Neli Velinova, Mariyan Tomov, L. Raycheva, Lora Metanova
The pre-election campaign for the 45th Parliament in Bulgaria on April 4, 2021 was held in social distance and strict observance of anti-epidemic measures against COVID-19. Internet platforms have become increasingly popular channels for politicians to communicate with their constituents. The aim of this study focuses on the dynamics of online pre-election political communication. The object is the specifics of the internet connection be-tween the digital audiences and the MP candidates during the campaign. The subject refers to the digital election messages of the political party leaders in their Facebook profiles. The methodology is an empirical study and compar-ative analysis. The scope includes those political forces, which passed the 4% threshold. The results are indicative to those interested in digital political communication.
{"title":"Digitization of Pre-election Messages during the 2021 Parliamentary Campaign in Bulgaria","authors":"Neli Velinova, Mariyan Tomov, L. Raycheva, Lora Metanova","doi":"10.54941/ahfe1001128","DOIUrl":"https://doi.org/10.54941/ahfe1001128","url":null,"abstract":"The pre-election campaign for the 45th Parliament in Bulgaria on April 4, 2021 was held in social distance and strict observance of anti-epidemic measures against COVID-19. Internet platforms have become increasingly popular channels for politicians to communicate with their constituents. The aim of this study focuses on the dynamics of online pre-election political communication. The object is the specifics of the internet connection be-tween the digital audiences and the MP candidates during the campaign. The subject refers to the digital election messages of the political party leaders in their Facebook profiles. The methodology is an empirical study and compar-ative analysis. The scope includes those political forces, which passed the 4% threshold. The results are indicative to those interested in digital political communication.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"121 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114661840","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Prevention of widespread diseases can make an important contribution to improving the quality of human life. Furthermore, disease prevention can serve to avoid future demands for medical rehabilitation due to demographic change. In this paper, a literature review on the state of the art in disease prevention through machine learning will be presented first. Subsequently, it was concluded that no previous applications have focused on determining the extent of the influencing factors on the risk of disease and thus identifying preventive measures to reduce the risk of disease. To address this research gap, this paper presents a concept for generating a personalized prediction model for a given disease, using machine learning algorithms for the automated analysis of a wide range of input data. To realize this concept, an assistance system is implemented be presented, which includes prediction models for the three diseases cold, hypertension and hypercholesterolemia to determine disease risks and preventive measures. After entering the user's health data, the assistance system determines the risk for each disease and the preventive measures to reduce the disease risks. Thereafter, the evaluation of the assistance system is presented by testing it on 5 people who used it daily for 4 months.
{"title":"An AI-based Assistance System for Determining the Risk of Disease and for Preventive Measures","authors":"S. Maleki, Nasser Jazdi-Motlagh","doi":"10.54941/ahfe1001102","DOIUrl":"https://doi.org/10.54941/ahfe1001102","url":null,"abstract":"Prevention of widespread diseases can make an important contribution to improving the quality of human life. Furthermore, disease prevention can serve to avoid future demands for medical rehabilitation due to demographic change. In this paper, a literature review on the state of the art in disease prevention through machine learning will be presented first. Subsequently, it was concluded that no previous applications have focused on determining the extent of the influencing factors on the risk of disease and thus identifying preventive measures to reduce the risk of disease. To address this research gap, this paper presents a concept for generating a personalized prediction model for a given disease, using machine learning algorithms for the automated analysis of a wide range of input data. To realize this concept, an assistance system is implemented be presented, which includes prediction models for the three diseases cold, hypertension and hypercholesterolemia to determine disease risks and preventive measures. After entering the user's health data, the assistance system determines the risk for each disease and the preventive measures to reduce the disease risks. Thereafter, the evaluation of the assistance system is presented by testing it on 5 people who used it daily for 4 months.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121984997","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Interface design and interaction testing is not a completely robust or scientific process. Rather, it is an artful, iterative, social process regulated by inter- or multi-disciplinary design teams. Lamentably, the design trajectory and iterations are often left out or partially communicated in the description of a published design. We offer display design considerations considering AI and propose a modular structure for the interface design and interaction testing process of teams. The key feature of the structure is that it considers display design and display interaction testing and general experimental design and enables teams to transparently communicate how they start, traverse, and end their design cycles. The system can be accessed via an established Industrial Engineering Society on the world wide web. Such a structure would enable studying where innovation and failure happen through iterations of steps taken by different design teams. Subsequently, the information can be used to enrich future research.
{"title":"A Modular Structure to Explore the Interface Design and Interaction Testing Process of Teams","authors":"B. Memarian, Christos Koulas, Brian Fisher","doi":"10.54941/ahfe1001212","DOIUrl":"https://doi.org/10.54941/ahfe1001212","url":null,"abstract":"Interface design and interaction testing is not a completely robust or scientific process. Rather, it is an artful, iterative, social process regulated by inter- or multi-disciplinary design teams. Lamentably, the design trajectory and iterations are often left out or partially communicated in the description of a published design. We offer display design considerations considering AI and propose a modular structure for the interface design and interaction testing process of teams. The key feature of the structure is that it considers display design and display interaction testing and general experimental design and enables teams to transparently communicate how they start, traverse, and end their design cycles. The system can be accessed via an established Industrial Engineering Society on the world wide web. Such a structure would enable studying where innovation and failure happen through iterations of steps taken by different design teams. Subsequently, the information can be used to enrich future research.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131130804","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Governments distribute resources according to their strategic planning to develop studies in a variety of competence areas. Therefore, due to the COVID-19 pan-demic, the need to establish citizen participation processes through training has increased, however it cannot be carried out in a complete face-to-face way due to the pandemic. In this context, the use of innovative technological tools is necessary to establish teaching-learning processes. The Honorable Provincial Government of Tungurahua through its Citizen Training Center has implemented an educational platform to provide training services in order to encourage Tungurahua citizen participation, located in the central region of Ecuador that has nine prov-inces and has a population of 590,600 people. By introducing innovative training processes using technology, this study attempts to solve the need for virtual training and also seeks citizen participation to strengthen and maintain training ser-vices during the pandemic. 422 people participated in this study, of which 67.54% belonged to the female gender and 32.46% to the male gender, from this total 70.14% had university education. In order to collect information about people’s training needs, an online 15 questions survey was conducted. These results made it possible to establish that 90% of the participants have an interest in digital literacy processes as well as in a variety of interesting topics that would allow them to increase their knowledge. Finally, a proposal was designed to implement the virtual environment using Moodle. The online environment was designed be-tween the months of March and September 2020 and allowed the development of ten virtual training processes with the participation of 1,817 people, of which 47% were women and 53% men. In addition, it was found that 74% of the participants were residents and 26% were rural residents. In addition, their age ranged between 18 and 29 years, which represents 76% of the total participants.
{"title":"A prospective view of Virtual Education in Autonomous Decentralized Governments: a case study of Honorable Provincial Government of Tungurahua","authors":"Galo Robayo-Laz, Janio Jadán-Guerrero -","doi":"10.54941/ahfe1001106","DOIUrl":"https://doi.org/10.54941/ahfe1001106","url":null,"abstract":"Governments distribute resources according to their strategic planning to develop studies in a variety of competence areas. Therefore, due to the COVID-19 pan-demic, the need to establish citizen participation processes through training has increased, however it cannot be carried out in a complete face-to-face way due to the pandemic. In this context, the use of innovative technological tools is necessary to establish teaching-learning processes. The Honorable Provincial Government of Tungurahua through its Citizen Training Center has implemented an educational platform to provide training services in order to encourage Tungurahua citizen participation, located in the central region of Ecuador that has nine prov-inces and has a population of 590,600 people. By introducing innovative training processes using technology, this study attempts to solve the need for virtual training and also seeks citizen participation to strengthen and maintain training ser-vices during the pandemic. 422 people participated in this study, of which 67.54% belonged to the female gender and 32.46% to the male gender, from this total 70.14% had university education. In order to collect information about people’s training needs, an online 15 questions survey was conducted. These results made it possible to establish that 90% of the participants have an interest in digital literacy processes as well as in a variety of interesting topics that would allow them to increase their knowledge. Finally, a proposal was designed to implement the virtual environment using Moodle. The online environment was designed be-tween the months of March and September 2020 and allowed the development of ten virtual training processes with the participation of 1,817 people, of which 47% were women and 53% men. In addition, it was found that 74% of the participants were residents and 26% were rural residents. In addition, their age ranged between 18 and 29 years, which represents 76% of the total participants.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127058265","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mario Miranda, José Varela-Aldás, Guillermo Palacios-Navarro
STEAM education promotes programming at all levels of training, being block programming a compatible alternative, including the development of applications with hardware. This paper presents a comparison between Blockly and Arduino IDE in programming the M5Core2 Core2 ESP32 IoT Development Kit for educational purposes. For the study, a program is designed that allows students to read, view a send the data of the inertial sensor integrated in the device. The programming in Blockly is carried out in the UIFLOW application developed for the M5stack cards and the program in Arduino IDE is carried out by installing the necessary libraries for compatibility with this device. The program is evaluated by students of computer science engineering using both programming languages, the participants must answer an acceptance test at the end of the sessions to measure the level of satisfaction with learning. The results show the implementation times of the programs and the scores obtained, determining faster times in the case of Blockly programming and a better acceptance rate that demonstrates the advantages of using this language in programming education.
{"title":"Comparison of Blockly vs Arduino IDE for programming education using M5Stack Core2 ESP32 IoT Development Kit","authors":"Mario Miranda, José Varela-Aldás, Guillermo Palacios-Navarro","doi":"10.54941/ahfe1001183","DOIUrl":"https://doi.org/10.54941/ahfe1001183","url":null,"abstract":"STEAM education promotes programming at all levels of training, being block programming a compatible alternative, including the development of applications with hardware. This paper presents a comparison between Blockly and Arduino IDE in programming the M5Core2 Core2 ESP32 IoT Development Kit for educational purposes. For the study, a program is designed that allows students to read, view a send the data of the inertial sensor integrated in the device. The programming in Blockly is carried out in the UIFLOW application developed for the M5stack cards and the program in Arduino IDE is carried out by installing the necessary libraries for compatibility with this device. The program is evaluated by students of computer science engineering using both programming languages, the participants must answer an acceptance test at the end of the sessions to measure the level of satisfaction with learning. The results show the implementation times of the programs and the scores obtained, determining faster times in the case of Blockly programming and a better acceptance rate that demonstrates the advantages of using this language in programming education.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126721562","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Teachers meet many challenges in their work. Their work is burdensome, with many associated load factors. The article is about the workload factors in special needs teachers’ work. It attempts to find factors of well-being at work that are significant from the point of view of safety, workload and management. The special needs teachers of one Finnish municipality participated in the study. The data for this paper were collected through a well-being survey. Results indicate that the work of special needs teachers is experienced to be mentally and ethically burdensome. Workload factors related to psychosocial risks, possibilities to influence work, and factors related to work community arose to be the most important factors in special needs teachers’ work.
{"title":"Workload Factors in Special Needs Education","authors":"Johanna Pulkkinen, Virpi Sillanpää","doi":"10.54941/ahfe1001118","DOIUrl":"https://doi.org/10.54941/ahfe1001118","url":null,"abstract":"Teachers meet many challenges in their work. Their work is burdensome, with many associated load factors. The article is about the workload factors in special needs teachers’ work. It attempts to find factors of well-being at work that are significant from the point of view of safety, workload and management. The special needs teachers of one Finnish municipality participated in the study. The data for this paper were collected through a well-being survey. Results indicate that the work of special needs teachers is experienced to be mentally and ethically burdensome. Workload factors related to psychosocial risks, possibilities to influence work, and factors related to work community arose to be the most important factors in special needs teachers’ work.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132419978","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Thays Arotoma, G. Quispe, Heyul Chavez, Elva Castañeda
The following investigation shows the problems in “Industria Granero del Centro EIRL”, it is a company that is dedicated to the production of grains such as split bean, split wheat, american morón and corn flour. The goal is to improve the production planning and scheduling system and eliminate overproduction and economic losses. VSM (Value Stream Mapping) was used to identify the improvement in the production process. The root causes of the problem were then determined using the Ishikawa diagram. The activities to be carried out are identification of times of each process of the evaluated product, carry out the implementation of the master pro-duction plan, application of Kanban and application of Heijunka for load balancing. The results of this implementation will be visualized through a simulation making use of efficiency, effectiveness, and productivity indicators to meet the objective
下面的调查显示了“Industria Granero del Centro EIRL”的问题,这是一家致力于生产分裂豆,分裂小麦,美国morón和玉米粉等谷物的公司。目标是改善生产计划和调度系统,消除生产过剩和经济损失。价值流图(VSM)用于识别生产过程中的改进。然后使用Ishikawa图确定问题的根本原因。要进行的活动是确定被评估产品的每个过程的时间,进行生产主计划的实施,应用看板和应用Heijunka进行负载平衡。该实现的结果将通过模拟来可视化,利用效率、有效性和生产率指标来实现目标
{"title":"Implementation of Lean Manufacturing in the Company Dedicated to the Production of Grains","authors":"Thays Arotoma, G. Quispe, Heyul Chavez, Elva Castañeda","doi":"10.54941/ahfe1001201","DOIUrl":"https://doi.org/10.54941/ahfe1001201","url":null,"abstract":"The following investigation shows the problems in “Industria Granero del Centro EIRL”, it is a company that is dedicated to the production of grains such as split bean, split wheat, american morón and corn flour. The goal is to improve the production planning and scheduling system and eliminate overproduction and economic losses. VSM (Value Stream Mapping) was used to identify the improvement in the production process. The root causes of the problem were then determined using the Ishikawa diagram. The activities to be carried out are identification of times of each process of the evaluated product, carry out the implementation of the master pro-duction plan, application of Kanban and application of Heijunka for load balancing. The results of this implementation will be visualized through a simulation making use of efficiency, effectiveness, and productivity indicators to meet the objective","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132982931","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Water shortages are becoming increasingly common and promoting awareness thereof has been proposed as a key strategy for empowering citizens with knowledge relevant to water resource issues. A noticeable gap in the literature is the lack of empirical research on indigenous knowledge systems, particularly relating to promoting awareness of water resource issues. Indigenous knowledge that is incorporated in gamified systems is a solution to sustainability that supports urban water resilience. These systems should include gamification design features that are motivating, engaging, and informing and should be integrated in such a way as to produce transformative tools that support urban water resilience. This paper contributes to the body of knowledge by presenting guidelines for designing a gamified indigenous knowledge system that promotes awareness of water resource issues.
{"title":"Design Guidelines for a Gamified Indigenous Knowledge System that Promotes Awareness of Water Resources Issues","authors":"Dumani Kunjuzwa, B. Scholtz, Ifeoluwapo Fashoro","doi":"10.54941/ahfe1001177","DOIUrl":"https://doi.org/10.54941/ahfe1001177","url":null,"abstract":"Water shortages are becoming increasingly common and promoting awareness thereof has been proposed as a key strategy for empowering citizens with knowledge relevant to water resource issues. A noticeable gap in the literature is the lack of empirical research on indigenous knowledge systems, particularly relating to promoting awareness of water resource issues. Indigenous knowledge that is incorporated in gamified systems is a solution to sustainability that supports urban water resilience. These systems should include gamification design features that are motivating, engaging, and informing and should be integrated in such a way as to produce transformative tools that support urban water resilience. This paper contributes to the body of knowledge by presenting guidelines for designing a gamified indigenous knowledge system that promotes awareness of water resource issues.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129678457","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Aline Darc Piculo dos Santos, Ana Lya Moya Ferrari, Fausto Orsi Medola, Frode Eika Sandnes, A. Frizera
Physical activity (PA) contributes to a healthy lifestyle, while physical inactivity can be considered a public health concern, especially among adults living with a disability. This study set out to investigate the PA levels of Brazilian adults with visual impairments. Findings suggest that most of the participants met the WHO recommendation and, therefore, were considered physically active. Older adults and adults with obesity had lower levels of moderate intensity PA. Adults with total blindness had lower levels of moderate PA than adults with partial blindness and low vision. In addition, household chores were responsible for the higher levels of moderate intensity PA among women.
{"title":"Physical Activity of Brazilian Adults with Visual Impairment: A Descriptive Study","authors":"Aline Darc Piculo dos Santos, Ana Lya Moya Ferrari, Fausto Orsi Medola, Frode Eika Sandnes, A. Frizera","doi":"10.54941/ahfe1001203","DOIUrl":"https://doi.org/10.54941/ahfe1001203","url":null,"abstract":"Physical activity (PA) contributes to a healthy lifestyle, while physical inactivity can be considered a public health concern, especially among adults living with a disability. This study set out to investigate the PA levels of Brazilian adults with visual impairments. Findings suggest that most of the participants met the WHO recommendation and, therefore, were considered physically active. Older adults and adults with obesity had lower levels of moderate intensity PA. Adults with total blindness had lower levels of moderate PA than adults with partial blindness and low vision. In addition, household chores were responsible for the higher levels of moderate intensity PA among women.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124969132","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Specific learning disorders constitute a varied group of alterations or difficulties that can cause problems not only at school but throughout life. These disorders can be evidenced, in the first years of schooling, when children present problems in reading, writing, and numerical reasoning. Once the diagnosis is established, the experts develop treatments that generally require specialized teaching materials that, due to the technological gap, are often scarce, expensive, and difficult to access. This study presents the development of the tool GABARATO which in English closest translation is scribbled, based on the analysis of the skills that children with learning disorders have in front of the computer.
{"title":"Multimedia tool for the treatment of dyslexia and dyscalculia","authors":"Daniel Ripalda, Mario Piedra, Miguel Cobos","doi":"10.54941/ahfe1001210","DOIUrl":"https://doi.org/10.54941/ahfe1001210","url":null,"abstract":"Specific learning disorders constitute a varied group of alterations or difficulties that can cause problems not only at school but throughout life. These disorders can be evidenced, in the first years of schooling, when children present problems in reading, writing, and numerical reasoning. Once the diagnosis is established, the experts develop treatments that generally require specialized teaching materials that, due to the technological gap, are often scarce, expensive, and difficult to access. This study presents the development of the tool GABARATO which in English closest translation is scribbled, based on the analysis of the skills that children with learning disorders have in front of the computer.","PeriodicalId":116806,"journal":{"name":"Human Systems Engineering and Design (IHSED2021) Future Trends and Applications","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129471579","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}