Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.31550
Dodi Efriyadi, Nurhanurawati Nurhanurawati
This study aims to determine (1) how the learning motivation, self-regulated learning and verbal mathematical communication skills of students; and (2) how are students' learning motivation, self-regulated learning and mathematical communication skills in writing mathematics learning during the covid-19 pandemic. The research used is a mixed method type Sequential Exploratory Design. The population is students of class XI IPA SMA Negeri 1 Pringsewu. Data was collected using questionnaires, observations, documentation and written mathematical communication skills tests. The results of the study show that learning mathematics during the Covid-19 pandemic where learning motivation and self-regulated learning directly affect students' written mathematical communication skills, but verbal mathematical communication skills really need to be considered because they are still in the low category.Penelitian ini bertujuan untuk mengetahui (1) bagaimana kemampuan komunikasi matematis secara lisan peserta didik; dan (2) bagaimana motivasi belajar, kemandirian belajar dan kemampuan komunikasi matematis secara tulis peserta didik dalam pembelajaran matematika pada masa pandemi covid-19. Penelitian yang digunakan adalah mixed methods tipe Sequential Exploratory Design. Populasi dalam penelitian ini adalah peserta didik kelas XI IPA SMA N 1 Pringsewu. Pengumpulan data menggunakan kuesioner, observasi, dokumentsi dan tes kemampuan komunikasi matematis tulis. Hasil penelitian menunjukkan pembelajaran matematika selama pandemi Covid-19 dimana motivasi belajar dan kemandirian belajar mempengaruhi secara langsung kemampuan komunikasi matematis secara tulisan peserta didik, tetapi kemampuan komunikasi matematis secara lisan sangat perlu di perhatikan karena masig tergolong dalam kategori rendah.
本研究旨在确定(1)学生的学习动机、自我调节学习和数学语言沟通能力;(2)新冠肺炎疫情期间,学生在数学写作学习中的学习动机、自主学习能力和数学沟通能力如何?本研究采用的是混合方法型序贯探索性设计。数据是通过问卷调查、观察、文件和书面数学沟通技能测试收集的。研究结果表明,在新冠肺炎疫情期间学习数学,学习动机和自我调节学习直接影响学生的书面数学沟通能力,但口头数学沟通能力仍处于低水平,确实需要考虑。Penelitian ini bertujuan untuk mengetahui (1) bagaimana kemampuan komunikasi matmatatis secara lisan peserta didik;新冠肺炎大流行(2019冠状病毒病)的流行病学研究Penelitian yang diunakan adalah混合方法类型序贯探索性设计。民粹主义是一种民族主义,是一种民族主义,是一种民族主义,是一种民族主义。彭普兰数据、观测资料、文献资料、气象资料等。新冠肺炎大流行的英文:新冠肺炎大流行的英文:新冠肺炎大流行的英文:新冠肺炎大流行的英文:新冠肺炎大流行的英文:新冠肺炎
{"title":"Learning Motivation, Self-Regulated Learning, And Mathematical Communication Skills Verbal And Written By Students' In Learning Mathematics During The Covid-19 Pandemic","authors":"Dodi Efriyadi, Nurhanurawati Nurhanurawati","doi":"10.15294/kreano.v12i2.31550","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.31550","url":null,"abstract":"This study aims to determine (1) how the learning motivation, self-regulated learning and verbal mathematical communication skills of students; and (2) how are students' learning motivation, self-regulated learning and mathematical communication skills in writing mathematics learning during the covid-19 pandemic. The research used is a mixed method type Sequential Exploratory Design. The population is students of class XI IPA SMA Negeri 1 Pringsewu. Data was collected using questionnaires, observations, documentation and written mathematical communication skills tests. The results of the study show that learning mathematics during the Covid-19 pandemic where learning motivation and self-regulated learning directly affect students' written mathematical communication skills, but verbal mathematical communication skills really need to be considered because they are still in the low category.Penelitian ini bertujuan untuk mengetahui (1) bagaimana kemampuan komunikasi matematis secara lisan peserta didik; dan (2) bagaimana motivasi belajar, kemandirian belajar dan kemampuan komunikasi matematis secara tulis peserta didik dalam pembelajaran matematika pada masa pandemi covid-19. Penelitian yang digunakan adalah mixed methods tipe Sequential Exploratory Design. Populasi dalam penelitian ini adalah peserta didik kelas XI IPA SMA N 1 Pringsewu. Pengumpulan data menggunakan kuesioner, observasi, dokumentsi dan tes kemampuan komunikasi matematis tulis. Hasil penelitian menunjukkan pembelajaran matematika selama pandemi Covid-19 dimana motivasi belajar dan kemandirian belajar mempengaruhi secara langsung kemampuan komunikasi matematis secara tulisan peserta didik, tetapi kemampuan komunikasi matematis secara lisan sangat perlu di perhatikan karena masig tergolong dalam kategori rendah.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73519730","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.30497
E. Maidiyah, N. Anwar, M. Mailizar, B. Zaura, S. Suryawati, Fahlida Harnita
The use of ethnomathematics which is part of learning with a contextual approach is expected to maximize students' mathematical reasoning abilities. Knowing the increase in students' mathematical reasoning abilities who are taught using the PBL model with ethnomathematical nuances is the purpose of this study. Through experimental research and pre-test-post-test control group design, the instrument used is a mathematical reasoning ability test. A T-test was performed to analyze the data. It was found that there was an increase in mathematical reasoning ability that was better in the experimental class than the control class based on the average N-Gain value of the experimental class of 0.54 with moderate criteria but 0.24 for the control class with low criteria. Based on the results of hypothesis testing, H1 was accepted, namely the increase in the mathematical reasoning ability of students who received learning with an ethnomathematical PBL model better than students who received conventional learning. kemampuan penalaran matematis siswa. Mengetahui peningkatan kemampuan penalaran matematis siswa yang diajarkan menggunakan model PBL bernuansa etnomatematika merupakan tujuan penelitian ini. Melalui penelitian eksperimen dan desain control group pre-test-post-test, instrumen yang digunakan yaitu tes kemampuan penalaran matematis. Uji-t dilakukan untuk menganalisis data. Diperoleh bahwa terjadi peningkatan kemampuan penalaran matematis yang lebih baik pada kelas eksperimen dibandingkan kelas kontrol berdasarkan nilai rata-rata N-Gain kelas eksperimen 0,54 dengan kriteria sedang tetapi kelas kontrol 0,24 dengan kriteria rendah. Berdasarkan hasil pengujian hipotesis, H1 diterima yaitu peningkatan kemampuan penalaran matematis siswa yang mendapat pembelajaran dengan model PBL bernuansa etnomatematika lebih baik dari siswa yang mendapat pembelajaran konvensional.
使用民族数学作为上下文学习方法的一部分,有望最大限度地提高学生的数学推理能力。本研究的目的是了解使用带有民族数学差异的PBL模型教学的学生的数学推理能力的提高。通过实验研究和前测后测对照组设计,使用的仪器是数学推理能力测试。采用t检验对数据进行分析。结果发现,在数学推理能力的提高上,实验班的平均N-Gain值为0.54(中等标准),而对照组的平均N-Gain值为0.24(低标准)。根据假设检验的结果,接受H1,即接受民族数学PBL模型学习的学生的数学推理能力比接受常规学习的学生提高得更好。Kemampuan penalaran matmatatis siswa。孟格塔辉、彭宁加丹、kemampuan、penpenakan、penpenakan、kemampuan、penpenakan模式(PBL)、bernuansa、etnomatematika、merupakan、tujuan、penelitian等。dan desain对照组pre-test-post-test Melalui penelitian eksperimen赞誉杨digunakan yaitu te kemampuan penalaran matematis。Uji-t dilakukan untuk menganalysis数据。Diperoleh bahwa terjadi peningkatan kemampuan penalaran matmatatis yang lebih baik paada kelas eksperen dibandingkan kelas control berdasarkan nilai rata-rata N-Gain kelas eksperen 0,54登干标准seang tetapi kelas control 0,24登干标准endah。企鹅的进化,企鹅的进化,企鹅的进化,企鹅的进化,企鹅的进化,企鹅的进化模型,企鹅的进化模型,企鹅的进化模型,企鹅的进化模型,企鹅的进化模型。
{"title":"Mathematical Reasoning Ability of Junior High School Students Through Problem Based Learning Model with Ethnomathematical Nuance","authors":"E. Maidiyah, N. Anwar, M. Mailizar, B. Zaura, S. Suryawati, Fahlida Harnita","doi":"10.15294/kreano.v12i2.30497","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.30497","url":null,"abstract":"The use of ethnomathematics which is part of learning with a contextual approach is expected to maximize students' mathematical reasoning abilities. Knowing the increase in students' mathematical reasoning abilities who are taught using the PBL model with ethnomathematical nuances is the purpose of this study. Through experimental research and pre-test-post-test control group design, the instrument used is a mathematical reasoning ability test. A T-test was performed to analyze the data. It was found that there was an increase in mathematical reasoning ability that was better in the experimental class than the control class based on the average N-Gain value of the experimental class of 0.54 with moderate criteria but 0.24 for the control class with low criteria. Based on the results of hypothesis testing, H1 was accepted, namely the increase in the mathematical reasoning ability of students who received learning with an ethnomathematical PBL model better than students who received conventional learning. kemampuan penalaran matematis siswa. Mengetahui peningkatan kemampuan penalaran matematis siswa yang diajarkan menggunakan model PBL bernuansa etnomatematika merupakan tujuan penelitian ini. Melalui penelitian eksperimen dan desain control group pre-test-post-test, instrumen yang digunakan yaitu tes kemampuan penalaran matematis. Uji-t dilakukan untuk menganalisis data. Diperoleh bahwa terjadi peningkatan kemampuan penalaran matematis yang lebih baik pada kelas eksperimen dibandingkan kelas kontrol berdasarkan nilai rata-rata N-Gain kelas eksperimen 0,54 dengan kriteria sedang tetapi kelas kontrol 0,24 dengan kriteria rendah. Berdasarkan hasil pengujian hipotesis, H1 diterima yaitu peningkatan kemampuan penalaran matematis siswa yang mendapat pembelajaran dengan model PBL bernuansa etnomatematika lebih baik dari siswa yang mendapat pembelajaran konvensional.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86814378","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.30542
Zukhrufurrohmah Zukhrufurrohmah, Mayang Dintarini
Geometry learning outcomes are lower than other mathematical fields, so media are needed to overcome students' difficulties solving geometry problems. This study aims to produce a product in online learning media for scaffolding-based geometry materials using Microsoft Form. There are three stages of Research and Development research, namely preliminary research, prototyping, and assessment. The validation results show that the scaffolding-based media developed is valid with a percentage of 76%. Field notes show that the scaffolding-based media developed can be used easily and practically by lecturers and students. A positive response was also given by 30 third semester students who used media in learning circle material. The test results showed that 73% of the total number of students scored no less than 70. Therefore, the scaffolding-based media developed was declared valid, practical, and effective in learning circle material.Hasil belajar geometri lebih rendah dibandingkan bidang matematika lainnya, sehingga diperlukan media untuk mengatasi berbagai kesulitan siswa dalam menyelesaikan permasalahan geometri. Penelitian ini bertujuan untuk menghasilkan produk berupa media pembelajaran online materi geometri berbasis scaffolding menggunakan Microsoft Form. Tiga tahapan penelitian Research and Development penelitian ini yaitu penelitian pendahuluan, pembuatan prototipe, dan asesmen. Hasil validasi menunjukkna bahwa media berbasis scaffolding yang dikembangkan valid dengan persentase 76%. Catatan lapangan menunjukkan media berbasis scaffolding yang dikembangkan dapat digunakan dengan mudah dan praktis oleh dosen maupun mahasiswa. Respon positif juga diberikan oleh 30 mahasiswa semester 3 yang menggunakan media pada pembelajaran materi lingkaran. Hasil tes menunjukkan bahwa 73% dari jumlah mahasiswa mendapatkan nilai tidak kurang dari 70. Oleh karena itu media berbasis scaffolding yang dikembangkan dinyatakan valid, praktis dan efektif dalam pembelajaran materi lingkaran.
几何的学习效果低于其他数学领域,因此需要借助媒体来克服学生解决几何问题的困难。本研究旨在使用Microsoft Form为基于脚手架的几何材料制作在线学习媒体产品。研发研究有三个阶段,即初步研究、原型设计和评估。验证结果表明,所制备的支架基培养基有效,回收率为76%。现场记录表明,所开发的基于脚手架的媒体可以方便和实际地被讲师和学生使用。30名利用媒体学习圈子材料的第三学期学生也给出了积极的回应。测试结果显示,73%的学生得分不低于70分。因此,所开发的基于支架的媒体是有效的、实用的、有效的学习圈材料。Hasil belajar geometri lebih rendah dibandingkan bidang matmatatika lainnya, sehinga diperlukan media untuk mengatasi berbagai kesulitan siswa dalam menyelesaikan permasalahan geometri。Penelitian ini bertujuan untuk menghasilkan产品berupa media penbelajaran在线材料几何基础脚手架menggunakan Microsoft Form。Tiga tahapan penelitian研发penelitian ini yaitu penelitian pendahuluan, pembuatan prototipe,丹asesmen。Hasil validasi menunjukkna bahwa media berbasis脚手架yang dikembangkan有效登根代表率76%。Catatan lapangan menunjukkan媒体基础脚手架yang dikembangkan dapat digunakan dengan mudah dan praktis doleh mahasiswa。回应积极的juga diberikan oleh 30 mahasiswa学期3杨梦君那肯媒体帕达彭比拉雅肯材料林卡兰。这是一个很好的例子,它是一个很好的例子。Oleh karenitmedia berber基脚手架杨dikenbangkan dinyatakan有效,praktis dan efektif dalam pembelajaran材料lingkaran。
{"title":"Microsoft Form as a Scaffolding-Based Geometry Learning Media in Online Learning","authors":"Zukhrufurrohmah Zukhrufurrohmah, Mayang Dintarini","doi":"10.15294/kreano.v12i2.30542","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.30542","url":null,"abstract":"Geometry learning outcomes are lower than other mathematical fields, so media are needed to overcome students' difficulties solving geometry problems. This study aims to produce a product in online learning media for scaffolding-based geometry materials using Microsoft Form. There are three stages of Research and Development research, namely preliminary research, prototyping, and assessment. The validation results show that the scaffolding-based media developed is valid with a percentage of 76%. Field notes show that the scaffolding-based media developed can be used easily and practically by lecturers and students. A positive response was also given by 30 third semester students who used media in learning circle material. The test results showed that 73% of the total number of students scored no less than 70. Therefore, the scaffolding-based media developed was declared valid, practical, and effective in learning circle material.Hasil belajar geometri lebih rendah dibandingkan bidang matematika lainnya, sehingga diperlukan media untuk mengatasi berbagai kesulitan siswa dalam menyelesaikan permasalahan geometri. Penelitian ini bertujuan untuk menghasilkan produk berupa media pembelajaran online materi geometri berbasis scaffolding menggunakan Microsoft Form. Tiga tahapan penelitian Research and Development penelitian ini yaitu penelitian pendahuluan, pembuatan prototipe, dan asesmen. Hasil validasi menunjukkna bahwa media berbasis scaffolding yang dikembangkan valid dengan persentase 76%. Catatan lapangan menunjukkan media berbasis scaffolding yang dikembangkan dapat digunakan dengan mudah dan praktis oleh dosen maupun mahasiswa. Respon positif juga diberikan oleh 30 mahasiswa semester 3 yang menggunakan media pada pembelajaran materi lingkaran. Hasil tes menunjukkan bahwa 73% dari jumlah mahasiswa mendapatkan nilai tidak kurang dari 70. Oleh karena itu media berbasis scaffolding yang dikembangkan dinyatakan valid, praktis dan efektif dalam pembelajaran materi lingkaran.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88084191","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.31356
D. Permatasari, Nurhanurawati Nurhanurawati
The complex internal process of learning is very closely related to thinking because complex activities and closely related to one another is a way of thinking to solve problems and produce something. This article aims to analyze critical thinking skills in solving linear program questions in terms of students' self-concept. This type of research is qualitative research with a case study method. The research subjects were five students of IPA vocational high school. The instruments used were tests, interviews, and questionnaires. The results showed that students with high self-concept, the ability to think critically in solving linear program questions were still low, the low ability to think critically of students in solving questions was still a lot of errors including: (1) Writing incorrect, incorrect and unsystematic concepts, (2) The picture is incomplete, (3) on the student's answer sheet, (4) write down the reasons for the arguments that are still unclear, while the results of the interview show the students can verbally convey answers in solving linear program problems.
{"title":"Analysis of Critical Thinking Ability in Solving Linear Programming Problems in terms of Students' Self-Concepts","authors":"D. Permatasari, Nurhanurawati Nurhanurawati","doi":"10.15294/kreano.v12i2.31356","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.31356","url":null,"abstract":"The complex internal process of learning is very closely related to thinking because complex activities and closely related to one another is a way of thinking to solve problems and produce something. This article aims to analyze critical thinking skills in solving linear program questions in terms of students' self-concept. This type of research is qualitative research with a case study method. The research subjects were five students of IPA vocational high school. The instruments used were tests, interviews, and questionnaires. The results showed that students with high self-concept, the ability to think critically in solving linear program questions were still low, the low ability to think critically of students in solving questions was still a lot of errors including: (1) Writing incorrect, incorrect and unsystematic concepts, (2) The picture is incomplete, (3) on the student's answer sheet, (4) write down the reasons for the arguments that are still unclear, while the results of the interview show the students can verbally convey answers in solving linear program problems.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84467553","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.30828
Risma Astutiani, Isnarto Isnarto
{"title":"Problem Solving Ability Considered by Self Confidence in Digital Media Assisted Online Learning","authors":"Risma Astutiani, Isnarto Isnarto","doi":"10.15294/kreano.v12i2.30828","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.30828","url":null,"abstract":"","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77572316","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.27783
Iwit Prihatin, Dwi Oktaviana
This study aims to produce a mathematical logic praticum module based on a PhET simulation to improve students rational, practical, and effective reasoning skills. This research is a resrarch development of Borg and Gall with 7 stages. Valid products are seen from the results of expert validation, practical products are seen from the results of the questionnaire, while effective products are seen from the results of trials. The results of the validation of the experts obtained very valid criteria with a mean of 88,72%. The results of the student response questionnaire obtained results of 90,16%, with very practical criteria. The test results obtained the Sig. (2-tailed) paired t test is 0,000 less than 0,05, which means that there are differences in students’ mathematical reasoning abilities after using a development product in the form of a mathematical logic practicum module based on PhET simulation. It can be concluded that the mathematical logic practicum module based on PhET simulation is feasible to be used as a manual for mathematical logic practicum and can improve students reasoning abilities.Penelitian ini bertujuan untuk menghasilkan modul praktikum logika matematika berbasis PhET simulation untuk meningkatkan kemampuan penalaran mahasiswa yang valid, praktis, dan efektif. Penelitian ini adalah penelitian pengembangan Borg and Gall dengan 7 tahap. Produk valid dilihat dari hasil validasi ahli, produk praktis dilihat dari hasil angket, sedangkan produk efektif dilihat dari hasil uji coba. Hasil validasi para ahli memperoleh kriteria sangat valid dengan rerata 88,72%. Hasil angket respon mahasiswa memperoleh hasil sebesar 90,16% dengan kriteria sangat praktis. Hasil uji coba memperoleh nilai Sig. (2-tailed) uji t Paired adalah 0,000 lebih kecil dari 0,05 yang artinya terdapat kemampuan penalaran matematis mahasiswa sesudah menggunakan produk pengembangan berupa modul praktikum logika matematika berbasis PhET simulation. Dapat disimpulkan modul praktikum logika matematika berbasis PhET simulation layak digunakan sebagai panduan praktikum logika matematika dan dapat meningkatkan kemampuan penalaran mahasiswa.
本研究旨在制作一个基于PhET模拟的数学逻辑练习模块,以提高学生理性、实用、有效的推理能力。本研究是Borg和Gall的研究发展,分为7个阶段。专家验证的结果是有效的产品,问卷调查的结果是实用的产品,试验的结果是有效的产品。专家的验证结果得到了非常有效的标准,平均为88.72%。学生反应问卷的结果获得了9016%的结果,具有非常实用的标准。通过Sig.(双尾)配对t检验得到的检验结果为0000 < 0.05,说明使用基于PhET模拟的数理逻辑实习模块形式的开发产品后,学生的数学推理能力存在差异。结果表明,基于PhET仿真的数学逻辑实习模块作为数学逻辑实习手册是可行的,可以提高学生的推理能力。Penelitian ini bertujuan untuk menghasilkan模块praktikum logika matematika berbasis PhET模拟untuk meningkatkan kemampuan penalaran mahasiswa yang有效,praktis, dan efektif。Penelitian ini adalah Penelitian pengembangan Borg和Gall dengan 7 tahap。产品有效,产品有效,产品有效,产品有效,产品有效,产品有效,产品有效,产品有效,产品有效。Hasil的有效性是指,在不同的条件下,有效成分的比例为88,72%。Hasil angket response mahasiswa memperoleh Hasil sebesar 90,16% dengan标准sangat praktis。Hasil uji coba memperoleh nilai Sig. (2-tailed) uji配对adalah 000 lebih keecil dari 0,05 yang artinya terdapat kemampuan penalaran matmatatis mahasiswa sesudah menggunakan产品pengembangan berupa模块praktikum logika matematika berbasis PhET模拟。PhET模拟系统,模拟系统,模拟系统,模拟系统,模拟系统,模拟系统,模拟系统,模拟系统
{"title":"Development of Mathematical Logic Practicum Module Based on PhET Simulation to Improve Students' Reasoning Ability","authors":"Iwit Prihatin, Dwi Oktaviana","doi":"10.15294/kreano.v12i2.27783","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.27783","url":null,"abstract":"This study aims to produce a mathematical logic praticum module based on a PhET simulation to improve students rational, practical, and effective reasoning skills. This research is a resrarch development of Borg and Gall with 7 stages. Valid products are seen from the results of expert validation, practical products are seen from the results of the questionnaire, while effective products are seen from the results of trials. The results of the validation of the experts obtained very valid criteria with a mean of 88,72%. The results of the student response questionnaire obtained results of 90,16%, with very practical criteria. The test results obtained the Sig. (2-tailed) paired t test is 0,000 less than 0,05, which means that there are differences in students’ mathematical reasoning abilities after using a development product in the form of a mathematical logic practicum module based on PhET simulation. It can be concluded that the mathematical logic practicum module based on PhET simulation is feasible to be used as a manual for mathematical logic practicum and can improve students reasoning abilities.Penelitian ini bertujuan untuk menghasilkan modul praktikum logika matematika berbasis PhET simulation untuk meningkatkan kemampuan penalaran mahasiswa yang valid, praktis, dan efektif. Penelitian ini adalah penelitian pengembangan Borg and Gall dengan 7 tahap. Produk valid dilihat dari hasil validasi ahli, produk praktis dilihat dari hasil angket, sedangkan produk efektif dilihat dari hasil uji coba. Hasil validasi para ahli memperoleh kriteria sangat valid dengan rerata 88,72%. Hasil angket respon mahasiswa memperoleh hasil sebesar 90,16% dengan kriteria sangat praktis. Hasil uji coba memperoleh nilai Sig. (2-tailed) uji t Paired adalah 0,000 lebih kecil dari 0,05 yang artinya terdapat kemampuan penalaran matematis mahasiswa sesudah menggunakan produk pengembangan berupa modul praktikum logika matematika berbasis PhET simulation. Dapat disimpulkan modul praktikum logika matematika berbasis PhET simulation layak digunakan sebagai panduan praktikum logika matematika dan dapat meningkatkan kemampuan penalaran mahasiswa.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79043809","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.29775
B. Permatasari, Erlina Prihatnani
Math exercises needed to be presented in an appealing and pleasing approach. This study aimed to promote learning media in the form of a monopoly game as a medium to learn unit conversion while getting to know Central Java cultures. This Research and Development study utilized the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) development model. The data collection methods that were used in this study were documentation, tests, and questionnaires. The Jateng Gayeng Monopoly Media had been validated by lecturers and mathematics teachers and declared legally valid with a percentage of 88.8% (excellent), and efficient with a rate of 87.4%. This learning media had also been tested on fifth-grade students of SDN Watuagung 02 Semarang Regency. Moreover, based on the result of the Wilcoxon test at the significant level α = 0.05, it c an be concluded that the Jateng Gayeng Monopoly Media effectively enhances students' learning outcomes. This result is expected to inspire the growth of learning media, which elevates Indonesia's local cultures so that Indonesian children will be more proud and love their cultures. Penelitian ini bertujuan untuk mengembangkan media pembelajaran monopoli yang dapat digunakan sebagai sarana latihan soal konversi satuan sambil mengenal budaya Jawa Tengah. Penelitian Research and Development ini menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, dan Evaluation). Metode pengumpulan data yang digunakan ialah dokumentasi, tes, dan angket. Media Monopoli Jateng Gayeng divalidasi oleh dosen dan guru matematika dan dinyatakan valid dengan persentase 88,8% (sangat baik) dan sangat praktis dengan persentase 87,4%. Media ini telah diujicobakan terhadap siswa kelas V SDN Watuagung 02 Kabupaten Semarang dan berdasarkan hasil uji Wilcoxon pada taraf signifikan 𝛼 = 0.05 disimpulkan bahwa monopoli Jateng Gayeng efektif untuk meningkatkan hasil belajar siswa. Hasil ini diharapkan dapat menginspirasi munculnya media latihan soal yang mengaitkan dengan budaya lokal daerah-daerah di Indonesia agar anak Indonesia makin bangga dan cinta akan budaya yang dimiliki.
数学练习需要以一种吸引人的、令人愉快的方式呈现。本研究旨在促进以大富翁游戏为媒介的媒介学习单位转换,同时了解中爪哇文化。本研究和开发研究利用了ADDIE(分析、设计、开发、实现和评估)开发模型。本研究使用的数据收集方法为文献、测试和问卷调查。《嘉腾加英垄断媒体》经讲师和数学教师验证,合法有效率为88.8%(优),有效率为87.4%。这个学习媒体也在三宝垄县华都贡中学五年级的学生中进行了测试。在显著性水平α = 0.05下的Wilcoxon检验结果表明,嘉腾嘉能大媒体有效地提高了学生的学习成果。这一结果有望激发学习型媒体的发展,提升印尼的本土文化,让印尼的孩子们更加自豪和热爱自己的文化。peneltitian ini bertujuan untuk mengembangkan媒体pembelajan垄断者yang dapat digunakan sebagai sarana lathan soversi satan sambil mengenal budaya爪哇登加。peneltian的研究与开发——menggunakan模型pengembangan ADDIE(分析、设计、开发、实施、评估)。人口普查数据方法[j], [j], [j]。Media Monopoli Jateng Gayeng divalidasi oleh dosen danguru matmatatika dandinyatakan valid denan present ase 88,8% (sangat baik) dansangat praktis denan present ase 87,4%。媒体ini telah diujicobakan terhadap siswa kelas V SDN Watuagung 02 Kabupaten Semarang dan berdasarkan hasil uji Wilcoxon paada tarf显著性(p < 0.05) dispulpulkan bahwa monopoli Jateng Gayeng efektif untuk meningkatkan hasil belajar siswa。哈西尼diharapkan dapat menginspirasi munculnya media拉蒂汗soal yang mengaitkan dunan budaya当地daerah-daerah di印度尼西亚agar anak印度尼西亚makin banga dan cinta akan budaya yang dimiliki。
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The research was motivated by low mathematical communication skills of students and the lack of variety of teaching materials that can equip students to face the challenges of the 21st century including load activities to support mathematical communication skills. Based on these, this research aims to: (1) produce mathematics students worksheets (LKS) with STEM approach that supports mathematical communication skills of junior high school student and suitable for use in the mathematics learning. This development research was carried out by adopting the ADDIE Research Development model. The results showed that: (1) Mathematics Student Worksheets with the STEM (Science, Technology and Engineering and Mathematics) Approach that Supported Junior High School Students Mathematical Communication Skills that were feasible were used in terms of validation test results by experts with a percentage of eligibility reaching 84.77% is at the interval 4.20 which is 4.23 with the category very good; and the quality of worksheets based on student and teacher responses shows the criteria of practical with a percentage value of them are 75% and 85%.Penelitian ini dilatarbelakangi oleh rendahnya keterampilan komunikasi matematika siswa dan kurangnya berbagai bahan ajar yang dapat membekali siswa untuk menghadapi tantangan abad ke-21 termasuk kegiatan untuk mendukung keterampilan komunikasi matematika. Penelitian ini bertujuan untuk: (1) menghasilkan Lembar Kerja Siswa matematika (LKS) dengan pendekatan STEM yang mendukung keterampilan komunikasi matematika siswa SMP dan cocok untuk digunakan dalam pembelajaran matematika. Penelitian pengembangan ini dilakukan dengan mengadopsi model penelitian dan pengembangan ADDIE. Hasil penelitian menunjukkan bahwa: (1) LKS Matematika dengan Pendekatan STEM (Sains, Teknologi dan Teknik dan Matematika) layak digunakan dengan hasil tes validasi oleh para ahli dengan persentase kelayakan mencapai 84,77% berada pada interval 4,20 yaitu 4,23 dengan kategori sangat baik; dan kualitas LKS berdasarkan respons siswa dan guru menunjukkan kriteria praktek dengan nilai persentase sebesar 75% dan 85%.
这项研究的动机是学生的数学沟通能力较低,以及缺乏各种各样的教材,这些教材可以让学生面对21世纪的挑战,包括支持数学沟通技能的负荷活动。基于此,本研究的目的是:(1)采用STEM方法制作支持初中生数学沟通能力的数学学生工作表(LKS),并适用于数学学习。本开发研究采用ADDIE研究开发模型进行。结果表明:(1)从专家的验证测试结果来看,采用STEM (Science, Technology and Engineering and Mathematics)方法支持初中生数学沟通能力的数学学生工作表是可行的,合格率达到84.77%,区间为4.20 - 4.23,类别非常好;根据学生和教师的反馈,工作表的质量显示出实用的标准,其百分比值分别为75%和85%。Penelitian ini dilatarbelakangi oleh rendahnya keterampilan komunikasi matematika siswa dan kurangnya berbagai bahan ajar yang dapat membekali siswa untuk menghadapi tantangan abad ke-21 termasuk kegiatan untuk mendukung keterampilan komunikasi matematika。peneltian ini bertujuan untuk:(1) menghasilkan Lembar Kerja Siswa matematika (LKS) dengan pendekatan STEM yang mendukung keterampilan komunikasi matematika Siswa SMP dancocok untuk digunakan dalam pembelajaran matematika。Penelitian pengembangan ini dilakukan dengan mengadopsi模型Penelitian danpengembangan ADDIE。Hasil penelitian menunjukkan bahwa:(1) LKS Matematika dengan Pendekatan STEM (Sains, Teknologi dan Teknik dan Matematika) layak digunakan dengan Hasil tes validasi oleh para ahli dengan persentase kelayakan mencapai 84,77% berada pada区间4,20 yitu 4,23 dengan kategori sangat baik;dan kualitas LKS berdasarkan的反应是,dan guru menunjukkan的标准是,praktek dengan nilai的代表是,sebesar的75%和85%。
{"title":"Development of LKS With a STEM Approach that Supports The Mathematical Communication Skills of SMP Students","authors":"Novaliyosi Novaliyosi, Etika Khaerunnisa, Mufidatun Khasanah","doi":"10.15294/kreano.v12i2.29552","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.29552","url":null,"abstract":"The research was motivated by low mathematical communication skills of students and the lack of variety of teaching materials that can equip students to face the challenges of the 21st century including load activities to support mathematical communication skills. Based on these, this research aims to: (1) produce mathematics students worksheets (LKS) with STEM approach that supports mathematical communication skills of junior high school student and suitable for use in the mathematics learning. This development research was carried out by adopting the ADDIE Research Development model. The results showed that: (1) Mathematics Student Worksheets with the STEM (Science, Technology and Engineering and Mathematics) Approach that Supported Junior High School Students Mathematical Communication Skills that were feasible were used in terms of validation test results by experts with a percentage of eligibility reaching 84.77% is at the interval 4.20 which is 4.23 with the category very good; and the quality of worksheets based on student and teacher responses shows the criteria of practical with a percentage value of them are 75% and 85%.Penelitian ini dilatarbelakangi oleh rendahnya keterampilan komunikasi matematika siswa dan kurangnya berbagai bahan ajar yang dapat membekali siswa untuk menghadapi tantangan abad ke-21 termasuk kegiatan untuk mendukung keterampilan komunikasi matematika. Penelitian ini bertujuan untuk: (1) menghasilkan Lembar Kerja Siswa matematika (LKS) dengan pendekatan STEM yang mendukung keterampilan komunikasi matematika siswa SMP dan cocok untuk digunakan dalam pembelajaran matematika. Penelitian pengembangan ini dilakukan dengan mengadopsi model penelitian dan pengembangan ADDIE. Hasil penelitian menunjukkan bahwa: (1) LKS Matematika dengan Pendekatan STEM (Sains, Teknologi dan Teknik dan Matematika) layak digunakan dengan hasil tes validasi oleh para ahli dengan persentase kelayakan mencapai 84,77% berada pada interval 4,20 yaitu 4,23 dengan kategori sangat baik; dan kualitas LKS berdasarkan respons siswa dan guru menunjukkan kriteria praktek dengan nilai persentase sebesar 75% dan 85%.","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80333323","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.32549
Mira Rahmawati, Dian Kurniati, D. Trapsilasiwi, S. Osman
{"title":"Students’ Truth-Seeking Behaviour in Solving Problems with No Specified Universal Set Given","authors":"Mira Rahmawati, Dian Kurniati, D. Trapsilasiwi, S. Osman","doi":"10.15294/kreano.v12i2.32549","DOIUrl":"https://doi.org/10.15294/kreano.v12i2.32549","url":null,"abstract":"","PeriodicalId":53318,"journal":{"name":"Kreano Jurnal Matematika KreatifInovatif","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2021-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85122875","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-30DOI: 10.15294/kreano.v12i2.30541
H. Hartono, F. Nursyahidah
Angle is one of the important materials to be studied because it is basic in learning geometry and many applications in life. However, students still have difficulty in learning angles. Therefore, it is necessary to design learning with the right context and approach to overcome the difficulties. This study aims to produce a learning trajectory that will help students for understanding angles. The activities were designed based on IRME with Joglo Traditional house context as the starting point. A design research method is used has three stages: preparing for the experiment, design experiment, and retrospective analysis. This study’s subjects were 6 students from SMP Negeri 1 Juwana with different abilities: high, medium, and low abilities. The result of this study was Learning Trajectory which consists of learning processes in four activities: observing the video of the joglo traditional house for understanding the concept of angles, drawing and measuring the angles; categorizing the angles types; solve contextual problems related to angles. In this study, the design experiment stage was limited to the pilot experiment stage. This study shows that learning design using the context of a traditional house can help students to understand the angle and can be an inspiration to explore local wisdom to introduce mathematics topics.Sudut merupakan salah satu materi yang penting dipelajari karena merupakan dasar dalam pembelajaran geometri dan juga banyak aplikasinya dalam kehidupan. Namun, siswa masih mengalami kesulitan dalam mempelajari sudut. Oleh karena itu, perlu dirancang pembelajaran sudut dengan konteks dan pendekatan yang tepat untuk mengatasi kesulitan tersebut. Penelitian ini bertujuan menghasilkan lintasan belajar yang membantu siswa dalam memahami sudut. Semua kegiatan didesain berbasis PMRI dengan konteks rumah adat joglo sebagai starting point. Metode design research digunakan terdiri dari tiga tahapan yaitu preparing for the experiment, design experiment, dan retrospective analysis. Subjek dari penelitian ini adalah 6 siswa dari SMP Negeri 1 Juwana dengan kemampuan yang berbeda yaitu kemampuan tinggi, sedang, dan rendah. Hasil dari penelitian adalah lintasan belajar yang terdiri dari serangkaian proses pembelajaran dalam empat aktivitas yaitu mengamati video rumah adat joglo untuk memahami konsep sudut, menggambar dan mengukur besar sudut; mengkategorikan jenis-jenis sudut; dan menyelesaikan masalah kontekstual yang berkaitan dengan sudut. Pada penelitian ini, tahapan design experiment hanya terbatas tahap ujicoba pilot. Penelitian ini menunjukkan bahwa pembelajaran dengan konteks rumah adat membantu siswa untuk memahami sudut dan dapat menjadi inspirasi untuk menggali kearifan lokal untuk memperkenalkan topik matematika.
角是学习几何和生活中许多应用的基础,是重要的研究对象之一。然而,学生在学习角度方面仍然有困难。因此,有必要用正确的语境和方法来设计学习,以克服困难。本研究旨在建立一个学习轨迹,以帮助学生理解角度。这些活动是基于IRME设计的,以Joglo传统住宅为出发点。设计研究方法的使用有三个阶段:实验准备、设计实验和回顾性分析。本研究以中高、中、低三种不同能力的6名学生为研究对象。本研究的结果是学习轨迹,它包括四个活动的学习过程:观看慢跑传统房屋的视频以理解角度的概念,绘制和测量角度;角度类型分类;解决与角度相关的上下文问题。本研究设计试验阶段仅限于中试试验阶段。本研究表明,以传统民居为背景的学习设计有助于学生理解角度,并可以启发学生探索当地智慧来引入数学主题。Sudut merupakan salah satu材料yang penting dipelajari karena merupakan dasar dalam pembelajan几何,danjuga banyak应用,kasinya dalam kehidupan。Namun, siswa masih mengalami, kesulitan dalam mempelajari sudut。Oleh karena itu, perlu dirancang, penbelajaran, sudut dengan, konteks, danpendekatan, yang, tepat untuk, mengatasi, kesulitan teresbut。Penelitian ini bertujuan menghasilkan lintasan belajar yang membantu siswa dalam memhamisudut。Semua kegiatan设计了基于PMRI的dengan和konteks的rumah和joglo sebagai起点。方法:设计研究迪古那坎terdiri dari tiga tahapan yaitu实验准备、设计实验、丹回顾性分析。Subjek dari penelitian ini adalah 6 siswa dari SMP Negeri 1 Juwana dengan kemampuan yang berbeda yitu kemampuan tinggi, seang, dan rendah。Hasil dari penelitian adalah lintasan belajar yang terdii dari serangkaian提出了pembelajan dalam的活动,yiti mengamati视频rumah adglo untuk memahami konsep sudut, menggambar dan mengukur besar sudut;Mengkategorikan jenis-jenis sudut;旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦旦帕帕penelitian ini,塔哈帕设计实验汉亚特巴塔哈乌吉巴试点。Penelitian ini menunjukkan bahwa pembelajaran dengan konteks rumah adat membantu siswa untuk memahami sudui danpatat menjadi inspirasi untuk mengali kearifan本地untuk memperkenalkan topik matmatatika。
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