},"PeriodicalIF":1.0,"publicationDate":"2023-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"48798439","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-15DOI: 10.1080/14606925.2023.2189375
Althea Y. Chen, Chun-Ching Chen, Wen-Yin Chen
Abstract This paper aims to guide students to adjust their attention by designing narratives and exploring the habitual ways in students’ narratives; the impact of narrative integration on students’ overall design. This study was a classroom experiment. We found that students would focus on specific areas in the narrative expression; there was a fixed attention pattern, the results of narrative expression were more affluent and diverse, and they could pay attention to content that was easy to ignore. The results of students’ performance after design narrative training show that narrative training can effectively enhance students’ attention to the key points that should be included in the design, with details and emotional content that we tend to ignore.
{"title":"The design narrative in design learning: Adjusting the inertia of attention and enhancing design integrity","authors":"Althea Y. Chen, Chun-Ching Chen, Wen-Yin Chen","doi":"10.1080/14606925.2023.2189375","DOIUrl":"https://doi.org/10.1080/14606925.2023.2189375","url":null,"abstract":"Abstract This paper aims to guide students to adjust their attention by designing narratives and exploring the habitual ways in students’ narratives; the impact of narrative integration on students’ overall design. This study was a classroom experiment. We found that students would focus on specific areas in the narrative expression; there was a fixed attention pattern, the results of narrative expression were more affluent and diverse, and they could pay attention to content that was easy to ignore. The results of students’ performance after design narrative training show that narrative training can effectively enhance students’ attention to the key points that should be included in the design, with details and emotional content that we tend to ignore.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"519 - 535"},"PeriodicalIF":1.0,"publicationDate":"2023-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"41618280","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-03-02DOI: 10.1080/14606925.2023.2181886
S. Hyysalo, Kaisa Savolainen, A. Pirinen, Tuuli Mattelmäki, P. Hietanen, Meri Virta
Abstract Design is increasingly used to develop public services, and considerations have arisen regarding how to gain best value from it. Design ladders and design maturity models are commonly also referenced in the public sector, but we argue that their adequate use must rest on an informed view of the diversity of design activities in public-sector organizations. The world’s major cities are large and highly diversified organizations. Our inductive case study of one of them, the city of Helsinki, reveals 23 design activities, distinct in terms of the process, outcomes or agency that design has. These activities can be grouped into six different clusters. These lay the ground for each other and support the cultural transformation of the organization into being a more citizen-centric organization. At the same time, they also create a design management challenge and confusion over what ‘design’ is and what it can do.
{"title":"Design types in diversified city administration: The case City of Helsinki","authors":"S. Hyysalo, Kaisa Savolainen, A. Pirinen, Tuuli Mattelmäki, P. Hietanen, Meri Virta","doi":"10.1080/14606925.2023.2181886","DOIUrl":"https://doi.org/10.1080/14606925.2023.2181886","url":null,"abstract":"Abstract Design is increasingly used to develop public services, and considerations have arisen regarding how to gain best value from it. Design ladders and design maturity models are commonly also referenced in the public sector, but we argue that their adequate use must rest on an informed view of the diversity of design activities in public-sector organizations. The world’s major cities are large and highly diversified organizations. Our inductive case study of one of them, the city of Helsinki, reveals 23 design activities, distinct in terms of the process, outcomes or agency that design has. These activities can be grouped into six different clusters. These lay the ground for each other and support the cultural transformation of the organization into being a more citizen-centric organization. At the same time, they also create a design management challenge and confusion over what ‘design’ is and what it can do.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"380 - 398"},"PeriodicalIF":1.0,"publicationDate":"2023-03-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"43589312","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-02-23DOI: 10.1080/14606925.2023.2182005
Jiang Xu, Han Lu, Jingyu Xu
Abstract In recent years, meaning-driven radical innovation has attracted more widespread attention from design researchers than technology-driven radical innovation. This study aimed to better understand the essence of meaning-driven radical innovation. We compared 119 meaning-driven radical products selected from the 100 Great Designs of Modern Times (published by Fortune in 2020) as well as from three international design awards—the International Design Excellence Awards, Red Dot Product Design, and iF Product Design—with similar products during the same period on the market. We defined a product characteristic framework for meaning-driven radical innovation, including five categories: version, function, experience, scope, and architecture. The percentage of each category was analysed using the comments accompanying the winning of the awards. The results showed that meaning-driven radical products had significantly more vision and experience category characteristics than similar products.
{"title":"Defining a product characteristic framework of excellence for meaning-driven radical innovation","authors":"Jiang Xu, Han Lu, Jingyu Xu","doi":"10.1080/14606925.2023.2182005","DOIUrl":"https://doi.org/10.1080/14606925.2023.2182005","url":null,"abstract":"Abstract In recent years, meaning-driven radical innovation has attracted more widespread attention from design researchers than technology-driven radical innovation. This study aimed to better understand the essence of meaning-driven radical innovation. We compared 119 meaning-driven radical products selected from the 100 Great Designs of Modern Times (published by Fortune in 2020) as well as from three international design awards—the International Design Excellence Awards, Red Dot Product Design, and iF Product Design—with similar products during the same period on the market. We defined a product characteristic framework for meaning-driven radical innovation, including five categories: version, function, experience, scope, and architecture. The percentage of each category was analysed using the comments accompanying the winning of the awards. The results showed that meaning-driven radical products had significantly more vision and experience category characteristics than similar products.","PeriodicalId":46826,"journal":{"name":"Design Journal","volume":"26 1","pages":"459 - 477"},"PeriodicalIF":1.0,"publicationDate":"2023-02-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"47180124","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}