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Finite element analysis megatrends: A road less traveled 有限元分析大趋势:少有人走的路
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-02-07 DOI: 10.1002/cae.22721
Arun Y. Patil, Tanmay Kundu, Raman Kumar

In today's environment, finite element analysis is crucial for Mechanical Engineers. In today's highly competitive industries, graduates need to be productive from Day one as they enter the industry. To meet the vast range of industrial requirements or even for higher education, education institutes must adhere to an industry enabled curriculum as defined in collaboration with industry employees. As students reach their prefinal year of mechanical engineering studies, they will encounter courses like finite element analysis, design of machine elements, and failure analysis in design, which will serve as foundation steps for their future careers. As students need to compete in the real world, it becomes imperative to have a thorough understanding of both theoretical and practical issues. The focus of current work is to provide them a platform to think as a real-time problem-solving engineer to address the society-based problems and how he/she approaches the problem in an optimized way and finally, convert the entire work to tangible documents in the form of research articles. Since 2018, a new vertical called as “advanced computer aided engineering (CAE)” has emerged to link and prepare people for the business. In the realm of finite element method (FEM) theoretical and allied laboratory work, the current study discusses sustainability while selecting the problem statement. The entire emphasis is on eco-environment with nature's sustainability along with the go-green concept in terms of materials, design, optimization, cost, quality, and so on. The present work includes several new features that were not present in the previous curriculum, such as transforming the work to high-quality journals, student feedback, subscription-based journal selection for the manuscript, and embedding experimental and analytical work alongside simulation studies. This time, 40 teams participated, with around 36 project works being qualified for publication in prestigious journals and 8–10 works being filed for Indian patents. In terms of quality and quantity of work completed, this is the best output attained in contrast to previous iterations. Because of the increasing growth rate of higher education, our students have been able to get into Top 100 QS ranked universities. The figures show that because of faculty involvement in the FEM lab, Advanced CAE I, and Advanced CAE II, over the previous 4–5 years, students were able to publish more than 50 publications in prestigious peer-reviewed International/National Journals and Conference papers.

在当今环境下,有限元分析对机械工程师至关重要。在当今竞争激烈的行业中,毕业生从进入行业的第一天起就需要具备生产能力。为了满足广泛的行业要求,甚至是高等教育的要求,教育机构必须遵守与行业员工合作制定的行业启用课程。当学生进入机械工程专业的前一年级时,他们将接触到有限元分析、机械元件设计和设计中的故障分析等课程,这些课程将为他们未来的职业生涯打下基础。由于学生需要在现实世界中竞争,因此必须对理论和实践问题都有透彻的了解。当前工作的重点是为他们提供一个平台,让他们以一个实时解决问题的工程师的思维来解决基于社会的问题,以及如何以优化的方式处理问题,最后将整个工作以研究文章的形式转化为有形的文件。自 2018 年以来,一个名为 "高级计算机辅助工程(CAE)"的新垂直领域出现了,它将人们与企业联系起来,为企业培养人才。在有限元法(FEM)理论和相关实验室工作领域,本研究在选择问题陈述时讨论了可持续性。整个重点是生态环境与自然的可持续性,以及材料、设计、优化、成本、质量等方面的绿色概念。目前的工作包括几个以前的课程中没有的新特点,如将工作转化为高质量的期刊、学生反馈、基于订阅的稿件期刊选择,以及在模拟研究中嵌入实验和分析工作。此次共有 40 个团队参加,约 36 个项目作品获得了在著名期刊上发表的资格,8-10 个作品申请了印度专利。就完成工作的质量和数量而言,这是与以往相比取得的最好成果。由于高等教育的不断发展,我们的学生已经能够进入 QS 排名前 100 的大学。数据显示,由于教师参与了有限元实验室、高级 CAE I 和高级 CAE II 的工作,在过去的 4-5 年中,学生在著名的同行评审国际/国内期刊和会议论文上发表了 50 多篇论文。
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引用次数: 0
QoS-enhanced load balancing strategies for metaverse-infused VR/AR in engineering education 5.0 工程教育 5.0 中的元宇宙注入式 VR/AR 的 QoS 增强型负载均衡策略
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-02-07 DOI: 10.1002/cae.22722
Kiran Deep Singh, Prabh Deep Singh

The evolution of augmented reality (AR) and virtual reality (VR) technologies has ushered in a new era of immersive experiences, with applications ranging from entertainment to education. The proposed framework introduces a fog layer with an innovative, improved geographic load-balancing algorithm. It optimizes load distribution and provides quality of service (QoS) parameters that are important for enhancing user experiences for AR/VR applications. The iFogSim toolkit experimentally validates the framework in electroencephalogram-based VR/AR gaming applications. Also, the proposed framework is tested in a diverse range of scenarios. Results show that the proposed algorithm improves QoS for AR/VR applications with noticeable improvements on average latency, jitter, and packet loss. Future research should aim to address these limitations for a more comprehensive understanding of the proposed framework's practicality and effectiveness. The development of immersive technologies will continue to expand in multiple sectors, and future research will focus on energy efficiency, security, and real-world applications.

增强现实(AR)和虚拟现实(VR)技术的发展开创了沉浸式体验的新时代,其应用范围从娱乐到教育不一而足。所提出的框架引入了一个雾层,该雾层具有创新的、改进的地理负载平衡算法。它能优化负载分配,并提供对增强 AR/VR 应用的用户体验非常重要的服务质量(QoS)参数。iFogSim 工具包在基于脑电图的 VR/AR 游戏应用中对该框架进行了实验验证。此外,还在各种场景中测试了所提出的框架。结果表明,提出的算法改善了 AR/VR 应用的 QoS,在平均延迟、抖动和数据包丢失方面都有明显改善。未来的研究应着眼于解决这些局限性,以便更全面地了解拟议框架的实用性和有效性。身临其境技术的发展将在多个领域继续扩大,未来的研究将重点关注能效、安全性和实际应用。
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引用次数: 0
Theory and practice of BIM skills of construction management professional based on conceive–design–implement–operate engineering teaching mode 基于 "构思-设计-实施-操作 "工程教学模式的建筑工程管理专业BIM技能理论与实践研究
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-02-02 DOI: 10.1002/cae.22719
Nan Li, Yiming Han, Feng Gao

Building information modeling (BIM), as the core technology for digital transformation and development of the construction industry, is in vigorous development. This study analyzes the current situation of teaching BIM to construction management professionals in universities. Based on the CDIO (conceive–design–implement–operate) engineering education concept, a new teaching system of BIM technology for construction management professionals is proposed. It is composed of a diversified teaching mode of implanting BIM technology in professional courses, establishing a school–enterprise cooperation platform, expert linkage, BIM team construction, skill competition, and transformation of scientific research achievements, and provides a reference for the reform of practical teaching. It is proved that this education mode improves students' learning enthusiasm, engineering practice ability, solidarity and ability to solve practical engineering problems, cultivates outstanding talents in BIM technology, drives students' employment, and provides innovative talents in BIM technology needed for the development of the construction industry.

建筑信息模型(BIM)作为建筑业数字化转型和发展的核心技术,正在蓬勃发展。本研究分析了高校建筑管理专业 BIM 教学的现状。基于 CDIO(构思-设计-实施-运行)工程教育理念,提出了建筑管理专业 BIM 技术教学新体系。它由在专业课程中植入 BIM 技术、建立校企合作平台、专家联动、BIM 团队建设、技能竞赛、科研成果转化等多元化教学模式组成,为实践教学改革提供了借鉴。实践证明,该教学模式提高了学生的学习积极性、工程实践能力、团结协作精神和解决工程实际问题的能力,培养了BIM技术优秀人才,带动了学生就业,为建筑行业发展提供了所需的BIM技术创新人才。
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引用次数: 0
Visualizing acoustic levitation with COMSOL Multiphysics and a simple experimental setup 利用 COMSOL Multiphysics 和简单实验装置实现声悬浮可视化
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-02-01 DOI: 10.1002/cae.22718
Francisco M. Muñoz-Pérez, Juan C. Castro-Palacio, Marcos H. Giménez, Juan A. Monsoriu

We present a new virtual laboratory developed with COMSOL multiphysics for the simulation of an acoustic levitator, as well as a three-dimensional (3D) printed experimental setup. Our software application simulates the acoustic pressure field and its interaction with a set of particles. Students can interact with the system having the possibility to change the frequency and distance parameters between transducers in real time. We have also developed and shared for free use the 3D printing design files for the construction of the necessary components for the acoustic levitator, as well as the instructions for its experimental implementation. The experimental results are contrasted, along with those from the virtual laboratory, providing students with useful tools to understand and interpret the acoustic phenomenon in question.

我们介绍了利用 COMSOL 多物理场技术开发的新型虚拟实验室,用于模拟声学悬浮器以及三维(3D)打印实验装置。我们的软件应用程序模拟声压场及其与一组粒子的相互作用。学生可以与系统互动,实时改变频率和传感器之间的距离参数。我们还开发并免费共享了用于制造声学悬浮器必要组件的三维打印设计文件,以及实验实施说明。实验结果与虚拟实验室的结果进行了对比,为学生理解和解释相关声学现象提供了有用的工具。
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引用次数: 0
Research and innovation of engineering simulation practice teaching platform based on the civil engineering talent training 基于土木工程人才培养的工程仿真实践教学平台研究与创新
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-21 DOI: 10.1002/cae.22713
Nan Li, Mengjin Gao, Shuaijie Liu, Yiming Han, Yajun Xi, Feng Gao

The traditional experimental teaching and practical teaching cannot meet the requirements of experimental practice teaching under the new situation, and virtual simulation technology has made great progress in teaching. Based on this, a new teaching mode—engineering simulation practices teaching platform—is proposed. In this regard, the methodology research is carried out, and the implementation scheme is proposed. The teaching design, implementation, and improvement have received good application results, which effectively improve the training level of applied talents for civil engineering majors in colleges and universities.

传统的实验教学和实践教学已经不能满足新形势下实验实践教学的要求,虚拟仿真技术在教学中取得了长足的进步。基于此,提出了一种新的教学模式--工程仿真实践教学平台。为此,进行了方法论研究,提出了实施方案。通过教学设计、实施和改进,收到了良好的应用效果,有效提高了高校土木工程专业应用型人才的培养水平。
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引用次数: 0
Introduction to the modeling of complex chemical reaction equilibrium using gPROMS® and GAMS® 使用 gPROMS® 和 GAMS® 建立复杂化学反应平衡模型介绍
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-21 DOI: 10.1002/cae.22714
Raoudha Garma, Doniazed Sioud, Housam Binous, Ahmed Bellagi

In the present paper several aspects of the simulation of complex chemical equilibrium are discussed, using two research and educational software: gPROMS® and GAMS®. All computations are performed to boost the understanding of chemical engineering students, undergraduate, and graduate, of the complex concepts behind both thermo-chemical processes and optimization techniques. Four case studies with varying levels of difficulty illustrate the proposed methodology and robustness of the modeling systems:

Our results indicate that the use of optimization tools offered bygPROMS® and GAMS®software are useful and efficient tools to calculate the chemical and phase equilibrium by minimizing the Gibbs energy, provided that adequate initial guesses are used. Furthermore, the computational time spent in the calculations was generally quite short. The obtained equilibrium compositions are benchmarked using the ubiquitous process simulators: ASPEN-Plus® and/or ASPEN-Hysys® as well as data available from the open literature. We obtained excellent agreement between our results and their counterpart obtained using ASPEN-Plus®. In the last part of this manuscript, authors share their experience in supervising senior term projects on the subject. A questionnaire was used to collect qualitative and quantitative feedback from the nine students involved in the projects. Their responses to a questionnaire focused on the chemical engineering thermodynamics theory as well as software usage during their investigations. This questionnaire demonstrates that students can overcome mathematical complexity by either using mathematical software or equivalent modeling systems (e.g., Matlab®, Mathematica©, gPROMS®, and GAMS®).

本文讨论了利用 gPROMS® 和 GAMS® 这两个研究和教育软件模拟复杂化学平衡的几个方面。所有计算都是为了加深化学工程专业本科生和研究生对热化学过程和优化技术背后复杂概念的理解。四个难度不同的案例研究说明了所建议的方法和建模系统的稳健性:
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引用次数: 0
Examining the impact of head-mounted augmented reality on learning engineering drawings: A case study for three-view drawing 研究头戴式增强现实技术对工程制图学习的影响:三视图绘制案例研究
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-18 DOI: 10.1002/cae.22716
Qingshu Yuan, Kailiang Shou, Jin Xu, Zhengwei Yao, Zhigeng Pan

As the cornerstone of spatial geometry and engineering drawings, three-view drawing lays the necessary foundation for students to learn geography, graphics, industrial design, geographic information science, and so forth. However, teaching three-view drawing can be challenging due to its abstraction. Currently, desktop and handheld augmented reality (AR) systems are widely applied to three-view teaching. However, existing systems suffer from visuo-tactile inconsistency and contain unfriendly interactions, resulting in a poor learning experience. In this paper, head-mounted AR is introduced for the first time in the teaching of three-view drawing. A system was designed for learning three-view drawing to facilitate students' free exploration and learning in lessons. Additionally, a comparative experiment was designed and conducted to investigate whether multimodal interaction and head-mounted AR help students to better understand the relationship between concrete three-dimensional (3D) objects and abstract two-dimensional planes and the impact on subjective perceptions. The results demonstrated that the proposed system significantly improved learning performance. Furthermore, the proposed system heightened students' interest in learning, made reproducing 3D structures more intuitive, and students were more willing to use such systems in their future studies.

作为空间几何和工程制图的基石,三视图为学生学习地理、制图、工业设计、地理信息科学等奠定了必要的基础。然而,由于三视图的抽象性,三视图的教学具有一定的挑战性。目前,桌面和手持增强现实(AR)系统被广泛应用于三视图教学。然而,现有系统存在视觉触觉不一致、交互不友好等问题,导致学习体验不佳。本文首次将头戴式 AR 引入三视图教学。为了方便学生在课堂上自由探索和学习,我们设计了一个学习三视图的系统。此外,还设计并进行了一项对比实验,研究多模态交互和头戴式 AR 是否有助于学生更好地理解具体的三维(3D)物体和抽象的二维平面之间的关系,以及对主观感受的影响。结果表明,拟议的系统显著提高了学习成绩。此外,该系统还提高了学生的学习兴趣,使三维结构的再现更加直观,学生也更愿意在今后的学习中使用该系统。
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引用次数: 0
EVERSYS: Efficient exam versioning tool for linear circuits and other problem-based subjects EVERSYS:线性电路和其他基于问题的科目的高效考试版本工具
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-18 DOI: 10.1002/cae.22715
María Asunción Vicente, César Fernández Peris, Miguel O. Martínez

Exam versioning is a widely used approach to prevent cheating during exams, but it can increase the workload for lecturers in terms of exam preparation and correction. Automated exam versioning can help reduce this workload and minimize errors in correction. This article presents the EVERSYS platform, which is focused on linear circuits but can be applied to other engineering fields. An exam problem is described as a circuit schema, a set of component values, and a set of questions to be answered. The EVERSYS platform allows lecturers to easily create exam versions with high variability, including different schemas, component values, and question sets. The platform is based on the MATLAB/Octave programming language and HTML document descriptions. Creating a multiversion exam is straightforward, involving the adaptation of a set of predefined MATLAB scripts and modification of the HTML format if necessary. A set of example exams is provided as well as the complete platform source code. The platform was tested during a 2021–2022 compulsory course on linear circuits at a Spanish University. The results indicated that the platform significantly reduced the time required for exam preparation and correction, and there was no statistically significant difference in student performance across different exam versions. Students reported high levels of satisfaction with the platform, and almost all agreed that it effectively prevents cheating during exams.

考试版本化是一种广泛使用的防止考试作弊的方法,但它会增加讲师在备考和改卷方面的工作量。自动考试版本管理可帮助减少这种工作量,并最大限度地减少改卷中的错误。本文介绍了 EVERSYS 平台,该平台侧重于线性电路,但也可应用于其他工程领域。考试问题被描述为一个电路模式、一组元件值和一组需要回答的问题。EVERSYS 平台允许讲师轻松创建具有高度可变性的考试版本,包括不同的模式、元件值和问题集。该平台基于 MATLAB/Octave 编程语言和 HTML 文档描述。创建多版本考试非常简单,只需调整一套预定义的 MATLAB 脚本,必要时修改 HTML 格式即可。我们提供了一套考试示例以及完整的平台源代码。该平台在西班牙一所大学的 2021-2022 年线性电路必修课程中进行了测试。结果表明,该平台大大减少了备考和改卷所需的时间,而且不同考试版本的学生成绩在统计学上没有显著差异。学生对该平台的满意度很高,几乎所有学生都认为该平台能有效防止考试作弊。
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引用次数: 0
Fostering computer programming and digital skills development: An experimental approach 促进计算机编程和数字技能发展:实验方法
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-13 DOI: 10.1002/cae.22711
Christian B. Omeh, Chijioke J. Olelewe, Emmanuel C. Nwangwu

Available records of computer programming results from the universities in southeast Nigeria for the period under review (2016–2020) show that 70% of the students marginally passed the course. This, therefore, raises a concern to re-examine the instructional strategy used in the teaching and learning process, hence the adoption of innovative pedagogy that involved the use of digital tools like Google Classroom and Google Meet in their instructional delivery process of a computer programming course. This study adopted quasi-experimental research design involving intact classes with a nonequivalent group. Total population sampling technique was used to select all the 152 second-year computer education students made up of 60 males and 92 females drawn from the three private universities in Southeast Nigeria that offer computer programming. Data was collected using computer achievement test, digital skill development scale and engagement level scale. The findings of the study showed that students' academic achievement and level of engagement increased significantly in a computer programming course. Also, digital skills development and self-efficacy in the experimental group were higher than in the control group. Implementing innovative teaching strategies helped to facilitate the timely development of digital skills required by students to attain sufficient learner engagement in the learning process. It was recommended that computer educators should be encouraged to adopt innovative teaching techniques that blend with Classroom, Google Meet and MS Teams, among others to influence students' active engagement in the learning process.

尼日利亚东南部各大学在本报告所述期间(2016-2020 年)的计算机编程成绩记录显示,70% 的学生勉强通过了该课程。因此,这引起了人们的关注,需要重新审视教学过程中使用的教学策略,从而采用创新教学法,在计算机编程课程的教学过程中使用谷歌教室和谷歌会议等数字工具。本研究采用了准实验研究设计,涉及非等值组的完整班级。研究采用总人口抽样技术,从尼日利亚东南部三所开设计算机编程课程的私立大学中抽取了 152 名计算机教育专业二年级学生,其中男生 60 人,女生 92 人。使用计算机成绩测试、数字技能发展量表和参与程度量表收集数据。研究结果表明,在计算机编程课程中,学生的学习成绩和参与程度都有显著提高。此外,实验组的数字技能发展和自我效能感也高于对照组。创新教学策略的实施有助于促进学生及时发展所需的数字技能,使学习者充分参与到学习过程中。建议应鼓励计算机教育工作者采用创新的教学技巧,将课堂、谷歌会议和 MS Teams 等技术相结合,以影响学生积极参与学习过程。
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引用次数: 0
Blended learning in the engineering field: A systematic literature review 工程领域的混合式学习:系统文献综述
IF 2.9 3区 工程技术 Q1 Social Sciences Pub Date : 2024-01-07 DOI: 10.1002/cae.22712
Roberto Sala, Antonio Maffei, Fabiana Pirola, Fredrik Enoksson, Sandi Ljubić, Arian Skoki, Joseph P. Zammit, Amberlynn Bonello, Primož Podržaj, Tena Žužek, Paolo C. Priarone, Dario Antonelli, Giuditta Pezzotta

Blended Learning (BL) is defined as a combination of face-to-face and digital activities that, in recent years, has been adopted more and more frequently by Higher Educational Institutions (HEIs). In the engineering field, the adoption of BL allows creating challenging situations for students with industry-like problems to foster the acquisition of advanced problem-solving skills. Thus, it can be used to enhance traditional learning by enriching it with new aspects, allowing to update the Intended Learning Outcomes traditionally defined by teachers. Although prior coronavirus disease 2019 (COVID-19) teachers had the time to prepare and programme the transition to BL, during the pandemic they had to abruptly move to the full digital delivery of the content, requiring technological and organizational adaptation, as well as change in the content teaching and assessment methods. Through a systematic literature review, this paper aims to understand how BL has been implemented in the engineering field by HEIs, discussing if and how the learning expectations of teachers (evaluated through Bloom's Taxonomy) change when using different mixes of face-to-face and digital activities and when the target audience changes. More specifically, the investigation addresses how content and learning expectations are split and set in face-to-face and digital settings. Additionally, the interest is towards understanding how COVID-19 impacted the adoption of BL, not only during the pandemic but also after.

混合式学习(Blended Learning,BL)被定义为面授与数字活动的结合,近年来越来越多地被高等教育机构(HEIs)所采用。在工程学领域,采用 "BL "可以为学生创造具有挑战性的情境,解决类似行业的问题,从而培养学生掌握先进的解决问题的技能。因此,它可以用来加强传统的学习,用新的内容来丰富传统的学习,从而更新传统上由教师定义的预期学习成果。虽然在 2019 年冠状病毒病(COVID-19)之前,教师有时间准备和规划向基础教育的过渡,但在大流行期间,他们不得不突然转向完全数字化的内容交付,这需要技术和组织上的适应,以及内容教学和评估方法的改变。通过系统的文献回顾,本文旨在了解高等院校如何在工程学领域实施基础教育,讨论当使用不同的面授和数字活动组合以及目标受众发生变化时,教师的学习期望(通过布卢姆分类学进行评估)是否以及如何发生变化。更具体地说,调查涉及在面对面和数字化环境中如何分割和设定教学内容和学习期望。此外,调查的兴趣还在于了解 COVID-19 如何影响基本法的采用,不仅是在大流行期间,而且在大流行之后。
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引用次数: 0
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Computer Applications in Engineering Education
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