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Cluster Analysis of Payers through the 2022 FIBA Men"s Basketball Asian Cup Match Records 基于2022年男篮亚洲杯比赛记录的球员聚类分析
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.913
Yuan-Zhen Ni, Seong-No Lee, Deok-Soo Yoo
The purpose of this study is to determine whether there is a difference in performance level among participating players and the participation of star players in the 30th Men"s Basketball Asia Cup in 2022, based on box score data provided on the official Asian Cup website. Clustering was performed using k-means cluster analysis, one of the machine learning techniques. The subject of this study was the game records of 189 players out of 16 teams participating in the tournament obtained through the official records of the 2022 Men"s Basketball Asian Cup tournament, and differences in the players" performance characteristics were compared through a total of 21 variables. This study used the statistical program Python version 3.10.1 along with the library to perform cluster analysis. All significance levels for statistical analysis were set to .05, and the results obtained were as follows. First, as a result of cluster analysis using official records provided by the 2022 Men"s Basketball Asian Cup competition, players from each country at the Basketball Asian Cup could be classified into three clusters. Second, there was a statistically significant difference in performance by cluster between cluster 1, cluster 2, and cluster 3, and the post-hoc test results showed that the players in cluster 2 had the best performance. Next, it was confirmed in the order of cluster 3 > cluster 1. Third, the abnormality detection results showed that there were 9 abnormal values among the cluster analysis results. Looking at this, ‘Q. Zhou’, ‘H. EHaddadi’, ‘A. Al Dwairi’, ‘G. ‘RA’, ‘D. Chism’, ‘A. Alderazi’, ‘W. Artino’, ‘M. Bolden’, ‘W. Arakji’ 9 were found to be basketball players. Fourth, the outlier players and all remaining players are divided into points, shots made, shot attempts, 2-point shots made, 2-point shots attempted, free throws made, free throw attempts, offensive rebounds, defensive rebounds, turnovers, There was a significant difference in block and efficiency. Summarizing the results of this study, from the perspective of a leader, strategies and tactics for the next men"s basketball Asia Cup tournament can be designed and implemented based on the characteristics of the players in each group. On the player side, based on the performance characteristics of players in each group, it is possible to determine the individual"s performance level and the gap in performance with other excellent players in this competition.
本研究的目的是根据亚洲杯官方网站提供的数据,确定参加2022年第30届男篮亚洲杯比赛的球员和明星球员之间的表现水平是否存在差异。聚类使用k-means聚类分析,这是机器学习技术之一。本研究的研究对象是通过2022年男篮亚洲杯比赛官方记录获得的16支参赛球队189名球员的比赛记录,通过共21个变量比较球员表现特征的差异。本研究使用统计程序Python 3.10.1版本和库进行聚类分析。统计学分析的显著性水平均设为0.05,所得结果如下:首先,利用2022年男篮亚洲杯比赛的官方记录进行聚类分析,将参加男篮亚洲杯比赛的各国球员分为三类。第二,聚类1、聚类2和聚类3的分组成绩差异有统计学意义,事后检验结果显示聚类2的分组成绩最好。接下来,按照集群3 >集群1的顺序进行确认。第三,异常检测结果显示,聚类分析结果中有9个异常值。看着这个,Q。周”、“H。EHaddadi ', '。Al dairi ', ' G。“类风湿性关节炎”,“D。Chism ', '。Alderazi”、“W。Artino”、“M。博尔登”、“W。Arakji ' 9是篮球运动员。第四,将异常值球员和所有剩余球员分为得分、投篮命中、投篮尝试、2分命中、2分尝试、罚球命中、罚球尝试、进攻篮板、防守篮板、失误,盖帽和效率有显著差异。总结本研究的结果,从领导者的角度出发,可以根据每组球员的特点,设计和实施下一届男篮亚洲杯比赛的战略战术。在球员方面,根据每组球员的表现特点,可以确定个人的表现水平以及与其他优秀球员在比赛中的表现差距。
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引用次数: 0
Goodness-of-Fit of Coaching Competency Measurement Scale Recognized by Rower Player 赛艇运动员认可的教练胜任度测量量表的拟合度
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.869
Dong-Kyun Kang, Sae-Hyung Kim
The purpose of this study was to verify the goodness-of-fit of coaching competency measurement scale recognized by rower player. The 210(men=119; women=91) Korean rower players were surveyed. Winsteps 5.6.0 program was used and the significance level was set at 0.05. The results were as follows. First, the evidence based on the contents of the test, the coaching competency measurement scale recognized by rower players consisting of 4 factors, 17 questions, and 5-point response categories was determined. Second, 4-point response category more appropriate than 5-point response category. Third, there is no problem even if the 17 questions classified into 4 factors are integrated and analyzed as one factor. Fourth, as a result of the goodness-of-fit analysis of the items, one item (item 1) was inappropriate. Fifth, one item (item 2) was differential item functioning according to the group of presence or absence of prize. Therefore, the coaching competency measurement scale recognized by rower players was the 15 questions, 4-point response category without classifying factors.
本研究的目的是验证赛艇运动员认可的教练胜任力测量量表的拟合度。210(人= 119;对91名韩国赛艇运动员进行了调查。采用Winsteps 5.6.0程序,显著性水平设为0.05。结果如下:首先,根据测试内容的证据,确定了由4个因素、17个问题、5点回答类别组成的赛艇运动员认可的教练胜任力测量量表。第二,4点反应类别比5点反应类别更合适。第三,即使将17个问题分为4个因素,作为一个因素进行综合分析,也没有问题。第四,由于对项目的拟合优度分析,有一个项目(项目1)不合适。第五,一个项目(项目2)是根据有无奖品组的差异项目功能。因此,赛艇运动员认可的教练胜任力测量量表为15题4分的无分类因子回答类。
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引用次数: 0
The Effects of Interpersonal Sensitivity and Conspicuous Consumption on Self-Expression Cognition and Consumption Behavior Intention in Golf Participants 人际敏感性和炫耀性消费对高尔夫球手自我表达认知和消费行为意向的影响
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.195
Ok-Ju Kim, Ryu-Kyeong Kim, Min Ku
This study was initiated to explore the consumption behavior of the long-standing golf consumer base, which comprises middle-aged individuals, and the emerging MZ generation. Additionally, the study aimed to lay the groundwork for practical applications in various domains, including golf-related businesses and marketing strategies, while also enhancing our understanding of consumer preferences across different age groups. Through an investigation into the degree of interpersonal sensitivity and conspicuous consumption in golf participants, our goal was to reveal how these factors influence self-expression cognition and consumption behavior intention. The study was conducted with the purpose of providing insights into these specific aspects.BR In the study, the sampling method involved using convenience sampling, a type of non-probability sampling technique, to select the final sample of participants. The questionnaire was developed using a self-reporting methodology, and the survey was administered through personal visits by the researcher to golf clubs. The survey was conducted among individuals who were members of these golf clubs. A total of 300 survey responses were collected. After excluding 13 responses deemed unreliable, 287 responses(95.6%) were used for the purposes of research analysis.BR The results of the study are outlined as follows: First, the degree of interpersonal sensitivity in golf participants had a significant effect on self-expression cognition. Second, the interpersonal sensitivity of golf participants showed a significant effect on consumption behavior intention. Third, conspicuous consumption had a significant effect on self-expression cognition in golf participants. Lastly, conspicuous consumption was also observed to have a significant effect on consumption behavior intention in golf participants. In conclusion, the study offers theoretical insight into the notable roles played by interpersonal sensitivity and conspicuous consumption in shaping self-expression cognition and consumption behavior intention in golf participants.
本研究旨在探讨长期存在的高尔夫消费群体,包括中年人和新兴的MZ一代的消费行为。此外,这项研究旨在为各个领域的实际应用奠定基础,包括与高尔夫相关的业务和营销策略,同时也增强我们对不同年龄段消费者偏好的理解。通过对高尔夫球参与者人际敏感程度和炫耀性消费程度的调查,揭示这些因素如何影响自我表达认知和消费行为意愿。进行这项研究的目的是提供对这些具体方面的见解。在本研究中,抽样方法涉及使用便利抽样,一种非概率抽样技术,来选择参与者的最终样本。调查问卷采用自我报告的方法,并由研究人员亲自前往高尔夫俱乐部进行调查。这项调查是在这些高尔夫俱乐部的会员中进行的。调查共收集了300份问卷。在排除13个被认为不可靠的回答后,287个回答(95.6%)被用于研究分析。研究结果如下:第一,高尔夫被试的人际敏感程度对自我表达认知有显著影响。第二,高尔夫被试的人际敏感性对消费行为意愿有显著影响。第三,炫耀性消费对高尔夫球手自我表达认知有显著影响。最后,炫耀性消费对高尔夫球参与者的消费行为意向也有显著影响。综上所述,本研究为人际敏感和炫耀性消费对高尔夫参与者自我表达认知和消费行为意向的塑造提供了理论视角。
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引用次数: 0
Analysis of dance philosophy research trends before and after COVID-19 using text mining-based topic modeling 基于文本挖掘的主题建模分析新冠肺炎疫情前后舞蹈哲学研究趋势
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.655
Sun-Young Lim, Ji-Seol Lee
The purpose of this study is to identify academic research trends in the field of dance philosophy in Korea before and after COVID-19. For the analysis, keyword analysis and TF-IDF analysis were conducted using text mining and topic modeling analysis techniques using Textome 5.0. In addition, the LDA model was applied to derive the coherence score, then the appropriate number of topics was specified, and visualized using pyLDAvis. As a result of the analysis, first, the top 10 major keywords in the before COVID-19 period were extracted as human, body, ideology, value, dance education, movement, expression, life, Korean dance, and diversity, and in the after COVID-19 period, dance, movement, It was extracted into the following categories: body, dance education, humans, technology, life, artificial intelligence, diversity, and ideology. Second, as a result of TF-IDF analysis in the before COVID-19 period, Korean dance, ideology, Korean dance, Dangun myth, body, dance education, choreographer, movement, human, and Heidegger were extracted as major keywords, and in the after COVID-19 period, artificial intelligence, dance, movement, body, dance education, science and technology, life, Seonyoung Kang, humans, and play were extracted. Third, the dance philosophy research topics in the before COVID-19 period were derived as ‘philosophical meaning of dance education’ and ‘diversity of movement education’. On the other hand, the topics of the after COVID-19 period were derived as ‘the untact era and the direction of dance education’ and ‘the philosophical meaning of dance from the perspective of dance anthropology’.
本次研究的目的是了解新冠疫情前后韩国舞蹈哲学领域的学术研究动向。分析方面,采用Textome 5.0文本挖掘和主题建模分析技术,进行关键词分析和TF-IDF分析。此外,应用LDA模型推导连贯分数,然后指定适当的主题数量,并使用pyLDAvis进行可视化。分析结果表明,首先,将新冠肺炎疫情前的前10个关键词提取为“人”、“身体”、“思想”、“价值”、“舞蹈教育”、“动作”、“表达”、“生命”、“韩国舞蹈”、“多样性”;将疫情后的前10个关键词提取为“舞蹈”、“运动”、“身体”、“舞蹈教育”、“人类”、“技术”、“生命”、“人工智能”、“多样性”、“思想”。其次,通过对TF-IDF的分析,在新冠肺炎之前提取了韩国舞蹈、意识形态、韩国舞蹈、丹君神话、身体、舞蹈教育、编舞、运动、人类、海德格尔等关键词,在新冠肺炎之后提取了人工智能、舞蹈、运动、身体、舞蹈教育、科技、生命、康善永、人类、游戏等关键词。第三,新冠肺炎前的舞蹈哲学研究课题衍生为“舞蹈教育的哲学意义”和“动作教育的多样性”。另一方面,新冠肺炎后时期的主题衍生为“非接触时代与舞蹈教育方向”和“舞蹈人类学视角下的舞蹈哲学意义”。
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引用次数: 0
The Development prediction model of Korea Professional Baseball league spectator using machine learning 基于机器学习的韩国职业棒球联赛观众发展预测模型
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.547
Jung-Hwan Cho, Boo-Gil Seok
[Purpose] The purpose of this study is to identify the main factors related to the prediction of the number of spectators in Korean professional baseball by using machine learning. [Methods] For the purpose of the study, the daily numbers of spectators for professional baseball from 2017 to 2019 were collected. External factors such as the weather and holidays on the day of the match and the internal situation of the match, such as the away team factor, were input as observation variables. The collected data was analyzed with Python ver 3.6, and the predictive power was cross-validated using three machine learning models: Lasso regression, random forest, and XGboost. [Results] As a result of the analysis, the XGboost model showed the highest predictive power and showed 58.4% accuracy when predicting the number of spectators for the entire KBO league. The most frequently used factor in the entire league was the ‘Date’ factor, and as a single-factor, holidays were the most frequently used in prediction. As for the factors for predicting the total number of spectators by team, the ‘Away team’ factor and the ‘Date’ factor were most frequently used. [Conclusions] Based on the results of this study, it is decided that teams and league will be able to suggest various marketing strategies if the number of spectators is predicted considering the game performance, opponent team, and weather.
【目的】本研究的目的是利用机器学习识别与韩国职业棒球观众人数预测相关的主要因素。【方法】为研究目的,收集2017 - 2019年职业棒球比赛的每日观众人数。输入比赛当天的天气和节假日等外部因素,以及比赛的内部情况,如客场球队因素,作为观察变量。使用Python ver 3.6对收集到的数据进行分析,并使用Lasso回归、随机森林和XGboost三种机器学习模型交叉验证预测能力。[结果]分析结果显示,XGboost模型在预测整个KBO联赛的观众人数时具有最高的预测能力,准确率达到58.4%。整个联盟中最常用的因素是“日期”因素,作为一个单一因素,假期是预测中最常用的因素。至于预测球队总观众人数的因素,“客场球队”因素和“日期”因素是最常用的。[结论]基于本研究的结果,决定球队和联赛将能够提出各种营销策略,如果预测观众的数量,考虑比赛成绩,对手球队和天气。
{"title":"The Development prediction model of Korea Professional Baseball league spectator using machine learning","authors":"Jung-Hwan Cho, Boo-Gil Seok","doi":"10.35159/kjss.2023.10.32.5.547","DOIUrl":"https://doi.org/10.35159/kjss.2023.10.32.5.547","url":null,"abstract":"[Purpose] The purpose of this study is to identify the main factors related to the prediction of the number of spectators in Korean professional baseball by using machine learning. [Methods] For the purpose of the study, the daily numbers of spectators for professional baseball from 2017 to 2019 were collected. External factors such as the weather and holidays on the day of the match and the internal situation of the match, such as the away team factor, were input as observation variables. The collected data was analyzed with Python ver 3.6, and the predictive power was cross-validated using three machine learning models: Lasso regression, random forest, and XGboost. [Results] As a result of the analysis, the XGboost model showed the highest predictive power and showed 58.4% accuracy when predicting the number of spectators for the entire KBO league. The most frequently used factor in the entire league was the ‘Date’ factor, and as a single-factor, holidays were the most frequently used in prediction. As for the factors for predicting the total number of spectators by team, the ‘Away team’ factor and the ‘Date’ factor were most frequently used. [Conclusions] Based on the results of this study, it is decided that teams and league will be able to suggest various marketing strategies if the number of spectators is predicted considering the game performance, opponent team, and weather.","PeriodicalId":497986,"journal":{"name":"The Korean Society of Sports Science","volume":"50 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136017978","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Analysis of Fitness Center Visit Behavioral Intention among Chinese Residents in Korea by Using Extended Model of Goal-directed Behavior 基于目标导向行为扩展模型的韩国中国居民健身中心访问行为意愿分析
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.245
Li-Yan-Ran Zhou, Ji-Yoon Park, Chul-Won Lee
The purpose of this study was to analyze the behavioral intention of Chinese participants to visit the gym by using extended goal-directed behavior model. A total of 401 valid samples were collected and analyzed by using the convenience sampling method. SPSS and AMOS programs were used for frequency analysis, reliability analysis, confirmatory factor analysis, correlation analysis, and structural equation path analysis. The results of this study were as follows. First, human and physical service quality significantly affected attitude. Second, attitude, positive anticipatory emotions, negative anticipatory emotions, and perceived behavioral control significantly influenced aspiration. Third, subjective norms did not significantly affect aspirations. Finally, aspiration significantly affected visiting behavioral intention. This study found that service quality, attitude, positive anticipatory emotions, negative anticipatory emotions, and perceived behavioral control were emerged as the main factors in their visit behavior.
本研究的目的是运用扩展目标导向行为模型,分析中国被试去健身房的行为意愿。共收集有效样本401份,采用方便抽样法进行分析。采用SPSS和AMOS软件进行频率分析、信度分析、验证性因子分析、相关分析和结构方程路径分析。本研究结果如下:第一,人力和体力服务质量显著影响态度。第二,态度、积极预期情绪、消极预期情绪和感知行为控制显著影响期望。第三,主观规范对期望没有显著影响。最后,期望显著影响访问行为意愿。本研究发现,服务质量、态度、积极预期情绪、消极预期情绪和感知行为控制是影响其访问行为的主要因素。
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引用次数: 0
Effects of 12-weeks SMR Warm-up on The Lower Extremity Motor Function, Functional Movement Screen of Adolescent Poomsae Players 12周SMR热身对青少年乒乓球运动员下肢运动功能的影响
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.985
Jae-Hyuck Hwang, Yeon-Hee Kim, Sang-Seok Nam, Jeong-Weon Kim
This study aims to confirm the effect of the SMR program, conducted as a warm-up before the Taekwondo training program, on adolescent Poomsae players" lower extremity motor function and FMS score. The subjects were randomly classified into the SMR group(SMRG, 19 people) and the general stretching group(GEG, 19 people). SMRG was performed by applying SMR warm-up exercise for 12 weeks. The collected data were analyzed using repeated two-way ANOVA, paired t-test, and independent t-test. The significance level of all statistical analyses was set at p<.05. The 12-week SMR program improved lower extremity flexibility, lower extremity muscle strength, Y-Balance, Deep Squat, In-line lunge, Active straight leg raise, and total scores in adolescent Poomsae players. However, it is difficult to say that there was a better improvement effect than GEG because there was no significant interaction in the internal and external rotation of the hip joint, muscle strength of the hamstring, in-line lunge, Active Straight height, and total.
本研究旨在证实在跆拳道训练前进行的SMR项目对青少年Poomsae运动员下肢运动功能和FMS评分的影响。将受试者随机分为SMR组(SMRG, 19人)和一般拉伸组(GEG, 19人)。SMRG通过进行SMR热身运动进行,持续12周。对收集的资料进行重复双因素方差分析、配对t检验和独立t检验。所有统计分析的显著性水平设为p< 0.05。12周的SMR项目改善了青少年Poomsae运动员的下肢柔韧性、下肢肌肉力量、y型平衡、深蹲、直线弓步、主动直腿抬高和总分。然而,很难说有比GEG更好的改善效果,因为髋关节内外旋、腘绳肌力量、直线弓步、主动直高、total没有明显的相互作用。
{"title":"Effects of 12-weeks SMR Warm-up on The Lower Extremity Motor Function, Functional Movement Screen of Adolescent Poomsae Players","authors":"Jae-Hyuck Hwang, Yeon-Hee Kim, Sang-Seok Nam, Jeong-Weon Kim","doi":"10.35159/kjss.2023.10.32.5.985","DOIUrl":"https://doi.org/10.35159/kjss.2023.10.32.5.985","url":null,"abstract":"This study aims to confirm the effect of the SMR program, conducted as a warm-up before the Taekwondo training program, on adolescent Poomsae players\" lower extremity motor function and FMS score. The subjects were randomly classified into the SMR group(SMRG, 19 people) and the general stretching group(GEG, 19 people). SMRG was performed by applying SMR warm-up exercise for 12 weeks. The collected data were analyzed using repeated two-way ANOVA, paired t-test, and independent t-test. The significance level of all statistical analyses was set at p<.05. The 12-week SMR program improved lower extremity flexibility, lower extremity muscle strength, Y-Balance, Deep Squat, In-line lunge, Active straight leg raise, and total scores in adolescent Poomsae players. However, it is difficult to say that there was a better improvement effect than GEG because there was no significant interaction in the internal and external rotation of the hip joint, muscle strength of the hamstring, in-line lunge, Active Straight height, and total.","PeriodicalId":497986,"journal":{"name":"The Korean Society of Sports Science","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"135979841","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Exploring the Current Status and Direction of e-sports using Big Data Analysis 用大数据分析探讨电子竞技的现状和发展方向
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.147
Ryu Seok, Jeong-Hyeon Kwak
This study examined the recent surge in e-sports awareness and aimed to explore the direction of e-sports in the era of the 4th Industrial Revolution and the non-face-to-face era. To achieve the purpose of the study, data from April 17, 2017 to August 25, 2023, when e-sports was adopted for the Asian Games, were collected, and text mining analysis was conducted with the collected data to obtain the following results. First, the frequency analysis of frequent words was analyzed in the order of sports, competitions, games, League of Legends (LOL), hosting, Korea, games, amateurs, athletes, and sports competitions. Second, the keywords with the highest TF-IDF weight were competitions, sports, League of Legends (LOL), games, Korea, hosting, games, amateurs, sports competitions, and athletes. Third, N-gram analysis showed that sports and competitions, Hanwha Life and Sports, and League of Legends were highly related, while amateurs and sports, sports and festivals, and national teams were highly related. Fourth, Kim Young-man, Faker(Lee, Sang-hyuk), John(Riot), Jeka, and Park, Hyung-joon appeared as individuals, followed by Gwangju Citizens
本研究考察了最近电子竞技意识的激增,旨在探讨电子竞技在第四次工业革命时代和非面对面时代的发展方向。为了达到研究目的,收集了2017年4月17日至2023年8月25日亚运会采用电子竞技的数据,并对收集到的数据进行了文本挖掘分析,得到以下结果:首先,按照体育、竞赛、游戏、英雄联盟(LOL)、主办、韩国、游戏、业余爱好者、运动员、体育竞赛的顺序对频繁词进行频率分析。其次,TF-IDF权重最高的关键词是竞赛、体育、英雄联盟(LOL)、游戏、韩国、主办、游戏、业余爱好者、体育竞赛和运动员。第三,N-gram分析显示,体育与竞赛、韩华生活与体育、英雄联盟的关联度较高,业余与体育、体育与庆典、国家队的关联度较高。第四,金荣万、Faker(李相赫)、John(Riot)、Jeka、朴亨俊以个人身份出现,光州市民紧随其后
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引用次数: 0
A study on the Success of Sports Animation using Social Big data analysis: Focusing on the Slam Dunk Syndrome 基于社交大数据分析的体育动画成功研究——以扣篮综合症为例
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.483
Yong-Seok Jang
This study aims to analyze keywords, emotions, and perceptions of sports animation through social big data analysis. As a research method, text mining, opinion mining, and semantic network analysis were conducted using Textome, a social matrix big data platform. The research results are as follows. First, as a result of word frequency, TF-IDF, and connection centrality analysis, the keywords first, slam dunk, movie, Japan, release, comic book, animation, sales, box office, and audience all appeared in the top 10, confirming that they are key keywords. Second, as a result of opinion mining analysis, positive words (76.38%) appeared and negative words (23.61%), indicating that there are many positive keywords. Third, as a result of the CONCOR analysis, two groups were formed: ‘sports animation contents’ and ‘sports animation products’.
本研究旨在通过社会大数据分析来分析体育动画的关键词、情感和感知。作为研究方法,利用社会矩阵大数据平台Textome进行文本挖掘、意见挖掘和语义网络分析。研究结果如下:首先,通过词频、TF-IDF和连接中心性分析,关键词First、slam dunk、movie、Japan、release、comic book、animation、sales、box office、audience都出现在了前10,确认了它们都是关键关键词。其次,通过意见挖掘分析,出现了积极词(76.38%)和消极词(23.61%),说明积极关键词较多。第三,通过CONCOR分析,形成了“体育动画内容”和“体育动画产品”两大类。
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引用次数: 0
The Relationship between Participation Motivation, Exercise Commitment, Physical Self-Efficacy and Quality of Life of Chinese Amateur Badminton Participants 中国业余羽毛球运动员参与动机、运动承诺、身体自我效能感与生活质量的关系
Pub Date : 2023-10-31 DOI: 10.35159/kjss.2023.10.32.5.79
ligang Feng, Jung-Wook Yoon
This study used the structural equation modeling analysis to investigate the structural relationships between the motivational factors, engagement in sports, physical sensations, and quality of life among amateur badminton players in China. The study participants were from five regions in China: East, South, West, North, and Central. A total of 890 questionnaires were distributed, and after excluding erroneously answered questionnaires, 868 responses were used for the final analysis. Data processing was conducted using SPSS and AMOS software for reliability analysis, frequency analysis, exploratory factor analysis, confirmatory factor analysis, correlation analysis, and multiple regression analysis. As a result, first, there was a significant correlation between participation motivation and exercise commitment. Second, there was a significant correlation between participation motivation and physical self-efficacy. Third, there was a significant correlation between participation motivation and quality of life. Fourth, there was a significant correlation between exercise commitment and physical self-efficacy. Fifth, there was a significant correlation between exercise commitment and quality of life. Sixth, there was a significant correlation between physical self-efficacy and quality of life. In conclusion, it was found that participants
本研究采用结构方程模型分析,探讨中国业余羽毛球运动员运动动机因素、运动投入、身体感觉与生活质量之间的结构关系。研究参与者来自中国的五个地区:东部、南部、西部、北部和中部。共发放问卷890份,剔除错误回答的问卷后,使用868份问卷进行最终分析。数据处理采用SPSS和AMOS软件进行信度分析、频次分析、探索性因子分析、验证性因子分析、相关分析和多元回归分析。因此,首先,参与动机与运动承诺之间存在显著的相关关系。第二,参与动机与身体自我效能感之间存在显著相关。第三,参与动机与生活品质有显著相关。第四,运动承诺与身体自我效能之间存在显著相关。第五,运动承诺与生活质量之间存在显著相关性。第六,身体自我效能感与生活质量存在显著相关。综上所述,我们发现参与者
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引用次数: 0
期刊
The Korean Society of Sports Science
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