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Behavioral and Quantitative Game Theory最新文献

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Finite iterated prisoner's dilemma revisited: belief change and end-game effect 有限迭代囚徒困境:信念变化与终局效应
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807454
Jiawei Li, G. Kendall
We develop a novel Bayesian model for the finite Iterated Prisoner's Dilemma that takes into consideration belief change and end-game effect. According to this model, mutual defection is always the Nash equilibrium at any stage of the game, but it is not the only Nash equilibrium under some conditions. The conditions for mutual cooperation to be Nash equilibrium are deduced. It reveals that cooperation can be achieved if both players believe that their opponents are likely to cooperate not only at the current stage but also in future stages. End-game effect cannot be backward induced in repeated games with uncertainty. We illustrate this by analyzing the unexpected hanging paradox.
本文建立了考虑信念变化和终局效应的有限迭代囚徒困境贝叶斯模型。根据该模型,相互背叛在博弈的任何阶段都是纳什均衡,但在某些条件下不是唯一的纳什均衡。推导了相互合作达到纳什均衡的条件。它揭示了如果双方都相信他们的对手不仅在当前阶段而且在未来阶段都有可能合作,那么合作就可以实现。在具有不确定性的重复博弈中,终局效应不能反向诱导。我们通过分析意想不到的悬挂悖论来说明这一点。
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引用次数: 1
Discounted stochastic games with strategic complementarities: theory and applications 具有战略互补性的贴现随机对策:理论与应用
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807432
R. Amir
This paper considers a general class of discounted Markov stochastic games characterized by multidimensional state and action spaces with an order structure, and one-period reward functions and state transition law satisfying some complementarity and monotonicity conditions. Existence of pure-strategy Markov (Markov-stationary) equilibria for the finite (infinite) horizon game, with nondecreasing -and possibly discontinuous - strategies and value functions, is proved. The analysis is based on lattice programming, and not on concavity assumptions. Selected economic applications that fit the underlying framework are described: dynamic search with learning, long-run competition with learning-by-doing or network effects, and resource extraction.
本文研究了一类具有有序结构的多维状态和动作空间,满足互补和单调条件的单周期奖励函数和状态转移律的广义折扣马尔可夫随机对策。证明了有限(无限)视界对策具有非递减且可能不连续策略和值函数的纯策略马尔可夫(马尔可夫平稳)均衡的存在性。分析是基于格规划,而不是基于凹性假设。本文描述了符合基本框架的精选经济应用:通过学习进行动态搜索,通过边做边学或网络效应进行长期竞争,以及资源提取。
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引用次数: 0
Perfect concrete implementation of arbitrary mechanisms: a quick summary of joint work with Sergei Izmalkov and Matt Lepinski 完美的具体实现任意机制:与谢尔盖伊兹马尔科夫和马特列平斯基联合工作的快速总结
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807494
S. Micali
Privacy and trust affect our everyday thinking and, in particular, the way we approach a concrete game. Accordingly, we hope that a rigorous treatment of privacy and trust will become integral part of mechanism design. As of now, the field has been very successful in finding many ingenious mechanisms as solutions to a variety of problems. But these mechanisms are theoretical constructions and not enough attention has been devoted to their concrete implementation. Indeed, It should be appreciated that the outcome function of a simple normal-form mechanism does not spontaneously evaluate itself on the "messages" that the players have selected in "their own minds." To be practically useful in a real strategic setting, any mechanism M, whether of normal or extensive form, must be concretely implemented. But then, in such concrete implementations, issues of privacy and trust may arise so as to undermine the valuable theoretical properties of M.
隐私和信任会影响我们的日常思维,尤其是我们处理具体游戏的方式。因此,我们希望严格对待隐私和信任将成为机制设计的组成部分。到目前为止,该领域已经非常成功地找到了许多巧妙的机制来解决各种问题。但这些机制都是理论建构,对其具体实施缺乏足够的重视。确实,我们应该意识到,简单的标准形式机制的结果函数并不会根据玩家在“自己的头脑”中选择的“信息”自发地评估自己。要在真正的战略环境中发挥实际作用,任何机制M,无论是正常的还是广泛的,都必须具体实施。但是,在这样的具体实现中,可能会出现隐私和信任问题,从而破坏M的有价值的理论性质。
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引用次数: 1
Efficient and optimal selling procedures with private information acquisition costs 有效和最优的销售流程与私人信息获取成本
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807450
Jingfeng Lu, Lixin Ye
In auctions with private information acquisition costs, we completely characterize efficient and optimal two-stage selling procedures, with the first stage being the prescreening or entry right allocation mechanism, and the second stage being the traditional private good provision mechanism. Both efficiency and optimality require the second stage mechanism to be ex post efficient. For the first stage of entry allocation, both efficient and optimal mechanisms admit the most efficient bidders (the bidders with the least information acquisition costs), while the optimal mechanism admits fewer entrants. The efficient entry right allocation rule maximizes the expected total surplus, while the optimal entry right allocation rule maximizes the expected "virtual" total surplus, which is the total surplus adjusted for the information rent. We show that both efficient and optimal entry right allocation rules can be truthfully implemented in dominant strategies. We also demonstrate that the optimal entry right allocation mechanism can be implemented through an all-pay auction.
在具有私人信息获取成本的拍卖中,我们完整地描述了有效和最优的两阶段销售程序,第一阶段是预筛选或进入权分配机制,第二阶段是传统的私人物品提供机制。效率和最优性都要求第二阶段机制具有事后效率。在第一阶段,有效机制和最优机制都允许最有效的投标人(信息获取成本最小的投标人),而最优机制允许更少的投标人。有效的进入权配置规则使预期总剩余最大化,而最优的进入权配置规则使预期“虚拟”总剩余最大化,即经信息租金调整后的总剩余。我们证明了有效和最优的进入权分配规则都可以在优势策略中真实地实现。我们还证明了最优的进入权分配机制可以通过全付费拍卖来实现。
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引用次数: 0
Loss of coordination in a competitive supply chain with pre-orders and endogenous pricing 在具有预购和内生定价的竞争性供应链中失去协调
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807501
G. Perakis, Wei Sun
In this work, we investigate a two-tier supply chain in which there is a supplier offering price-only contracts to several retailers who face stochastic demand. Each retailer has to determine his price before taking pre -orders and his demand depends on the prices of all retailers in the market. We assume the expected demand function is affine. We analyze two scenarios when retailers compete with substitutes or complements. In contrast to most existing literature which typically assumes symmetric retailers with a homogeneous product, we study asymmetric price-setting retailers with differentiated products. We derive tight upper and lower bounds on the profit loss due to lack of coordination in the supply chain. Our results show that when retailers compete with substitutes, horizontal competition among retailers compensates the double marginalization effect and promotes efficiency. Furthermore, the loss of profit in the decentralized setting is no more than 25% of the optimal profit in the centralized setting. This implies that in a substitutable product market, there is limited room for improvement from more elaborate contracts, which are often costly to implement. The opposite happens for complements, where horizontal competition aggravates the double marginalization effect and further deteriorates the chain-wide efficiency. It suggests that large profit gains can be achieved through more complex contracts which coordinate the chain.
在这项工作中,我们研究了一个双层供应链,其中有一个供应商向几个面临随机需求的零售商提供只提供价格的合同。每个零售商必须在接受预订前确定自己的价格,而他的需求取决于市场上所有零售商的价格。我们假设期望需求函数是仿射的。我们分析了零售商与替代品或互补商竞争的两种情况。与大多数现有文献通常假设具有同质产品的对称零售商相反,我们研究具有差异化产品的不对称定价零售商。我们得到了由于供应链缺乏协调而造成的利润损失的严格上限和下限。研究结果表明,当零售商与替代品竞争时,零售商之间的横向竞争补偿了双重边缘化效应,提高了效率。此外,分散环境下的利润损失不超过集中环境下最优利润的25%。这意味着,在可替代产品市场中,从更详细的合同改进的空间有限,这些合同的执行往往代价高昂。互补企业则相反,横向竞争加剧了双重边缘化效应,进一步降低了全链效率。这表明,通过协调链条的更复杂的合约,可以获得更大的利润收益。
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引用次数: 0
Game theory and the practice of revenue management 博弈论与收益管理实践
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807424
G. V. Ryzin
Revenue management is a large and growing practice in industry. It involves much of what economists, computer scientists and applied mathematicians know and love: statistics, optimization, demand modeling and algorithm design. And strategic behavior is clearly of central importance to many pricing decisions. Despite all this, game theory is rarely used in revenue management practice. In this talk, we look at the potential role of game theory in revenue management and what challenges must be overcome to make it viable in practice.
在工业中,收益管理是一个庞大且日益增长的实践。它涉及许多经济学家、计算机科学家和应用数学家所熟悉和喜爱的东西:统计学、优化、需求建模和算法设计。战略行为显然对许多定价决策至关重要。尽管如此,博弈论很少在收入管理实践中使用。在这次演讲中,我们将探讨博弈论在收入管理中的潜在作用,以及必须克服哪些挑战才能使其在实践中可行。
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引用次数: 8
Formation of preferences and strategic analysis 偏好的形成与策略分析
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807476
N. Megiddo
In some situations, players have to start analyzing the game before they have formed their preferences over the outcomes of the game. However, strategic analysis naturally depends on preferences. This dilemma will be discussed and some ideas for resolving it will be presented.
在某些情况下,玩家必须在形成对游戏结果的偏好之前就开始分析游戏。然而,战略分析自然取决于偏好。我们将讨论这个困境,并提出一些解决它的想法。
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引用次数: 1
Beyond convexity: local search and equilibrium computation 超越凸性:局部搜索和平衡计算
Pub Date : 2010-05-14 DOI: 10.1145/1807406.1807469
S. Teng
It is well known that an equilibrium point of a zero-sum two-player game can be computed in polynomial time using linear programming while the computation of a Nash equilibrium in a general two-player game is PPAD complete. In parallel, an Arrow-Debreu equilibrium price of an exchange market of traders with linear utilities is polynomial-time computable using convex programming, while the computation of an equilibrium price of an exchange market with linearly separable piece-wise linear utilities is PPAD complete. This convexity based dichotomy is fascinating in my view. In this talk I would like to discuss some of our recent work about the mathematical and complexity structure of equilibria, both for fixed-point-based Nash and market equilibria and for potential-function-based network equilibria that can be found by any local search procedure. I would also like to touch on the questions such as "Is local search fundamentally easier than fixed point computation?"
众所周知,零和二人博弈的平衡点可以用线性规划在多项式时间内计算出来,而一般二人博弈的纳什均衡的计算是PPAD完备的。同时,具有线性效用的交易者的交易所市场的Arrow-Debreu均衡价格使用凸规划是多项式时间可计算的,而具有线性可分分段线性效用的交易所市场的均衡价格的计算是PPAD完全的。在我看来,这种基于凸性的二分法很有趣。在这次演讲中,我想讨论我们最近关于平衡点的数学和复杂结构的一些工作,包括基于不动点的纳什均衡和市场均衡,以及可以通过任何局部搜索过程找到的基于潜在函数的网络均衡。我还想触及一些问题,如“局部搜索从根本上比定点计算更容易吗?”
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引用次数: 0
Balancing traffic in networks: redundancy, learning, and the effect of stochastic fluctuations 平衡网络中的流量:冗余、学习和随机波动的影响
Pub Date : 2009-12-21 DOI: 10.1145/1807406.1807408
P. Mertikopoulos, A. L. Moustakas
We study the distribution of traffic in networks whose users try to minimise their delays by adhering to a simple learning scheme inspired by the replicator dynamics of evolutionary game theory. The stable steady states of these dynamics coincide with the network's Wardrop equilibria and form a convex polytope whose dimension is determined by the network's redundancy (an important concept which measures the "linear dependence" of the users' paths). Despite this abundance of stationary points, we show that the long-term behaviour of the replicator dynamics is remarkably simple: every solution orbit converges to a Wardrop equilibrium. On the other hand, a major challenge occurs when the users' delays fluctuate unpredictably due to random external factors. In that case, interior equilibria are no longer stationary, but strict equilibria remain stochastically stable irrespective of the fluctuations' magnitude. In fact, if the network has no redundancy and the users are patient enough, we show that the long-term average of the users' traffic flows converges to the vicinity of an equilibrium, and we also estimate the corresponding invariant distribution.
我们研究网络中流量的分布,其用户试图通过遵循受进化博弈论的复制因子动力学启发的简单学习方案来最小化延迟。这些动态的稳定状态与网络的Wardrop平衡点一致,并形成一个凸多角形,其维度由网络的冗余度决定(这是衡量用户路径“线性依赖”的一个重要概念)。尽管有这么多的稳定点,但我们表明复制子动力学的长期行为非常简单:每个解轨道收敛于Wardrop平衡。另一方面,当用户的延迟由于随机的外部因素而不可预测地波动时,就会出现重大挑战。在这种情况下,内部均衡不再是平稳的,但严格均衡保持随机稳定,与波动的大小无关。事实上,如果网络没有冗余且用户足够耐心,我们证明了用户流量的长期平均值收敛到平衡点附近,并估计了相应的不变分布。
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引用次数: 0
Privacy-enhancing auctions using rational cryptography 使用合理加密的增强隐私的拍卖
Pub Date : 2009-08-19 DOI: 10.1145/1807406.1807496
Peter Bro Miltersen, J. Nielsen, Nikos Triandopoulos
We consider enhancing with privacy concerns a large class of auctions, which include sealed-bid single-item auctions but also general multi-item multi-winner auctions, our assumption being that bidders primarily care about monetary payoff and secondarily worry about exposing information about their type to other players and learning information about other players' types, that is, bidders are greedy then paranoid. To treat privacy explicitly within the game theoretic context, we put forward a novel hybrid utility model that considers both monetary and privacy components in players' payoffs. We show how to use rational cryptography to approximately implement any given ex interim individually strictly rational equilibrium of such an auction without a trusted mediator through a cryptographic protocol that uses only point-to-point authenticated channels between the players. By "ex interim individually strictly rational" we mean that, given its type and before making its move, each player has a strictly positive expected utility. By "approximately implement" we mean that, under cryptographic assumptions, running the protocol is a computational Nash equilibrium with a payoff profile negligibly close to the original equilibrium.
我们考虑加强对大量拍卖的隐私关注,其中包括密封的单件拍卖,也包括一般的多件多赢家拍卖,我们的假设是竞标者主要关心金钱回报,其次担心将自己的类型信息暴露给其他玩家,并了解其他玩家的类型信息,也就是说,竞标者先是贪婪,然后是偏执。为了在博弈论的背景下明确地对待隐私,我们提出了一种新的混合实用新型,该实用新型同时考虑了参与者支付中的货币和隐私成分。我们展示了如何使用理性密码学来近似地实现任何给定的临时独立严格理性平衡,这种拍卖没有可信的中介,通过加密协议,在参与者之间只使用点对点身份验证通道。通过“临时个体严格理性”,我们的意思是,给定其类型,在采取行动之前,每个参与者都有严格的正预期效用。通过“近似实现”,我们的意思是,在密码学假设下,运行协议是一个计算纳什均衡,其收益曲线与原始均衡接近得可以忽略不计。
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引用次数: 19
期刊
Behavioral and Quantitative Game Theory
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