Pub Date : 2020-01-01DOI: 10.1016/b978-0-323-52338-7.00011-1
A. Cook, J. Polgar, Pedro Encarnação
{"title":"Technologies That Enable Mobility","authors":"A. Cook, J. Polgar, Pedro Encarnação","doi":"10.1016/b978-0-323-52338-7.00011-1","DOIUrl":"https://doi.org/10.1016/b978-0-323-52338-7.00011-1","url":null,"abstract":"","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"26 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75312867","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2020-01-01DOI: 10.1016/b978-0-323-52338-7.00005-6
A. Cook, J. Polgar, Pedro Encarnação
{"title":"Ethical Issues in Assistive Technology","authors":"A. Cook, J. Polgar, Pedro Encarnação","doi":"10.1016/b978-0-323-52338-7.00005-6","DOIUrl":"https://doi.org/10.1016/b978-0-323-52338-7.00005-6","url":null,"abstract":"","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"47 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73851577","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2016-12-19DOI: 10.1108/JAT-09-2016-0018
J. Good, S. Parsons, N. Yuill, M. Brosnan
Purpose This short paper reports on the fourth seminar in a seven-seminar series entitled, “Innovative Technologies for Autism: Critical Reflections on Digital Bubbles”, funded by the UK Economic and Social Research Council. The purpose of this paper is to consider in more depth the technologies being developed and used in the autism field, and to critically reflect on their relative benefits and potential pitfalls. Design/methodology/approach Presentations from key researchers and practitioners are reviewed, highlighting contemporary issues in the area of autism and technology. The presentations include descriptions of cutting-edge technologies as well as the role of technology in human-human interaction. Findings Despite its potential, technology for autism is regarded by many with some caution: technology per se cannot provide solutions to key issues in the field. However, by looking in more depth at the features of new technologies and the interactions that take place with and around them, we can begin to build up a picture of best practice around technology for autism. Originality/value This paper offers up-to-date insights from leading academics on the benefits and challenges of innovative technologies in the field of autism research and practice. Specifically, it highlights the importance of including a breadth of expertise in the design of such tools, and the need to consider technology as a means to an end, rather than an end in itself.
{"title":"Virtual reality and robots for autism: moving beyond the screen","authors":"J. Good, S. Parsons, N. Yuill, M. Brosnan","doi":"10.1108/JAT-09-2016-0018","DOIUrl":"https://doi.org/10.1108/JAT-09-2016-0018","url":null,"abstract":"Purpose \u0000 \u0000 \u0000 \u0000 \u0000This short paper reports on the fourth seminar in a seven-seminar series entitled, “Innovative Technologies for Autism: Critical Reflections on Digital Bubbles”, funded by the UK Economic and Social Research Council. The purpose of this paper is to consider in more depth the technologies being developed and used in the autism field, and to critically reflect on their relative benefits and potential pitfalls. \u0000 \u0000 \u0000 \u0000 \u0000Design/methodology/approach \u0000 \u0000 \u0000 \u0000 \u0000Presentations from key researchers and practitioners are reviewed, highlighting contemporary issues in the area of autism and technology. The presentations include descriptions of cutting-edge technologies as well as the role of technology in human-human interaction. \u0000 \u0000 \u0000 \u0000 \u0000Findings \u0000 \u0000 \u0000 \u0000 \u0000Despite its potential, technology for autism is regarded by many with some caution: technology per se cannot provide solutions to key issues in the field. However, by looking in more depth at the features of new technologies and the interactions that take place with and around them, we can begin to build up a picture of best practice around technology for autism. \u0000 \u0000 \u0000 \u0000 \u0000Originality/value \u0000 \u0000 \u0000 \u0000 \u0000This paper offers up-to-date insights from leading academics on the benefits and challenges of innovative technologies in the field of autism research and practice. Specifically, it highlights the importance of including a breadth of expertise in the design of such tools, and the need to consider technology as a means to an end, rather than an end in itself.","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"10 1","pages":"211-216"},"PeriodicalIF":0.0,"publicationDate":"2016-12-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1108/JAT-09-2016-0018","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"62058134","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2016-11-24DOI: 10.1108/JAT-11-2015-0032
O. Lahav, Nuha Chagab, V. Talis
Purpose The purpose of this paper is to examine a central need of students who are blind: the ability to access science curriculum content. Design/methodology/approach Agent-based modeling is a relatively new computational modeling paradigm that models complex dynamic systems. NetLogo is a widely used agent-based modeling language that enables exploration and construction of models of complex systems by programming and running the rules and behaviors. Sonification of variables and events in an agent-based NetLogo computer model of gas in a container is used to convey phenomena information. This study examined mainly two research topics: the scientific conceptual knowledge and systems reasoning that were learned as a result of interaction with the listen-to-complexity (L2C) environment as appeared in answers to the pre- and post-tests and the learning topics of kinetic molecular theory of gas in chemistry that was learned as a result of interaction with the L2C environment. The case study research focused on A., a woman who is adventitiously blind, for eight sessions. Findings The participant successfully completed all curricular assignments; her scientific conceptual knowledge and systems reasoning became more specific and aligned with scientific knowledge. Practical implications A practical implication of further studies is that they are likely to have an impact on the accessibility of learning materials, especially in science education for students who are blind, as equal access to low-cost learning environments that are equivalent to those used by sighted users would support their inclusion in the K-12 academic curriculum. Originality/value The innovative and low-cost learning system that is used in this research is based on transmittal of visual information of dynamic and complex systems, providing perceptual compensation by harnessing auditory feedback. For the first time the L2C system is based on sound that represents a dynamic rather than a static array. In this study, the authors explore how a combination of several auditory representations may affect cognitive learning ability.
{"title":"Use of a sonification system for science learning by people who are blind","authors":"O. Lahav, Nuha Chagab, V. Talis","doi":"10.1108/JAT-11-2015-0032","DOIUrl":"https://doi.org/10.1108/JAT-11-2015-0032","url":null,"abstract":"Purpose \u0000 \u0000 \u0000 \u0000 \u0000The purpose of this paper is to examine a central need of students who are blind: the ability to access science curriculum content. \u0000 \u0000 \u0000 \u0000 \u0000Design/methodology/approach \u0000 \u0000 \u0000 \u0000 \u0000Agent-based modeling is a relatively new computational modeling paradigm that models complex dynamic systems. NetLogo is a widely used agent-based modeling language that enables exploration and construction of models of complex systems by programming and running the rules and behaviors. Sonification of variables and events in an agent-based NetLogo computer model of gas in a container is used to convey phenomena information. This study examined mainly two research topics: the scientific conceptual knowledge and systems reasoning that were learned as a result of interaction with the listen-to-complexity (L2C) environment as appeared in answers to the pre- and post-tests and the learning topics of kinetic molecular theory of gas in chemistry that was learned as a result of interaction with the L2C environment. The case study research focused on A., a woman who is adventitiously blind, for eight sessions. \u0000 \u0000 \u0000 \u0000 \u0000Findings \u0000 \u0000 \u0000 \u0000 \u0000The participant successfully completed all curricular assignments; her scientific conceptual knowledge and systems reasoning became more specific and aligned with scientific knowledge. \u0000 \u0000 \u0000 \u0000 \u0000Practical implications \u0000 \u0000 \u0000 \u0000 \u0000A practical implication of further studies is that they are likely to have an impact on the accessibility of learning materials, especially in science education for students who are blind, as equal access to low-cost learning environments that are equivalent to those used by sighted users would support their inclusion in the K-12 academic curriculum. \u0000 \u0000 \u0000 \u0000 \u0000Originality/value \u0000 \u0000 \u0000 \u0000 \u0000The innovative and low-cost learning system that is used in this research is based on transmittal of visual information of dynamic and complex systems, providing perceptual compensation by harnessing auditory feedback. For the first time the L2C system is based on sound that represents a dynamic rather than a static array. In this study, the authors explore how a combination of several auditory representations may affect cognitive learning ability.","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"10 1","pages":"187-198"},"PeriodicalIF":0.0,"publicationDate":"2016-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1108/JAT-11-2015-0032","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"62058725","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2016-11-24DOI: 10.1108/JAT-07-2015-0021
F. Feldwieser, Michael Marchollek, M. Meis, M. Gietzelt, E. Steinhagen-Thiessen
Purpose Senior citizen falls are one of the highest-cost factors of healthcare within this population group. Various approaches for automatic fall detection exist. However, little is known about the seniors’ acceptance of these systems. The purpose of this paper is to investigate the acceptance of automatic fall detection devices as well as the technological commitment and the health status in community-dwelling adults with a predefined risk of falling. Design/methodology/approach Seniors with a risk of falling were equipped with either an accelerometer or an accelerometer with an additional visual and optical fall detection system in a sub-group of the study population for a period of eight weeks. Pre- and post-study questionnaires were used to assess attitudes and acceptance toward technology. Findings In total, 14 subjects with a mean age of 75.1 years completed the study. Acceptance toward all sensors was high and subjects were confident in their ability to handle technology. Medical assessments showed only very mild physical and no mental impairments. Measures that assured subjects privacy protection were welcomed. Sensor technology should be as unobtrusive as possible. Originality/value Privacy protection and uncomplicated use of the fall detection equipment led to high acceptance in seniors with high-technical commitment and good health status. Issues to further improve acceptance could be identified. Future research on different populations is necessary.
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Pub Date : 2016-11-24DOI: 10.1108/JAT-12-2015-0035
G. Cosma, David J. Brown, N. Shopland, S. Battersby, Sarah Seymour‐Smith, Matthew Archer, Masood Khan, A. Pockley
Purpose Prostate cancer is the most common cancer diagnosed in men in the UK. Black men are in a higher prostate cancer risk group possibly due to inherent genetic factors. The purpose of this paper is to introduce PROstate Cancer Evaluation and Education (PROCEE), an innovative serious game aimed at providing prostate cancer information and risk evaluation to black African-Caribbean men. Design/methodology/approach PROCEE has been carefully co-designed with prostate cancer experts, prostate cancer patients and members of the black African-Caribbean community in order to ensure that it meets the real needs and expectations of the target audience. Findings During the co-design process, the users defined an easy to use and entertaining game which can effectively raise awareness, inform users about prostate cancer and their risk, and encourage symptomatic men to seek medical attention in a timely manner. Originality/value During focus group evaluations, users embraced the game and emphasised that it can potentially have a positive impact on changing user behaviour among high risk men who are experiencing symptoms and who are reluctant to visit their doctor.
{"title":"PROCEE: a PROstate Cancer Evaluation and Education serious game for African Caribbean men","authors":"G. Cosma, David J. Brown, N. Shopland, S. Battersby, Sarah Seymour‐Smith, Matthew Archer, Masood Khan, A. Pockley","doi":"10.1108/JAT-12-2015-0035","DOIUrl":"https://doi.org/10.1108/JAT-12-2015-0035","url":null,"abstract":"Purpose \u0000 \u0000 \u0000 \u0000 \u0000Prostate cancer is the most common cancer diagnosed in men in the UK. Black men are in a higher prostate cancer risk group possibly due to inherent genetic factors. The purpose of this paper is to introduce PROstate Cancer Evaluation and Education (PROCEE), an innovative serious game aimed at providing prostate cancer information and risk evaluation to black African-Caribbean men. \u0000 \u0000 \u0000 \u0000 \u0000Design/methodology/approach \u0000 \u0000 \u0000 \u0000 \u0000PROCEE has been carefully co-designed with prostate cancer experts, prostate cancer patients and members of the black African-Caribbean community in order to ensure that it meets the real needs and expectations of the target audience. \u0000 \u0000 \u0000 \u0000 \u0000Findings \u0000 \u0000 \u0000 \u0000 \u0000During the co-design process, the users defined an easy to use and entertaining game which can effectively raise awareness, inform users about prostate cancer and their risk, and encourage symptomatic men to seek medical attention in a timely manner. \u0000 \u0000 \u0000 \u0000 \u0000Originality/value \u0000 \u0000 \u0000 \u0000 \u0000During focus group evaluations, users embraced the game and emphasised that it can potentially have a positive impact on changing user behaviour among high risk men who are experiencing symptoms and who are reluctant to visit their doctor.","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"10 1","pages":"199-210"},"PeriodicalIF":0.0,"publicationDate":"2016-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1108/JAT-12-2015-0035","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"62058427","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2016-08-25DOI: 10.1108/JAT-04-2015-0011
Susan Ni Chuileann, J. Quigley
Purpose This paper assesses the ability of the minimally verbal child with autism to recognise their own voice. The rationale for this study rests in recent advances in technology aimed at making the voice of speech generating devices (SGDs) sound more like the child using them (van Santen and Black, 2009). The purpose of this paper is to investigate the child’s ability to actually recognise the sound of their own voice in a series of short experiments using computer-based methodology. Design/methodology/approach Using a voice-face matching computerised paradigm, the performance of 33 children with autism was compared to that of 27 children with developmental delay (DD), and 33 typically developing (TD) children. The children were matched for verbal and non-verbal ability and a training period was conducted prior to the main test to ensure children’s understanding of what was expected of them. Findings The findings of this study suggest that the child with autism recognise the sound of their own voice at test, but with much greater difficulty than age-and-ability matched comparison groups. The implications of this finding are useful for researchers in the field of speech mimicry technology and manufacturers of SGD software packages. The paper also provides empirical insights about how the child with autism may process voice in their everyday social interactions. Research limitations/implications Some limitations to this study exist, for instance, there were only a small number of presentations involving self-voice in this task. This may have over simplified the process for the young TD children and the children with DD. Nevertheless, it is striking that despite being matched for non-verbal mental age, the children with autism performed significantly less well than either of the other two groups of children. However, future studies would benefit from adjusting the number of presentations of voice and face accordingly. It is also important to note that for some children with autism the simultaneous presentation of faces and voices may act more as an interference effect (Cook and Wilding, 1997; Joassin et al., 2004) than a facilitation effect (Molholm et al., 2002). Future studies may wish to test a subgroup on voice recognition without the aid of visual prompts. Practical implications The paper includes implications for the type of voice children with autism may prefer to use when communicating via a SGD. The authors suggest that if the child does not recognise or prefer the sound of their own natural voice on such devices, partial or complete abandonment of the SGD may occur. Originality/value This paper fulfils an identified need to research how children’s abilities and preferences can be taken into account at the point of decision making for particular communication tools.
目的本研究旨在评估言语能力最低的自闭症儿童识别自己声音的能力。这项研究的基本原理在于最近的技术进步,旨在使语音生成设备(SGDs)的声音听起来更像使用它们的孩子(van Santen和Black, 2009)。这篇论文的目的是通过一系列以计算机为基础的实验来研究孩子们识别自己声音的能力。设计/方法/方法使用语音-面部匹配计算机化范例,将33名自闭症儿童的表现与27名发育迟缓儿童(DD)和33名正常发育儿童(TD)的表现进行比较。孩子们的语言和非语言能力是匹配的,在主测试之前进行了一段时间的训练,以确保孩子们理解对他们的期望。这项研究的结果表明,自闭症儿童在测试中识别自己的声音,但比年龄和能力匹配的对照组要困难得多。这一发现的含义对语音模仿技术领域的研究人员和SGD软件包的制造商很有用。这篇论文还提供了关于自闭症儿童如何在日常社会交往中处理声音的经验见解。研究的局限性/启示本研究存在一些局限性,例如,在本任务中只有少量涉及自我声音的演示。这可能过度简化了年幼的自闭症儿童和患有DD的儿童的过程。然而,令人惊讶的是,尽管在非语言心理年龄上是匹配的,但自闭症儿童的表现明显不如其他两组儿童。然而,未来的研究将受益于相应调整声音和面孔的呈现数量。同样值得注意的是,对于一些自闭症儿童来说,面部和声音的同时呈现可能更多地是一种干扰效应(Cook and Wilding, 1997;Joassin et al., 2004)而不是促进效应(Molholm et al., 2002)。未来的研究可能希望在没有视觉提示的情况下测试语音识别的小组。本文包括自闭症儿童在通过SGD进行交流时可能更喜欢使用的语音类型的含义。作者建议,如果孩子在这些设备上不能识别或更喜欢他们自己的自然声音,可能会部分或完全放弃SGD。原创性/价值本文满足了一种确定的需求,即研究如何在特定通信工具的决策时考虑到儿童的能力和偏好。
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Pub Date : 2016-08-25DOI: 10.1108/JAT-11-2015-0030
Greg Sutton, Karen Newberry, Kate Threapleton
Purpose The purpose of this paper is to describe the evaluation of an educational occupational therapy home visit simulation newly built in Unity, compared with a previously created simulation based in the Open Sim platform. The evaluation is based on students’ preferences. Design/methodology/approach A simulation was built in Unity in which the academic content was identical to the previous Open Sim-based simulation. Student groups used the simulations then completed a questionnaire. Numerical data and descriptive comments were analysed. Findings Students preferred the simulation built in Unity to the Open Sim simulation. Improvements with the Unity simulation include; reduced time to gain competence to use, ease of use and fewer negative physiological experiences. The small percentage of students experiencing motion sickness is an ongoing concern and warrants further investigation. The Unity simulation may also be useful as an academic assessment tool. Research limitations/implications Findings are limited by short time usage of the simulations in 3D virtual worlds with confined spaces and no requirement for in-world group interaction, and by some methodological limitations including the research being based within a single higher education institution, and with a profession-specific group of students. Originality/value This paper highlights student preference for using a purpose built simulation created with Unity over a simulation built in Open Sim, showing where best to spend future development time and funding. Similar comparison research is scarce.
{"title":"Evaluating Unity created teaching simulations within occupational therapy","authors":"Greg Sutton, Karen Newberry, Kate Threapleton","doi":"10.1108/JAT-11-2015-0030","DOIUrl":"https://doi.org/10.1108/JAT-11-2015-0030","url":null,"abstract":"Purpose \u0000 \u0000 \u0000 \u0000 \u0000The purpose of this paper is to describe the evaluation of an educational occupational therapy home visit simulation newly built in Unity, compared with a previously created simulation based in the Open Sim platform. The evaluation is based on students’ preferences. \u0000 \u0000 \u0000 \u0000 \u0000Design/methodology/approach \u0000 \u0000 \u0000 \u0000 \u0000A simulation was built in Unity in which the academic content was identical to the previous Open Sim-based simulation. Student groups used the simulations then completed a questionnaire. Numerical data and descriptive comments were analysed. \u0000 \u0000 \u0000 \u0000 \u0000Findings \u0000 \u0000 \u0000 \u0000 \u0000Students preferred the simulation built in Unity to the Open Sim simulation. Improvements with the Unity simulation include; reduced time to gain competence to use, ease of use and fewer negative physiological experiences. The small percentage of students experiencing motion sickness is an ongoing concern and warrants further investigation. The Unity simulation may also be useful as an academic assessment tool. \u0000 \u0000 \u0000 \u0000 \u0000Research limitations/implications \u0000 \u0000 \u0000 \u0000 \u0000Findings are limited by short time usage of the simulations in 3D virtual worlds with confined spaces and no requirement for in-world group interaction, and by some methodological limitations including the research being based within a single higher education institution, and with a profession-specific group of students. \u0000 \u0000 \u0000 \u0000 \u0000Originality/value \u0000 \u0000 \u0000 \u0000 \u0000This paper highlights student preference for using a purpose built simulation created with Unity over a simulation built in Open Sim, showing where best to spend future development time and funding. Similar comparison research is scarce.","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"10 1","pages":"162-170"},"PeriodicalIF":0.0,"publicationDate":"2016-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1108/JAT-11-2015-0030","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"62058153","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2016-08-25DOI: 10.1108/JAT-12-2015-0037
Emma L. Friesen, D. Theodoros, T. Russell
Purpose The purpose of this paper is to present a preliminary psychometric evaluation of the electronic mobile shower commode assessment tool (eMAST) 1.0. Design/methodology/approach A cross-sectional validation study was undertaken with 32 adults with spinal cord injury (SCI), aged 18 years or older, who use mobile shower commodes for toileting and/or showering. The eMAST 1.0, Quebec user evaluation of satisfaction with assistive technology, Version 2.0 (QUEST 2.0), and modified system usability scale (SUS) were administered online via SurveyMonkey. The eMAST 1.0 was re-administered approximately seven days later. Psychometric properties of internal consistency, test-retest reliability, and convergent validity were assessed. Findings As hypothesised, the eMAST 1.0 demonstrated strong internal consistency (Cronbach’s α=0.73, N=32); acceptable test-retest reliability (intra-class coefficient (3, 1)=0.75 (0.53-0.88, 95 per cent confidence interval) (n=27)); and strong, positive correlations with the QUEST 2.0’s devices subscale and modified SUS (Pearson’s correlation coefficients 0.70 and 0.63, respectively). Research limitations/implications The sample was not fully representative of Australian data in terms of gender, or state of residence, but was representative in terms of SCI level. Age data were not assessed. The sample size was small but adequate for a preliminary psychometric evaluation. Originality/value The preliminary psychometric evaluation indicates the eMAST 1.0 is a valid and reliable instrument that measures usability of MSCs for adults with SCI. It may be useful for exploring relationships between usability and satisfaction of MSCs.
{"title":"An instrument to measure mobile shower commode usability: the eMAST 1.0","authors":"Emma L. Friesen, D. Theodoros, T. Russell","doi":"10.1108/JAT-12-2015-0037","DOIUrl":"https://doi.org/10.1108/JAT-12-2015-0037","url":null,"abstract":"Purpose \u0000 \u0000 \u0000 \u0000 \u0000The purpose of this paper is to present a preliminary psychometric evaluation of the electronic mobile shower commode assessment tool (eMAST) 1.0. \u0000 \u0000 \u0000 \u0000 \u0000Design/methodology/approach \u0000 \u0000 \u0000 \u0000 \u0000A cross-sectional validation study was undertaken with 32 adults with spinal cord injury (SCI), aged 18 years or older, who use mobile shower commodes for toileting and/or showering. The eMAST 1.0, Quebec user evaluation of satisfaction with assistive technology, Version 2.0 (QUEST 2.0), and modified system usability scale (SUS) were administered online via SurveyMonkey. The eMAST 1.0 was re-administered approximately seven days later. Psychometric properties of internal consistency, test-retest reliability, and convergent validity were assessed. \u0000 \u0000 \u0000 \u0000 \u0000Findings \u0000 \u0000 \u0000 \u0000 \u0000As hypothesised, the eMAST 1.0 demonstrated strong internal consistency (Cronbach’s α=0.73, N=32); acceptable test-retest reliability (intra-class coefficient (3, 1)=0.75 (0.53-0.88, 95 per cent confidence interval) (n=27)); and strong, positive correlations with the QUEST 2.0’s devices subscale and modified SUS (Pearson’s correlation coefficients 0.70 and 0.63, respectively). \u0000 \u0000 \u0000 \u0000 \u0000Research limitations/implications \u0000 \u0000 \u0000 \u0000 \u0000The sample was not fully representative of Australian data in terms of gender, or state of residence, but was representative in terms of SCI level. Age data were not assessed. The sample size was small but adequate for a preliminary psychometric evaluation. \u0000 \u0000 \u0000 \u0000 \u0000Originality/value \u0000 \u0000 \u0000 \u0000 \u0000The preliminary psychometric evaluation indicates the eMAST 1.0 is a valid and reliable instrument that measures usability of MSCs for adults with SCI. It may be useful for exploring relationships between usability and satisfaction of MSCs.","PeriodicalId":89962,"journal":{"name":"Journal of assistive technologies","volume":"10 1","pages":"153-161"},"PeriodicalIF":0.0,"publicationDate":"2016-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1108/JAT-12-2015-0037","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"62058476","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}