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An experiential learning approach to basic design studio 基础设计工作室的体验式学习方法
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-07-01 DOI: 10.1016/j.destud.2025.101328
Hung-Hsiang Wang
This study explores an experiential learning approach in basic design education by integrating observations of the real world to improve students' learning motivation, self-efficacy, and performance. A quasi-experiment with 28 first-year industrial design students used a single-group pre- and post-test design over a nine-week studio. The short course included four learning units on natural observation for pattern analysis and shape reconstruction. Learning outcomes were assessed through scales, rubrics, T tests and regression analysis, while qualitative feedback was analyzed through text clouds. The results indicated an improvement in self-efficacy but mixed motivation for learning, probably due to the challenges in the reconstruction of shapes using generative rules and CAD tools. Students showed strong interest in field observation and generative rule exploration. The approach has positively influenced self-efficacy and learning performance. Future improvements include the alignment of tasks with the previous knowledge of students, the integration of user-friendly generative AI tools and the introduction of systematic problem-solving methods.
本研究旨在探索一种体验式学习方法,结合现实世界的观察,在基础设计教育中提高学生的学习动机、自我效能感和表现。对28名一年级工业设计专业的学生进行了一项准实验,在为期9周的工作室里采用了单组前测试和后测试设计。短期课程包括四个学习单元,以自然观察为模式分析和形状重建。通过量表、规则、T检验和回归分析对学习效果进行评估,并通过文本云对定性反馈进行分析。结果表明,自我效能感有所提高,但学习动机混杂,可能是由于在使用生成规则和CAD工具重建形状方面遇到了挑战。学生对实地观察和生成规则探索表现出浓厚的兴趣。该方法对自我效能感和学习绩效有正向影响。未来的改进包括将任务与学生以前的知识结合起来,集成用户友好的生成人工智能工具,以及引入系统的解决问题的方法。
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引用次数: 0
Unraveling the nature of design thinking disposition: Contributions of trait cognitive flexibility and trait empathy on design thinking potential 揭示设计思维倾向的本质:特质认知灵活性和特质共情对设计思维潜能的贡献
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-06-19 DOI: 10.1016/j.destud.2025.101325
On-Ting Lo, Sun-Pui Ng, Sally Ng, Veronica Lai, Sammi S.Y. Keung
Design thinking, a human-centered and creative problem-solving approach, has garnered significant attention across various disciplines. However, its ambiguous conceptual nature and lack of a robust theoretical framework have been points of criticism. This study seeks to address the research question: What are the key psychological traits that contribute to an individual’s design thinking disposition? To explore this, a cross-sectional survey was conducted with 904 young adults (aged 18–35) from diverse ethnic backgrounds. The survey measured trait cognitive flexibility, trait cognitive empathy (perspective-taking), trait affective empathy (empathic concern), and design thinking disposition, alongside personality traits (e.g., openness to experience), demographics, and academic performance. Results indicate that trait cognitive flexibility is strongly associated with design thinking disposition, and this relationship is mediated by cognitive empathy (perspective-taking), but not by affective empathy (empathic concern). These effects persist even when controlling for personal attributes such as age, education level, and openness to experience. The findings highlight the pivotal role of cognitive flexibility and underscore the importance of cognitive empathy over affective empathy in fostering design thinking. This study contributes to a deeper understanding of the psychological foundations of design thinking and offers insights for developing evidence-based strategies to cultivate this important disposition.
设计思维是一种以人为中心的创造性解决问题的方法,在各个学科中都引起了极大的关注。然而,其模糊的概念性质和缺乏一个健全的理论框架一直是批评的点。本研究试图解决的研究问题:什么是关键的心理特征,有助于一个人的设计思维倾向?为了探讨这一点,我们对904名来自不同种族背景的年轻人(18-35岁)进行了横断面调查。该调查测量了特征认知灵活性、特征认知共情(换位思考)、特征情感共情(共情关怀)和设计思维倾向,以及人格特征(如对经验的开放程度)、人口统计学和学业成绩。结果表明,特质认知灵活性与设计思维倾向之间存在显著的相关关系,这种关系是由认知共情(换位思考)介导的,而不是由情感共情(共情关注)介导的。即使在控制了年龄、教育水平和经验开放性等个人属性后,这些影响仍然存在。研究结果强调了认知灵活性的关键作用,并强调了认知共情比情感共情在培养设计思维中的重要性。这项研究有助于更深入地了解设计思维的心理学基础,并为开发基于证据的策略来培养这一重要倾向提供见解。
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引用次数: 0
Accessing architecture: Career exploration opportunities for aspiring designers with vision impairment 访问建筑:有抱负的视觉障碍设计师的职业探索机会
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-06-17 DOI: 10.1016/j.destud.2025.101317
Andrew Gipe-Lazarou
To comprehensively address the built environment, the discipline of architecture must account for the full spectrum of bodily experiences which defines our collective experience of space. In the United States, more than 25 % of this collective experience belongs to individuals with disability, and yet, of the twenty-two major occupation groups surveyed by the CDC between 2016 and 2022, architecture and engineering had the lowest rate of disability representation at 8 %. The objective of this research was to conduct a critical survey of career exploration experiences for aspiring professionals with vision impairment interested in pursuing a degree in architecture, with the broader aim of improving the accessibility of architectural learning and practice for individuals with disability.
为了全面解决建筑环境问题,建筑学科必须考虑到定义我们对空间的集体体验的全方位身体体验。在美国,超过25%的集体经历属于残疾人,然而,在疾病预防控制中心2016年至2022年调查的22个主要职业群体中,建筑和工程的残疾人代表率最低,为8%。本研究的目的是对有抱负的视觉障碍专业人士进行职业探索经历的批判性调查,这些专业人士对攻读建筑学学位感兴趣,其更广泛的目标是提高残疾人建筑学习和实践的可及性。
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引用次数: 0
On the common core of science and design 论科学与设计的共同核心
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-05-01 DOI: 10.1016/j.destud.2025.101305
Hans Georg Schaathun
The relationship between science and design is complicated and controversial. Over the years we have seen both authors trying to cast design as a science, and authors who aim to demarcate design firmly from science. In 2012, Farrell and Hooker argued that science is essentially a form of design. Later, in 2015, they moderated this view, and argued for a Common Core Cognitive Process underlying both science and design. This paper argues that such a Common Core should be designed and promoted in order to facilitate inter-disciplinary conversation.
科学与设计之间的关系是复杂而有争议的。多年来,我们看到两位作者都试图将设计视为一门科学,也看到两位作者的目标是将设计与科学牢牢划清界限。2012年,法雷尔和胡克认为,科学本质上是一种设计形式。后来,在2015年,他们缓和了这一观点,并主张科学和设计背后都有一个共同的核心认知过程。本文认为,应该设计和促进这样一个共同核心,以促进跨学科的对话。
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引用次数: 0
Decolonizing creative education in the global south 发展中国家创造性教育的非殖民化
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-05-01 DOI: 10.1016/j.destud.2025.101316
Juan Pablo Aschner Rosselli, Michael Andrés Forero Parra, Alma Sarmiento Jaramillo
This article explores decoloniality and creative education in the Global South, focusing on integrating art, architecture, design, and traditional practices into contemporary educational frameworks. It highlights the benefits of incorporating local traditions and environmental principles into curricula through literature reviews, interviews, and case studies from the Americas, Africa, and Asia, promoting cultural diversity and social justice. The article critiques colonial power dynamics and suggests a more inclusive, interdisciplinary approach. It addresses challenges faced by marginalized communities, proposing strategies for universities to develop equitable and culturally responsive pedagogies. The study underscores the importance of context in creativity, advocating for curricular reforms that include educators from the Global South to foster cultural sensitivity and promote social change.
本文探讨了全球南方的去殖民化和创造性教育,重点是将艺术、建筑、设计和传统实践融入当代教育框架。它通过文献综述、访谈和来自美洲、非洲和亚洲的案例研究,强调了将当地传统和环境原则纳入课程的好处,促进了文化多样性和社会正义。这篇文章批评了殖民权力的动态,并提出了一种更具包容性、跨学科的方法。它解决了边缘化社区面临的挑战,为大学制定公平和文化响应教学法提出了战略。该研究强调了背景对创造力的重要性,倡导将来自全球南方的教育工作者纳入课程改革,以培养文化敏感性和促进社会变革。
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引用次数: 0
Exploring play experiences through a post-phenomenologicalapproach 通过后现象学方法探索游戏体验
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-03-27 DOI: 10.1016/j.destud.2025.101315
Jesper Falck Legaard
With a primary focus on objects intended for play, the article presents an approach to understanding how artifacts shape human–world relations, drawing on phenomenological and post-phenomenological understandings of a play experience. The article draws insights from a play experiment with 22 design students who were tasked with building a Rube Goldberg-inspired creation. Following the task, the students wrote personal anecdotes, from which key themes and insights were extracted. These were analysed, first by using interpretative phenomenological analysis and second by applying Ihde's framework, reflecting how objects may act as mediators of human–world relations. The article contributes to an understanding of how the design of objects intended for play may shape human–world relations, explicated through a post-phenomenological perspective.
本文主要关注用于游戏的物品,提出了一种理解人工制品如何塑造人与世界关系的方法,利用现象学和后现象学对游戏体验的理解。这篇文章从22名设计专业学生的游戏实验中得出了一些见解,他们的任务是建造一个受鲁布·戈德伯格启发的作品。任务完成后,学生们写下个人轶事,从中提取关键主题和见解。首先通过解释性现象学分析,其次通过应用Ihde的框架,对这些进行了分析,反映了物体如何作为人类世界关系的中介。本文从后现象学的角度阐述了游戏对象的设计如何塑造人类与世界的关系。
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引用次数: 0
Transition design: Co-creating system solutions for chronic obstructive pulmonary disease (COPD) care 过渡设计:共同创造慢性阻塞性肺病(COPD)护理的系统解决方案
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-03-14 DOI: 10.1016/j.destud.2025.101297
Qingfan An, Marlene Sandlund, Sara Lundell, Christoffel Kuenen, Sebastien Chastin, Ragnberth Helleday, Katrina Messiha, Quentin Loisel, Karin Wadell
Choosing the appropriate design process is critical for the effective implementation and long-term sustainment of interventions aimed at addressing public health challenges. To address this need, we proposed a Transition Design model to identify and deliver sustainable solutions for complex healthcare problems. This model generates system-level health-intervention initiatives that can synergistically function, particularly during the development and implementation phases, to enhance healthcare delivery. Drawing from a case study on addressing the challenges of hospitalisations and early discharge for people with acute exacerbations of chronic obstructive pulmonary disease (AECOPD), we reflected on the process and analysed the outcomes. Although further testing for the initiatives is warranted, this study contributes to the evolving discourse in design research on systems solutioning for public-health challenges.
选择适当的设计过程对于有效实施和长期维持旨在应对公共卫生挑战的干预措施至关重要。为了满足这一需求,我们提出了一个过渡设计模型,用于识别和交付复杂医疗保健问题的可持续解决方案。这种模式generates system-levelÂ健康干预举措能够协同发挥作用,特别是在发展和实施阶段,以加强保健服务。从解决慢性阻塞性肺疾病急性加重(AECOPD)患者住院和早期出院挑战的案例研究中,我们反思了这一过程并分析了结果。尽管对这些举措的进一步测试是必要的,但本研究有助于在公共卫生挑战的系统解决方案的设计研究中不断发展的话语。
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引用次数: 0
Decolonising Design Ethics–An Indian view of the nature of impact of designed artefacts 非殖民化设计伦理——印度人对设计人工制品影响本质的看法
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-03-06 DOI: 10.1016/j.destud.2025.101304
Suvodeep Misra, Debayan Dhar, Sukumar Nandi
Designers are increasingly prioritising ethics in their design solutions, utilizing Ethics-Focused Methods (EFMs) derived mainly from Occidental philosophies but applied universally. There's a dearth of EFMs rooted in non-Occidental ethical philosophies leading to a lack of representation of non-Occidental philosophies in the field of Design Ethics. Understanding ethics across cultures and philosophies is crucial for broader understanding of ethical design. This article provides a review of 63 EFMs previously studied by Chivukula, Li, Pivonka, Chen, and Gray (2022) and Gray, Chivukula, Carlock, Li, and Duane (2023), identifies their theoretical foundations and ethical approaches, and proposes integrating Indian Ethics into design methodologies. By using Indian ethical perspectives, a theoretical framework is proposed, enhancing designers' ethical perspectives and enabling more contextually relevant and culturally sensitive design solutions.
设计师在设计解决方案中越来越多地优先考虑道德,使用主要源自西方哲学但普遍应用的以道德为中心的方法(efm)。由于缺乏植根于非西方伦理哲学的efm,导致在设计伦理领域缺乏非西方哲学的代表。理解跨文化和哲学的伦理对于更广泛地理解伦理设计至关重要。本文回顾了Chivukula, Li, Pivonka, Chen, and Gray(2022)和Gray, Chivukula, Carlock, Li, and Duane(2023)先前研究的63种efm,确定了他们的理论基础和伦理方法,并提出将印度伦理纳入设计方法。通过使用印度的伦理观点,提出了一个理论框架,提高设计师的伦理观点,使更多的上下文相关和文化敏感的设计解决方案。
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引用次数: 0
Design education is too important to be left to designers 设计教育太重要了,不能把它留给设计师
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-03-04 DOI: 10.1016/j.destud.2025.101301
Dan Formosa
Design can be a powerful force for change. The industrial design profession and its education system however have been slow to escape a decades old model that focuses on things more than people. Topics covered in design education today are far too much like those taught 50 or more years ago. The stagnancy is especially surprising because the profession bases its reputation and worth on its ability to innovate for the companies or organizations enlisting their services, with many designers claiming they take a human-centered approach to their work.
The wave of interest in recent years to spur creative thinking has relegated design to a scripted methodology that to an extent has suppressed creative thinking. It celebrates process rather than knowledge.
Given current practice it is unlikely that inclusivity, or design-based innovations in topics such as healthcare, human behavior or sustainability, will be fully realized. At its core a designer's education should include psychology, physiology, biomechanics, social responsibility and other human-centered topics. Curriculums should also include courses in research methods and statistics, critical components to understanding people in a data-driven world. Redefined curriculums can redefine the profession.
It's not clear that the profession or its education system will transform significantly anytime soon. Without placing knowledge about people at its core design will continue to be determined by professionals outside of the design profession. With a legacy that can be difficult to shift, the solution can be the creation of an entirely new discipline in design, one that's centered on people.
设计可以成为变革的强大力量。然而,工业设计行业及其教育体系在摆脱几十年来关注物多于人的旧模式方面进展缓慢。今天的设计教育所涵盖的主题与50多年前的教育太过相似。这种停滞尤其令人惊讶,因为这个行业的声誉和价值是建立在为公司或组织提供服务的创新能力上的,许多设计师声称他们采取以人为本的工作方法。近年来,激发创造性思维的兴趣浪潮将设计降格为一种脚本化的方法,这种方法在一定程度上抑制了创造性思维。它颂扬过程而不是知识。鉴于目前的实践,在医疗保健、人类行为或可持续性等主题上,不太可能完全实现包容性或基于设计的创新。设计师教育的核心应该包括心理学、生理学、生物力学、社会责任和其他以人为本的主题。课程还应包括研究方法和统计学课程,这是在数据驱动的世界中理解人的关键组成部分。重新定义的课程可以重新定义这个职业。目前尚不清楚该行业或其教育体系是否会在短期内发生重大变化。如果不把关于人的知识放在核心位置,设计将继续由设计专业之外的专业人士来决定。对于难以改变的遗留问题,解决方案可以是创建一个全新的设计学科,一个以人为中心的学科。
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引用次数: 0
Co-designing a solution against late-life loneliness with older adults through journalistic research in a newspaper 通过在报纸上开展新闻研究,与老年人共同设计对抗晚年孤独的解决方案
IF 3.2 1区 工程技术 Q2 ENGINEERING, MANUFACTURING Pub Date : 2025-02-26 DOI: 10.1016/j.destud.2025.101302
Sefora Tunc, Angelica M. Tinga, Monique Tabak, Femke Nijboer
This paper presents a comprehensive reference for an innovative low-contact co-design approach, aimed at mitigating sample bias commonly found in traditional co-design workshops for eHealth technologies. By partnering with a regional newspaper (134 000 readers), we engaged the broader public in the co-design process, to tackle the issue of late-life loneliness. We employed co-design fiction, dilemma-driven, and empathic design methods, integrating these within journalistic content to prompt the reader responses. This initiative attracted 77 responses, including 34 from older adults (65+ years), 27 of whom shared personal experiences with loneliness. Our findings highlight the potential of low-contact, co-design via newspapers to foster inclusive participation, overcoming the limitations of conventional workshops, and enabling engagement with a more representative population sample.
本文提出了一种创新的低接触协同设计方法的综合参考,旨在减轻传统电子健康技术协同设计研讨会中常见的样本偏差。通过与一家地区报纸(134,000名读者)合作,我们让更广泛的公众参与到共同设计过程中,以解决晚年孤独的问题。我们采用共同设计小说、困境驱动和移情设计方法,将这些方法整合到新闻内容中,以促进读者的反应。这项倡议吸引了77份回复,其中34份来自老年人(65岁以上),其中27人分享了自己的孤独经历。我们的研究结果强调了通过报纸进行低接触共同设计的潜力,以促进包容性参与,克服传统研讨会的局限性,并使更具代表性的人口样本能够参与。
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引用次数: 0
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Design Studies
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