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Cortical activity during supported and unsupported choice-stepping reaction time tasks in young and older people: a functional near-infrared spectroscopy study 在支持和不支持的选择步反应时间任务中,年轻人和老年人的皮质活动:一项功能性近红外光谱研究
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-04-01 Epub Date: 2026-01-24 DOI: 10.1016/j.humov.2026.103464
Jasmine C. Menant , Paulo H.S. Pelicioni , Daina L. Sturnieks , Stephen R. Lord
There is strong evidence from dual-task studies that balance requires cortical input. Yet, whether this cortical activity requirement relates disproportionally to balance control or simply to the undertaking of any motor task is unclear. Potential effects of aging on this relationship are also unknown. We investigated the effects of supporting balance control during cognitively demanding stepping tasks, on cortical activity in the dorsolateral prefrontal cortex (DLPFC), supplementary motor area (SMA) and premotor cortex (PMC), in healthy young and older people. Thirty-two young and 48 older people performed the choice stepping reaction time (CSRT), inhibitory CSRT (iCSRT) and stroop stepping (SST) tasks on a computerised step mat, in two randomly presented support conditions: supported standing using armrests and unsupported free standing. We measured mean stepping response times, step errors and cortical activity using functional near-infrared spectroscopy. Both young and older participants had slower response times across the three stepping tasks in the unsupported condition compared with the supported condition (p < 0.05), and this was accompanied by increased cortical activation in the PFC, SMA and PMC in the CSRT task in the young cohort only (p < 0.05): findings supporting the involvement of these cortical regions in balance control. The similar cortical activity levels between the supported and unsupported conditions for both groups in the iCSRT and SST tasks may indicate the cognitive component of these tasks overshaded the motor component in these more cognitively demanding tasks and/or that these tasks promoted automaticity of postural control by distracting participants from focusing on maintaining balance.
来自双任务研究的有力证据表明,平衡需要皮层输入。然而,这种皮层活动要求是否与平衡控制不成比例地相关,或者仅仅与任何运动任务的承担有关,目前尚不清楚。衰老对这种关系的潜在影响也是未知的。我们研究了在认知要求较高的步进任务中支持平衡控制对健康年轻人和老年人背外侧前额叶皮层(DLPFC)、辅助运动区(SMA)和运动前皮层(PMC)皮层活动的影响。32名年轻人和48名老年人在计算机化的台阶垫上进行选择踏步反应时间(CSRT)、抑制性踏步反应时间(iCSRT)和stroop踏步(SST)任务,在两种随机呈现的支持条件下:有扶手的站立和无支撑的自由站立。我们用功能近红外光谱测量了平均步进响应时间、步进误差和皮层活动。与支持条件相比,年轻和年长的参与者在无支持条件下的三个步进任务中的反应时间都较慢(p < 0.05),并且这伴随着仅在年轻队列中CSRT任务中PFC, SMA和PMC的皮质激活增加(p < 0.05):研究结果支持这些皮质区域参与平衡控制。在iCSRT和SST任务中,两组在支持和不支持条件下的皮层活动水平相似,这可能表明这些任务的认知成分在这些认知要求更高的任务中掩盖了运动成分,或者这些任务通过分散参与者对保持平衡的注意力来促进姿势控制的自动性。
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引用次数: 0
Process-based measures of handwriting performance across manual preference. 基于过程的手写体性能测量方法。
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-03-24 DOI: 10.1016/j.humov.2026.103482
Carlo Di Brina, Tania Cerni

Handwriting is a highly practiced motor skill that relies on the interaction between effector-dependent execution processes and effector-independent motor representations. The present study investigated handwriting performance with the preferred (PH) and non-preferred hand (NPH) in adults using a comprehensive set of process-based measures capturing execution-related fluency, automatization, and force regulation, as well as shape-based pattern stability. Twenty-five participants repeatedly produced a cursive letter "o" under four task conditions (normal, fast, accurate, and a visually constrained task). Execution-related measures revealed robust hand-related differences, with the PH showing higher fluency, greater automatization, and more efficient force regulation across task conditions. Task demands modulated performance in both hands, but fluency and automaticity measures were more sensitive to hand-specific adjustments. In contrast, shape-based measures derived from Dynamic Time Warping (DTW) showed smaller hand-related effects and no significant Hand × Task interaction, suggesting greater similarity in letter-form stability across hands. Classification analyses further indicated that execution-related measures were the most effective in identifying the executing hand across tasks, whereas DTW-based measures showed limited discriminative ability. These findings support a functional dissociation between motor execution and motor pattern stability in handwriting. While execution-related processes remain strongly effector-dependent, the spatial structure of a well-learned letter appears to rely on motor representations that are largely shared across hands. This dissociation highlights the value of combining execution-related and shape-based measures for a more nuanced assessment of handwriting performance.

手写是一种高度练习的运动技能,它依赖于依赖效果的执行过程和不依赖效果的运动表征之间的相互作用。本研究采用一套全面的基于过程的测量方法,考察了成年人使用首选手(PH)和非首选手(NPH)的书写表现,包括与执行相关的流畅性、自动化、力量调节以及基于形状的模式稳定性。25名参与者在四种任务条件下(正常、快速、准确和视觉约束任务)重复地写出草书字母“o”。与执行相关的测量显示了与手相关的显著差异,PH在不同的任务条件下表现出更高的流畅性、更高的自动化程度和更有效的力量调节。任务要求调节双手的表现,但流畅性和自动化测量对特定手的调整更敏感。相比之下,来自动态时间扭曲(DTW)的基于形状的测量显示出较小的手相关效应,并且没有显著的手与任务的交互作用,这表明不同手之间的字母形式稳定性更相似。分类分析进一步表明,与执行相关的措施在识别跨任务的执行手方面是最有效的,而基于dtw的措施显示出有限的区分能力。这些发现支持笔迹运动执行和运动模式稳定性之间的功能分离。虽然与执行相关的过程仍然强烈依赖于效应,但一个学得很好的字母的空间结构似乎依赖于主要由双手共享的运动表征。这种分离强调了将与执行相关的测量和基于形状的测量结合起来,对书写表现进行更细致的评估的价值。
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引用次数: 0
Kinematic synergies in upper-limb drawing tasks: Effects of geometric complexity on fine motor control 上肢绘图任务的运动协同:几何复杂性对精细运动控制的影响
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-05 DOI: 10.1016/j.humov.2025.103430
Zixin Zhou , Zheng Liu
A quantitative assessment of fine motor abilities, as well as the design and optimisation of prosthetic and rehabilitation exoskeletons, can be supported by joint kinematic synergy analysis. However, extant research has primarily focused on discrete movements, offering limited insight into the coordination mechanisms underlying continuous fine motor tasks. This has resulted in considerable challenges with regard to practical implementation in both clinical and engineering contexts. The present study investigated the spatiotemporal characteristics of upper-limb joint synergies during drawing tasks involving targets of varying geometric compålexity. Angular velocity data from 17 upper-limb joints were collected from 15 healthy participants. Non-negative matrix factorization identified eight synergy modules that collectively accounted for over 90 % of the motion variance. An analysis of the spatial aspect reveals a correlation between increased target complexity and enhanced kinematic independence of distal joints. A parallel analysis of the temporal aspect demonstrates a close relationship between synergy activation patterns and the stability requirements of the task. Furthermore, geometric shape—rather than complexity level alone—emerged as the predominant factor influencing synergistic coordination strategies. These findings contribute to the enhancement of our understanding of continuous motor coordination and provide a data-driven foundation for clinical assessment, rehabilitation training, and the development of assistive technologies.
精细运动能力的定量评估,以及假肢和康复外骨骼的设计和优化,可以通过关节运动学协同分析来支持。然而,现有的研究主要集中在离散运动上,对连续精细运动任务的协调机制提供了有限的见解。这导致了在临床和工程环境中实际实施方面的相当大的挑战。本研究探讨了不同几何弹性目标绘制任务中上肢关节协同作用的时空特征。从15名健康参与者身上收集了17个上肢关节的角速度数据。非负矩阵分解确定了八个协同模块,共同占运动方差的90%以上。空间方面的分析揭示了目标复杂性的增加和远端关节运动独立性的增强之间的相关性。对时间方面的平行分析表明协同激活模式与任务的稳定性要求之间存在密切关系。此外,几何形状-而不是复杂程度-成为影响协同协调策略的主要因素。这些发现有助于增强我们对持续运动协调的理解,并为临床评估、康复训练和辅助技术的发展提供数据驱动的基础。
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引用次数: 0
Perspectives on sports analytics to inform constraint manipulation, representative learning and functional variability in practice design 体育分析的观点,以告知约束操作,代表性学习和功能变异性在实践设计。
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-21 DOI: 10.1016/j.humov.2025.103447
Ben Teune , Harjiv Singh , Sam Robertson
As the prevalence of technology and data use increases in sports, new opportunities exist to support practitioners by informing practice design. In turn, analytical techniques which leverage this data can be used to further bring life to frameworks of skill acquisition such as the constraints-led approach. Machine learning in particular presents as a viable method to reveal detailed insights, as it can consider multivariate and non-linear relationships. In the field of skill acquisition, a variety of different algorithms are well suited to help operationalise principles of constraint manipulations, representative learning design and functional variability. Specifically, decision trees or random forests may benefit coaches by predicting how constraints can be manipulated to facilitate player behaviour. Rule association can identify interacting constraints within the competition environment which can then be replicated in practice. Clustering techniques may be beneficial to assign similar player movements, or activity repetitions, into groups, allowing coaches to manipulate training variability by prescribing movement types from various groups. These techniques are proposed as methods to support coaches and applied sport scientists’ use of technology and data, as well as enhance their decision-making regarding practice design.
随着体育运动中技术和数据使用的普及,通过为实践设计提供信息来支持从业者存在新的机会。反过来,利用这些数据的分析技术可以进一步为技能获取框架带来活力,例如约束导向方法。特别是机器学习作为一种可行的方法来揭示详细的见解,因为它可以考虑多元和非线性关系。在技能习得领域,各种不同的算法都非常适合于帮助实现约束操作原则、代表性学习设计和功能可变性。具体来说,决策树或随机森林可以通过预测如何操纵约束来促进球员行为而使教练受益。规则关联可以识别竞争环境中的相互作用约束,然后可以在实践中复制。聚类技术可能有利于将相似的球员动作或活动重复分配到组中,允许教练通过从不同组中规定动作类型来操纵训练的可变性。这些技术被提出作为支持教练和应用运动科学家使用技术和数据的方法,以及增强他们在练习设计方面的决策。
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引用次数: 0
From real to virtual: Kinematic adjustments in gait biomechanics of healthy older adults 从真实到虚拟:健康老年人步态生物力学的运动学调整
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-03 DOI: 10.1016/j.humov.2025.103434
Emanuele Los Angeles , Layla Cupertino , Nathalia Mendes Pellegrino , Brenda Luciano de Souza , Claudiane Arakaki Fukuchi , Daniel Boari Coelho
Virtual reality (VR) technology has emerged as a valuable tool for gait rehabilitation, offering controlled and immersive environments that simulate real-world scenarios. Although little is known about how immersive VR affects gait biomechanics in older adults, we specifically investigate how walking in VR influences lower-limb kinematics compared to walking in a non-VR environment. Healthy older adults walked at their self-selected speed on an instrumented treadmill. VR participants experienced a fully immersive virtual industrial environment using the Computer Assisted Rehabilitation Environment (CAREN) system, while non-VR participants walked without a virtual environment. Kinematics were analyzed using one-dimensional Statistical Parametric Mapping to compare the VR and non-VR conditions across the gait cycle. Dimensionless gait speed was also assessed to ensure consistency in walking pace between groups. No significant differences were found between the VR and non-VR groups in dimensionless gait speed. However, phase-specific differences were observed in pelvic tilt, hip adduction/abduction, and ankle dorsiflexion/plantarflexion. These differences were small in magnitude (largest ≈4°) and within ranges often reported for measurement error or minimal detectable change in kinematics; therefore, they should be interpreted cautiously and as associations observed under differing acquisition/processing pipelines rather than as definitive effects attributable to VR. While overall speed was preserved, older adults made localized joint-level adjustments during specific gait phases, suggesting that immersive visual conditions interact with sensorimotor control.
虚拟现实(VR)技术已经成为步态康复的宝贵工具,提供模拟现实世界场景的受控和沉浸式环境。尽管人们对沉浸式VR如何影响老年人的步态生物力学知之甚少,但我们专门研究了与在非VR环境中行走相比,在VR中行走如何影响下肢运动学。健康的老年人在带器械的跑步机上以自己选择的速度行走。VR参与者使用计算机辅助康复环境(CAREN)系统体验了完全沉浸式的虚拟工业环境,而非VR参与者在没有虚拟环境的情况下行走。使用一维统计参数映射分析运动学,比较整个步态周期的VR和非VR条件。无因次步态速度也被评估,以确保两组之间步行速度的一致性。在无量纲步态速度上,VR组与非VR组无显著差异。然而,在骨盆倾斜、髋关节内收/外展和踝关节背屈/跖屈方面观察到阶段性差异。这些差异在量级上很小(最大≈4°),并且在测量误差或运动学最小可检测变化的范围内;因此,它们应该谨慎地解释,并作为在不同采集/处理管道下观察到的关联,而不是作为可归因于VR的确定影响。虽然整体速度保持不变,但老年人在特定的步态阶段进行局部关节水平调整,这表明沉浸式视觉条件与感觉运动控制相互作用。
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引用次数: 0
Contextual interference enhances vertical transfer of fine motor skill from upper to lower limbs 环境干扰增强精细运动技能从上肢到下肢的垂直转移
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-18 DOI: 10.1016/j.humov.2025.103428
Satoshi Kasahara , Hiroshi Saito , Linjing Jiang , Kazumasa Yoshimi , Shikino Abe , Tomoya Ishida , Yuta Koshino , Mina Samukawa , Harukazu Tohyama

Background

While contextual interference (CI) is known to facilitate motor learning, its role in promoting interlimb transfer—particularly from the upper to the lower limb—remains underexplored.

Objective

This study examined how different practice schedules (random vs. serial) influence the transfer of fine force control both horizontally (to the contralateral hand) and vertically (to the contralateral ankle).

Methods

Thirty healthy young adults (N = 30; Male = 21, Female = 9; Mean age: 21.9 ± 1.6 years) were divided equally into a random (RTG: N = 15) or serial (STG: N = 15) schedule group. Most participants were right-handed, with three left-handed individuals included across the two groups. Participants practiced a force-matching task with their non-dominant hand using either a random or serial schedule. Transfer effects were assessed in the contralateral hand and ankle at four target force levels (20–80 % of maximal voluntary contraction, MVC).

Results

Both practice conditions improved force control in the contralateral hand (p < .05), indicating horizontal transfer. However, vertical transfer to the foot emerged only after random practice (p < .05) and was limited to moderate and high force levels. These findings suggest that the interaction between task difficulty and practice variability critically influences the extent and direction of interlimb transfer.

Conclusion

High CI practice promotes vertical transfer of motor skill when task demands are sufficiently challenging. These results highlight the importance of training structure in facilitating the generalization of motor control across limbs, offering practical implications for skill acquisition in both athletic and rehabilitation settings.
虽然上下文干扰(CI)被认为可以促进运动学习,但其在促进肢体间转移(特别是从上肢到下肢)中的作用仍未得到充分研究。目的研究不同的训练计划(随机与连续)如何影响精细力控制在水平(对侧手)和垂直(对侧踝关节)的转移。方法30例健康青年(男21例,女9例,平均年龄21.9±1.6岁)随机分为随机组(RTG: N = 15)和连续组(STG: N = 15)。大多数参与者都是右撇子,两组中有三个左撇子。参与者使用随机或连续的时间表,用他们的非优势手练习了一项力匹配任务。在4个目标力水平(最大自主收缩的20 - 80%,MVC)下评估对侧手和踝关节的转移效果。结果两种练习条件均能改善对侧手的力控制(p < 0.05),提示水平转移。然而,垂直转移到足部只有在随机练习后才会出现(p < 0.05),并且仅限于中等和高强度的力量水平。这些发现表明,任务难度和练习变异性之间的相互作用对肢体间转移的程度和方向有重要影响。结论当任务要求具有足够的挑战性时,高CI练习促进了运动技能的垂直转移。这些结果强调了训练结构在促进四肢运动控制泛化方面的重要性,为运动和康复环境中的技能习得提供了实际意义。
{"title":"Contextual interference enhances vertical transfer of fine motor skill from upper to lower limbs","authors":"Satoshi Kasahara ,&nbsp;Hiroshi Saito ,&nbsp;Linjing Jiang ,&nbsp;Kazumasa Yoshimi ,&nbsp;Shikino Abe ,&nbsp;Tomoya Ishida ,&nbsp;Yuta Koshino ,&nbsp;Mina Samukawa ,&nbsp;Harukazu Tohyama","doi":"10.1016/j.humov.2025.103428","DOIUrl":"10.1016/j.humov.2025.103428","url":null,"abstract":"<div><h3>Background</h3><div>While contextual interference (CI) is known to facilitate motor learning, its role in promoting interlimb transfer—particularly from the upper to the lower limb—remains underexplored.</div></div><div><h3>Objective</h3><div>This study examined how different practice schedules (random vs. serial) influence the transfer of fine force control both horizontally (to the contralateral hand) and vertically (to the contralateral ankle).</div></div><div><h3>Methods</h3><div>Thirty healthy young adults (<em>N</em> = 30; Male = 21, Female = 9; Mean age: 21.9 ± 1.6 years) were divided equally into a random (RTG: <em>N</em> = 15) or serial (STG: N = 15) schedule group. Most participants were right-handed, with three left-handed individuals included across the two groups. Participants practiced a force-matching task with their non-dominant hand using either a random or serial schedule. Transfer effects were assessed in the contralateral hand and ankle at four target force levels (20–80 % of maximal voluntary contraction, MVC).</div></div><div><h3>Results</h3><div>Both practice conditions improved force control in the contralateral hand (<em>p</em> &lt; .05), indicating horizontal transfer. However, vertical transfer to the foot emerged only after random practice (p &lt; .05) and was limited to moderate and high force levels. These findings suggest that the interaction between task difficulty and practice variability critically influences the extent and direction of interlimb transfer.</div></div><div><h3>Conclusion</h3><div>High CI practice promotes vertical transfer of motor skill when task demands are sufficiently challenging. These results highlight the importance of training structure in facilitating the generalization of motor control across limbs, offering practical implications for skill acquisition in both athletic and rehabilitation settings.</div></div>","PeriodicalId":55046,"journal":{"name":"Human Movement Science","volume":"105 ","pages":"Article 103428"},"PeriodicalIF":1.9,"publicationDate":"2026-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145791116","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Temporal framing of external focus instructions enhances golf putting accuracy in novices 外部焦点指令的时间框架提高了新手高尔夫球推杆的准确性
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-04 DOI: 10.1016/j.humov.2025.103429
Thomas Simpson , Leyton Cory , Callum Queen , Robin Owen , Esmaeel Saemi , David Marchant
A plethora of studies have investigated internal and external foci of attention effects on motor performance. However, few studies have considered the temporal aspects of these foci. Within the present study, 26 novice participants (22 males, 4 females; Aged 18–21 years) were instructed to focus their attention either on maintaining a square clubface at impact (i.e., swing-impact condition) or maintaining a square clubhead throughout the swing (i.e., throughout-swing condition). Although both conditions were external foci, it was hypothesised that the swing-impact would provide more task-relevant information and facilitate movement automaticity during the backswing and follow-through. Participants who focused on maintaining a square clubface at impact demonstrated significantly better putting accuracy than those who focused on maintaining a square clubface throughout the swing (p = .047). These findings highlight how subtle changes in instructional language, particularly those that affect temporal components, affect motor performance. Instructions may be optimal when they focus attention for a short temporal duration and only on the most task-relevant point of execution (e.g., impact). Future studies are encouraged to explore the interaction between temporal and task-relevance features of instruction.
大量的研究已经调查了内部和外部的注意力焦点对运动表现的影响。然而,很少有研究考虑到这些病灶的时间方面。在本研究中,26名新手参与者(22名男性,4名女性,年龄在18-21岁)被要求将注意力集中在撞击时(即挥杆-撞击条件)保持杆面方形或在整个挥杆过程中(即整个挥杆条件)保持杆头方形。虽然这两种情况都是外部焦点,但假设挥拍冲击会提供更多与任务相关的信息,并促进后挥拍和跟进过程中的运动自动性。在击球时专注于保持杆面正方形的参与者比在整个挥杆过程中专注于保持杆面正方形的参与者表现出更好的推杆精度(p = 0.047)。这些发现强调了教学语言的细微变化,特别是那些影响时间成分的变化,是如何影响运动表现的。当指令在短时间内集中注意力并且只在与任务最相关的执行点(例如,影响)上时,指令可能是最佳的。鼓励未来的研究探索教学的时间和任务相关特征之间的相互作用。
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引用次数: 0
Motor learning of a novel dynamic coordination task in the lower-limb of young healthy adults 年轻健康成人下肢一种新型动态协调任务的运动学习
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-04 DOI: 10.1016/j.humov.2025.103433
Stephanie B. Hernandez-Hernandez , Kristan A. Leech , Peter G. Adamczyk
Understanding motor learning processes provides crucial insights into how individuals can recover function after neurological injury. While current research has advanced the understanding of motor learning in the upper limbs, exploration in the lower limb remains limited. This study aimed to elicit and quantify motor learning, skill retention and transfer, and aftereffects in lower-limb movements made by healthy young adults using a haptic robot. Participants interacted with a rotational spring-mass-damper virtual environment, learning to stabilize a virtual inertia disk at a target angular position with leg reaching movements. Baseline reaching and initial skill acquisition occurred on the first day. Skill retention was assessed after 22–48 h and inter-limb transfer was assessed by switching the leading leg. Aftereffects were measured by disabling the environment at the end of day two. Participants learned the novel task with their legs, reducing settling time and path length by 43 % and 48 %, by the end of day one. Retention was observed with a 40 % and 42 % reduction in settling time and path length at the start of the retention phase compared to beginning of initial acquisition. Inter-limb transfer resulted in a 43 % and 52 % decrease in settling time and path length at the start of the transfer phase. Lastly, aftereffects were detected, requiring washout to de-adapt to nominal movement with no environment. These findings suggest that lower-limb motor learning exhibits similar principles to upper-limb motor learning. Future work will study specific motor learning processes, like reinforcement learning, in the lower limbs and inform rehabilitation techniques.
了解运动学习过程为神经损伤后个体如何恢复功能提供了至关重要的见解。虽然目前的研究已经提高了对上肢运动学习的认识,但对下肢运动学习的探索仍然有限。本研究旨在诱导和量化使用触觉机器人的健康年轻人下肢运动的运动学习、技能保留和转移以及后遗症。参与者与旋转弹簧-质量-阻尼器虚拟环境进行交互,学习通过腿部伸展运动将虚拟惯性盘稳定在目标角位置。基线达到和初始技能习得发生在第一天。22-48小时后评估技能保留,通过切换前腿评估肢间转移。在第二天结束时,通过破坏环境来测量后遗症。参与者用腿学习新任务,在第一天结束时,固定时间和路径长度分别减少了43%和48%。在留存阶段,与初始获取阶段相比,沉淀时间和路径长度分别减少了40%和42%。肢间转移导致转移阶段开始时的沉降时间和路径长度分别减少43%和52%。最后,检测到后遗症,需要冲洗以适应无环境的标称运动。这些发现表明下肢运动学习表现出与上肢运动学习相似的原理。未来的工作将研究特定的运动学习过程,如下肢的强化学习,并为康复技术提供信息。
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引用次数: 0
Comparing the effects of faded vs. constant knowledge of results on the acquisition, retention, and transfer of a skilled walking task 比较消退与持续的结果知识对熟练步行任务的习得、保留和转移的影响。
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-07 DOI: 10.1016/j.humov.2025.103442
Maya Sato-Klemm , Alison M.M. Williams , Amanda E. Chisholm , Tania Lam

Objective

The purpose of this study is to compare the use of faded and constant knowledge of results (KR) on skill acquisition, retention, and transfer in an end-point precision locomotion task.

Methods

Participants were trained in an end-point precision locomotion task where they were asked to match their peak foot height during the swing phase as closely as possible to a target height. Targets were normalized to individual foot trajectory. Participants were randomized to a constant KR group (KR presented after each trial) or a faded KR group (KR provided on 50 % of trials, distributed using a faded procedure). Before acquisition, and immediately, 24, and 48 h after acquisition, participants were tested on their performance of the task. Participants were also tested in a transfer task immediately, 24, and 48 h after acquisition, where they wore an ankle weight of 2.5 % of their body weight to complete the performance test.

Results

Thirty-six healthy adults participated in this study. Our findings demonstrate that both constant and faded KR groups showed improvements in performance immediately after acquisition. However, the faded KR group outperformed the constant feedback group at 24 and 48 h with respect to both skill retention and transfer.

Conclusions

Faded KR leads to superior retention and transfer of an end-point precision locomotion task over time. Future research should explore these findings in clinical populations and the incorporation of other feedback modalities.
目的:本研究的目的是比较在终点精确运动任务中,消退和不变的结果知识(KR)在技能习得、保留和转移方面的使用。方法:参与者在终点精确运动任务中接受训练,他们被要求在摆动阶段尽可能接近目标高度。将目标归一化为单个足部轨迹。参与者被随机分为恒定KR组(每次试验后呈现KR)或褪色KR组(50%的试验提供KR,使用褪色程序进行分配)。在习得之前、立即、24小时和48小时后,对参与者的任务表现进行了测试。参与者还在获得后立即,24和48小时进行了转移任务测试,在那里他们穿着脚踝重量为其体重的2.5%来完成性能测试。结果:36名健康成人参加了本研究。我们的研究结果表明,不变的和褪色的KR组在获得后立即表现出改善。然而,在24和48小时时,消退的KR组在技能保留和转移方面的表现优于持续反馈组。结论:随着时间的推移,消退的KR导致终点精确运动任务的良好保留和转移。未来的研究应该在临床人群中探索这些发现,并结合其他反馈方式。
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引用次数: 0
Wearable eye-tracking of visuomotor strategies in table tennis players of diverse expertise and cognitive function in a naturalistic environment 自然环境下不同专业和认知功能乒乓球运动员视觉运动策略的可穿戴眼动追踪。
IF 1.9 3区 心理学 Q4 NEUROSCIENCES Pub Date : 2026-02-01 Epub Date: 2025-12-17 DOI: 10.1016/j.humov.2025.103448
Alejandro Guiseris-Santaflorentina , Ana Sanchez-Cano , Elvira Orduna-Hospital
Understanding how gaze behaviour and visuomotor control vary across populations is crucial for optimizing performance and training in fast-paced sports. However, studies involving athletes with cognitive disabilities remain limited, particularly in naturalistic environments. This study employed wearable eye-tracking technology to examine gaze behaviour and oculomotor control in table tennis players of differing skill levels and cognitive profiles. Forty-six participants were grouped as Professional athletes, Amateur players, individuals with Down syndrome (DS), or intellectual disabilities (ID). All completed table tennis-specific tasks in naturalistic environment training conditions while wearing a head-mounted eye-tracker. Oculomotor metrics, including fixation frequency and duration, saccade frequency and velocity, and pupil diameter, were analysed. Fixation duration did not differ across groups (≈272–301 ms; p = 0.984, η2 = −0.032), whereas fixation frequency varied: ID participants (80.67 ± 6.81 %) and Amateurs (78.98 ± 5.22 %) showed higher and more consistent rates, DS participants were lower and more variable (74.56 ± 17.37 %), and Professionals maintained moderately lower but strategically balanced frequency (77.78 ± 12.64 %). Although saccade metrics were not statistically significant, trends suggested more controlled patterns in Professionals (right eye (RE) length: 1414.63 ± 720.47 mm; longitudinal velocity: 13,888.52 ± 4242.25 mm/s) and higher variability in DS participants (RE length: 2254.03 ± 3215.55 mm; longitudinal velocity: 16,274.78 ± 6,837.21 mm/s). Pupil diameter was significantly larger in Professionals (RE: 5.26 ± 0.79 mm; left eye (LE): 5.40 ± 0.81 mm; p < 0.001), indicating higher visual engagement and cognitive arousal. Binocular vergence metrics remained stable across groups, and gaze heat maps revealed more focused visual strategies in Professionals, while participants with DS and ID exhibited dispersed, less task-relevant fixations. These findings indicate that the accuracy of eye movements, rather than their duration, serves as a sensitive indicator of visuomotor expertise. In conclusion, wearable eye-tracking in naturalistic sport environment offers valuable insights into visual strategies across diverse populations and supports the development of tailored visual training programs, particularly for athletes with cognitive disabilities.
了解不同人群的凝视行为和视觉运动控制是如何变化的,这对于优化快节奏运动的表现和训练至关重要。然而,涉及有认知障碍的运动员的研究仍然有限,特别是在自然环境中。本研究采用可穿戴式眼动追踪技术,对不同技术水平和认知特征的乒乓球运动员的注视行为和眼动控制进行了研究。46名参与者被分为职业运动员、业余运动员、唐氏综合症患者(DS)或智力残疾患者(ID)。所有人都戴着头戴式眼动仪,在自然环境训练条件下完成了特定的乒乓球任务。分析眼球运动指标,包括注视频率和持续时间、扫视频率和速度以及瞳孔直径。注视时间各组间无显著差异(≈272 ~ 301 ms, p = 0.984, η2 = -0.032),注视频率各不相同:ID组(80.67±6.81 %)和业余组(78.98±5.22 %)注视频率较高且较为一致,DS组注视频率较低且较为多变(74.56±17.37 %),专业组注视频率较低但较为平衡(77.78±12.64 %)。虽然扫视指标没有统计学意义,但趋势表明专业人员的控制模式更为明显(右眼(RE)长度:1414.63±720.47 mm;纵向速度:13888.52±4242.25 mm/s)和DS参与者更高的变异性(RE长度:2254.03±3215.55 mm;纵向速度:16274.78±6837.21 mm/s)。专业人员瞳孔直径明显大于专业人员(RE: 5.26±0.79 mm),左眼(LE): 5.40±0.81 mm;p
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Human Movement Science
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