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Hyper-binding: the surprising roles of age and affect. 超结合:年龄和情感的惊人作用。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02034-8
Andrew Chung, Karen M Arnell

When irrelevant stimuli are processed and then bound to relevant stimuli in memory, it is known as hyper-binding. Hyper-binding has been demonstrated consistently in older-aged participants, but university-aged participants do not typically show hyper-binding. This phenomenon has been attributed to older individuals having greater difficulty filtering out irrelevant information compared to younger adults. Emotions can also influence how individuals attend to and process information, and older individuals report feeling greater positive, and less negative, affect than younger adults. Low arousal positive affect is associated with greater cognitive breadth and reduced distractor suppression. Therefore, it is possible that differences in affect contribute to the differences in hyper-binding demonstrated for younger versus older adults. In four studies, we measured hyper-binding using a standard hyper-binding task and examined whether individual differences in hyper-binding could be predicted by individual differences in self-reported affect. Study 1 included an online community sample between 18 and 45 years of age. Study 2 included university undergraduate students that were tested online. Study 3 participants included university undergraduate students that were tested in the lab. Study 4 participants included an older aged sample that was tested online. Overall, there were no significant relationships between affect and hyper-binding across age samples. Surprisingly, however, significant hyper-binding was observed for all age groups and was not larger for older individuals. The results suggest that individual differences in naturally occurring affect do not meaningfully predict hyper-binding, but the prevalence of hyper-binding across all studies demonstrates it may not be unique to older adults.

当无关刺激被处理后,会在记忆中与相关刺激结合,这就是所谓的超结合。超结合在老年参与者身上得到了一致的证明,但大学年龄的参与者通常不会出现超结合现象。这种现象被认为是由于老年人比年轻人更难过滤掉无关信息。情绪也会影响个人对信息的关注和处理,与年轻人相比,老年人的积极情绪较多,消极情绪较少。低唤醒积极情绪与更大的认知广度和减少分心抑制有关。因此,情绪上的差异有可能导致年轻人与老年人在超结合方面的差异。在四项研究中,我们使用标准的超束缚任务测量了超束缚,并考察了超束缚的个体差异是否可以通过自我报告的情感个体差异来预测。研究 1 包括一个年龄在 18 至 45 岁之间的在线社区样本。研究 2 的参与者包括接受在线测试的大学本科生。研究 3 的参与者包括在实验室接受测试的大学本科生。研究 4 的参与者包括接受在线测试的老年样本。总体而言,不同年龄样本的情感和超结合之间没有明显的关系。但令人惊讶的是,在所有年龄组中都观察到了明显的超结合现象,而老年人的超结合现象并不明显。研究结果表明,自然发生的情感中的个体差异并不能有意义地预测超结合,但所有研究中普遍存在的超结合现象表明,它可能并不是老年人所独有的。
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引用次数: 0
Effects of global information on the estimation of point-light walker directions. 全局信息对估计点光步行者方向的影响。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02061-5
Ping Ran, Meng-Ying Sun, Fan-Huan You, Xiao-Yan Zhang, Qi Sun, Qian Sun

Studies have shown that observers can accurately estimate the point-light walker (PLW) directions and bias their estimates towards the previous directions, exhibiting a serial dependence. Additionally, it has been demonstrated that the inversion of PLWs disrupts their global information and impairs the perception of certain attributes of PLWs. However, it remained unclear whether the global information of PLWs affected the estimation accuracy and serial dependence in the PLW direction estimation. In the current study, participants were presented with either a single or four PLW directions in each trial. In one condition, the PLW was upright; while in another condition, the PLW was inverted. Participants were asked to estimate the direction of the single PLW or the average direction of the four PLWs (i.e., ensemble direction), and each condition was finished by an independent group of participants. The results showed that the estimates of PLW directions were systematically compressed towards the reference direction (0°), showing a reference-attraction bias, and the inversion of the PLWs significantly decreased the estimation accuracy in the ensemble direction perception but not in the single direction perception. Moreover, a stronger serial dependence was observed when four PLWs were presented in previous trials as opposed to just one, and its magnitude was also reduced when the four PLWs were inverted. Therefore, the current study demonstrated the effects of global information on the estimation of PLW directions.

研究表明,观察者可以准确估计点光步行者(PLW)的方向,并将其估计偏向先前的方向,表现出序列依赖性。此外,研究还表明,点光步行器的反转会破坏其全局信息,并损害对点光步行器某些属性的感知。然而,PLW 的全局信息是否会影响 PLW 方向估计的准确性和序列依赖性仍不清楚。在本研究中,参与者在每次试验中都会看到一个或四个PLW方向。在一种条件下,PLW 是直立的;而在另一种条件下,PLW 是倒立的。参与者被要求估计单个 PLW 的方向或四个 PLW 的平均方向(即集合方向),每个条件都由一组独立的参与者完成。结果表明,对 PLW 方向的估计被系统性地压缩到参考方向(0°),显示出参考-吸引偏差,PLW 的反转显著降低了集合方向感知的估计准确性,而单一方向感知的估计准确性则没有降低。此外,当在之前的试验中出现四个 PLW 而不是只有一个时,会观察到更强的序列依赖性,而当四个 PLW 倒置时,序列依赖性的程度也会降低。因此,本研究证明了全局信息对 PLW 方向估计的影响。
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引用次数: 0
On the localization of reward effects in overlapping dual tasks. 关于重叠双重任务中奖励效应的定位。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02054-4
Leif E Langsdorf, Daniel Darnstaedt, Torsten Schubert

In dual-task (DT) situations, performance deteriorates compared with single-task situations. Such performance decrements are frequently explained with the serial scheduling of the response selection stages constituting a bottleneck. Proof of this assumption stems from the observation that response times for the second task (task 2; RT 2) increase with decreasing stimulus-onset asynchrony (SOA).In this study, we investigated how the reward prospect for task 1 performance affects task 1 and task 2 processing. For that purpose, we relied on the psychological refractory period paradigm (PRP) as a chronometric tool, to determine the locus of the reward effect in the processing chain of both tasks.We obtained improved task 1 and task 2 performance; as indicated by reduced RTs in the reward compared to the no reward condition of task 1 and task 2. Furthermore, the reward effect propagated at short SOA from task 1 onto task 2, suggesting that the locus of the reward effect can be pinpointed before or at the bottleneck of task 1. Importantly, the mean reward effect on task 1 was increased compared to task 2, thus indicating that parts of the reward effect were not propagated onto task 2, therefore affecting task 1 motor processes.In Experiment 2, we tested for the locus of the effect propagation to task 2. Therefore, we implemented a difficulty manipulation of the response selection of task 2. The results indicate that the reward effect is propagated from task 1 onto the response selection stage of task 2.

与单任务情况相比,双任务(DT)情况下的性能会下降。这种成绩下降的原因通常是反应选择阶段的串行调度构成了瓶颈。在本研究中,我们研究了任务 1 的奖励前景如何影响任务 1 和任务 2 的处理。为此,我们采用了心理折射期范式(PRP)作为计时工具,以确定奖励效应在这两项任务的处理链中的位置。我们发现,任务 1 和任务 2 的表现有所改善;与任务 1 和任务 2 的无奖励条件相比,奖励条件下的反应时间有所缩短。此外,奖励效应在较短的 SOA 时间内从任务 1 传播到任务 2,这表明奖励效应的位置可以在任务 1 的瓶颈前或瓶颈处精确定位。重要的是,与任务 2 相比,任务 1 的平均奖励效应有所增加,这表明部分奖励效应没有传播到任务 2,从而影响了任务 1 的运动过程。因此,我们对任务 2 的反应选择进行了难度操纵。结果表明,奖励效应从任务 1 传播到了任务 2 的反应选择阶段。
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引用次数: 0
How a co-actor's (Un-) reliability modulates goal selection in a novel joint goal-setting paradigm. 在新颖的联合目标设定范式中,共同行为者的(非)可靠性如何调节目标选择。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02056-2
Felix J Götz, Gesine Dreisbach

Sociomotor theory - an extension of ideomotor theory - suggests that actions can also be represented in terms of the effects they elicit from others. But what if those others violate one's action effect anticipations? Here, we introduce a novel joint goal-setting paradigm to investigate effects of co-actors' occasional and overall unreliability on an individual's goal selection. In a first step, the participant moved a target halfway from the bottom center to the top left or right corner of the computer screen. In the second step, the co-actor moved the target to its final left or right position. In a learning block, the co-actor always continued the participant's target movements. In the test block(s), the co-actor produced congruent action effects in 50% (unreliable) vs. 80% (reliable co-actor) of the trials. Experiment 1 consisted of one (between-participants), Experiment 2 and 3 of two (within-participants) test blocks; in Experiment 3, the co-actor changed between blocks. Results of Experiments 1 and 3 reveal that participants repeated their corner choice more often after incongruent trials, but only when the co-actor was generally reliable. Implications in terms of sociomotor action control and joint action are discussed.

社会运动理论--意念运动理论的延伸--表明,行动也可以用它们从他人那里引起的效果来表示。但是,如果他人违反了自己的行动效果预期呢?在这里,我们引入了一个新颖的联合目标设定范例,以研究共同行动者的偶然性和整体不可靠性对个体目标选择的影响。第一步,被试将一个目标从计算机屏幕的底部中心向左上角或右上角移动一半。在第二步中,合作者将目标移动到最终的左侧或右侧位置。在学习区块中,合作者总是继续参与者的目标移动。在测试块中,合作者在 50%(不可靠)与 80%(可靠的合作者)的试验中产生了一致的动作效果。实验 1 包括一个(参与者之间)测试块,实验 2 和实验 3 包括两个(参与者内部)测试块;在实验 3 中,合作者在测试块之间发生了变化。实验 1 和实验 3 的结果显示,在不一致的试验后,参与者会更频繁地重复他们的角落选择,但只有当共同行为者总体上可靠时才会出现这种情况。本文讨论了社会运动动作控制和联合行动的意义。
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引用次数: 0
A systematic review of human odometry. 人类里程测量的系统回顾。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02058-0
Tyler M Wiles, Alli Grunkemeyer, Nick Stergiou, Aaron D Likens

Human odometry refers to an individual's ability to travel between locations without eyesight and without designating a conscious effort toward spatially updating themselves as they travel through the environment. A systematic review on human odometry was completed for the purpose of establishing the state-of-the-art of the topic, and based on this information, develop meaningful hypotheses using Strong Inference. The following databases were searched up to February 16, 2023, and accessed through University of Nebraska at Omaha proxied databases: IEEEXplore, PsycArticles, PsycInfo, PubMed Central, SCOPUS, and Web of Science. Of the 7,060 articles reviewed, 23 met our inclusion criteria and were accumulated for their contents and quality. Methodologies, limitations, strengths, and future solutions based on those 23 articles are discussed. In summary, young healthy adults are the typical population examined, and distance perception can be manipulated with distance or gait type. Odometry can be studied using simple measurement tools, participants are often given 3-4 attempts to correctly perceive an average distance of 14.3 m, and the average article is of moderate quality with a mean score of 6.13. Many literature gaps, variability in methodology, and insufficient detail, can be amended by the addition of slightly more detailed manuscripts in future publications.

人体测距指的是一个人在没有视力的情况下在不同地点之间穿行的能力,而且在穿行环境时无需有意识地努力更新自己的空间位置。我们完成了一项关于人类里程测量的系统性综述,目的是确定该主题的最新进展,并在此基础上利用强推理方法提出有意义的假设。截至 2023 年 2 月 16 日,我们检索了以下数据库,并通过内布拉斯加大学奥马哈分校代理数据库进行了访问:IEEEXplore、PsycArticles、PsycInfo、PubMed Central、SCOPUS 和 Web of Science。在审查的 7060 篇文章中,有 23 篇符合我们的纳入标准,并根据其内容和质量进行了累积。在这 23 篇文章的基础上讨论了方法、局限性、优势和未来的解决方案。总之,年轻健康的成年人是研究的典型人群,距离感知可以通过距离或步态类型来操控。可以使用简单的测量工具对气味测量进行研究,参与者通常需要尝试 3-4 次才能正确感知平均 14.3 米的距离,文章平均质量中等,平均得分为 6.13 分。许多文献存在空白、方法不一和不够详细的问题,可以通过在今后的出版物中增加稍为详细的稿件来弥补。
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引用次数: 0
The effect of pleasurable emotions on weight perception. 愉悦情绪对体重感知的影响。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-15 DOI: 10.1007/s00426-024-02053-5
Zhaoxiang Niu, Zeyuan Zhang, Fangfang Wen, Bin Zuo

Based on the broaden-and-build theory of positive emotions and embodied cognition theory, this study explored the effects of two different forms of pleasure on the perception of object weight through two experiments. Experiment 1 induced pleasure by having participants watch a funny video and further investigated the effect of pleasure on weight perception. The results showed that the weight estimation of the pleasure group participants was significantly lower than that of the calm group. Experiment 2 induced pleasure through embodied pleasure postures and further investigated the effect of pleasure on weight perception. The results showed that subjects in the embodied pleasure posture group had lighter weight estimates compared to the calm posture and no posture groups. This study suggests that pleasure affects individuals' perception of the weight of objects, and pleasure makes individuals more optimistic in their perception of object weight.

基于积极情绪的拓宽和构建理论以及具身认知理论,本研究通过两个实验探讨了两种不同形式的愉悦感对物体重量感知的影响。实验一通过让参与者观看一段有趣的视频来诱发愉悦感,并进一步研究愉悦感对重量感知的影响。结果显示,愉悦组参与者的重量估计值明显低于平静组。实验 2 通过体现愉悦的姿势诱发愉悦感,并进一步研究愉悦感对体重感知的影响。结果显示,与平静姿态组和无姿态组相比,体现愉悦姿态组受试者的体重估计值较轻。这项研究表明,愉悦感会影响个体对物体重量的感知,愉悦感会让个体对物体重量的感知更加乐观。
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引用次数: 0
The role of selective attention in implicit learning: evidence for a contextual cueing effect of task-irrelevant features. 选择性注意在内隐性学习中的作用:任务无关特征的情境提示效应证据。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-14 DOI: 10.1007/s00426-024-02033-9
Felice Tavera, Hilde Haider

With attentional mechanisms, humans select and de-select information from the environment. But does selective attention modulate implicit learning? We tested whether the implicit acquisition of contingencies between features are modulated by the task-relevance of those features. We implemented the contingencies in a novel variant of the contextual cueing paradigm. In such a visual search task, participants could use non-spatial cues to predict target location, and then had to discriminate target shapes. In Experiment 1, the predictive feature for target location was the shape of the distractors (task-relevant). In Experiment 2, the color feature of distractors (task-irrelevant) cued target location. Results showed that participants learned to predict the target location from both the task-relevant and the task-irrelevant feature. Subsequent testing did not suggest explicit knowledge of the contingencies. For the purpose of further testing the significance of task-relevance in a cue competition situation, in Experiment 3, we provided two redundantly predictive cues, shape (task-relevant) and color (task-irrelevant) simultaneously, and subsequently tested them separately. There were no observed costs of single predictive cues when compared to compound cues. The results were not indicative of overshadowing effects, on the group and individual level, or of reciprocal overshadowing. We conclude that the acquisition of contingencies occurs independently of task-relevance and discuss this finding in the framework of the event coding literature.

通过注意机制,人类可以从环境中选择和去除信息。但是,选择性注意会调节内隐学习吗?我们测试了内隐获得特征之间的或然性是否会受到这些特征的任务相关性的调节。我们在情境提示范式的一个新变体中实现了这种或然性。在这种视觉搜索任务中,被试可以使用非空间线索来预测目标位置,然后必须辨别目标形状。在实验 1 中,预测目标位置的特征是干扰物的形状(任务相关)。在实验 2 中,干扰物的颜色特征(与任务无关)提示目标位置。结果显示,被试学会了从任务相关和任务不相关特征中预测目标位置。随后的测试并没有表明参与者明确了解了这些或然条件。为了进一步测试任务相关性在线索竞争情况下的重要性,在实验 3 中,我们同时提供了形状(任务相关)和颜色(任务无关)两个冗余预测线索,并随后分别对它们进行了测试。与复合线索相比,没有观察到单一预测线索的成本。在群体和个体层面上,结果并不表明存在阴影效应,也不表明存在相互阴影。我们的结论是,或然性的获得与任务相关性无关,并在事件编码文献的框架内讨论了这一发现。
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引用次数: 0
A longitudinal study of math skills in heritage bilingual children: profiles of strengths and weaknesses. 遗产双语儿童数学技能纵向研究:优缺点概况。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-13 DOI: 10.1007/s00426-024-02045-5
Paola Bonifacci, Baraldi Serena, Francesca Codeluppi, Benedetta Peri

Many children are exposed to a heritage language in the home context, and they learn mathematics in the school context in the societal language (Italian in the present study). More evidence is needed on how Heritage Bilinguals (HBs) perform in different subtypes of numeracy and mathematics skills in a longitudinal perspective. This longitudinal study aimed to analyze the mathematical skills of heritage bilingual children. 220 HBs (50.5% female, from different linguistic/ethnic groups, including Indo-Iranian, Arabic, Chinese, Romanian, Albanian and Slavic languages) and 440 monolinguals (46.8% female, mostly Italian) were followed from second to third grade (aged between 7 and 9 years). The following tasks were administered: dictation, symbolic comparison, number line, mental calculation, multiplication tables, approximate calculation, problem-solving and written calculations. The results showed an advantage for HBs in approximate calculation, but they underperformed in problem-solving, multiplication tables, and mental calculations. A profile analysis highlighted the percentages of children at risk for math impairment. The study provides a longitudinal profile of strengths and weaknesses in the mathematics profile of children with HBs, with developmental trajectories that vary according to verbal load. The discussion focuses on the role of verbal load in math tasks in the assessment of HBs, and implications for clinical and educational contexts.

许多儿童在家庭环境中接触传统语言,他们在学校环境中用社会语言(在本研究中为意大利语)学习数学。我们需要更多的证据来证明遗产双语儿童(HBs)在纵向视角下,在算术和数学技能的不同子类型中的表现。本纵向研究旨在分析传统双语儿童的数学技能。研究人员对二年级至三年级(7 至 9 岁)的 220 名传统双语儿童(50.5% 为女性,来自不同的语言/种族群体,包括印度-伊朗语、阿拉伯语、汉语、罗马尼亚语、阿尔巴尼亚语和斯拉夫语)和 440 名单语儿童(46.8% 为女性,大部分为意大利人)进行了跟踪调查。他们完成了以下任务:听写、符号比较、数列、心算、乘法表、近似计算、解决问题和书面计算。结果表明,黑白儿童在近似计算方面具有优势,但在解决问题、乘法表和心算方面表现不佳。概况分析突出显示了有数学障碍风险的儿童所占的百分比。该研究提供了一个纵向剖析图,显示了 HB 儿童数学能力的优缺点,其发展轨迹因言语负荷而异。讨论的重点是数学任务中的言语负荷在 HBs 评估中的作用,以及对临床和教育的影响。
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引用次数: 0
Perception of outdoor environments while listening to music: the mutual influence of music and environmental features. 听音乐时对户外环境的感知:音乐与环境特征的相互影响。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-13 DOI: 10.1007/s00426-024-02029-5
Marek Franěk, Lukáš Režný

This study explored the effects of music on the perception of outdoor urban environments, both built and natural. The participants (n = 74) evaluated five environments located on one walking route in terms of emotional and spatio-cognitive dimensions while listening to one of two types of music: upbeat and conventional or reflective and complex. We found only a very slight effect of music on the evaluation of the emotional and spatio-cognitive dimensions of the environment. The less complex upbeat and conventional music increased the perceived complexity of environments but only if participants took the route from less complex to more complex environments. The liking music mediated the effect of music in the evaluation of emotional dimensions of the environment. Furthermore, a less-liked environment negatively affected the liking of music heard in that environment. Reflective and complex music was perceived as more congruent with the environment than upbeat and conventional music, which is explained by musical fit theory. The features of the environments that were evaluated had a stronger effect on listeners than the music. Natural environments were perceived as more coherent, mysterious, pleasant, interesting, and energetic than built environments, regardless of the music. Moreover, a contrast effect was observed in which the features of the first environment evaluated influenced the evaluation of subsequent environments. It is suggested that the intensity of music may be an important factor for environmental evaluations, in addition to the specific situations in which the music is heard.

本研究探讨了音乐对户外城市环境(包括建筑环境和自然环境)感知的影响。参与者(n = 74)在聆听两种音乐中的一种(欢快而传统的音乐或反思而复杂的音乐)时,对位于一条步行路线上的五个环境进行了情感和空间认知方面的评价。我们发现,音乐对环境的情感和空间认知方面的评价只有非常轻微的影响。复杂程度较低的欢快和传统音乐会增加对环境复杂性的感知,但前提是参与者必须从复杂程度较低的环境转向复杂程度较高的环境。喜欢的音乐在评价环境的情感维度时起到了中介作用。此外,不太喜欢的环境会对在该环境中听到的音乐的喜欢程度产生负面影响。与欢快和传统的音乐相比,反思性和复杂的音乐被认为与环境更加一致,这可以用音乐契合理论来解释。与音乐相比,被评价环境的特征对听众的影响更大。与建筑环境相比,无论音乐如何,人们都认为自然环境更连贯、更神秘、更令人愉悦、更有趣、更有活力。此外,还观察到一种对比效应,即第一个评价环境的特征会影响对后续环境的评价。这表明,除了听到音乐的具体情况外,音乐的强度可能也是影响环境评价的一个重要因素。
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引用次数: 0
Reliability of online visual and proprioceptive feedback: impact on learning and sensorimotor coding. 在线视觉和本体感觉反馈的可靠性:对学习和感觉运动编码的影响。
IF 2.2 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL Pub Date : 2024-11-13 DOI: 10.1007/s00426-024-02041-9
Cécile R Scotto, Marie Bernardo, Romain Tisserand, Géry Casiez, Yannick Blandin

Multisensory integration is essential for learning and sensorimotor coding, facilitating learners' adaptation to environmental changes. Recent findings confirm that introducing unreliability into visual feedback enhances the use of motor coding, probably because proprioceptive cues are given greater weight. The present study was designed to test this hypothesis and, more generally, to explore the impact of visual versus proprioceptive cue reliability on learning processes. Participants performed a 12-target pointing sequence 100 times with different combinations of visual and proprioceptive feedback: reliable versus unreliable. Retention tests and intermanual transfer tests were administered 24 h later. Results showed that learning and sensorimotor coding were both affected by the different combinations of visual and proprioceptive cue reliability. Fully reliable feedback allowed for the best retention, while fully unreliable feedback resulted in the worst retention. Visual reliability alone mediated the level of visuospatial coding performance in visuospatial transfer, regardless of the level of proprioceptive reliability, and conversely, reliable proprioception combined with unreliable vision provided the optimum sensory environment for motor coding in the motor transfer test. Overall, our study highlighted the essential role of both visual cue reliability and proprioceptive cue reliability -and their interactions- in motor learning and its generalization.

多感觉整合对于学习和感觉运动编码至关重要,有助于学习者适应环境变化。最近的研究结果证实,在视觉反馈中引入不可靠因素会增强运动编码的使用,这可能是因为本体感觉线索被赋予了更大的权重。本研究旨在验证这一假设,并更广泛地探讨视觉与本体感觉线索可靠性对学习过程的影响。参与者在不同的视觉和本体感觉反馈组合(可靠与不可靠)下进行了 100 次 12 个目标的指向序列。24 小时后进行保留测试和动作间迁移测试。结果显示,学习和感觉运动编码都受到视觉和本体感觉提示可靠性不同组合的影响。完全可靠的反馈能使学习者保持最好的学习效果,而完全不可靠的反馈则导致学习者保持最差的学习效果。在视觉空间转移中,无论本体感觉的可靠性水平如何,仅视觉可靠性就能调节视觉空间编码的水平,反之,可靠的本体感觉与不可靠的视觉相结合,就能为运动转移测试中的运动编码提供最佳的感觉环境。总之,我们的研究强调了视觉线索可靠性和本体感觉线索可靠性及其相互作用在运动学习及其泛化中的重要作用。
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引用次数: 0
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