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Correction: Collective intelligence in fingerprint analysis. 更正:指纹分析中的集体智慧。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-09-29 DOI: 10.1186/s41235-023-00514-w
Jason M Tangen, Kirsty M Kent, Rachel A Searston
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引用次数: 0
Investigating the influence of visuospatial stimuli on driver's speed perception: a laboratory study. 研究视觉空间刺激对驾驶员速度感知的影响:一项实验室研究。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-09-13 DOI: 10.1186/s41235-023-00513-x
Anna-Lena Köhler, Maren Klatt, Iring Koch, Stefan Ladwig

Driving at an inappropriate speed is a major accident cause in the EU. Understanding the underlying sensory mechanisms can help to reduce speed and increase traffic safety. The present study investigated the effect of visuospatial stimuli on speed perception using an adaptive countermeasure to speeding based on a manipulation of optic flow. We added red lights on both sides of a simulated road. We expected speed to be perceived as faster when lights moved toward drivers due to increased optic flow, whereas we expected static light stimuli to not alter the optic flow and thus not influence speed perception. Two experiments applied the method of constant stimuli. To this end, participants encountered several trials of two video sequences on a straight road. A reference sequence showed the same traveling speed while test sequences varied around different traveling speeds. Participants indicated which sequence they perceived as faster, leading to the calculation of the point of subjective equality (PSE). A lower PSE indicates that the speed in this experimental condition is perceived as faster than in another experimental condition. Experiment 1A did not show a difference between PSEs of static and oncoming lights. Because participants had counted reflector posts for speed estimation, we removed these reflector posts in Experiment 1B and found a lower PSE for oncoming lights. Thus, such light stimuli may have an effect only in situations without other competing visual stimuli supporting speed perception. Future research should investigate whether speed perception is indeed a primarily visuospatial control task or whether other sensory information such as auditory factors can have an influence as well.

在欧盟,超速驾驶是造成事故的主要原因。了解潜在的感觉机制有助于降低速度和提高交通安全。本研究采用基于光流操纵的自适应超速对策,研究了视觉空间刺激对速度感知的影响。我们在模拟道路的两侧都加了红灯。我们预计,当光线由于光流增加而向驾驶员移动时,速度会更快,而我们预计静态光刺激不会改变光流,从而不会影响速度感知。两个实验采用了恒定刺激的方法。为此,参与者在一条直线上遇到了两个视频序列的几次试验。参考序列显示相同的行进速度,而测试序列在不同的行进速度周围变化。参与者指出他们认为哪个序列更快,从而计算出主观平等点(PSE)。较低的PSE表明在该实验条件下的速度被认为比在另一个实验条件下更快。实验1A没有显示静态灯和迎面而来的灯的PSE之间的差异。由于参与者已经计算了用于速度估计的反射柱,我们在实验1B中删除了这些反射柱,并发现迎面而来的灯光的PSE较低。因此,这种光刺激可能只有在没有其他竞争性视觉刺激支持速度感知的情况下才会产生效果。未来的研究应该调查速度感知是否确实是一项主要的视觉空间控制任务,或者其他感官信息(如听觉因素)是否也会产生影响。
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引用次数: 0
Establishing gaze markers of perceptual load during multi-target visual search. 在多目标视觉搜索过程中建立感知负荷的凝视标记。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-31 DOI: 10.1186/s41235-023-00498-7
Anthony M Harris, Joshua O Eayrs, Nilli Lavie

Highly-automated technologies are increasingly incorporated into existing systems, for instance in advanced car models. Although highly automated modes permit non-driving activities (e.g. internet browsing), drivers are expected to reassume control upon a 'take over' signal from the automation. To assess a person's readiness for takeover, non-invasive eye tracking can indicate their attentive state based on properties of their gaze. Perceptual load is a well-established determinant of attention and perception, however, the effects of perceptual load on a person's ability to respond to a takeover signal and the related gaze indicators are not yet known. Here we examined how load-induced attentional state affects detection of a takeover-signal proxy, as well as the gaze properties that change with attentional state, in an ongoing task with no overt behaviour beyond eye movements (responding by lingering the gaze). Participants performed a multi-target visual search of either low perceptual load (shape targets) or high perceptual load (targets were two separate conjunctions of colour and shape), while also detecting occasional auditory tones (the proxy takeover signal). Across two experiments, we found that high perceptual load was associated with poorer search performance, slower detection of cross-modal stimuli, and longer fixation durations, while saccade amplitude did not consistently change with load. Using machine learning, we were able to predict the load condition from fixation duration alone. These results suggest monitoring fixation duration may be useful in the design of systems to track users' attentional states and predict impaired user responses to stimuli outside of the focus of attention.

高度自动化的技术越来越多地被纳入现有的系统中,例如在先进的汽车模型中。尽管高度自动化模式允许非驾驶活动(如互联网浏览),但驾驶员应在收到自动化的“接管”信号后重新获得控制权。为了评估一个人是否做好了接管的准备,非侵入性眼动追踪可以根据他们的凝视特性来指示他们的专注状态。感知负荷是注意力和感知的一个公认的决定因素,然而,感知负荷对一个人对接管信号和相关凝视指标的反应能力的影响尚不清楚。在这里,我们研究了负荷诱导的注意力状态如何影响接管信号代理的检测,以及在一项正在进行的任务中随着注意力状态的变化而变化的凝视特性,该任务除了眼动之外没有明显的行为(通过延迟凝视来做出反应)。参与者进行了低感知负荷(形状目标)或高感知负荷(目标是颜色和形状的两个单独的连接)的多目标视觉搜索,同时还检测到偶尔的听觉音调(代理接管信号)。在两个实验中,我们发现高感知负荷与较差的搜索性能、对跨模态刺激的检测较慢和较长的注视持续时间有关,而扫视幅度并不随负荷而一致变化。使用机器学习,我们能够仅从注视持续时间来预测负荷状况。这些结果表明,监测注视持续时间可能有助于设计系统来跟踪用户的注意力状态,并预测用户对注意力焦点之外的刺激的反应受损。
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引用次数: 0
Cognitive perspectives on maintaining physicians' medical expertise: III. Strengths and weaknesses of self-assessment. 维持医生医学专业知识的认知视角:III.自我评估的优势和劣势。
IF 3.4 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-30 DOI: 10.1186/s41235-023-00511-z
Scott H Fraundorf, Zachary A Caddick, Timothy J Nokes-Malach, Benjamin M Rottman

Is self-assessment enough to keep physicians' cognitive skills-such as diagnosis, treatment, basic biological knowledge, and communicative skills-current? We review the cognitive strengths and weaknesses of self-assessment in the context of maintaining medical expertise. Cognitive science supports the importance of accurately self-assessing one's own skills and abilities, and we review several ways such accuracy can be quantified. However, our review also indicates a broad challenge in self-assessment is that individuals do not have direct access to the strength or quality of their knowledge and instead must infer this from heuristic strategies. These heuristics are reasonably accurate in many circumstances, but they also suffer from systematic biases. For example, information that feels easy to process in the moment can lead individuals to overconfidence in their ability to remember it in the future. Another notable phenomenon is the Dunning-Kruger effect: the poorest performers in a domain are also the least accurate in self-assessment. Further, explicit instruction is not always sufficient to remove these biases. We discuss what these findings imply about when physicians' self-assessment can be useful and when it may be valuable to supplement with outside sources.

自我评估是否足以保持医生的认知技能,如诊断、治疗、基本生物学知识和沟通技能?在保持医学专业知识的背景下,我们回顾了自我评估的认知优势和劣势。认知科学支持准确地自我评估自己的技能和能力的重要性,我们回顾了几种可以量化这种准确性的方法。然而,我们的综述也表明,自我评估中的一个广泛挑战是,个人无法直接获得其知识的强度或质量,而必须从启发式策略中推断出这一点。这些启发法在许多情况下都相当准确,但它们也存在系统性偏见。例如,当下感觉容易处理的信息可能会导致个人对自己未来记忆的能力过于自信。另一个值得注意的现象是邓-克鲁格效应:一个领域中表现最差的人在自我评估中也最不准确。此外,明确的指导并不总是足以消除这些偏见。我们讨论了这些发现对医生的自我评估何时有用以及何时利用外部来源进行补充可能有价值意味着什么。
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引用次数: 0
Less is more: information needs, information wants, and what makes causal models useful. 少即是多:信息需求,信息欲望,以及什么使因果模型有用。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-30 DOI: 10.1186/s41235-023-00509-7
Samantha Kleinberg, Jessecae K Marsh

Each day people make decisions about complex topics such as health and personal finances. Causal models of these domains have been created to aid decisions, but the resulting models are often complex and it is not known whether people can use them successfully. We investigate the trade-off between simplicity and complexity in decision making, testing diagrams tailored to target choices (Experiments 1 and 2), and with relevant causal paths highlighted (Experiment 3), finding that simplicity or directing attention to simple causal paths leads to better decisions. We test the boundaries of this effect (Experiment 4), finding that including a small amount of information beyond that related to the target answer has a detrimental effect. Finally, we examine whether people know what information they need (Experiment 5). We find that simple, targeted, information still leads to the best decisions, while participants who believe they do not need information or seek out the most complex information performed worse.

每天,人们都会就健康和个人财务等复杂话题做出决定。已经创建了这些领域的因果模型来帮助决策,但是最终的模型通常是复杂的,并且不知道人们是否可以成功地使用它们。我们研究了决策的简单性和复杂性之间的权衡,测试了针对目标选择定制的图表(实验1和2),并突出了相关的因果路径(实验3),发现简单性或将注意力引向简单的因果路径会导致更好的决策。我们测试了这种效应的边界(实验4),发现除了与目标答案相关的信息外,包含少量信息会产生不利影响。最后,我们检查了人们是否知道他们需要什么信息(实验5)。我们发现,简单的、有针对性的信息仍然会导致最好的决策,而那些认为自己不需要信息或寻找最复杂信息的参与者表现得更差。
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引用次数: 0
Aesthetic preferences for prototypical movements in human actions. 人类行为中典型动作的审美偏好。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-17 DOI: 10.1186/s41235-023-00510-0
Yi-Chia Chen, Frank Pollick, Hongjing Lu

A commonplace sight is seeing other people walk. Our visual system specializes in processing such actions. Notably, we are not only quick to recognize actions, but also quick to judge how elegantly (or not) people walk. What movements appear appealing, and why do we have such aesthetic experiences? Do aesthetic preferences for body movements arise simply from perceiving others' positive emotions? To answer these questions, we showed observers different point-light walkers who expressed neutral, happy, angry, or sad emotions through their movements and measured the observers' impressions of aesthetic appeal, emotion positivity, and naturalness of these movements. Three experiments were conducted. People showed consensus in aesthetic impressions even after controlling for emotion positivity, finding prototypical walks more aesthetically pleasing than atypical walks. This aesthetic prototype effect could be accounted for by a computational model in which walking actions are treated as a single category (as opposed to multiple emotion categories). The aesthetic impressions were affected both directly by the objective prototypicality of the movements, and indirectly through the mediation of perceived naturalness. These findings extend the boundary of category learning, and hint at possible functions for action aesthetics.

一个司空见惯的景象是看到别人走路。我们的视觉系统专门处理这些动作。值得注意的是,我们不仅能快速识别动作,还能快速判断人们走路的优雅程度。哪些运动看起来很吸引人,为什么我们会有这样的审美体验?对肢体动作的审美偏好仅仅来自于对他人积极情绪的感知吗?为了回答这些问题,我们向观察者展示了不同的点光步行者,这些步行者通过他们的动作表达了中性、快乐、愤怒或悲伤的情绪,并测量了观察者对这些动作的审美吸引力、情绪积极性和自然性的印象。进行了三个实验。即使在控制了情绪的积极性之后,人们在审美印象上也表现出了共识,认为典型的散步方式比非典型的散步方式更赏心悦目。这种美学原型效应可以用一种计算模型来解释,在这种模型中,行走动作被视为单一类别(而不是多重情感类别)。审美印象既直接受到运动的客观原型性的影响,也通过感知自然性的中介间接地受到影响。这些发现扩展了范畴学习的边界,并暗示了动作美学的可能功能。
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引用次数: 0
How do drivers mitigate the effects of naturalistic visual complexity? : On attentional strategies and their implications under a change blindness protocol. 司机如何减轻自然视觉复杂性的影响?变化盲视协议下的注意策略及其影响。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-09 DOI: 10.1186/s41235-023-00501-1
Vasiliki Kondyli, Mehul Bhatt, Daniel Levin, Jakob Suchan

How do the limits of high-level visual processing affect human performance in naturalistic, dynamic settings of (multimodal) interaction where observers can draw on experience to strategically adapt attention to familiar forms of complexity? In this backdrop, we investigate change detection in a driving context to study attentional allocation aimed at overcoming environmental complexity and temporal load. Results indicate that visuospatial complexity substantially increases change blindness but also that participants effectively respond to this load by increasing their focus on safety-relevant events, by adjusting their driving, and by avoiding non-productive forms of attentional elaboration, thereby also controlling "looked-but-failed-to-see" errors. Furthermore, analyses of gaze patterns reveal that drivers occasionally, but effectively, limit attentional monitoring and lingering for irrelevant changes. Overall, the experimental outcomes reveal how drivers exhibit effective attentional compensation in highly complex situations. Our findings uncover implications for driving education and development of driving skill-testing methods, as well as for human-factors guided development of AI-based driving assistance systems.

高级视觉处理的局限性如何影响人类在自然的、动态的(多模态)交互环境中的表现,在这种环境中,观察者可以利用经验有策略地将注意力调整到熟悉的复杂性形式?在此背景下,我们研究了驱动环境下的变化检测,以研究旨在克服环境复杂性和时间负荷的注意分配。结果表明,视觉空间复杂性大大增加了变化盲目性,但参与者通过增加对安全相关事件的关注,调整驾驶,避免非生产性的注意力阐述,从而有效地应对这种负荷,从而也控制了“看了但没看到”的错误。此外,对凝视模式的分析表明,司机偶尔但有效地限制了注意力监控和对无关变化的停留。总的来说,实验结果揭示了驾驶员如何在高度复杂的情况下表现出有效的注意力补偿。我们的研究结果揭示了驾驶教育和驾驶技能测试方法发展的意义,以及人为因素引导的基于人工智能的驾驶辅助系统的发展。
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引用次数: 0
Cognitive perspectives on maintaining physicians' medical expertise: IV. Best practices and open questions in using testing to enhance learning and retention. 保持医生医学专业知识的认知视角:四。使用测试增强学习和保留的最佳实践和开放性问题。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-08 DOI: 10.1186/s41235-023-00508-8
Scott H Fraundorf, Zachary A Caddick, Timothy J Nokes-Malach, Benjamin M Rottman

Although tests and assessments-such as those used to maintain a physician's Board certification-are often viewed merely as tools for decision-making about one's performance level, strong evidence now indicates that the experience of being tested is a powerful learning experience in its own right: The act of retrieving targeted information from memory strengthens the ability to use it again in the future, known as the testing effect. We review meta-analytic evidence for the learning benefits of testing, including in the domain of medicine, and discuss theoretical accounts of its mechanism(s). We also review key moderators-including the timing, frequency, order, and format of testing and the content of feedback-and what they indicate about how to most effectively use testing for learning. We also identify open questions for the optimal use of testing, such as the timing of feedback and the sequencing of complex knowledge domains. Lastly, we consider how to facilitate adoption of this powerful study strategy by physicians and other learners.

虽然测试和评估——比如那些用来维持医师委员会认证的测试和评估——经常被视为仅仅是决定一个人的表现水平的工具,但现在强有力的证据表明,接受测试的经历本身就是一种强大的学习经历:从记忆中检索目标信息的行为加强了将来再次使用它的能力,这被称为测试效应。我们回顾了测试的学习益处的元分析证据,包括在医学领域,并讨论了其机制的理论解释。我们还回顾了主要的主持人——包括测试的时间、频率、顺序和格式以及反馈的内容——以及他们表明如何最有效地利用测试来学习。我们还为测试的最佳使用确定了开放的问题,例如反馈的时间和复杂知识领域的顺序。最后,我们考虑如何促进医生和其他学习者采用这种强大的学习策略。
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引用次数: 3
The functional relevance of visuospatial processing speed across the lifespan. 视觉空间处理速度在整个生命周期中的功能相关性。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-04 DOI: 10.1186/s41235-023-00504-y
Courtney Aul, Julia M Brau, Alexander Sugarman, Joseph M DeGutis, Laura T Germine, Michael Esterman, Regina E McGlinchey, Francesca C Fortenbaugh

Visuospatial processing speed underlies several cognitive functions critical for successful completion of everyday tasks, including driving and walking. While it is widely accepted that visuospatial processing speed peaks in early adulthood, performance across the lifespan remains incompletely characterized. Additionally, there remains a lack of paradigms available to assess visuospatial processing speed in unsupervised web-based testing environments. To address these gaps, we developed a novel visuospatial processing speed (VIPS) task adapted from two tests sensitive to visuospatial processing speed declines in older adults, the Useful Field of View paradigm and the PERformance CEntered Portable Test. The VIPS task requires participants to make a central orientation discrimination and complete a simultaneous peripheral visual search task. Data were collected from 86 in-lab volunteers (18-30 years) to compare performance to traditional neuropsychological measures. Consistent with previous literature, performance on the novel VIPS task significantly correlated with measures of selective attention, executive functioning, visual speed, and working memory. An additional 4395 volunteers (12-62 years) were recruited on TestMyBrain.org to establish lifespan trajectories of visuospatial processing speed and associations with functional disability. VIPS task performance peaked in the early 20's, and steadily decreased such that thresholds doubled in 60-year-olds relative to 20-year-olds (817 ms vs. 412 ms). VIPS task performance significantly correlated with self-reported cognitive functioning deficits broadly across the lifespan but was specifically related to mobility issues in middle-age. These findings have important implications for early detection of cognitive decline and provide insights into potential early intervention targets for younger and middle-aged adults.

视觉空间处理速度是成功完成日常任务(包括开车和走路)的几个关键认知功能的基础。虽然人们普遍认为视觉空间处理速度在成年早期达到峰值,但整个生命周期的表现仍然不完全具有特征。此外,在无监督的基于web的测试环境中,仍然缺乏可用的范式来评估视觉空间处理速度。为了解决这些差距,我们开发了一种新的视觉空间处理速度(VIPS)任务,该任务采用了两种对老年人视觉空间处理速度下降敏感的测试,即有用视野范式和以性能为中心的便携式测试。VIPS任务要求被试进行中心定向辨别,同时完成外围视觉搜索任务。收集了86名实验室志愿者(18-30岁)的数据,将他们的表现与传统的神经心理学测量进行比较。与先前的文献一致,在新的VIPS任务中的表现与选择性注意、执行功能、视觉速度和工作记忆的测量结果显著相关。另外在TestMyBrain.org上招募了4395名志愿者(12-62岁),以建立视觉空间处理速度及其与功能性残疾的联系的生命轨迹。vip任务表现在20岁出头达到顶峰,然后稳步下降,60岁的人的阈值是20岁的人的两倍(817毫秒对412毫秒)。在整个生命周期中,VIPS任务表现与自我报告的认知功能缺陷显著相关,但与中年时的行动能力问题特别相关。这些发现对早期发现认知能力下降具有重要意义,并为年轻人和中年人的潜在早期干预目标提供了见解。
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引用次数: 0
Graded prioritisation of targets in search: reward diminishes the low prevalence effect. 搜索目标的分级优先级:奖励减少了低流行率效应。
IF 4.1 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2023-08-04 DOI: 10.1186/s41235-023-00507-9
Veronica Hadjipanayi, Casimir J H Ludwig, Christopher Kent

In many real-life contexts, observers are required to search for targets that are rarely present (e.g. tumours in X-rays; dangerous items in airport security screenings). Despite the rarity of these items, they are of enormous importance for the health and safety of the public, yet they are easily missed during visual search. This is referred to as the prevalence effect. In the current series of experiments, we investigate whether unequal reward can modulate the prevalence effect, in a multiple target search task. Having first established the impact of prevalence (Experiment 1) and reward (Experiment 2) on how efficiently participants can find one of several targets in the current paradigm, we then combined the two forms of priority to investigate their interaction. An unequal reward distribution (where lower prevalence items are more rewarded; Experiment 3) was found to diminish the effect of prevalence, compared to an equal reward distribution (Experiment 4) as indicated by faster response times and fewer misses. These findings suggest that when combined with an unequal reward distribution, the low prevalence effect can be diminished.

在许多现实环境中,观察者需要寻找很少存在的目标(例如x射线中的肿瘤;机场安检中的危险物品)。尽管这些物品非常罕见,但它们对公众的健康和安全至关重要,但它们在视觉搜索中很容易被遗漏。这被称为流行效应。在本系列实验中,我们研究了在多目标搜索任务中,不平等奖励是否可以调节普遍效应。首先建立了流行(实验1)和奖励(实验2)对参与者如何有效地在当前范式中找到几个目标之一的影响,然后我们将两种形式的优先级结合起来研究它们的相互作用。奖励分配不均(流行度较低的道具获得更多奖励;实验3)与平均奖励分配(实验4)相比(反应时间更快,失误次数更少),被发现降低了普遍性的影响。这些发现表明,当与不平等的奖励分配相结合时,低流行率效应可能会减弱。
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引用次数: 0
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