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Assistive technology requires an intersectoral approach. 辅助技术需要跨部门的方法。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-05-03 Epub Date: 2024-05-15 DOI: 10.1080/10400435.2024.2344414
Emma M Smith
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引用次数: 0
The IDEAL PROCESS for developing Assistive Technology policy. 制定辅助技术政策的理想过程。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-05-03 Epub Date: 2023-09-19 DOI: 10.1080/10400435.2023.2254359
Ikenna D Ebuenyi, Emma M Smith, Monica Z Jamali, Alister Munthali, Malcolm MacLachlan

Policy development and implementation are key to improving access to Assistive Technology (AT). In this paper, we describe a strength-based framework for doing this at national level. We used an action research approach, with the United Nations Conventions on the Rights of Persons with Disability (UNCRPD) as the primary frame of reference. Primary data were collected using the World Health Organisation's rapid Assistive Technology Assessment (rATA). We describe the process of applying our emergent framework and how our findings support it. We identified seven guiding principles for effective policy process: Participatory, Resource aware, Outcomes focused, Collaborative, Evidence-informed, supporting good practices, and System strengthening - which can be summarized by the acronym PROCESS. Five crucial building blocks for effective AT policy development emerged: Identification of the assistive technology ecosystem, Demography of disability and AT use, Evaluation of inclusion and participation in existing policy, Alignment with UNCRPD and Sustainable Development Goals (SDGs), and Locality of implementation - which can be summarized with the acronym IDEAL. The IDEAL PROCESS incorporates key content building blocks and core process principles, constituting a systematic framework for guiding the development of context sensitive AT policy and a strength-based pathway to improving access AT.

政策的制定和实施是改善获得辅助技术的关键。在本文中,我们描述了一个在国家层面上实现这一目标的基于实力的框架。我们采用了一种行动研究方法,以《联合国残疾人权利公约》为主要参考框架。主要数据是使用世界卫生组织的快速辅助技术评估(rATA)收集的。我们描述了应用我们的应急框架的过程,以及我们的调查结果如何支持它。我们确定了有效政策过程的七项指导原则:参与性、资源意识、注重成果、协作性、循证性、支持良好做法和系统加强-这些原则可以用缩写词process来概括。有效制定AT政策的五个关键组成部分出现了:辅助技术生态系统的识别、残疾和AT使用的人口统计、对现有政策的包容性和参与度的评估、与UNCRPD和可持续发展目标(SDG)的一致性以及实施的地方性——这些都可以用缩写词IDEAL来概括。IDEAL流程包含了关键内容构建块和核心流程原则,构成了一个系统框架,用于指导上下文敏感AT政策的制定,以及改进接入AT的基于强度的途径。
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引用次数: 0
Pain and self-pressure relief in adolescents with cerebral palsy. 缓解脑瘫青少年的疼痛和自我压力。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-05-03 Epub Date: 2024-01-30 DOI: 10.1080/10400435.2024.2305972
S Ridilla, H Wang, L Sylvester, S Arnold

Adolescents with CP classified as Gross Motor Functional Classification System Level V attend school up to 8 h daily with limited ability to self-reposition. Despite pain reported within this population, perceived pain and self-pressure relief during prolonged classroom sitting is unknown. A case series design was used with a convenience sample of six students (13-18 years) with CP. Pain assessments were taken every 30 min for 5 h. Self-relief assessments using the SensiMATTM were recorded while students were in their wheelchairs. One student self-reported pain and three students proxy reported pain movements. All students had unrelieved pressure or did not self-relieve pressure for at least 1.5 consecutive hours. Four students increased their self-pressure relief movements after 3.5 h. This study provided preliminary data regarding perceived pain and self-pressure relief during prolonged sitting and demonstrated that the SensiMATTM can capture pressure relief movements in sitting of students with severe CP. Although there was no trend of reported pain, students may either be moving enough, as demonstrated by recorded pressure relief movements, to independently relieve pressure and pain, or current pain assessments may not be sensitive enough for those with the most severe disabilities.

被归类为 "粗大运动功能分类系统 "五级的青少年罹患慢性跛行症,每天上学时间长达 8 小时,但其自我复位能力有限。尽管该人群中存在疼痛报告,但他们在教室久坐时的疼痛感和自我压力缓解情况尚不清楚。本研究采用病例系列设计,对六名患有脊髓灰质炎的学生(13-18 岁)进行抽样调查。学生坐在轮椅上时,使用 SensiMATTM 进行自我缓解评估。一名学生自我报告疼痛,三名学生代理报告疼痛运动。所有学生都有至少连续 1.5 小时未缓解压力或未自我缓解压力的情况。这项研究提供了有关久坐时疼痛感和自我压力缓解的初步数据,并证明了 SensiMATTM 可以捕捉到重度脊柱侧弯症学生在久坐时的压力缓解动作。尽管没有报告疼痛的趋势,但正如所记录的压力缓解动作所显示的那样,学生可能有足够的动作来独立缓解压力和疼痛,或者目前的疼痛评估对于那些最严重的残疾学生来说可能不够敏感。
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引用次数: 0
Evaluating Camera Mouse as a computer access system for augmentative and alternative communication in cerebral palsy: A case study. 评估照相机鼠标作为脑瘫患者辅助和替代性交流的电脑接入系统:案例研究。
IF 2.5 4区 医学 Q1 REHABILITATION Pub Date : 2024-05-03 Epub Date: 2023-09-12 DOI: 10.1080/10400435.2023.2242893
Lauren E MacLellan, Cara E Stepp, Susan K Fager, Michelle Mentis, Alyssa R Boucher, Defne Abur, Gabriel J Cler

Camera Mouse is a freely available software program that visually tracks the movement of facial features to allow individuals with motor impairments to control a computer mouse. The goal of this case study was to provide an evaluation of Camera Mouse as a computer access method as part of a multiple modality communication system for an individual with cerebral palsy. The participant was asked to reproduce sentences and respond to ethical dilemmas for language sampling. Tasks were completed using natural speech and an AAC solution consisting of Camera Mouse paired with an orthographic selection interface and speech synthesis. The participant completed a questionnaire for satisfaction with the introduced assistive technology. Camera Mouse resulted in higher intelligibility than natural speech, while natural speech had a higher rate. She used more complex language with her natural speech. The participant rated Camera Mouse as at least 3/5 on all measures, including 5/5 on weight and safety. The results of this case study suggest Camera Mouse is a promising computer access system for communication supported by the participant's satisfaction rating, expressive language, and synthesized speech production capabilities.

相機滑鼠是一個免費提供的軟件程式,可視化追蹤面部特徵的移動,讓有運動障礙的人士控制電腦滑鼠。本案例研究的目的是对照相机鼠标作为脑瘫患者多模式交流系统中的一种电脑访问方法进行评估。研究人员要求受试者重现句子,并对语言采样中的道德难题做出回应。任务使用自然语音和由相机鼠标与正字法选择界面和语音合成组成的辅助交流解决方案完成。受试者填写了一份问卷,以了解对所采用的辅助技术的满意度。与自然语音相比,相机鼠标的可懂度更高,而自然语音的比率更高。她在自然语音中使用了更复杂的语言。该受试者对相机鼠标的所有评分至少为 3/5,包括重量和安全性方面的 5/5。本案例研究的结果表明,根据受试者的满意度评分、语言表达能力和合成语音制作能力,相机鼠标是一种很有前途的电脑通讯接入系统。
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引用次数: 0
Developing accessible speech technology with users with dysarthric speech. 为有语言障碍的用户开发无障碍语音技术。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-27 DOI: 10.1080/10400435.2024.2328082
Elizabeth Howarth, Geena Vabulas, Sean Connolly, Dawn Green, Sara Smolley

The Voiceitt app is designed for people with dysarthric speech, to support vocal communication and access to voice-driven technologies. Sixty-six participants were recruited to test the Voiceitt app and share feedback with developers. Most had physical, sensory, or cognitive impairments in addition to atypical speech. The project team liaised with individuals, their families and local support teams to provide access to the app and associated equipment. Testing was user-led, with participants asked to identify and test use cases most relevant to their daily lives over three months or more. Ongoing technical support and training were provided remotely and in-person throughout their testing. Semi-structured interviews were used to collect feedback on users' experiences, with delivery adapted to individuals' needs and preferences. Informal feedback was collected through ongoing contact between participants, their families and support teams and the project team. User feedback has led to improvements to the user interface and functionality, including faster voice training, simplified navigation, the introduction of game-style features and of switch access as an alternative to touchscreen access. This work offers a case-study in meaningful engagement with diverse disabled users of assistive technology in commercial software development.

Voiceitt 应用程序专为有语言障碍的人设计,以支持语音交流和使用语音驱动技术。我们招募了 66 名参与者测试 Voiceitt 应用程序,并与开发人员分享反馈意见。除了非典型语音外,大多数人还存在身体、感官或认知障碍。项目团队与个人、家人和当地支持团队联系,为他们提供使用应用程序和相关设备的机会。测试由用户主导,要求参与者在三个月或更长时间内确定并测试与其日常生活最相关的用例。在整个测试过程中,我们通过远程和面对面的方式提供了持续的技术支持和培训。采用半结构式访谈收集用户体验反馈,并根据个人需求和偏好进行调整。通过参与者、其家人和支持团队与项目团队之间的持续接触,收集非正式反馈。用户的反馈意见促进了用户界面和功能的改进,包括更快的语音训练、简化导航、引入游戏风格的功能和开关访问以替代触摸屏访问。这项工作提供了一个案例研究,说明在商业软件开发过程中,如何让不同的残疾人用户有意义地参与到辅助技术的开发中来。
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引用次数: 0
The impact of a training intervention on knowledge, confidence and attitudes of professionals in a Community Acquired Brain Injury Service about assistive technology for cognition: a before and after survey. 培训干预对社区获得性脑损伤服务机构专业人员有关认知辅助技术的知识、信心和态度的影响:前后调查。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-27 DOI: 10.1080/10400435.2024.2328068
Helen MacDonald, Gemma Bradley, Katie Cummings, Gemma Eskandari, Charlotte Price, Lara Weller

Assistive Technology for Cognition (ATC) can help people to compensate for cognitive impairments following Acquired Brain Injury (ABI). Examples include mainstream devices such as smartphones, watches and environmental controls, and bespoke devices such as medication devices or specific educational software. Evidence suggests that professional support is key to people successfully adopting ATC, yet low confidence amongst clinicians and perceptions about barriers are often cited as reasons for not recommending ATC in practice. The objectives of this service evaluation were to evaluate the impact of an ATC training opportunity on the knowledge and confidence of staff and to explore staff perspectives of the barriers and enablers to implementation of ATC in practice. A survey was completed by 21 members of a Community Acquired Brain Injury Service before and after participating in an ATC training workshop. Survey findings highlighted that attitudes toward, and confidence with ATC, showed positive change after the training, whilst perceptions about barriers to implementation in practice reduced. Responses also highlighted the perceived importance of education for health professionals, service users and families as key enablers to successful implementation. Multi-professional training is therefore an important part of an implementation strategy for ATC.

认知辅助技术(ATC)可以帮助后天性脑损伤(ABI)患者弥补认知障碍。例如,智能手机、手表和环境控制器等主流设备,以及药物治疗设备或特定教育软件等定制设备。有证据表明,专业支持是人们成功采用 ATC 的关键,但临床医生的信心不足和对障碍的看法往往被认为是在实践中不推荐 ATC 的原因。本次服务评估的目的是评估 ATC 培训机会对员工知识和信心的影响,并探讨员工对在实践中实施 ATC 的障碍和促进因素的看法。社区获得性脑损伤服务机构的 21 名成员在参加 ATC 培训讲习班前后填写了一份调查问卷。调查结果显示,培训后对 ATC 的态度和信心都发生了积极的变化,而对在实践中实施 ATC 的障碍的看法则有所减少。调查还强调了对医疗专业人员、服务使用者和家庭进行教育的重要性,认为这是成功实施的关键因素。因此,多专业培训是 ATC 实施战略的重要组成部分。
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引用次数: 0
Multi-activity 3D printed assistive technology in children: a case study. 儿童多活动 3D 打印辅助技术:案例研究。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-19 DOI: 10.1080/10400435.2024.2328091
João Silva, Matilde Silva, Bruno Soares, Carla Quintão, Ana Rita Londral, Cláudia Quaresma

Congenital limb defects occur when a limb does not develop normally during pregnancy. The quality of each person's everyday life is significantly impacted by any of these defects and there is no concrete treatment. 3D modeling and printing, enables the creation and customization of precise virtual and/or physical models, including models of the human anatomy. These technologies provide a novel method of producing new devices with optimized design and production time, improving adaptability, and incorporating functionality. To this end, we propose a method of designing and producing 3D printed assistive devices and we also present an example of an assistive device, done in the 3D Printing Center for Health, as well as its impact on the patient's daily life. With this device, the patient became able to play the guitar and hold a knife, thus helping on these two activities.

先天性肢体缺陷是指肢体在怀孕期间发育不正常。先天性肢体缺陷会严重影响每个人的日常生活质量,而且目前还没有具体的治疗方法。三维建模和打印技术可以创建和定制精确的虚拟和/或物理模型,包括人体解剖模型。这些技术为生产新设备提供了一种新方法,既优化了设计和生产时间,又提高了适应性和功能性。为此,我们提出了一种设计和生产 3D 打印辅助设备的方法,并介绍了一个在 3D 打印健康中心完成的辅助设备实例及其对病人日常生活的影响。有了这个装置,病人就可以弹吉他和拿刀了,从而对这两项活动有所帮助。
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引用次数: 0
A retrospective chart review of the patient population accessing augmentative & alternative communication at an urban assistive technology center. 对一家城市辅助技术中心使用辅助和替代性交流技术的病人进行回顾性病历审查。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-03 Epub Date: 2023-07-12 DOI: 10.1080/10400435.2023.2224410
Allison Bean, Julia Zezinka, Carmen DiGiovine, Amy Miller Sonntag, Megan Case

The purpose of this study was to 1) identify and describe the population seeking alternative and augmentative communication (AAC) evaluations at an assistive technology (AT) center in the Midwestern United States and 2) describe the AAC device features or services participants identify as most important at their initial AAC evaluations. Charts of 53 participants seeking AAC interventions at an AT center in the Midwestern United States were retrospectively reviewed. Information from the QUEST 2.0 was used to determine what AT features were identified as most important. The majority of participants seen at the AT center had progressive diseases. Across all of the participants, ease of use and effectiveness were identified as the "most important" aspects of an AAC device satisfaction. These findings highlight the importance of determining who is accessing AAC services across AT centers to determine whether barriers to AAC services exist. Moreover, patients report regarding what variables they deem as most important reflect the fact that excellent service-delivery may not overcome the importance of other variables, such as ease of use that impact AAC use.

本研究的目的是:1)确定并描述在美国中西部一家辅助技术(AT)中心寻求替代性和辅助性交流(AAC)评估的人群;2)描述参与者在最初的 AAC 评估中认为最重要的 AAC 设备功能或服务。我们回顾性地查看了在美国中西部一家辅助技术中心寻求辅助交流技术干预的 53 名参与者的病历。QUEST 2.0 的信息被用来确定哪些辅助器具功能被认为是最重要的。在辅助器具中心就诊的大多数患者都患有进行性疾病。在所有参与者中,易用性和有效性被认为是辅助器具满意度的 "最重要 "方面。这些发现凸显了确定各辅助器具使用中心的辅助器具使用服务对象以确定是否存在辅助器具使用服务障碍的重要性。此外,患者关于他们认为最重要的变量的报告反映了一个事实,即出色的服务提供可能无法克服其他变量的重要性,例如影响自动辅助器具使用的易用性。
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引用次数: 0
Outcomes in occupational therapy students' preparation for wheelchair skills training provision. 职业治疗专业学生准备轮椅技能培训的成果。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-03 Epub Date: 2023-08-22 DOI: 10.1080/10400435.2023.2235594
Edward Giesbrecht

While wheelchair skills training has demonstrated highly effective outcomes for wheelchair users, prevalence of receiving comprehensive skills training is low. Studies demonstrate a wheelchair skills "bootcamp" significantly improves occupational therapy students' capacity to demonstrate wheelchair skill performance; however, how bootcamps impact students' self-efficacy to deliver skills training in future clinical practice is unclear. This study explored a large dataset collected from nine successive student cohorts attending a structured wheelchair skills bootcamp at a single site. Bootcamps were 4-4.5 hours in duration and content was based on the Wheelchair Skills Program. Mean improvement in skill capacity was 34.8% (95% CI 33.5; 36.1) and wheelchair self-efficacy improved by 28.7% (95% CI 27.3; 30.1). Post-bootcamp self-efficacy scores for Assessment (80.9%), Training (78.5%), Spotting (87.4%), and Documentation (70.4%) all improved by 30-40%. Mandatory bootcamps had lower baseline scores but similar post-bootcamp and change scores as voluntary ones. Cohorts during the COVID-19 pandemic had significantly lower baseline scores for wheelchair skill capacity and confidence as well as self-efficacy with assessment, but significantly larger improvements post-bootcamp. An experiential bootcamp is effective across a wide range of occupational therapy student cohorts in preparing them to deliver wheelchair skills training in future clinical practice.

虽然轮椅技能培训已证明对轮椅使用者非常有效,但接受全面技能培训的普及率却很低。研究表明,轮椅技能 "训练营 "能显著提高职业治疗专业学生展示轮椅技能的能力;然而,训练营如何影响学生在未来临床实践中进行技能培训的自我效能尚不清楚。本研究探索了一个大型数据集,该数据集收集自在一个地点连续参加结构化轮椅技能训练营的九届学生。训练营为期 4-4.5 小时,内容基于轮椅技能计划。技能能力平均提高了 34.8% (95% CI 33.5; 36.1),轮椅自我效能感提高了 28.7% (95% CI 27.3; 30.1)。训练营结束后,评估(80.9%)、训练(78.5%)、发现(87.4%)和记录(70.4%)的自我效能得分均提高了 30-40%。强制训练营的基线分数较低,但训练营后的分数和变化分数与自愿训练营相似。在 COVID-19 大流行期间参加训练营的学员在轮椅技能能力和自信心以及评估自我效能方面的基线分数明显较低,但在训练营结束后却有显著提高。体验式训练营能有效地帮助各类职业治疗学生为在未来的临床实践中提供轮椅技能培训做好准备。
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引用次数: 0
The use of magnets for the nonvisual construction of syntax-based tangible object assemblies by individuals who are blind or visually impaired. 利用磁铁让盲人或视障人士以非视觉方式构建基于语法的有形物体组合。
IF 1.8 4区 医学 Q1 REHABILITATION Pub Date : 2024-03-03 Epub Date: 2023-06-26 DOI: 10.1080/10400435.2023.2213733
Hyun Woo Kim, Dianne Tv Pawluk

Many students have difficulty in mastering syntax when programming. To alleviate this problem, the Scratch programming language was developed to have a visual block-based drag and drop code editor, where the shapes of the blocks and animation are used to make the syntax intuitive. To similarly make syntax intuitive to individuals who are blind or visually impaired (BVI) using tangible code blocks, a method needs to take into account perceptual processing differences between the senses and implementation differences between the physical and virtual world. The studies in this paper examined the effectiveness of using localized reciprocal shape information in combination with magnetic attraction for providing intuitive feedback about syntax. Supplementing the use of localized reciprocal shape constraints with magnetic attraction increased the accuracy and perceived ease of use by blindfolded BVI users to detect whether blocks successfully connected and, therefore, represented a code segment with valid syntax. This did not appear to change significantly with changes in the size and weight of the blocks, although stronger magnetic connections appeared preferred. We also introduced a "stopper" design to allow for code blocks to have exceptions to the regular syntax rules, while not adding complexity to the majority of code blocks.

许多学生在编程时难以掌握语法。为了缓解这一问题,Scratch 编程语言开发出了基于可视化代码块的拖放式代码编辑器,利用代码块的形状和动画来使语法变得直观。同样,要让盲人或视障者(BVI)使用有形代码块直观地理解语法,一种方法需要考虑到感官之间的知觉处理差异以及物理世界和虚拟世界之间的执行差异。本文中的研究考察了将局部互易形状信息与磁力吸引相结合来提供有关语法的直观反馈的有效性。蒙眼的 BVI 用户在检测图块是否成功连接并因此代表了具有有效语法的代码段时,使用磁力吸引来补充本地化的倒易形状限制,提高了检测的准确性和易用性。这一点似乎并没有随着区块大小和重量的改变而发生明显变化,尽管更强的磁性连接似乎更受青睐。我们还引入了 "止动器 "设计,允许代码块在常规语法规则之外有例外情况,同时又不增加大多数代码块的复杂性。
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引用次数: 0
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Assistive Technology
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