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The transposed-character effect is not modulated by contrast display in Chinese word recognition. 汉字识别中的转置字符效应不受对比度显示的调节。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-04-01 Epub Date: 2025-03-04 DOI: 10.1177/03010066251319269
Yancui Zhang, Wangwei Jiang, Jingxin Wang

Studies have shown that the transposed-letter effect is moderated by visual factors, but whether the transposed-character effect in the Chinese language is moderated by visual factors such as contrast display remains unknown. Accordingly, we conducted two experiments using a single-presentation lexical decision task with real words (), transposed-character () and replacement-character () pseudowords that manipulated the visual features of the stimuli, with four characters in the same color or the first two characters and the last two characters in different colors ( vs ) in Experiment 1 and critical characters in plain or highlighted text ( vs ) in Experiment 2, to explore whether contrast display moderates the transposed-character effect. The results revealed that color segmentation and critical character highlighting did not significantly moderate the transposed-character effect. The stability of the transposed-character effect suggests that this effect may be influenced mainly by language factors. This is important for achieving a comprehensive understanding of the transposed-character effect and the core mechanism of the Chinese reading process.

研究表明,字母转置效应受视觉因素的调节,但汉字转置效应是否受对比度显示等视觉因素的调节尚不清楚。因此,我们使用单呈现词汇决策任务进行了两个实验,实验1中四个字符为相同颜色或前两个字符和后两个字符为不同颜色(vs),实验2中关键字符为普通文本或高亮文本(vs),实验1中使用真实单词(),调换字符()和替换字符()伪单词操纵刺激的视觉特征。探讨对比显示是否能调节转置字符效应。结果表明,颜色分割和关键字符突出对转置字符效果没有显著调节作用。转置字符效应的稳定性表明,这种效应可能主要受语言因素的影响。这对于全面理解汉语阅读过程的转置效应和核心机制具有重要意义。
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引用次数: 0
Inversion produces opposite size illusions for faces and food. 倒置会对人脸和食物产生相反大小的错觉。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-04-01 Epub Date: 2025-03-21 DOI: 10.1177/03010066251316456
Henry Millbank, Eamonn Walsh, Matthew R Longo

Faces are important communicative signals in humans and face perception is believed to involve specialised mechanisms in the visual system. Several other categories of stimuli are also thought to involve specialised processes, including bodies, letters, places, and food. A recently described face size illusion shows that upright faces appear physically smaller than identical inverted faces. This illusion appears to be highly face-specific, not occurring for other stimulus categories, such as bodies, letters, and hands. In this study, we investigated whether an analogous size inversion illusion occurs for items of food, a category which has recently been found to also involve specialised processes in the visual system. The results provided a clear replication of the face size illusion, with upright faces seen as smaller than inverted faces. In contrast, items of food and everyday objects showed an effect in the opposite direction, appearing larger when upright than when inverted. These results provide further evidence for the highly face-selective nature of the face size illusion. They also provide evidence for a different size illusion which affects visual perception of food.

人脸是人类重要的交流信号,人脸感知被认为与视觉系统中的特殊机制有关。其他几种类型的刺激也被认为涉及专门的过程,包括身体、字母、地点和食物。最近一项关于脸部尺寸错觉的研究表明,直立的脸看起来比相同的倒立脸要小。这种错觉似乎是高度面部特异性的,而不是其他刺激类别,如身体、字母和手。在这项研究中,我们调查了类似的大小倒置错觉是否发生在食物上,这一类别最近被发现也涉及视觉系统的专门过程。结果提供了一个清晰的脸部大小错觉的复制,直立的脸看起来比倒立的脸小。相比之下,食物和日常用品显示出相反方向的效果,直立时比倒立时显得更大。这些结果为脸大小错觉的高度选择性提供了进一步的证据。它们还为影响食物视觉感知的不同大小错觉提供了证据。
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引用次数: 0
The effects of viewpoint, motion, and affordance priming on perceptual learning of feelies. 视点、动作和提示启动对感觉电影知觉学习的影响。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-04-01 DOI: 10.1177/03010066251320575
Catherine Dowell, McKenzie Gunter, Alen Hajnal

Perceptual learning is a process of developing the skill to differentiate previously undifferentiated information. In this study participants learned to identify novel objects (feelies). To test the role of visual exploration, objects were viewed from either a side or a top view and displayed as either static pictures or rotating about a vertical axis, with moving objects facilitating more visual exploration. In Experiment 1, a simple object discrimination task was used. Participants reached perfect accuracy sooner in static conditions than in motion conditions, regardless of viewpoint, suggesting that although movement may have promoted greater exploratory activity, the information provided by movement did not influence object shape discrimination. Experiment 2 investigated if a functionally relevant task would necessitate the use of greater exploratory activity for perceptual learning. Participants were required to either (1) think of potential uses for the feelies, (2) think of a predetermined use, or (3) describe the object's physical appearance. Visual exploration of objects benefited learning most in the condition in which observers generated potential uses for objects themselves. The affordance prime promoted functionally relevant learning. The most efficient pattern of learning was observed when participants generated uses for moving objects viewed from the side. These findings suggest that exploratory activity facilitates perceptual learning of affordances.

知觉学习是一种发展区分以前未区分信息的技能的过程。在这项研究中,参与者学会了识别新奇的物体(感觉)。为了测试视觉探索的作用,从侧面或俯视图观看物体,并以静态图片或围绕垂直轴旋转的方式显示,移动的物体有助于更多的视觉探索。实验1采用简单的物体识别任务。无论从哪个角度看,参与者在静态条件下比在运动条件下更快地达到完美的准确度,这表明尽管运动可能促进了更大的探索活动,但运动提供的信息并不影响物体形状的辨别。实验2调查了一个功能相关的任务是否需要使用更多的探索性活动来进行感知学习。参与者被要求:(1)想到这些物品的潜在用途,(2)想到一个预定的用途,或者(3)描述这些物品的外观。在观察者对物体本身产生潜在用途的情况下,对物体的视觉探索对学习最有利。提示启动促进了功能相关学习。最有效的学习模式是当参与者产生从侧面看移动物体的用法时。这些发现表明,探索性活动促进了对启示的知觉学习。
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引用次数: 0
Spatial comparison of disappearance and scintillation phenomena using a single-unit scintillating grid illusion. 使用单单元闪烁网格错觉的消失和闪烁现象的空间比较。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-03-01 Epub Date: 2025-02-10 DOI: 10.1177/03010066241313310
Masaki Mori, Takamichi Sushida, Shintaro Kondo

The scintillating grid illusion induces the phenomena of disappearance and scintillation. However, it is unclear in which peripheral region these phenomena occur. This study aimed to investigate the spatial properties of disappearance and scintillation phenomena in the scintillating grid illusion. In Experiment 1, participants binocularly observed a single-unit scintillating grid illusion and responded whether a white disk and illusory blackness were perceived. As a result, the perceptual region of the white disk was larger in the horizontal direction than in the vertical direction, as well as the perceptual region of the illusory blackness. This result indicates that both perceptual regions have spatial anisotropy. In Experiment 2, the same task as in Experiment 1 was performed with monocular viewing. The results did not exactly reject spatial anisotropy in monocular vision, regardless of the perceptual regions. This study may contribute to understanding how disappearance and scintillation phenomena coexist in the scintillating grid illusion.

闪烁网格错觉引起消失和闪烁现象。然而,目前尚不清楚这些现象发生在哪个外周区域。本研究旨在探讨闪烁网格错觉中消失和闪烁现象的空间特性。在实验1中,被试双眼观察到一个单单元闪烁网格幻觉,并回答是否感知到白色圆盘和虚幻的黑色。结果表明,白圆盘在水平方向上的感知区域比垂直方向上的感知区域大,错觉黑的感知区域也比垂直方向上的感知区域大。这一结果表明两个感知区域都具有空间各向异性。实验2与实验1相同,采用单目观察。结果并没有完全拒绝单眼视觉的空间各向异性,无论感知区域如何。本研究有助于理解闪烁网格错觉中消失现象和闪烁现象如何共存。
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引用次数: 0
Duration adaptation depends on the perceived rather than physical duration and can be observed across sensory modalities. 持续时间适应取决于感知的而不是身体的持续时间,可以在各种感觉模式中观察到。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-03-01 Epub Date: 2025-01-28 DOI: 10.1177/03010066251314184
Hao Chen, Sheng He

Previous research has indicated that exposure to sensory stimuli of short or long durations influences the perceived duration of subsequent stimuli within the same modality. However, it remains unclear whether this adaptation is driven by the stimulus physical duration or by the perceived duration. We hypothesized that the absence of cross-modal duration adaptation observed in earlier studies was due to the mismatched perceived durations of adapting stimuli. To address this issue, we conducted two experiments to explore cross-modal adaptation and its dependence on perceived duration versus physical duration. Our findings reveal that the duration aftereffect from adapting to a visual stimulus aligns more closely with the perceptually matched stimulus duration rather than the physical duration. Moreover, adapting to a subjectively matched visual stimulus produced a significant aftereffect when the test stimulus was auditory, indicating the existence of the cross-modal adaptation. Thus, duration adaptation relies on perceived duration and can occur across sensory modalities. These results suggest a distinct neural representation of perceived duration, likely located at a convergence point for multisensory information, contributes to a unified temporal experience across different sensory channels.

先前的研究表明,暴露于短时间或长时间的感官刺激会影响同一模态内后续刺激的感知持续时间。然而,目前尚不清楚这种适应是由刺激的物理持续时间还是感知持续时间驱动的。我们假设,早期研究中观察到的跨模态持续时间适应的缺失是由于适应刺激的感知持续时间不匹配。为了解决这个问题,我们进行了两个实验来探讨跨模态适应及其对感知持续时间和物理持续时间的依赖。我们的研究结果表明,适应视觉刺激的持续时间与感知匹配的刺激持续时间更接近,而不是物理持续时间。此外,当测试刺激为听觉刺激时,对主观匹配的视觉刺激的适应产生显著的后效,表明存在跨模态适应。因此,持续时间适应依赖于感知的持续时间,并且可以发生在各种感觉模式中。这些结果表明,感知持续时间的独特神经表征可能位于多感官信息的汇聚点,有助于跨不同感官通道的统一时间体验。
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引用次数: 0
Quantifying the perceptual translucency of the objects by spectrophotometric and imaging methods. 用分光光度法和成像法量化物体的感知半透明性。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-03-01 Epub Date: 2025-01-17 DOI: 10.1177/03010066241312196
Babak Yadegari, Saeideh Gorji Kandi

This study investigated the performance of various spectrophotometric methods in predicting visually perceived translucency and evaluated the efficiency of imaging techniques in quantifying translucency. We conducted the visual assessment in two stages using the pair comparison method. In the first stage, pairs of samples with identical colors but differing levels of translucency were compared. In the second stage, we compared pairs of samples with different colors but almost identical translucency. In the first stage, spectrophotometric methods exhibited high Pearson correlation coefficients, ranging from 0.96 to 0.99, with visual perceptions, demonstrating their accuracy in estimating translucency. Examination samples of different colors also revealed that among spectrophotometric methods, L*, absorption, and contrast ratio, with Pearson correlation coefficients of approximately 0.96, 0.96, and 0.98, respectively, had the strongest correlations with perceptual data. Using imaging techniques, the best result was obtained by comparing the lightness of the sample image on a black background to the same value on a white background, yielding a Pearson correlation coefficient of approximately 0.87. Additionally, we employed imaging-based methods for predicting translucency in real 3-D objects with simple shapes and limited colors. Despite the limitations, these methods produced promising results.

本研究研究了各种分光光度法在预测视觉感知的半透明性方面的性能,并评估了成像技术在量化半透明性方面的效率。采用配对比较法,分两个阶段进行目视评价。在第一阶段,对具有相同颜色但不同半透明程度的样品进行比较。在第二阶段,我们比较了不同颜色但几乎相同的半透明样品对。在第一阶段,分光光度法与视觉感知表现出较高的Pearson相关系数,范围从0.96到0.99,证明了它们在估计半透明度方面的准确性。不同颜色的检测样品也显示,在分光光度法中,L*、吸收和对比度与感知数据的相关性最强,Pearson相关系数分别约为0.96、0.96和0.98。利用成像技术,将黑色背景下的样本图像的亮度与白色背景下的亮度进行比较,得到了最佳结果,Pearson相关系数约为0.87。此外,我们采用基于成像的方法来预测具有简单形状和有限颜色的真实三维物体的半透明性。尽管存在局限性,这些方法还是产生了令人鼓舞的结果。
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引用次数: 0
Velocity ratings and perceptual qualities of electrotactile stimulation of the foot sole are impacted by direction, stimulus interval, and cutaneous saltation. 脚底电触觉刺激的速度等级和知觉质量受方向、刺激间隔和皮肤跃变的影响。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-03-01 Epub Date: 2025-01-31 DOI: 10.1177/03010066251315053
Michael Apollinaro, Leah R Bent

Electrotactile stimulation is a çmethod of activating the tactile system by bypassing cutaneous mechanoreceptors and exciting the cutaneous afferent endings directly. This method is of interest for its potential in wearable tactile augmentation technologies. The generation of meaningful electrotactile sensation could benefit cases of peripheral neuropathy or prosthesis. There are limitations in our understanding of an electrotactile stimulations' capacity to represent tactile sensibilities, and its susceptibility to missense. The spatiotemporal parameters of an electrotactile sequence were varied. The present work extends the assessment of subjective evaluations of localization, velocity, and descriptive qualities. We applied electrotactile pulses at three sites on the foot sole, using three patterns across these sites: toward the heel or toes. We tested at three interstimulus intervals (100 ms, 160 ms, 220 ms). Faster sequences produced higher velocity ratings. Sequence direction across the foot sole impacted velocity ratings-with heel-to-toe sequences demonstrating a higher velocity rating than toe-to-heel sequences. During faster sequences with site repetition, cutaneous saltation is likely causing missense during localization. The spatiotemporal missense did not impact velocity ratings. This indicates that certain aspects of electrotactile sequence perception, such as velocity, are preserved through tactile illusions. These findings may be used to increase the resolution of stimulating grids.

触觉电刺激是一种绕过皮肤机械感受器,直接刺激皮肤传入末梢而激活触觉系统的方法。这种方法因其在可穿戴触觉增强技术中的潜力而受到关注。产生有意义的电触觉对周围神经病变或假体的病例有益。我们对电触感刺激表现触感的能力及其对误感的敏感性的理解是有限的。电触觉序列的时空参数是不同的。目前的工作扩展了对定位、速度和描述质量的主观评估。我们在脚底的三个位置施加电触觉脉冲,在这些位置上使用三种模式:朝向脚跟或脚趾。我们在三个刺激间隔(100 ms、160 ms、220 ms)下进行测试。更快的序列产生更高的速度等级。脚底的顺序方向影响速度等级——从脚跟到脚趾的顺序比从脚趾到脚跟的顺序显示更高的速度等级。在有重复位点的快速序列中,皮肤跃变可能在定位过程中引起错义。时空错感对速度评分没有影响。这表明电触觉序列感知的某些方面,如速度,是通过触觉错觉保存下来的。这些发现可用于提高刺激网格的分辨率。
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引用次数: 0
Impact of sectorial hemifield occlusions on the motion perception of rotating snake illusion. 扇形半视野闭塞对旋转蛇错觉运动知觉的影响。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-03-01 Epub Date: 2025-02-16 DOI: 10.1177/03010066241311098
Marc Argilés, Marina Mangues-Villar

This study investigates the impact of sectorial hemifield occlusions on the perception of the rotating snake illusion, a well-studied optical phenomenon. The rotating snake illusion induces the perception of movement in a static image and has been linked to cortical activation in areas such as hMT+ and MT. Binasal sectorial hemifield occlusions (BNO), which partially obscure the retina, have been explored in relation to mild traumatic brain injury and associated with increased visual evoked potentials. However, the mechanisms by which these occlusions modulate the perception of this illusion remain unclear. This study compared the effects of BNO and bitemporal occlusion (BTO) on the rotating snake illusion. Neurotypical participants rated the illusion's movement on a scale while being exposed to different occlusions. The results revealed that both BNO and BTO affect the perception of movement in the rotating snake illusion relative to baseline, but there was no evidence for a difference between these effects.

本研究探讨了扇形半视野闭塞对旋转蛇错觉感知的影响,这是一种研究得很好的光学现象。旋转的蛇错觉在静态图像中诱导运动感知,并与hMT+和MT等区域的皮质激活有关。已经探索了轻度创伤性脑损伤与视觉诱发电位增加相关的鼻腔扇形半野闭塞(BNO),它部分遮蔽了视网膜。然而,这些闭塞调节这种错觉感知的机制尚不清楚。本研究比较了双颞叶闭塞(BNO)和双颞叶闭塞(BTO)对旋转蛇错觉的影响。神经正常的参与者在暴露于不同的闭塞物时对错觉的运动进行了评分。结果显示,在旋转蛇错觉中,BNO和BTO都影响相对于基线的运动感知,但没有证据表明这些影响之间存在差异。
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引用次数: 0
Vection is enhanced by visual oscillation based on four-stroke apparent motion. 基于四冲程视运动的视振荡增强了矢量。
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-02-01 Epub Date: 2025-01-15 DOI: 10.1177/03010066241307826
Shinji Nakamura, Stephen Palmisano

Illusions of self-motion (vection) can be improved by adding global visual oscillation to patterns of optic flow. Here we examined whether adding apparent visual oscillation (based on four-stroke apparent motion-4SAM) also improves vection. This apparent vertical oscillation was added to self-motion displays simulating constant velocity leftward self-motion. Our psychophysical experiment found that adding 4SAM oscillation to this optic flow significantly shortened the onset latency, and increased the rated strength, of our participants' vection. Interestingly, we found that the vection onset latencies in this 4SAM oscillation condition were similar to those produced when "real" oscillation was instead added to the optic flow-even though adding "real" oscillation (based on the global and continuous displacement of dots over time) generally resulted in stronger vection experiences. These results show vection can be enhanced by both "real" and apparent 4SAM visual stimuli indicating self-acceleration. They also confirm that global visual displacements are not required to generate these oscillation-based advantages for vection.

通过在光流模式中加入全局视觉振荡,可以改善自运动(矢量)的错觉。在这里,我们研究了是否增加视振荡(基于四冲程视运动- 4sam)也改善了向量。这种明显的垂直振荡被添加到自运动显示器中,模拟匀速向左自运动。我们的心理物理实验发现,在这种光流中加入4SAM振荡可以显著缩短发作潜伏期,并增加参与者的向量的额定强度。有趣的是,我们发现在这种4SAM振荡条件下的矢量起始潜伏期与在光流中加入“真实”振荡时产生的潜伏期相似——尽管加入“真实”振荡(基于点随时间的全局连续位移)通常会导致更强的矢量体验。这些结果表明,“真实”和明显的4SAM视觉刺激都可以增强矢量,表明自加速。他们还证实,全局视觉位移并不需要产生这些基于振荡的矢量优势。
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引用次数: 0
Effects of short time -30° head-down tilt on time perception. 短时间-30°低头倾斜对时间知觉的影响
IF 1.6 4区 心理学 Q3 OPHTHALMOLOGY Pub Date : 2025-02-01 Epub Date: 2025-01-13 DOI: 10.1177/03010066241311831
Weicong Ren, Le Liu, Jin Liang, Pan Zhang, Di Wu, Zhijie Zhang

Exposure to microgravity induces abnormal experiences that may affect the perception of time. Head-down tilts (HDTs) are commonly used to investigate the effects of weightlessness. A -30° HDT is considered an appropriate model to simulate the acute phase of microgravity exposure. Temporal performance in a time reproduction task was assessed before and after 30 min of -30° HDT, using 800, 1,000, and 2,000 ms as standard intervals. Absolute error (AE), relative error (ratio), and coefficient of variation (CV) were calculated to quantify performance. Compared to baseline measures obtained prior to HDT, both the mean AE and the ratio were significantly increased after 30 min of -30° HDT at the 800 ms interval. A similar trend was observed at the 1,000 ms interval, but no significant effect was found at the 2,000 ms interval. No significant differences were observed in the CV before and after -30° HDT. Acute exposure to microgravity, simulated by the -30° HDT condition, primarily affects duration perception at sub-second intervals.

暴露在微重力环境中会引起可能影响时间感知的异常体验。头部向下倾斜(HDTs)通常用于研究失重的影响。-30°HDT被认为是模拟微重力暴露急性期的合适模型。在-30°HDT 30分钟之前和之后,以800、1000和2000 ms为标准时间间隔,评估时间再现任务的时间表现。计算绝对误差(AE)、相对误差(ratio)和变异系数(CV)来量化性能。与HDT前获得的基线测量值相比,在-30°HDT间隔为800 ms的30分钟后,平均AE和比率均显着增加。在1,000 ms间隔中观察到类似的趋势,但在2,000 ms间隔中没有发现明显的影响。-30°HDT前后CV无显著差异。在-30°HDT条件下模拟的急性微重力暴露,主要影响亚秒间隔的持续时间感知。
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引用次数: 0
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Perception
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