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Style Analysis Methodology: Identifying the Car Brand Design Trends through Hierarchical Clustering 风格分析方法:通过层次聚类识别汽车品牌设计趋势
Pub Date : 2014-05-16 DOI: 10.52842/conf.caadria.2014.327
Kyung Hoon Hyun, Ji-Hyun Lee, Mk Kim, Sulah Cho
This paper aims to identify car design trends within various automobile manufacturers by investigating two objectives: first, finding similarities between car styles among different car brands from various automobile manufacturers to specify unique car designs which lead the trend; second, identifying the consistency of the brand design characteristics through hierarchical clustering. To do that, Fourier decomposition was used to quantify the car design similarities between 120 cars from 23 different brands. The calculated similarity index is then compared with network centrality measures to identify the clustering of the car brands. The quantified style data then can be applied to accurately predict the design trend. Thus this study can contribute to identify car style trends for strategic design decisions.
本文旨在通过调查两个目标来确定各种汽车制造商内的汽车设计趋势:首先,从各种汽车制造商找到不同汽车品牌之间的汽车风格的相似性,以指定引领趋势的独特汽车设计;其次,通过层次聚类识别品牌设计特征的一致性。为了做到这一点,傅里叶分解被用来量化来自23个不同品牌的120辆汽车之间的汽车设计相似性。然后将计算出的相似度指数与网络中心性度量进行比较,以识别汽车品牌的聚类。量化的风格数据可以用来准确地预测设计趋势。因此,本研究有助于识别汽车风格趋势的战略设计决策。
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引用次数: 4
Designing with Discrete Geometry 离散几何设计
Pub Date : 2014-05-14 DOI: 10.52842/conf.caadria.2014.513
K. Jonas, A. Penn, P. Shepherd
There has been a shift in aesthetics from the modern orthogonal building envelope to more elaborate curved and folded forms. Non-orthogonal forms are often associated with complete freedom of geometry, entrusting the advancement in custom manufacturing and robotic fabrication of one-off building parts to realise the design. This paper presents a methodology that allows non-orthogonal surfaces to be designed using a constrained library of discrete, tessellating parts. The method enables the designer both to produce 'approximations' of freeform designs in a top-down manner or to generate 'candidate' designs in a bottom-up process. It addresses the challenge in the field of design engineering to generate architectural surfaces which are complex, yet simple and economical to construct. The system relates to the notion that complexity derives from simple parts and simple rules of interaction. Here complexity relates to the holistic understanding of a structure as an interaction between its local parts, global form and visual, as well as functional performance. © 2014, The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.
美学已经从现代的正交建筑围护结构转变为更精致的弯曲和折叠形式。非正交形式通常与完全的几何自由相关联,委托定制制造和一次性建筑部件的机器人制造的进步来实现设计。本文提出了一种方法,允许非正交表面设计使用离散的约束库,镶嵌部分。该方法使设计师能够以自上而下的方式产生自由形式设计的“近似”,或在自下而上的过程中生成“候选”设计。它解决了设计工程领域的挑战,生成复杂但简单经济的建筑表面。系统与复杂性源自简单部件和简单交互规则的概念有关。在这里,复杂性涉及到对结构的整体理解,即其局部部分、整体形式、视觉以及功能性能之间的相互作用。©2014,亚洲计算机辅助建筑设计研究协会(CAADRIA)香港。
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引用次数: 3
Dynamic 3D-Sketching 动态3 d-sketching
Pub Date : 2014-01-01 DOI: 10.52842/conf.caadria.2014.107
G. Schubert, Violin Yanev Gudrun Klinker Marcus Tönnis, F. Petzold
Sketching by hand is without doubt – alongside building models – the most common tool that architects employ when designing. A disadvantage of the sketch is, even if it is a perspective drawing, that it is a purely two-dimensional planar representation of a three-dimensional product: the three-dimensional impression that the sketch communicates is a product of the viewer’s imagination. Digital modelling tools on the other hand support the creation of three-dimensional content but fall short in their ease of handling: their complexity and potentially unintuitive operation hinder rather than support the design process. Taking this discrepancy as a starting point, the presented system details the development and prototypical implementation of a dynamic 3D-sketching tool. The underlying core idea is to create a seamless connection between a perspective hand-sketch and the corresponding digital 3D-model in order to benefit from the advantages of hand sketching as a design tool and computer maintained 3D models. The system allows the designer to work as usual, visualizing his or her thoughts using perspective sketches. The user sketches on a touchscreen surface. The 2D drawing is automatically interpreted and converted into a system of 3D lines, surfaces and volumes in real-time.
毫无疑问,手绘草图和建筑模型一样,是建筑师在设计时最常用的工具。素描的一个缺点是,即使它是透视画,它也是一个三维产品的纯二维平面表现:素描传达的三维印象是观者想象力的产物。另一方面,数字建模工具支持创建三维内容,但在易于操作方面存在不足:它们的复杂性和潜在的不直观操作阻碍而不是支持设计过程。以这种差异为出发点,本系统详细介绍了动态3d绘图工具的开发和原型实现。潜在的核心思想是在透视手绘草图和相应的数字3D模型之间建立无缝连接,以便从手绘草图作为设计工具和计算机维护的3D模型的优势中受益。该系统允许设计师像往常一样工作,使用透视草图将他或她的想法可视化。用户在触屏表面上绘制草图。2D绘图被自动解释并实时转换为3D线、面和体的系统。
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引用次数: 1
A Schema for Capturing and Comparing Parametric Spatial Data 一种捕获和比较参数空间数据的模式
Pub Date : 2013-12-01 DOI: 10.52842/conf.caadria.2013.509
Bp Coorey, Jupp
In this paper, the authors consider the problem of architectural spatial performance indicators for assessing computer generated design, where identification and analysis of meaningful and relevant spatial qualities is the target of assessment. The paper presents a parametric spatial analysis schema and spatial database structure for the restricted, but still significant, domain of residential housing. A process for the capture and comparison of different types of architectural spatial data is described where analysis focuses on a series of 2D metric and topological spatial measures. The process is then demonstrated in our discussion of a descriptive scenario.
在本文中,作者考虑了评估计算机生成设计的建筑空间性能指标问题,其中识别和分析有意义和相关的空间质量是评估的目标。本文提出了住宅领域的参数化空间分析模式和空间数据库结构。描述了捕获和比较不同类型的建筑空间数据的过程,其中分析的重点是一系列二维度量和拓扑空间度量。然后在我们对描述性场景的讨论中演示该过程。
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引用次数: 1
Performance-Based Parameterization Strategies – A Theoretic Framework and Case Studies 基于性能的参数化策略——一个理论框架和案例研究
Pub Date : 2013-05-15 DOI: 10.52842/conf.caadria.2013.519
M. Turrin, R. Stouffs, I. Sariyildiz
In this paper, alternative approaches to structure the parametric geometry in relation to information on various performances are described and exemplified. They relate to different levels of knowledge that concern the performances considered in the process and which are available to the designer while the parametric model is being set. Atheoretic framework embeds the different approaches, for which the use of parametric modelling is structured in three phases: strategy-definition; model-building; and solution-assessment. The phases and their interrelations are discussed. Finally, four case studies are presented, focusing on the relation between the knowledge available in strategy- definition and the exploration occurring in solution-assessment.
在本文中,描述和举例说明了与各种性能信息相关的参数几何结构的替代方法。它们涉及不同层次的知识,这些知识与过程中考虑的性能有关,并且在参数化模型设置时可供设计师使用。理论框架嵌入了不同的方法,其中参数化建模的使用分为三个阶段:策略定义;模型;和solution-assessment。讨论了这些阶段及其相互关系。最后,提出了四个案例研究,重点讨论了战略定义中可用的知识与解决方案评估中发生的探索之间的关系。
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引用次数: 2
Digital tea house: Japanese tea ceremony as a pretext for exploring parametric design and digital fabrication in architectural education 数字茶馆:以日本茶道为借口,探索建筑教育中的参数化设计和数字制造
Pub Date : 2011-12-01 DOI: 10.52842/conf.caadria.2011.071
Kaon Ko, Salvator-John A. Liotta
This paper reviews the Digital Tea House, a joint workshop in August of 2010 held at the University of Tokyo, Department of Architecture, together with Columbia University GSAPP. Three pavilions for hosting ceremony were designed and built in less than one month, in an attempt to bridge technology and culture not only through design but also fabrication. Issues addressed in the process included applications of computational design, interpretations of tradition and culture in spatial or activity oriented expressions, structural stability, to practical solutions for quick physical materialization. Three teams comprised of 6 to 8 students, each a blend of different nationalities, ultimately produced 3 full-scale tea houses with the same software, primary material, budget, and principal fabrication method.
本文回顾了2010年8月在东京大学建筑系与哥伦比亚大学GSAPP联合举办的“数字茶室”工作坊。在不到一个月的时间里,三个举办仪式的展馆被设计和建造,试图通过设计和制造来连接技术和文化。在这个过程中解决的问题包括计算设计的应用,在空间或活动导向表达中对传统和文化的解释,结构稳定性,以及快速物理物质化的实际解决方案。由6到8名学生组成的三个团队,每个团队都来自不同的国家,最终用相同的软件、主要材料、预算和主要制作方法制作了3个完整的茶馆。
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引用次数: 4
SMAAD Surface: A tangible interface for smart material aided architectural design SMAAD Surface:智能材料辅助建筑设计的有形界面
Pub Date : 2011-12-01 DOI: 10.52842/conf.caadria.2011.355
Akira Wakita, Akito Nakano, Michihiko Ueno
In this paper, we present Smart Material Aided Architectural Design (SMAAD), the design technique to realize intuitive shape modelling with synchronizing a tangible user interface (TUI) and a 3D CAD system. To realize SMAAD, we first implemented SMAAD Surface, the TUI that imitates the free-form surface. The TUI is a fabric device, in which flex sensors and actuators (shape memory alloys) are embedded. As a designer changes the textile shape using his/her hands, its surface data will be sent to the CAD system through the sensor and a free-form surface can be created in the PC. The operation in the opposite direction is also possible, in which the CAD surface data is sent to the fabric device to dynamically change its shape. SMAAD releases architectural designers from complex GUI operations and visual programming and enables digital model creation through natural manual operations for physical models.
在本文中,我们提出了智能材料辅助建筑设计(SMAAD),这是一种通过同步有形用户界面(TUI)和三维CAD系统来实现直观形状建模的设计技术。为了实现SMAAD,我们首先实现了SMAAD Surface,一个模仿自由曲面的TUI。TUI是一种织物装置,其中嵌入了弯曲传感器和致动器(形状记忆合金)。当设计师用手改变纺织品的形状时,其表面数据将通过传感器发送到CAD系统,并可以在PC中创建自由形状的表面。相反方向的操作也是可能的,将CAD表面数据发送到织物设备,动态改变其形状。SMAAD将建筑设计师从复杂的GUI操作和可视化编程中解放出来,并通过物理模型的自然手动操作实现数字模型的创建。
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引用次数: 9
Exploiting instability: Reconfiguring digital systems 利用不稳定性:重新配置数字系统
Pub Date : 2011-12-01 DOI: 10.52842/conf.caadria.2011.463
L. Matthews, G. Perin
The transmission technologies of digital environments propagated by the Internet, specifically the ubiquitous webcam system, present new material to mediate people’s engagement with civic space and simultaneously offer new ways to materialize its three-dimensional form. Recent research shows that the technical functionality of the webcam can be extended through deliberate intervention within the performance of contemporary camera optics. This suggests the development of new techniques for design intervention that operate in direct relationship to the evolution of the very technologies they exploit. With specific focus on the optical and chromatic translational capacities of the camera, the paper will discuss how the manipulation of its colour receptor mechanism not only provides the designer with an opportunity to exceed the constraints of commonly available colour palettes, but also it will show how this digital disruption actively capitalises upon the discrepancies that govern design strategies applied to formal production within coexistent virtual and real-time space. Through the deployment of colour filter array patterns, this new technique is able to extend the working gamut of RGB colour space in a way that that allows chromatic selection for exterior and interior urban space to be linked to programmatic distribution across duplicate environments.
互联网传播的数字环境传播技术,特别是无处不在的网络摄像头系统,为人们参与公民空间提供了新的材料,同时也为公民空间的三维形态提供了新的物化方式。最近的研究表明,网络摄像头的技术功能可以通过故意干预当代相机光学性能来扩展。这表明设计干预的新技术的发展与他们所利用的技术的发展直接相关。本文将特别关注相机的光学和色彩转换能力,讨论如何操纵其颜色受体机制,不仅为设计师提供了超越常用调色板限制的机会,而且还将展示这种数字破坏如何积极利用应用于共存的虚拟和实时空间中正式生产的设计策略的差异。通过色彩过滤阵列模式的部署,这种新技术能够以一种方式扩展RGB色彩空间的工作范围,从而允许外部和内部城市空间的色彩选择与重复环境中的程序化分布相关联。
{"title":"Exploiting instability: Reconfiguring digital systems","authors":"L. Matthews, G. Perin","doi":"10.52842/conf.caadria.2011.463","DOIUrl":"https://doi.org/10.52842/conf.caadria.2011.463","url":null,"abstract":"The transmission technologies of digital environments propagated by the Internet, specifically the ubiquitous webcam system, present new material to mediate people’s engagement with civic space and simultaneously offer new ways to materialize its three-dimensional form. Recent research shows that the technical functionality of the webcam can be extended through deliberate intervention within the performance of contemporary camera optics. This suggests the development of new techniques for design intervention that operate in direct relationship to the evolution of the very technologies they exploit. With specific focus on the optical and chromatic translational capacities of the camera, the paper will discuss how the manipulation of its colour receptor mechanism not only provides the designer with an opportunity to exceed the constraints of commonly available colour palettes, but also it will show how this digital disruption actively capitalises upon the discrepancies that govern design strategies applied to formal production within coexistent virtual and real-time space. Through the deployment of colour filter array patterns, this new technique is able to extend the working gamut of RGB colour space in a way that that allows chromatic selection for exterior and interior urban space to be linked to programmatic distribution across duplicate environments.","PeriodicalId":281741,"journal":{"name":"CAADRIA proceedings","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124370109","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Parametric modelling and design processes: Exploringsynthesis and evaluation using a Function-Behaviour-Structure perspective 参数化建模和设计过程:使用功能-行为-结构视角探索综合和评估
Pub Date : 2011-12-01 DOI: 10.52842/conf.caadria.2011.039
B. Corey, Jupp
In an attempt to extend our understanding of the design process in the context of computational parametric design tools, this paper explores the relationship between and interaction of synthesis and evaluation. In establishing the importance of their coupling in parametric design the paper then explores its consequence on the design process relative to existing models of designing. A tension between designing as planning, search and exploration in parametric design is highlighted together with a conceptual framework, which draws from a situated Function-behaviour-Structure model of design. The purpose of the framework is to facilitate these different modes of designing and is targeted at the use of parametric tools.
为了在计算参数化设计工具的背景下扩展我们对设计过程的理解,本文探讨了综合与评估之间的关系和相互作用。在确定了它们的耦合在参数化设计中的重要性之后,本文探讨了相对于现有的设计模型,耦合对设计过程的影响。在参数化设计中,设计作为规划、搜索和探索之间的紧张关系与概念框架一起被强调,概念框架来自于设计的功能-行为-结构模型。该框架的目的是促进这些不同的设计模式,并针对参数化工具的使用。
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引用次数: 2
Urban micro-informatics: a test case for high-resolution urban modelling through aggregating public information sources 城市微信息学:通过聚合公共信息源进行高分辨率城市建模的测试案例
Pub Date : 2010-12-01 DOI: 10.52842/conf.caadria.2010.327
A. Burke, B. Coorey, D. Hill, J. McDermott
Our contention is that the city is a rich collection of urban micro-ecologies in continuous formation that include information types outside the traditional boundaries of urban design, city planning, and architecture and their native data fields. This paper discusses working with non-standard urban data types of a highly granular nature, and the analytical possibilities and technical issues associated with their aggregation, through a post professional masters level research studio project run in 2008. Opportunities for novel urban analysis arising from this process are discussed in the context of typical urban planning and analysis systems and locative media practices. This research bought to light specific technical and conceptual issues arising from the combination of processes including sources of data, data collection methods, data formatting, aggregating and visualisation. The range and nature of publicly available information and its value in an urban analysis context is also explored, linking collective information sites such as Pachube, to local environmental analysis and sensor webs. These are discussed in this paper, toward determining the possibilities for novel understandings of the city from a user centric, real-time urban perspective.
我们的观点是,城市是一个不断形成的丰富的城市微生态集合,其中包括城市设计、城市规划和建筑的传统边界之外的信息类型及其原生数据领域。本文通过2008年运行的一个硕士研究生水平的研究工作室项目,讨论了处理高度粒度性质的非标准城市数据类型,以及与这些数据聚合相关的分析可能性和技术问题。在典型的城市规划和分析系统以及当地媒体实践的背景下,讨论了从这一过程中产生的新型城市分析的机会。这项研究揭示了从数据来源、数据收集方法、数据格式、聚合和可视化等过程组合中产生的具体技术和概念问题。公开信息的范围和性质及其在城市分析背景下的价值也进行了探讨,将Pachube等集体信息网站与当地环境分析和传感器网络联系起来。本文将讨论这些问题,从以用户为中心、实时城市的角度来确定对城市的新理解的可能性。
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引用次数: 1
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