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“Model, then build”: a modern approach to systems development using CSIM18 “先建模,然后构建”:使用CSIM18进行系统开发的现代方法
Pub Date : 1999-12-01 DOI: 10.1145/324138.324222
H. Schwetman
Developing a behavioral model of a system prior to implementing that system provides significant benefits. In some cases, errors in the design can be detected and corrected prior to implementation. In other cases, having a means for predicting the performance of the system prior to its deployment may aid in the design, implementation and configuration of the system. This paper presents a case for developing simulation models of systems early in the design and implementation process. A number of examples illustrate the benefits which can accrue.
在实现系统之前,开发系统的行为模型会带来显著的好处。在某些情况下,可以在实现之前检测和纠正设计中的错误。在其他情况下,在部署系统之前预测系统性能的方法可能有助于系统的设计、实现和配置。本文提出了一个在设计和实现过程早期开发系统仿真模型的案例。许多例子说明了由此产生的好处。
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引用次数: 5
Sensitivity of output performance measures to input distribution shape in modeling queues—3: real data scenario 建模队列中输出性能度量对输入分布形状的敏感性- 3:真实数据场景
Pub Date : 1999-12-01 DOI: 10.1145/324138.324281
D. Gross
This paper follows-on papers presented at the two previous WSC conferences on sensitivity of output measures to input distribution selection in queueing modeling. Here, a real situation is studied, where data on input distributions are utilized and distributions selected by two fitting packages, Arena Input Analyzer and ExpertFit. Empirical distributions made from histograms of the raw data itself, as well as the first two choices from Arena and ExpertFit are compared for this small bank queueing network model, showing that an output measure such as mean wait in queue is quite sensitive to input distribution choice.
本文是继前两次WSC会议上发表的关于排队建模中输出度量对输入分布选择的敏感性的论文之后。这里研究了一个真实的情况,其中使用了输入分布的数据,分布由Arena input Analyzer和ExpertFit两个拟合包选择。对于这个小型银行排队网络模型,我们比较了原始数据本身的直方图的经验分布,以及Arena和ExpertFit的前两个选择,结果表明,平均排队等待等输出度量对输入分布选择非常敏感。
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引用次数: 5
Comparison of a two-stage group-screening design to a standard 2k-p design for a whole-line semiconductor manufacturing simulation model 两阶段组筛选设计与标准2k-p设计的全线半导体制造仿真模型的比较
Pub Date : 1999-12-01 DOI: 10.1145/324138.324449
T. Ivanova, L. Malone, M. Mollaghasemi
The focus of the paper is on the comparison of results obtained using and not using group screening in an experimental design methodology applied to a semiconductor manufacturing simulation model. A wholeline simulation model of a semiconductor fab is built. The model includes more than 200 tools used in manufacturing 2 products with around 250 steps each. Output analysis results for the equipment utilization and queue sizes have identified the three most critical equipment groups in the fab. Seventeen input factors are set for investigation through a 2-stage group-screening experiment and a fractional factorial using all 17 factors. The result illustrates that the final models can be quite different. While group screening used with simulation can be an appealing, flexible, tractable tool for capacity analysis of a semiconductor manufacturing facility, one must be concerned with the fact that the two techniques can give different answers to the users. Additionally, researchers need to address the proper choice of significance level for group screening.
本文的重点是在半导体制造仿真模型的实验设计方法中使用和不使用组筛选获得的结果的比较。建立了半导体晶圆厂的全线仿真模型。该模型包括200多个用于制造产品的工具,每个工具约有250个步骤。设备利用率和队列大小的输出分析结果确定了晶圆厂中三个最关键的设备组。通过两阶段的群体筛选实验和使用所有17个因素的分数因子,设置17个输入因素进行调查。结果表明,最终的模型可能有很大的不同。虽然与模拟一起使用的组筛选对于半导体制造设施的容量分析可能是一种吸引人的、灵活的、易于处理的工具,但必须考虑到这两种技术可能给用户提供不同的答案。此外,研究人员需要解决群体筛选中显著性水平的正确选择。
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引用次数: 11
TALUS—an object oriented air combat simulation talus -一种面向对象的空战模拟
Pub Date : 1999-12-01 DOI: 10.1145/324898.325025
S. Glærum
TALUS (TAktisk LUftkampSimulering) is a discrete event, Monte Carlo based air combat simulation model developed at the Norwegian Defence Research Establishment (Norwegian acronym: FFI). The model was requested by the Royal Norwegian Air Force (RNoAF), but will mainly be used for operational research at the FFI. The development took place in a small, well integrated project with the authority to establish the requirements to the model. Much effort was dedicated to the establishment of a sound system development process, employing object oriented analysis, design and implementation. The result has been a model that satisfies the initial requirements and verification of the fact that the time invested in a systematic approach to the system development is directly proportional to the quality of the end product.
TALUS (TAktisk LUftkampSimulering)是挪威国防研究机构(挪威语缩写:FFI)开发的基于蒙特卡洛的离散事件空战仿真模型。该模型是由挪威皇家空军(RNoAF)要求的,但将主要用于FFI的业务研究。开发发生在一个小型的、集成良好的项目中,该项目具有建立模型需求的权限。花了很大的精力建立完善的系统开发流程,采用面向对象的分析、设计和实现。结果是一个模型,它满足了最初的需求,并验证了系统开发的系统方法中投入的时间与最终产品的质量直接成正比。
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引用次数: 9
General-purpose concurrent and post-processed animation with Proof 通用的并发和后处理动画与证明
Pub Date : 1999-12-01 DOI: 10.1145/324138.324194
J. O. Henriksen
Proof Animation/sup TM/ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw/sup TM/ interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.
Proof Animation/sup TM/是一个用于离散事件模拟动画的产品系列。Proof有多种版本,包括便宜的学生版本、中等大小和无限制大小的商业版本、运行时版本和免费的、可重新分发的演示查看器。Proof是一个ascii流驱动的通用动画系统,可以在现成的PC硬件上运行。它基于矢量的几何结构提供了一个大的动画画布和放大或缩小的能力,同时保持清晰,清晰的图像。证明包括内置绘图工具和CAD导入/导出,方便创建动画布局。Proof的开放式架构使其非常适合作为用各种模拟和编程语言编写的模型的并发或后处理动画引擎。Proof卓越的功能和性能保证了动画流畅,逼真的运动,无论其大小,复杂性或应用程序如何。Proof使用微软的DirectDraw/sup TM/接口来访问视频硬件。DirectDraw是Windows 98和Windows 2000的内置组件,它可以作为Windows 95的附加组件使用。Proof能够利用高性能MMX硬件。
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引用次数: 20
A practical module-based simulation model for transshipment-inventory systems 一个实用的基于模块的转运库存系统仿真模型
Pub Date : 1999-12-01 DOI: 10.1145/324898.325091
S. Takakuwa, T. Fujii
A method of modeling trans-shipment-inventory systems is proposed in an attempt to describe systems where many kinds of items are ordered to be transported, stored and delivered to the customers. The system consists of a number of supply, trans-shipment and demand nodes. However, the problem considered in this study is totally different from the traditional trans-shipment problem in terms of linear programming. Firstly, any number of different kinds of items can be treated for analysis. Secondly, any size of transportation trucks can be specified to transport items for any number of the two-node combinations. In other words, the capacity of the transportation truck is to be specified in building a simulation model. In addition, any number of supply, transshipment and demand nodes can be specified in a simulation model. Thirdly, the order by a demand node is made toward the associated trans-shipment node, based on the inventory policy at the demand node, and the so-called the "pull system" is adopted in the demand-supply environment. An efficient module-based modeling method is proposed to generate simulation models for the above-mentioned trans-shipment-inventory systems. The proposed method is applied to the actual system. It is found that the time to build simulation models could be drastically reduced. Furthermore, the proposed method is found to be both practical and powerful.
提出了一种转运库存系统的建模方法,试图描述多种物品被订购运输、储存和交付给客户的系统。该系统由若干供应、转运和需求节点组成。然而,本研究考虑的问题与传统的转运问题在线性规划方面完全不同。首先,可以处理任意数量的不同种类的项目进行分析。其次,对于任意数量的双节点组合,可以指定任意尺寸的运输卡车来运输物品。换句话说,运输卡车的容量是在建立仿真模型时指定的。此外,可以在仿真模型中指定任意数量的供应、转运和需求节点。第三,根据需求节点的库存策略,由需求节点向关联的转运节点下订单,在供需环境下采用所谓的“拉式系统”。提出了一种有效的基于模块的建模方法来生成上述转运库存系统的仿真模型。该方法已应用于实际系统。结果表明,建立仿真模型的时间大大缩短。此外,所提出的方法是实用和强大的。
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引用次数: 16
Simulating a nonstationary Poisson process using bivariate thinning: the case of “typical weekday” arrivals at a consumer electronics store 利用二元变薄模拟非平稳泊松过程:“典型工作日”到达消费电子商店的案例
Pub Date : 1999-12-01 DOI: 10.1145/324138.324284
K. Preston White
We present a case study in which thinning is applied to simulate time-varying arrivals at a consumer electronics store. The underlying simulation was developed to support an analysis of new staffing schedules for retail sales associates, given proposed changes in store layout and operating procedures. A principal challenge was developing a modeling approach for customer arrivals, where it was understood that the arrival rate varied by time-of-day and by day-of-the-week, as well as seasonally. An analysis of arrival data supported a conjectured "typical weekday" as one basic arrival model. For this model, arrivals were assumed to be nonstationary Poisson, with a piecewise-linear arrival rate independently modulated by hour and by day. Arrival data were filtered and independent hourly and daily thinning factors computed. In the simulation, potential arrivals were generated with a mean equal to the minimum average interarrival rate, determined from the average arrival count for the hour/day time block with unit thinning factors. Candidate arrivals were then thinned using a bivariate acceptance probability equal to the product of the corresponding hourly and daily thinning factors.
我们提出了一个案例研究,其中细化应用于模拟时变到达消费电子商店。考虑到商店布局和操作程序的拟议变化,开发基础模拟是为了支持对零售销售助理的新人员配置时间表的分析。一个主要的挑战是开发客户到达的建模方法,其中了解到到达率随一天中的时间和一周中的天数以及季节而变化。对到达数据的分析支持了一个推测的“典型工作日”作为一个基本到达模型。对于该模型,假定到达是非平稳泊松,具有分段线性到达率独立地由小时和天调制。对到达数据进行过滤,并计算独立的每小时和每天的细化因子。在模拟中,潜在到达的平均值等于最小平均到达间隔率,由单位细化因子的小时/天时间段的平均到达数确定。然后使用二元接受概率等于相应的小时和每日稀释因子的乘积来稀释候选到达者。
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引用次数: 9
Strategic directions in simulation research (panel) 仿真研究的战略方向(专题讨论)
Pub Date : 1999-12-01 DOI: 10.1145/324898.325314
E. Page, D. Nicol, O. Balci, R. Fujimoto, P. Fishwick, P. L'Ecuyer, Roger M. Smith
To mark the 50th anniversary of the Association for Com puting Machinery, Volume 28, Number 4 of ACM Computing Surveyswas released entitled, “Strategic Direction in Computing Research.” Notable—to attendees of W ter Simulation Conference at least—among the topics covered was computer simulation. One may reasonably ask why this is so. Are there unanswered questions remaining in computer simulation? computer simulation an unimportant topic? Does simulat not have relevance as a computing discipline? Should rather be considered solely in terms of operations resea statistics or mathematics? Arguably computer simulation is quite relevant to tec nological advance in many arenas. Modeling and simu tion are playing key roles within industry, academia a the government. The papers appearing in these Proceedings
为了纪念计算机协会成立50周年,ACM计算调查第28卷第4期发布,题为“计算研究的战略方向”。值得注意的是,至少对水模拟会议的与会者来说,所涉及的主题之一是计算机模拟。人们可能会合理地问为什么会这样。在计算机模拟中还有没有解决的问题吗?计算机模拟是一个不重要的话题?难道模拟作为一门计算学科没有相关性吗?应该仅仅从操作、统计学还是数学的角度来考虑?可以说,计算机模拟与许多领域的技术进步息息相关。建模和仿真在工业、学术界和政府中发挥着关键作用。发表在会议纪要上的论文
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引用次数: 12
Activity scheduling in the dynamic multi-project setting: choosing heuristics through deterministic simulation 动态多项目环境下的活动调度:基于确定性仿真的启发式选择
Pub Date : 1999-12-01 DOI: 10.1145/324898.324933
R. Ash
Tools for project scheduling, such as Gantt charts and PERT/CPM networks, have existed for some time. However, these tools have significant shortcomings for settings characterized by constrained resources and multiple projects that arrive dynamically. The paper identifies the power and benefit that deterministic simulation can bring to the practice of project management and project scheduling. The paper is intended for those in the daily practice of project management, and those in the field of developing project management software. Deterministic simulation using available project data to choose an activity scheduling heuristic not only allows for the establishment of good project schedules, it determines ahead of time which resources will be assigned to specific project activities.
项目调度工具,如甘特图和PERT/CPM网络,已经存在了一段时间。然而,这些工具对于资源受限和动态到达的多个项目有明显的缺点。本文明确了确定性仿真在项目管理和项目调度实践中所能带来的力量和效益。本文的读者主要是从事项目管理工作的人员,以及从事项目管理软件开发的人员。确定性模拟利用可用的项目数据来选择活动调度启发式方法,不仅允许建立良好的项目调度,而且可以提前确定将哪些资源分配给特定的项目活动。
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引用次数: 14
Designing the Westercheldetunnel toll plaza using a combination of queueing and simulation 采用排队与模拟相结合的方法设计西隧收费广场
Pub Date : 1999-12-01 DOI: 10.1145/324898.325061
N. Dijk, M. D. Hermans, M. Teunisse, H. Schuurman
This paper describes how a combined queueing and simulation study was successfully executed for the design of a toll plaza. The objectives of the study were twofold: to configure the types of toll booths with multiple payment functionalities (cash, credit cards, and electronic payment). To determine the number of toll booths for each type. The model was also used to validate the spacing, safety, and accessibility of the toll plaza. A hybrid approach of simulation and queueing theory proved to be a powerful method in analyzing the queueing processes of the toll plaza. This approach combined the insights from queueing theory with the practical applicability of simulation. Queueing theory provided the conceptual framework and limited the number of variants to be examined, while simulation was used to compare and evaluate the variants. The study showed that fewer toll booths were needed when different payment systems were separated, as a combination of different payment systems at one toll booth would substantially enlarge the variability of service times. This variability appeared to dominate the 'inefficiency' of separate toll booths which may seem counterintuitive. Consequently, the initial design had to be completely redesigned.
本文介绍了如何将排队与仿真相结合的方法成功地应用于收费广场的设计。该研究的目的有两个:配置具有多种支付功能(现金、信用卡和电子支付)的收费站类型。确定各类收费站的数量。该模型还用于验证收费广场的间距、安全性和可达性。仿真与排队理论相结合的方法是分析收费广场排队过程的有效方法。这种方法结合了排队理论的见解和模拟的实际适用性。排队理论提供了概念框架,并限制了要检查的变量的数量,而仿真用于比较和评估变量。研究表明,当不同的支付系统分开时,需要较少的收费站,因为在一个收费站组合不同的支付系统将大大增加服务时间的可变性。这种可变性似乎主导了独立收费站的“低效率”,这似乎违反直觉。因此,最初的设计必须完全重新设计。
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引用次数: 15
期刊
Online World Conference on Soft Computing in Industrial Applications
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