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No place like home? Producing and consuming eldercare design 没有地方比得上家吗?生产和消费养老设计
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-08-04 DOI: 10.1177/14695405211033662
Claire Nicholas, M. Casto, Alyssa Smith, K. Francisco
As the American eldercare industry prepares to attract and receive consumers from the “baby boomer” generation, facility designers and administrators are increasingly concerned with catering to the lifestyles and taste preferences of aging adults perceived to be more “active,” affluent, and accustomed to “choice” than previous generations. This article considers these trends in terms of their material, aesthetic, and discursive impacts on the socio-material construction of space in residential eldercare facilities. The study draws on discourse and visual analysis of winning entries in published design competitions sponsored by the architecture, interior design, and eldercare industries. Through this analysis, eldercare spaces emerge as sites of consumption where designers privilege both “household/home-like” and “commercial/hospitality” aesthetics and atmospheres. In recent years, placemaking strategies to create home-like environments increasingly overlap with social spaces inspired by the hospitality industry. Our discussion demonstrates how these strategies materialize in structures and interiors increasingly open to the non-resident public and integrated into their surrounding communities. As such, we argue that the negotiation of degrees and kinds of “publicness” and “privateness” in spaces of care reflect shifting views of the roles and characteristics of acts of consumption and consumers in these facilities and in the broader healthcare industry.
随着美国老年护理行业准备吸引和接待“婴儿潮”一代的消费者,设施设计师和管理人员越来越关注迎合老年人的生活方式和品味偏好,他们被认为比前几代人更“活跃”、更富裕、更习惯于“选择”。本文从材料、美学和话语的角度考虑这些趋势对住宅养老设施空间的社会物质建构的影响。该研究借鉴了由建筑、室内设计和老年护理行业赞助的设计竞赛中获奖作品的话语和视觉分析。通过这种分析,老年护理空间作为消费场所出现,设计师在这里同时享有“家庭/家庭般的”和“商业/酒店”的美学和氛围。近年来,受酒店行业的启发,创造像家一样的环境的场所制作策略越来越多地与社交空间重叠。我们的讨论展示了这些策略是如何在结构和内部实现的,这些结构和内部越来越向非居民公众开放,并融入周围的社区。因此,我们认为,医疗空间中“公开”和“隐私”的程度和种类的谈判反映了对这些设施和更广泛的医疗保健行业中消费行为和消费者的角色和特征的看法的转变。
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引用次数: 2
The conflict market: Polarizing consumer culture(s) in counter-democracy 冲突市场:反民主中的两极分化消费文化
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-08-01 DOI: 10.1177/14695405211026040
Sofia Ulver
At the beginning of the millennium, consumer culture researchers predicted that people would increasingly demand that marketplace actors subscribe to contemporary ethics of liberal democracy. Although their prediction indeed came true, they did not foresee that an algorithm-powered media ecosystem in combination with growing authoritarian movements would soon come to fuel an increasingly polarized political landscape and challenge the very fundament of liberal democracy per se. In this macroscopic, conceptual article, I discuss three assumption-challenging logics—counter-democratic consumer culture, de-dialectical algorithmic manipulation, and growing illiberal consumer resistance—according to which the market increasingly monetizes the conflicts accompanying this polarization and, thereby, reinforces it. I call this new logic a conflict market and illustrate it through three, historically situated and currently conflicting, consumer ideoscapes—the neoblue, the neogreen, and the neobrown—between which consumers engage in marketized conflicts, not in a de-politicizing way, but in an increasingly un-politicizing, de-dialectical, and polarizing way. At the technologically manipulated conflict market, the role of marketers is to monetize politically sensitive topics by creating conflict, knowingly renouncing large groups of consumers, and giving fodder to the political extremes.
在本世纪初,消费者文化研究人员预测,人们将越来越多地要求市场参与者遵守自由民主的当代伦理。尽管他们的预测确实实现了,但他们没有预见到,一个以算法为动力的媒体生态系统,加上日益增长的威权运动,会很快助长日益两极分化的政治格局,并挑战自由民主本身的基础。在这篇宏观的、概念性的文章中,我讨论了三个具有挑战性的假设逻辑——反民主的消费者文化、去辩证的算法操纵和日益增长的非自由消费者抵抗——根据这些逻辑,市场越来越多地将伴随这种两极分化的冲突货币化,从而加强它。我称这种新逻辑为冲突市场,历史上和当前相互冲突的消费者意识形态——新蓝色、新绿色和新棕色——消费者在这些意识形态之间进行市场化的冲突,不是以去政治化的方式,而是以一种越来越非政治化、去辩证和两极分化的方式。在技术操纵的冲突市场上,营销人员的角色是通过制造冲突、故意放弃大批消费者以及为政治极端提供素材,将政治敏感话题货币化。
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引用次数: 4
Malls, modernity and consumption: Shopping malls as new projectors of modernity in Accra, Ghana 购物中心,现代性和消费:购物中心作为现代化的新投影仪在阿克拉,加纳
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-07-31 DOI: 10.1177/14695405211033666
Alexander K Eduful, Michael K. Eduful
Shopping malls in the global South have been expanding rapidly, especially in sub-Saharan Africa, since 2000. Among others, they are seen as part of the processes of globalization, modernization and modernity. Using a mixed-methods approach based on case study of malls in Accra, Ghana, this study argues that malls in the global South, particularly sub-Saharan Africa, project images of modernity on account that they are framed as multiple loci of collective consumption and, as well, tend to represent nodes of global convergence.
自2000年以来,全球南方的购物中心一直在迅速扩张,尤其是在撒哈拉以南非洲。除其他外,它们被视为全球化、现代化和现代性进程的一部分。本研究基于加纳阿克拉购物中心的案例研究,采用混合方法,认为全球南部,特别是撒哈拉以南非洲的购物中心投射出现代性的形象,因为它们被视为集体消费的多个场所,而且往往代表着全球趋同的节点。
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引用次数: 6
Got to be real: An investigation into the co-fabrication of authenticity by fashion companies and digital influencers 必须是真实的:对时尚公司和数字影响者共同伪造真实性的调查
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-07-28 DOI: 10.1177/14695405211033665
M. Colucci, M. Pedroni
This article investigates how fashion companies build their relationships with digital influencers (DIs), a new group of cultural intermediaries who are increasingly central to brand communication strategies. Scholars have mostly studied DIs’ role in influencing the market, but largely neglected the process through which they build their work. Through a qualitative inductive research directed at 21 Italian fashion companies, we describe the process through which companies fabricate the authenticity work, while collaborating with DIs. By taking the overlooked perspective of the company brand owner, we identify the underlying dynamics of achieving co-fabricated authenticity, unpacking the mechanisms through which companies select DIs, shape the connections and regulate the reciprocity with them. Our findings highlight how companies and DIs’ practices become intertwined, with the commodity of authenticity being constructed at the crossroads between the former’s commercial needs and the latter’s grassroots narratives and practices. ‘Co-fabricated authenticity’ ultimately emerges as the result of the work of those actors who are engaged in managing the authenticity or processes of authentication of marketable goods: the intangible and ephemeral value of authenticity is made tangible and co-produced through the collaboration between brands and cultural intermediaries such as DIs.
本文调查了时尚公司如何与数字影响者(DI)建立关系,数字影响者是一组新的文化中介,在品牌传播战略中越来越重要。学者们大多研究DI在影响市场中的作用,但在很大程度上忽略了他们构建工作的过程。通过对21家意大利时尚公司的定性归纳研究,我们描述了公司在与DI合作的同时伪造真实作品的过程。通过从公司品牌所有者被忽视的角度出发,我们确定了实现共同制造真实性的潜在动力,揭示了公司选择DI的机制,形成了联系,并规范了与DI的互惠关系。我们的研究结果突显了公司和DI的实践是如何交织在一起的,真实性商品是在前者的商业需求和后者的草根叙事和实践之间的十字路口构建的。”“共同制造的真实性”最终是那些参与管理可销售商品的真实性或认证过程的参与者的工作的结果:真实性的无形和短暂价值通过品牌和DI等文化中介机构之间的合作而变得有形和共同产生。
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引用次数: 10
Periphery fandom: Contrasting fans’ productive experiences across the globe 外围粉丝圈:对比全球粉丝的生产体验
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-06-30 DOI: 10.1177/14695405211026054
Vlada Botorić
The article introduces the concept of periphery fandom, a concept that is new in the debate on consumer culture, to interrogate global fan community productive experiences from various geographical locations. Periphery fandom is defined as a sub-ordinated fan community experience, where members are deprived of access to their objects of fandom. Periphery fandom also refers to a fan productive experience that is detrimental to the fan community ethos. This notion of periphery fandom is underpinned by insights from fandom studies, brand community scholarship, and core and periphery theories. Using adult fans of LEGO as an example, this article demonstrates the character of periphery fandom. By contrasting the data gathered from 2014 to 2019 during UK, Japan, USA, and Brazil LEGO fan events, this study reveals how fans’ divergent productive practices and community experiences are influenced by their geographical location. Moreover, the fan productive experiences from the periphery further hinder their creative expressions and visibility, creating a more fragmented global brand fandom landscape. This study overall advances a contribution to the fandom debates by contrasting fan production and fan brand experiences.
本文引入了消费文化争论中的一个新概念——周边粉丝圈(peripheral fandom),从不同的地理位置对全球粉丝社区的生产经验进行了质疑。外围粉丝圈被定义为从属的粉丝社区体验,其中成员被剥夺了访问他们的粉丝圈对象的权利。外围粉丝圈也指对粉丝社区精神有害的粉丝生产性体验。外围粉丝圈的概念得到了粉丝圈研究、品牌社区学术以及核心和外围理论的支持。本文以成人乐高迷为例,论证了周边迷的特征。通过对比2014年至2019年英国、日本、美国和巴西乐高粉丝活动期间收集的数据,本研究揭示了乐高粉丝不同的生产实践和社区体验是如何受到地理位置的影响的。此外,来自外围的粉丝生产体验进一步阻碍了他们的创造性表达和可见性,创造了一个更加碎片化的全球品牌粉丝景观。本研究通过对比粉丝生产和粉丝品牌体验,为粉丝圈的争论做出了贡献。
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引用次数: 3
Mega-events, expansion and prospects: Perceptions of Euro 2020 and its 12-country hosting format 大型赛事、扩张和前景:对2020年欧洲杯及其12国主办形式的看法
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-06-28 DOI: 10.1177/14695405211026045
Jan Andre Lee Ludvigsen
Mega-events occupy important roles within global consumer societies, and so, this article aims to advance the sociological understanding of mega-events by using UEFA Euro 2020 as a case. Traditionally, sport mega-events have been staged in one or two countries. However, for the first time ever, 12 European countries shared the hosting rights for Euro 2020, which was postponed for a year following COVID-19. In global sports, this temporary shift was highly remarkable and the 12-country format’s implications raised a host of sociological questions. Drawing upon qualitative interviews, documentary analysis and media sources, this article examines this mega-event’s distinctive format and its broader implications. The article explores the socio-political conditions under which Euro 2020’s format became a reality and examines stakeholder outlooks on this event format. It is argued that the event’s format was considered to limit negative ‘legacies’ for host cities, yet the format was perceived to generate logistical and financial difficulties for potential mega-event consumers. In an epoch characterized by growing opposition to mega-event hosting, such findings are particularly important.
大型赛事在全球消费社会中扮演着重要的角色,因此,本文旨在通过以2020年欧洲杯为例,推进对大型赛事的社会学理解。传统上,大型体育赛事只在一两个国家举办。然而,12个欧洲国家有史以来第一次共享了2020年欧洲杯的主办权,该赛事因新冠肺炎疫情而推迟了一年。在全球体育界,这种暂时的转变非常引人注目,12国制的影响引发了一系列社会学问题。通过定性访谈、文献分析和媒体资源,本文考察了这一大型活动的独特形式及其更广泛的影响。本文探讨了2020年欧洲杯形式成为现实的社会政治条件,并探讨了利益相关者对这一赛事形式的看法。有人认为,赛事的形式被认为是为了限制主办城市的负面“遗产”,但这种形式被认为会给潜在的大型赛事消费者带来后勤和财务上的困难。在一个以反对举办大型活动为特征的时代,这些发现尤为重要。
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引用次数: 1
Book Review: Glitterworlds: The Future Politics of a Ubiquitous Thing 书评:《闪光世界:无所不在事物的未来政治》
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-06-23 DOI: 10.1177/14695405211030000
M. Iqani
Culture 10(1): 13–36. Schüll ND (2012) Addiction by Design: Machine Gambling in Las Vegas. Princeton, USA: Princeton University Press. (Book collections on Project MUSE). Srnicek N (2017) Platform Capitalism. Cambridge, UK: Polity Press. Wajcman J (2019) How Silicon Valley sets time. New Media & Society 21(6): 1272–1289. Williams D (2003) The video game lightning rod. Information, Communication & Society 6(4): 523–550. Zanescu A, Lajeunesse M and French M (2021) Speculating on steam: consumption in the gamblified platform ecosystem. Journal of Consumer Culture 21(1): 34–51.
文化10(1):13-36。Schüll ND(2012)《设计成瘾:拉斯维加斯的机器赌博》。美国普林斯顿:普林斯顿大学出版社。(关于MUSE项目的书籍收藏)。Srnicek N(2017)平台资本主义。英国剑桥:政治出版社。Wajcman J(2019)硅谷如何设定时间。新媒体与社会21(6):1272-1289。威廉姆斯D(2003)电子游戏避雷针。信息、通信与社会6(4):523–550。Zanescu A、Lajeunesse M和French M(2021)《蒸汽投机:赌博平台生态系统中的消费》。消费者文化杂志21(1):34-51。
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引用次数: 0
Bingo, gender and the moral order of the household: Everyday gambling in a migrant community 宾果、性别与家庭道德秩序:移民社区的日常赌博
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-06-16 DOI: 10.1177/14695405211022082
John Cox, K. Maltzahn, Helen Lee, M. Whiteside, S. Maclean
Feminist researchers have argued for a focus on ‘everyday gambling’ and domestic spaces as sites of women’s leisure. In this article, we analyse how culture, class and gender shape the consumer practices of migrant women from Pacific Islands countries (Cook Islands and Tonga) who play bingo in regional Australia. This intersectional approach examines the effects of bingo in the everyday lives of these women. We show how migrant women gamblers have a distinctive experience of ‘lifestyle’ that is located within a meaningful symbolic order that values both domestic responsibilities and community relations within extended families, even when distance from the homeland and economic precarity entail social and financial pressures. While much policy research focuses on gambling harms, including the impact of electronic gaming machines or online gambling, here we show how bingo is embedded in social relations that mitigate many of the ongoing financial problems and deeper existential anxieties for those in precarious economic circumstances.
女权主义研究人员主张关注“日常赌博”和作为女性休闲场所的家庭空间。在这篇文章中,我们分析了文化、阶级和性别如何影响来自太平洋岛国(库克群岛和汤加)的移民妇女在澳大利亚玩宾果游戏的消费习惯。这种交叉方法研究了宾果游戏在这些女性日常生活中的影响。我们展示了移民女性赌徒如何拥有独特的“生活方式”体验,这种体验位于一个有意义的象征性秩序中,该秩序重视家庭责任和大家庭中的社区关系,即使在远离祖国和经济不稳定带来社会和经济压力的情况下也是如此。虽然许多政策研究都集中在赌博的危害上,包括电子游戏机或在线赌博的影响,但在这里,我们展示了宾果游戏是如何融入社会关系的,从而缓解了许多持续的财务问题和那些处于不稳定经济环境中的人更深层次的生存焦虑。
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引用次数: 5
Post-digital prosumption and the sharing economy of space: The pay-per-minute cafe 后数字消费与空间共享经济:按分钟付费的咖啡馆
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-06-02 DOI: 10.1177/14695405211022080
Alexandra Kviat
Although prosumption and the sharing economy are currently at the cutting edge of consumer culture research, little attempt has been made to explore the theoretical relationship between these concepts and approach them with a pluralistic, dynamic, nuanced and ethnographically informed lens moving beyond the dichotomies of capitalism versus anti-capitalism, rhetoric versus reality, exploitation versus empowerment and traditional versus digital consumer culture. This article addresses these gaps by focusing on the phenomenon of pay-per-minute cafes – physical spaces inspired by digital culture and meant to apply its principles in the brick-and-mortar servicescape. Drawing on a multi-site, multi-method case study of the world’s first pay-per-minute cafe franchise, the article shows a multitude of ways in which prosumption and the sharing economy, both shaped by different configurations of organisational culture, physical design, food offer and pricing policy, are conceived, interpreted and experienced by the firms and customers across the franchise and argues that conflicts and contradictions arising from this diversity cannot be reduced to the narrative of consumer exploitation. Finally, while both prosumption and the sharing economy are typically defined by the use of digital platforms, this article makes a case for a post-digital approach to consumer culture research, looking into the cultural impact of digital technology on traditional servicescapes.
虽然消费和共享经济目前处于消费文化研究的前沿,但很少有人尝试探索这些概念之间的理论关系,并以多元化,动态,细致入微和民族学的视角来看待它们,超越资本主义与反资本主义,修辞与现实,剥削与赋权以及传统与数字消费文化的二分法。本文通过关注按分钟付费的咖啡馆现象来解决这些差距——受数字文化启发的实体空间,旨在将其原则应用于实体服务领域。通过对世界上第一家按分钟付费的咖啡馆特许经营进行多地点、多方法的案例研究,这篇文章展示了消费和共享经济的多种方式,它们都受到组织文化、物理设计、食品供应和定价政策的不同配置的影响。由公司和客户在特许经营中解释和体验,并认为这种多样性引起的冲突和矛盾不能简化为消费者剥削的叙述。最后,虽然消费和共享经济通常都是由数字平台的使用来定义的,但本文为消费文化研究的后数字方法提供了一个案例,探讨了数字技术对传统服务的文化影响。
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引用次数: 3
A model who looks like me: Communicating and consuming representations of disability 一个像我一样的模特:沟通和消费残疾的表现
IF 2.6 3区 社会学 Q1 CULTURAL STUDIES Pub Date : 2021-05-31 DOI: 10.1177/14695405211022074
J. Foster, D. Pettinicchio
Diversity in the fashion industry, it seems, is on the rise, with recent efforts poised to address the exclusion of people with disabilities. Based on a content analysis of editorials, advertising campaigns, and 213 online consumer comments between 2014 and 2019, we examine how diversity is showcased: specifically, whether images of disability serve to challenge or reinforce negative stereotypes. We find that market logics constrain the use of models with disabilities and shape their posturing in advertisements and fashion images. While consumers respond favorably to these images, demanding disability be more regularly and prominently featured, they are often responding to images that are sanitized and naïvely conceived. Nonetheless, we show how consumer feedback interacts with the production process, which in turn can challenge market logics, providing opportunities for increased representation. We shed light on how cultural representations reflect, shape, and challenge broader sociocultural norms and values.
时尚行业的多样性似乎正在上升,最近有一些努力准备解决排斥残疾人的问题。基于对2014年至2019年期间的社论、广告活动和213条在线消费者评论的内容分析,我们研究了多样性是如何展示的:具体而言,残疾形象是否有助于挑战或强化负面刻板印象。我们发现,市场逻辑限制了残疾模特的使用,并塑造了他们在广告和时尚形象中的姿态。虽然消费者对这些图像反应良好,要求更有规律和突出的残疾特征,但他们经常对经过消毒和naïvely构思的图像做出反应。尽管如此,我们展示了消费者反馈如何与生产过程相互作用,这反过来又可以挑战市场逻辑,为增加代表性提供机会。我们揭示了文化表征如何反映、塑造和挑战更广泛的社会文化规范和价值观。
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引用次数: 9
期刊
Journal of Consumer Culture
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