Narrative is a fundamental component of human cognition necessary for social meaning and cultural learning, yet its origins in preverbal infancy are not well understood. This study provides the first longitudinal analysis of the development of preverbal narrative in infancy. We measured its temporal structure in the interactions of 18 mother−infant dyads selected from a cohort of 60 dyads at 4, 7, and 10 months. Timings of infant gaze, affect, engagement duration, and progress through the four-part narrative cycle were coded and analyzed. Interestingly, the narrative complexity of mother−infant interactions significantly increased with age; infants at 7 and 10 months reached the climax and resolution phases significantly more often than at 4 months, while also significantly decreasing in duration. Progressing through this narrative arc was strongly associated with increased positive affect, with completed narratives generating longer durations of positive affect for both infant and mother. These results identify a coherent narrative structure present in preverbal interactions that develops in complexity across the first year, strongly associated with positive feelings. This provides an affective, embodied, and participatory foundation for narrative cognition as a primary organizer of shared experience, learning, and socioemotional regulation evident from birth.
{"title":"Narrative Development in Infant−Mother Interaction","authors":"Timothy McGowan, Mette Væver, Marianne Thode Krogh, Susanne Harder, Jonathan Delafield-Butt","doi":"10.1111/nyas.70192","DOIUrl":"10.1111/nyas.70192","url":null,"abstract":"<p>Narrative is a fundamental component of human cognition necessary for social meaning and cultural learning, yet its origins in preverbal infancy are not well understood. This study provides the first longitudinal analysis of the development of preverbal narrative in infancy. We measured its temporal structure in the interactions of 18 mother−infant dyads selected from a cohort of 60 dyads at 4, 7, and 10 months. Timings of infant gaze, affect, engagement duration, and progress through the four-part narrative cycle were coded and analyzed. Interestingly, the narrative complexity of mother−infant interactions significantly increased with age; infants at 7 and 10 months reached the climax and resolution phases significantly more often than at 4 months, while also significantly decreasing in duration. Progressing through this narrative arc was strongly associated with increased positive affect, with completed narratives generating longer durations of positive affect for both infant and mother. These results identify a coherent narrative structure present in preverbal interactions that develops in complexity across the first year, strongly associated with positive feelings. This provides an affective, embodied, and participatory foundation for narrative cognition as a primary organizer of shared experience, learning, and socioemotional regulation evident from birth.</p>","PeriodicalId":8250,"journal":{"name":"Annals of the New York Academy of Sciences","volume":"1555 1","pages":""},"PeriodicalIF":4.8,"publicationDate":"2026-01-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://nyaspubs.onlinelibrary.wiley.com/doi/epdf/10.1111/nyas.70192","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"146006274","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"综合性期刊","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kevin Jamey,Sébastien Finlay,Nicholas E V Foster,Simone Dalla Bella,Simone Falk
Stuttering is a developmental speech fluency disorder linked to timing deficits in speech motor control. Given the shared neural mechanisms between rhythmic timing and speech production, rhythm-based interventions may hold promise for stuttering. This proof-of-concept study evaluated the feasibility and potential benefits of a gamified rhythmic training program, Rhythm Workers (RW), in preadolescents who stutter. Twenty-one children (aged 9-12) were randomly assigned to RW or an active control game, which they played at home for 3 weeks. We assessed feasibility and potential training effects on rhythmic, cognitive, and speech-related abilities. Both games were well accepted, and compliance was moderate to high. Only participants trained on the rhythm game showed moderate enhancements in rhythmic synchronization, interference control, oromotor performance, and reduction of stuttering after training. The improvements (except for interference control) correlated with the training dose. Moreover, speech fluency gains were associated with improved rhythmic performance. While some effects did not reach statistical significance due to the limited sample size, the observed dose-response patterns and domain-specific improvements support the feasibility and promise of rhythmic gaming for young people who stutter. This study provides preliminary evidence that rhythm-based training can enhance speech and cognitive outcomes in preadolescents who stutter.
{"title":"A Proof-of-Concept Study of Gamified Rhythmic Training in Preadolescents Who Stutter.","authors":"Kevin Jamey,Sébastien Finlay,Nicholas E V Foster,Simone Dalla Bella,Simone Falk","doi":"10.1111/nyas.70188","DOIUrl":"https://doi.org/10.1111/nyas.70188","url":null,"abstract":"Stuttering is a developmental speech fluency disorder linked to timing deficits in speech motor control. Given the shared neural mechanisms between rhythmic timing and speech production, rhythm-based interventions may hold promise for stuttering. This proof-of-concept study evaluated the feasibility and potential benefits of a gamified rhythmic training program, Rhythm Workers (RW), in preadolescents who stutter. Twenty-one children (aged 9-12) were randomly assigned to RW or an active control game, which they played at home for 3 weeks. We assessed feasibility and potential training effects on rhythmic, cognitive, and speech-related abilities. Both games were well accepted, and compliance was moderate to high. Only participants trained on the rhythm game showed moderate enhancements in rhythmic synchronization, interference control, oromotor performance, and reduction of stuttering after training. The improvements (except for interference control) correlated with the training dose. Moreover, speech fluency gains were associated with improved rhythmic performance. While some effects did not reach statistical significance due to the limited sample size, the observed dose-response patterns and domain-specific improvements support the feasibility and promise of rhythmic gaming for young people who stutter. This study provides preliminary evidence that rhythm-based training can enhance speech and cognitive outcomes in preadolescents who stutter.","PeriodicalId":8250,"journal":{"name":"Annals of the New York Academy of Sciences","volume":"7 1","pages":""},"PeriodicalIF":5.2,"publicationDate":"2026-01-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145955999","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"综合性期刊","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}