Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569111
Y. Hsueh, Hsiao-Ling Feng, Wen-Ting Chiang, C. Yeh
Stroke is neurological disorders in the central nervous system which is the sudden loss of neurological function caused by an interruption of the blood flow to the brain. This disease may result in prolonged disability. We evaluate recovery ability of patient by assessing repair of nerve damage and recovery of disability in clinical. In recent years, Virtual Reality (VR) technology begins to be used in rehabilitation, and artificial intelligence (AI) has also begun to be applied in the medical field. Since the rapid advancement of science and technology has made medical breakthroughs, our study will combine VR technique, AI technique, and stepper of rehabilitation equipment to develop a ”personalized signal feedback stepper system” which is able to automatically adjust the game mode depending on the differences of patient’s ability and recovery status. We expect that this research is able to provide more selectivity of treatment for stroke patients in the future.
{"title":"The development of personalized signal feedback stepper and efficiency evaluation for individuals after having a stroke","authors":"Y. Hsueh, Hsiao-Ling Feng, Wen-Ting Chiang, C. Yeh","doi":"10.1109/ICKII.2018.8569111","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569111","url":null,"abstract":"Stroke is neurological disorders in the central nervous system which is the sudden loss of neurological function caused by an interruption of the blood flow to the brain. This disease may result in prolonged disability. We evaluate recovery ability of patient by assessing repair of nerve damage and recovery of disability in clinical. In recent years, Virtual Reality (VR) technology begins to be used in rehabilitation, and artificial intelligence (AI) has also begun to be applied in the medical field. Since the rapid advancement of science and technology has made medical breakthroughs, our study will combine VR technique, AI technique, and stepper of rehabilitation equipment to develop a ”personalized signal feedback stepper system” which is able to automatically adjust the game mode depending on the differences of patient’s ability and recovery status. We expect that this research is able to provide more selectivity of treatment for stroke patients in the future.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122828268","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569120
Hong-Yi Pai
In most cities in Taiwan, electronic signboards can be seen everywhere. Advertising signboards for stores are becoming more common, larger, and more noticeable in order to attract more attention. The harmony between outdoor signboards and the surrounding environment has long been ignored by local residents. Because of the urban aesthetics of absence, outdoor signboards have come to be treated as visual pollution. In this paper, we focus on vision-based markerless tracking [7] in an augmented reality (AR) [4] [5] [6] application as part of a signboard aided-design system. We present an AR framework that uses simultaneous localization and mapping (SLAM) [8] to approach an AR scene as realistically as a photographic image. Two AR systems are developed as demonstration examples: a signboard design photo-image storage system and a signboard display system. The project is developed using 3D computer graphics technologies, including a visual SLAM [9] algorithm, tessellation shader technology, and editable 3D textures with an embedded image approach. With the features of 3D relief signboard displays and a measurable landscape, the system helps signboard designers to improve their signboards by recognizing the influence of environmental factors. Consequently, the aided design system offers a path toward environmental harmony for designers by facilitating the pre-production process using mobile AR.
{"title":"Vision-based markerless tracking in an augmented reality application for a signboard aided-design system","authors":"Hong-Yi Pai","doi":"10.1109/ICKII.2018.8569120","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569120","url":null,"abstract":"In most cities in Taiwan, electronic signboards can be seen everywhere. Advertising signboards for stores are becoming more common, larger, and more noticeable in order to attract more attention. The harmony between outdoor signboards and the surrounding environment has long been ignored by local residents. Because of the urban aesthetics of absence, outdoor signboards have come to be treated as visual pollution. In this paper, we focus on vision-based markerless tracking [7] in an augmented reality (AR) [4] [5] [6] application as part of a signboard aided-design system. We present an AR framework that uses simultaneous localization and mapping (SLAM) [8] to approach an AR scene as realistically as a photographic image. Two AR systems are developed as demonstration examples: a signboard design photo-image storage system and a signboard display system. The project is developed using 3D computer graphics technologies, including a visual SLAM [9] algorithm, tessellation shader technology, and editable 3D textures with an embedded image approach. With the features of 3D relief signboard displays and a measurable landscape, the system helps signboard designers to improve their signboards by recognizing the influence of environmental factors. Consequently, the aided design system offers a path toward environmental harmony for designers by facilitating the pre-production process using mobile AR.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"285 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124245751","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569140
J. He, Wenhao Xu, Ping‐Kuo Chen
The purpose of this study is to use beacon technology to develop an active data feedback system. Manufacturers are cooperators who can continue to share realistic data about inventories and logistics with colleges, and colleges can improve the inventory and logistics curriculum training based on these realistic data. The system involved three parts, including the tag of Bluetooth low energy (BLE) technology, a smartphone APP as a reader, and a cloud database. When the tag is installed on a shelf of a warehouse or logistics facility, it can continue to actively collect all of the changing data about inventories and logistics and feed it back to the cloud database. The system focuses on active data feedback. Therefore, it is impossible to cause a heavy loading on manufacturers. When students access the cloud database, they can use these real data to learn how establish a fit inventory management approach and logistics decision. Thus, the system could help colleges to train students on practical abilities in inventory and logistics curriculum. Therefore, the system could improve the lack of existing inventory and logistics curriculum training.
{"title":"Using the Beacon Eechnology on Improvement of Inventory and Logistics Curriculum Training","authors":"J. He, Wenhao Xu, Ping‐Kuo Chen","doi":"10.1109/ICKII.2018.8569140","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569140","url":null,"abstract":"The purpose of this study is to use beacon technology to develop an active data feedback system. Manufacturers are cooperators who can continue to share realistic data about inventories and logistics with colleges, and colleges can improve the inventory and logistics curriculum training based on these realistic data. The system involved three parts, including the tag of Bluetooth low energy (BLE) technology, a smartphone APP as a reader, and a cloud database. When the tag is installed on a shelf of a warehouse or logistics facility, it can continue to actively collect all of the changing data about inventories and logistics and feed it back to the cloud database. The system focuses on active data feedback. Therefore, it is impossible to cause a heavy loading on manufacturers. When students access the cloud database, they can use these real data to learn how establish a fit inventory management approach and logistics decision. Thus, the system could help colleges to train students on practical abilities in inventory and logistics curriculum. Therefore, the system could improve the lack of existing inventory and logistics curriculum training.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117297925","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569110
Ya-Chen Hsiao, Chun-Ching Chen, P. Fan
The current application of 360 panorama technology on service design mostly takes the form of Applications Portability Profile (APP), which has to be downloaded and installed before using. Adding the fact that the majority of users are unfamiliar with panorama, the promotion of panorama-related service applications has been a difficult job. The innovation diffusion theory (IDT) explains that the adoption level of an innovation is related to the speed of diffusion. Based on IDT's compatibility feature and the customer journey mapping, this study takes traditional media that most people are familiar with as the touchpoint, and designs and verifies a new service model in which panorama postcards are presented to create 360-degree stereoscopic effect on various tourism spots. In this customer journey mapping, the new service model employs 360 panorama technology to design postcards, the traditional media. This study further follows the involvement theory, which suggests the level of involvement indicates if a consumer is interested in a product or regards it as an significant item, to conduct survey research on users' purchase intention after they experience such new service model by adding user involvement level and perceived value into the questionnaire. The study result finds that the respondents' perceived value is enlarged after presenting them the 360 postcards and further their purchase intention is enhanced. The implementation of new technology gives aid to increase perceived value on traditional media while the will of sharing helps to diffuse the use of the new technology, which matches with the theory features of IDT. The study finding serves as a reference for future development of commercial service apps.
{"title":"Innovative Service Design of 360 Technology in Media","authors":"Ya-Chen Hsiao, Chun-Ching Chen, P. Fan","doi":"10.1109/ICKII.2018.8569110","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569110","url":null,"abstract":"The current application of 360 panorama technology on service design mostly takes the form of Applications Portability Profile (APP), which has to be downloaded and installed before using. Adding the fact that the majority of users are unfamiliar with panorama, the promotion of panorama-related service applications has been a difficult job. The innovation diffusion theory (IDT) explains that the adoption level of an innovation is related to the speed of diffusion. Based on IDT's compatibility feature and the customer journey mapping, this study takes traditional media that most people are familiar with as the touchpoint, and designs and verifies a new service model in which panorama postcards are presented to create 360-degree stereoscopic effect on various tourism spots. In this customer journey mapping, the new service model employs 360 panorama technology to design postcards, the traditional media. This study further follows the involvement theory, which suggests the level of involvement indicates if a consumer is interested in a product or regards it as an significant item, to conduct survey research on users' purchase intention after they experience such new service model by adding user involvement level and perceived value into the questionnaire. The study result finds that the respondents' perceived value is enlarged after presenting them the 360 postcards and further their purchase intention is enhanced. The implementation of new technology gives aid to increase perceived value on traditional media while the will of sharing helps to diffuse the use of the new technology, which matches with the theory features of IDT. The study finding serves as a reference for future development of commercial service apps.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131410235","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569210
Zi-Ru Chen
The concept of “creative city” has been a popular topic today. The United Nations Educational, Scientific and Cultural Organization launched the “creative cities network”, and divided it into seven categories: media arts, literature, crafts, folk art, music, gastronomy, film, and design in 2004. Most of historic districts in Taiwan have met the creative atmosphere. The transition from historical districts to creative streets may have been taking shape. However, innovation and development of historic blocks focus more on economic development and tourism industry. The creative atmosphere in the old streets cannot be demonstrated. This study observes the process of shaping of creative clusters and proposes some phenomena. It adopts the method of “case studies” and selects “Xinyi Street of historical district” in old five channels cultural zone of Tainan City, Taiwan as a subject. The result of this paper hopes to provide a kind of observable perspective in the old street transformation, and make contribution to the future development of Taiwan’s historic districts.
{"title":"Observing the Frame of Creative Clusters/Groups : A Case Study of Historic Districts in Tainan City","authors":"Zi-Ru Chen","doi":"10.1109/ICKII.2018.8569210","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569210","url":null,"abstract":"The concept of “creative city” has been a popular topic today. The United Nations Educational, Scientific and Cultural Organization launched the “creative cities network”, and divided it into seven categories: media arts, literature, crafts, folk art, music, gastronomy, film, and design in 2004. Most of historic districts in Taiwan have met the creative atmosphere. The transition from historical districts to creative streets may have been taking shape. However, innovation and development of historic blocks focus more on economic development and tourism industry. The creative atmosphere in the old streets cannot be demonstrated. This study observes the process of shaping of creative clusters and proposes some phenomena. It adopts the method of “case studies” and selects “Xinyi Street of historical district” in old five channels cultural zone of Tainan City, Taiwan as a subject. The result of this paper hopes to provide a kind of observable perspective in the old street transformation, and make contribution to the future development of Taiwan’s historic districts.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130618484","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569068
Yu-Ching Chang, Shu-Wei Chang
Telling stories by frames is the main idea of animation. Therefore, the visual composition of each frame and each cut are very important. That is, not only the arrangement and organization of objects in space but also the camera movement is significant to animation. Designing appropriate visual composition can enhance audience engagement and stimulation as well as telling a better story.This research focuses on the animatic in 3D computer animation, also known as the pre-visualization, which is the decision-making point of all the draft frames and cuts. The animatic is generally regarded as the miniature of the whole picture. By way of analyzing the animatic based on the traditional usage in the comic storyboard, this research tries to discuss the relationship between animatic and comic storyboard, also find out the rules and patterns of visual composition in computer animation.
{"title":"From Comic Storyboard to 3D Animatic: Discussing the Visual Composition in Computer Animation","authors":"Yu-Ching Chang, Shu-Wei Chang","doi":"10.1109/ICKII.2018.8569068","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569068","url":null,"abstract":"Telling stories by frames is the main idea of animation. Therefore, the visual composition of each frame and each cut are very important. That is, not only the arrangement and organization of objects in space but also the camera movement is significant to animation. Designing appropriate visual composition can enhance audience engagement and stimulation as well as telling a better story.This research focuses on the animatic in 3D computer animation, also known as the pre-visualization, which is the decision-making point of all the draft frames and cuts. The animatic is generally regarded as the miniature of the whole picture. By way of analyzing the animatic based on the traditional usage in the comic storyboard, this research tries to discuss the relationship between animatic and comic storyboard, also find out the rules and patterns of visual composition in computer animation.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"529 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127063902","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569053
Hendrick, Zhi-Hao Wang, Chih-Min Wang, G. Jong
This study intends to develop an automatic diagnosis system for Ventricular Septal Defect (VSD) based on Heart Sound (HS). The aim of this study is to create a Feature extraction of the VSD Heart Disease which will be use to classify between VSD HS and normal Heart Sound. The function of this system is preferred as a first-screening system before performing a more complex and costly medical test. The recording device for HS in this work is Audicor which has a feature for measuring Electro-Mechanical Activation Time (EMAT), Left Ventricular Systolic Time (LVST), third heart sound (S3) strength, capture heart sound, heart rate and Electrocardiograph (ECG). Since the function of Audicor is simply is to record the signals as mention above, to determine the VSD heart disease ultrasound is used, which is a medical standard instrument. Based on the Audicor measurement record, doctors analyzed the result and found that there were 29 cases of ventricular septal defect (VSD). Not only was the measurement for VSD patient, but also for a healthy person (normal heart sound). This system consists of several stages. They are as follow: taking heart sound data with Audicor and Doppler, segmentation, feature extraction by means of FFT and PCA. The data measurements were taking place at Chang Gung Memorial Hospital. This proposed system successfully created the feature of normal heart sound and VSD disease. This work will be continued with machine learning based and performed as a first screening tool to identify VSD Disease based on heart sound.
{"title":"Feature Extraction of the VSD Heart Disease based on Audicor Device Measurement","authors":"Hendrick, Zhi-Hao Wang, Chih-Min Wang, G. Jong","doi":"10.1109/ICKII.2018.8569053","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569053","url":null,"abstract":"This study intends to develop an automatic diagnosis system for Ventricular Septal Defect (VSD) based on Heart Sound (HS). The aim of this study is to create a Feature extraction of the VSD Heart Disease which will be use to classify between VSD HS and normal Heart Sound. The function of this system is preferred as a first-screening system before performing a more complex and costly medical test. The recording device for HS in this work is Audicor which has a feature for measuring Electro-Mechanical Activation Time (EMAT), Left Ventricular Systolic Time (LVST), third heart sound (S3) strength, capture heart sound, heart rate and Electrocardiograph (ECG). Since the function of Audicor is simply is to record the signals as mention above, to determine the VSD heart disease ultrasound is used, which is a medical standard instrument. Based on the Audicor measurement record, doctors analyzed the result and found that there were 29 cases of ventricular septal defect (VSD). Not only was the measurement for VSD patient, but also for a healthy person (normal heart sound). This system consists of several stages. They are as follow: taking heart sound data with Audicor and Doppler, segmentation, feature extraction by means of FFT and PCA. The data measurements were taking place at Chang Gung Memorial Hospital. This proposed system successfully created the feature of normal heart sound and VSD disease. This work will be continued with machine learning based and performed as a first screening tool to identify VSD Disease based on heart sound.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127534658","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569126
Wen-Hung Chao, Ching-Yu Yang, Rong-Chi Chang
This study has developed an interactive learning App through Augmented Reality (AR) technology. This AR math learning App provides with interactive operations such as combination, stacking, dismantling, multi-angle rotation, and so on. Teachers can apply this App to teach by replacing teaching materials like traditional stack cartons or videos. Students can repeatedly hand-operate and practice through mobile devices to increase the understanding of the concept of space and understanding 3D body. The study has adopted standard way of experiments to implement the learning effects evaluation of 5th grade elementary students and finds there are significant differences in learning outcomes. The study also applies the technology accepting models and semi-structured interviews to understand how teachers and students react after applying the App. The experiments indicate that the AR mathematics learning App developed by the study can make learners easily apply and maintain a positive attitude, which shows it can improve the motivation of learning.
{"title":"A Study of the Interactive Mathematics Mobile Application Development","authors":"Wen-Hung Chao, Ching-Yu Yang, Rong-Chi Chang","doi":"10.1109/ICKII.2018.8569126","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569126","url":null,"abstract":"This study has developed an interactive learning App through Augmented Reality (AR) technology. This AR math learning App provides with interactive operations such as combination, stacking, dismantling, multi-angle rotation, and so on. Teachers can apply this App to teach by replacing teaching materials like traditional stack cartons or videos. Students can repeatedly hand-operate and practice through mobile devices to increase the understanding of the concept of space and understanding 3D body. The study has adopted standard way of experiments to implement the learning effects evaluation of 5th grade elementary students and finds there are significant differences in learning outcomes. The study also applies the technology accepting models and semi-structured interviews to understand how teachers and students react after applying the App. The experiments indicate that the AR mathematics learning App developed by the study can make learners easily apply and maintain a positive attitude, which shows it can improve the motivation of learning.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126543437","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569141
M. M. Daud, W. Zaki, A. Hussain, Wan Siti Halimatul Munirah Wan Ahmad, H. A. Mutalib
This article presents an extensive survey of recent studies on mobile applications for ocular diseases detection. Survey results show that smartphone applications are the current niche in healthcare, particularly in the diagnosis of ocular diseases. This environment has led to the development of the proposed framework of a corneal disease screening system using mobile phones to overcome the aforementioned limitations. Typically, such systems are integrated with the Internet of Things and image processing with machine learning techniques to process the anterior segment of photographed images. Thus, they are able to serve as automatic systems to assist optometrists in clinical diagnosis.
{"title":"Connected Ocular Screening System Using Smartphones","authors":"M. M. Daud, W. Zaki, A. Hussain, Wan Siti Halimatul Munirah Wan Ahmad, H. A. Mutalib","doi":"10.1109/ICKII.2018.8569141","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569141","url":null,"abstract":"This article presents an extensive survey of recent studies on mobile applications for ocular diseases detection. Survey results show that smartphone applications are the current niche in healthcare, particularly in the diagnosis of ocular diseases. This environment has led to the development of the proposed framework of a corneal disease screening system using mobile phones to overcome the aforementioned limitations. Typically, such systems are integrated with the Internet of Things and image processing with machine learning techniques to process the anterior segment of photographed images. Thus, they are able to serve as automatic systems to assist optometrists in clinical diagnosis.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122914521","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2018-07-01DOI: 10.1109/ICKII.2018.8569190
Liao-Yong Lou, Yi-Hua Fan, Jyh-Haw Tang, Ting-Yu Chen, Nai-Rong Zhong, P. Feng, Yu-Chun Kao
This study used ferrofluid as bearing lubricating fluid and added a magnetic field outside the bearing to test the effect on the oil bearing. The experimental results showed that magnets arranged by different methods can all increase the instability threshold of the oil bearing. Especially, the magnetic field formed by eight magnets has the optimal effect. The whirl speed and the whip speed can be increased to 4480 rpm and 5268 rpm.
{"title":"Study of a Ferrofluid Lubricated Hydrodynamic Journal Bearing System by the Magnetic Fieldwith Magnets","authors":"Liao-Yong Lou, Yi-Hua Fan, Jyh-Haw Tang, Ting-Yu Chen, Nai-Rong Zhong, P. Feng, Yu-Chun Kao","doi":"10.1109/ICKII.2018.8569190","DOIUrl":"https://doi.org/10.1109/ICKII.2018.8569190","url":null,"abstract":"This study used ferrofluid as bearing lubricating fluid and added a magnetic field outside the bearing to test the effect on the oil bearing. The experimental results showed that magnets arranged by different methods can all increase the instability threshold of the oil bearing. Especially, the magnetic field formed by eight magnets has the optimal effect. The whirl speed and the whip speed can be increased to 4480 rpm and 5268 rpm.","PeriodicalId":170587,"journal":{"name":"2018 1st IEEE International Conference on Knowledge Innovation and Invention (ICKII)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116960846","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}