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¿Es posible aplicar el crowdsourcing a la arquitectura de media escala? Estado del arte y nuevas vías a explorar 有可能将众包应用到中型建筑中吗?最先进的技术和探索的新方法
Pub Date : 2019-12-31 DOI: 10.14198/i2.2019.2.06
Gaizka Altuna Charterina, Almudena Ribot Manzano
espanolEl objetivo de este articulo es evaluar el estado del arte de la aplicacion del crowdsourcing a la arquitectura de mediana escala y detectar posibles nuevos modelos de aplicaciones. Para ello, primero, se establecera un marco teorico sobre el crowdsourcing donde se tratara cuales fueron los fenomenos de los que nacio (sus raices) y la definicion del termino. Estos recursos teoricos serviran para detectar y evaluar los casos de aplicacion de crowdsourcing a la arquitectura. A continuacion, se tratara el estado actual de aplicacion del crowdsourcing a la arquitectura. El crowdsourcing ha sido ampliamente utilizado para proyectos de gran escala (urbana y territorial) como medio para realizar cartografias colaborativas de todo tipo. Sin embargo, en la escala mediana, este modelo de colaboracion masiva apenas se ha aplicado. Los unicos casos de aplicacion del crowdsourcing al proyecto de arquitectura, implementados publicamente, han sido Arcbazar y Pillar. Ambas son plataformas de concursos donde se implementan procesos de crowdsourcing selectivo. Para encontrar nuevos modelos alternativos, se buscaran, casos de arquitectura que se encuentran vinculados a las raices el crowdsourcing. Tras realizar una lista de casos, estos se evaluaran segun la definicion del termino de Estelles y Gonzalez para determinar su cercania al crowdsourcing. Los casos mas cercanos al crowdsourcing se analizaran para estudiar las posibles nuevas vias de aplicacion. Finalmente se concluye con la deteccion de dos posibles modelos alternativos al modelo de concurso: el modelo para la creacion de colecciones y el modelo para el desarrollo de sistemas. EnglishThe objective of this article is to evaluate the state of the art of the crowdsourcing application to the medium-scale architectural design and detect possible new application models. First of all, a theoretical framework on crowdsourcing will be established. On the one hand, the phenomena from which crowdsourcing was born (its roots) will be studied. On the other hand, the definitions of the term will be discussed. Both are theoretical re-sources that will be used to detect and evaluate cases of crowdsourcing application in architecture. Next, the current state of application of crowdsourcing to architecture will be discussed. Crowdsourcing has been widely used for large-scale designs (urban and territorial) with the aim of creating collaborative cartographies of all kinds. However, in the building scale, crowdsourcing has barely been applied. The only cases of application to architectural design, implemented publicly, have been Arcbazar and Pillar. Both are contest platforms where selective crowdsourcing processes are implemented. In order to find new alternative models of application, cases of architecture that are linked to the roots of crowdsourcing will be sought. After making a list of cases, these will be evaluated according to the definition of the term by Estelles and Gonzalez to determine its proximity to cr
本文的目的是评估众包在中等规模架构中的应用现状,并检测可能的新应用模型。为了做到这一点,首先建立了一个关于众包的理论框架,在这个框架中,我们将讨论谁出生(他们的根源)的现象和术语的定义。这些理论资源将用于检测和评估众包在架构中的应用案例。接下来,我们将讨论众包在架构中的应用现状。众包已被广泛应用于大型项目(城市和领土),作为各种协作制图的一种手段。然而,在中等规模上,这种大规模协作模式几乎没有得到应用。众包在建筑项目中唯一公开实施的案例是Arcbazar和Pillar。两者都是实施选择性众包过程的竞赛平台。为了找到新的替代模型,我们将寻找与众包根源相关的架构案例。在列出案例清单后,将根据Estelles和Gonzalez术语的定义对这些案例进行评估,以确定它们是否接近众包。将分析最接近众包的案例,以研究可能的新应用途径。最后,对竞赛模型的两种可能的替代模型进行了检测:集合创建模型和系统开发模型。本文的目的是评估众包应用到中等规模建筑设计的现状,并检测可能的新应用模型。首先,将建立一个众包的理论框架。在一个方面,众包诞生的现象(其根)将被研究。另一方面,将讨论术语的定义。这两种资源都是理论资源,用于检测和评估建筑中众包应用的案例。接下来,将讨论众包在建筑中的应用现状。众包已被广泛应用于大型设计(城市和领土),目的是创建各种类型的协作地图。然而,在建筑规模上,众包几乎没有得到应用。= =地理= =根据美国人口普查,该镇的土地面积为。这两个平台都是实施选择性众包流程的竞赛平台。为了找到新的替代应用模型,将研究与众包根源相关联的架构案例。在制定了一份案例清单之后,将根据Estelles和Gonzalez对该术语的定义对这些案例进行评估,以确定它们是否接近众包。将分析最接近众包的案例,研究可能的新应用方法。本文最后确定了竞赛模型的两种可能的替代模型:集合创建模型和系统开发模型。
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引用次数: 0
Digitropismo Urbano. Una taxonomía de las redes digitales inductoras de cambios direccionales en el espacio urbano Digitropismo城市。在城市空间中诱导方向变化的数字网络的分类
Pub Date : 2019-12-31 DOI: 10.14198/i2.2019.2.07
Esther González-Aurignac, Rafael Temes Cordovez
espanolLas Tecnologias de la Informacion y de la Comunicacion, han entrado en nuestro modo de vida de forma sigilosa, pero con una fuerza incuestionable. En este articulo analizamos como los ciudadanos, de forma consciente o inconsciente, somos los encargados de activar la Red y los dispositivos tecnologicos que estan estimulando cambios direccionales de la ciudad, fenomeno que hemos denominado digitropismo urbano. Para una mejor comprension del tema, tras la contextualizacion del fenomeno, realizamos una taxonomia a partir de la clasificacion de las redes que actuan sobre la ciudad y sus repercusiones sobre el espacio fisico. En primer lugar, hemos pro-cedido a analizar las redes basadas en la participacion pasiva del individuo en las transformaciones urbanas, para luego estudiar un conjunto de redes emergentes que facilitan la participacion activa del individuo en los cambios direccionales de la ciudad. Esta clasificacion, nos permitio determinar un primer grupo de transformaciones que estan induciendo a la gentrificacion, al desplazamiento y a la ampliacion de flujos urbanos, que consecuentemente producen cambios fisicos y de identidad de los lugares. Ademas, detectamos un segundo grupo de transformaciones, capaces de estimular la regeneracion y la creacion de nuevos espacios urbanos. Para finalizar, concluimos con la propuesta de una agenda de investigacion sobre el digitropismo urbano. EnglishThe Information and Communication technologies have stealthily taken over everyday life, but with unquestionable force. In this article we analyze how, consciously or unconsciously, citizens and visitors are responsible for activating Network and digital technologies which are triggering major directional changes in the city’s physical space. In this paper, this phenomenon is coined as urban digitropism. For a better understanding of the phenomenon, we carry out a taxonomy based on the classification of different networks that act within the city and observe their impact on the urban space. Firstly, we analyze networks based on passive citizen participation in urban transformations. Secondly, we study a set of emerging networks that facilitate the active citizen participation in the directional changes of the city. Thirdly, we catalogue the unleashing effects of these networks in the metabolism of cities, which allowed the identification of a first group of transformations related to changes in the use of the urban space entailing gentrification, displacements and increases in urban flows. These urban transformations are, in turn, causing physical and identity changes in the urban space. A second group of transformations was recognised, capable of stimulating the regeneration and creation of new urban spaces. Finally, the article concludes with a research agenda on urban digitropism.
西班牙的信息和通信技术悄悄进入了我们的生活方式,但其力量不容置疑。在这篇文章中,我们分析了公民如何有意识或无意识地负责激活网络和技术设备,刺激城市的方向变化,这种现象我们称之为城市数字化。为了更好地理解这个问题,在现象的背景化之后,我们从作用于城市的网络及其对物理空间的影响的分类中进行了分类。首先,我们分析了基于个人在城市转型中的被动参与的网络,然后研究了一组促进个人积极参与城市方向变化的新兴网络。这种分类允许我们确定第一组转变,这些转变正在导致中产阶级化、置换和城市流动的扩大,从而产生物理变化和地方的身份。此外,我们发现了第二组转变,能够刺激再生和创造新的城市空间。最后,我们提出了城市数字化的研究议程。信息和通信技术悄然接管了日常生活,但其力量不容置疑。在本文中,我们分析了公民和游客如何有意识或无意识地负责激活网络和数字技术,从而触发城市物理空间的重大方向变化。= =地理= =根据美国人口普查,该县的总面积为,其中土地和(3.064平方公里)水。为了更好地理解这一现象,我们根据在城市内运作的不同网络的分类,并观察它们对城市空间的影响,提出了一个分类。首先,我们分析了基于被动公民参与城市转型的网络。第二,我们研究了一套新兴网络,以促进公民积极参与城市的方向变化。第三,我们列举了这些网络对城市代谢产生的影响,从而确定了与城市空间利用变化有关的第一组变化,这些变化导致了士绅化、城市流动的位移和增加。这些城市转型反过来又导致了城市空间的物理和身份变化。第二组改造被认为能够刺激再生和创造新的城市空间。本文最后提出了城市数字化的研究议程。
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引用次数: 0
Las arterias de Nueva York. Un nuevo espacio de movilidad. Parkway versus Expressway. 纽约的动脉。一个新的移动空间。公园路和高速公路。
Pub Date : 2019-12-31 DOI: 10.14198/i2.2019.2.05
José Durán Fernández, J. Giner
espanolLa Ciudad de Nueva York ha sido un campo de pruebas en la movilidad urbana desde la aparicion de la maquina de vapor. En la Ciudad de Nueva York se creo el sistema de transporte de masas en el siglo XIX, el ferrocarril “elevado”, y tambien se ensayo por primera vez un sistema de transporte individual en el siglo XX, el “parkway” y su posterior evolucion, el “expressway”. Este trabajo profundiza en el origen y la evolucion de la movilidad individual en la Ciudad de Nueva York para comprender el impacto e influencia de la infraestructura en la forma urbana. Se demuestra que la infraestructura de movilidad individual no nacio como canal de comunicacion, sino mas bien como via de esparcimiento. El “parkway” fue creado para escapar de la ciudad industrial e hizo posible la construccion de la ciudad suburbana. Su rapida evolucion hacia el “expressway” con una mayor capacidad y velocidad, evito el colapso de la Ciudad de Nueva York y garantizo la accesibilidad a su centro. Pero al mismo tiempo anulo la ciudad construida en base a las lineas naturales de movimiento del siglo XIX que dirige sus calles a la costa. Y sellando hasta hoy la salida natural de la Ciudad de Nueva York al agua. El articulo es un compendio de nueve textos cortos y un epilogo a modo de conclusion, con sus respectivos documentos graficos. El lector se enfrenta a un ensayo grafico formado por pequenos capitulos que le sumergiran en los origenes y posterior evolucion del primer espacio de movilidad individual en la historia de las ciudades. Y esto ocurrio en la Ciudad de Nueva York a lo largo del siglo XX. EnglishNew York City has been a testing ground in urban mobility since the appearance of the steam engine. In New York City, the mass transport system was created in the 19th century, the “elevated” railroad, and an individual transport system was also tested for the first time in the 20th century, the “parkway” and its subsequent evolution, the expressway. This work delves into the origin and evolution of individual mobility in New York City to understand the impact and influence of infrastructure in the urban form. It is shown that the individual mobility infrastructure was not born as a communication channel, but rather as a means of recreation. The parkway was created to escape the industrial city and made possible the construction of the suburban city. Its rapid evolution towards the expressway with greater capacity and speed, prevented the collapse of New York City and guaranteed accessibility to its center. But at the same time it annulled the city built based on the natural lines of movement of the 19th century that directs its streets to the coast. And sealing until today the natural exit of New York City to the water. The article is a compendium of nine short texts and an epilogue by way of conclusion, with their respective graphic documents. The reader faces a graphic essay formed by small chapters that will immerse him in the origins and subsequent evolution of th
自蒸汽机出现以来,纽约市一直是城市交通的试验场。在纽约,大众交通系统在19世纪被创造出来,“高架”铁路,在20世纪也第一次尝试个人交通系统,“公园路”及其后来的发展,“高速公路”。这项工作深入研究了纽约市个人流动性的起源和演变,以了解基础设施对城市形态的影响和影响。研究表明,个人流动基础设施不是作为一种沟通渠道而存在的,而是作为一种娱乐手段。公园路的创建是为了逃离工业城市,并使郊区城市的建设成为可能。它向“高速公路”的快速发展,具有更大的容量和速度,避免了纽约市的崩溃,并确保了其中心的可达性。但与此同时,它废除了建立在19世纪自然运动路线基础上的城市,这些路线将街道导向海岸。直到今天,它仍然是纽约市的自然出口。这篇文章是由九篇短文和一个结语组成的纲要,以及它们各自的图形文件。读者面对的是一篇由小章节组成的图形文章,让他沉浸在城市历史上第一个个人流动空间的起源和随后的演变中。这在整个20世纪的纽约市都发生过。= =地理= =根据美国人口普查局的数据,该县的土地面积为,其中土地和(1.)水。在纽约市,公共交通系统是在19世纪创建的,“高架”铁路,个人交通系统也在20世纪首次进行了测试,“公园路”及其随后的演变,高速公路。本文探讨了纽约市个人流动的起源和演变,以了解城市形式的基础设施的影响和影响。它表明,个人移动基础设施不是作为一个通信渠道而诞生的,而是作为一种娱乐手段。= =地理= =根据美国人口普查局的数据,该县总面积为,其中土地和(1.)水。= =地理= =根据美国人口普查局的数据,该县的总面积为,其中土地和(1.)水。But at the same time it annulled the city自然built based on the lines of movement of the 19th century that directs its街道to the coast。= =地理= =根据美国人口普查局的数据,该县的总面积为,其中土地和(1.)水。这篇文章是九篇简短文本的汇编和结论的结尾,以及它们的图形文件。The reader faces a graphic essay形成by small chapters遂宁市that will immerse in The evolution of The first由斯德哥尔摩mobility space in The history of个别城市。= =地理= =根据美国人口普查,这个县的面积为。
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引用次数: 0
El hotel Overlook: Un referente ostensible en el cine a través de un análisis técnico-espacial. 酒店概述:通过技术空间分析,一个明显的参考在电影院。
Pub Date : 2019-12-31 DOI: 10.14198/i2.2019.2.04
Juan Ricardo Sánchez Hurtado
espanolLa arquitectura en el cine es un factor anadido que influye en la fidelidad de las peliculas. En este articulo se profundiza en el estudio sobre si esta realidad se maximiza debido al conocimiento integro y al buen uso de la disciplina arquitectonica (ejercidos por la figura del cineasta), a traves de referencias y referentes arquitectonicos e incluso con el empleo de recursos espaciales y tecnologicos. El presente ensayo resulta del analisis arquitectonico de un estudio de caso muy elocuente: los decorados recreados del hotel Overlook, del director Stanley Kubrick, posiblemente unos de los escenarios mas verosimiles de toda la historia del cine de terror y misterio. Se concluye con una reflexion que demuestra de que manera su arquitectura contribuye a inducir pavor en el espectador. Como resultado, la citada aportacion permitira aseverar que la posibilidad de un analisis compartido entre la arquitectura y el cine como disciplinas visuales, sera factible debido, esencialmente, a la condicion colaborativa proyectual que ambas profesiones comparten. Supone asi un importante aspecto que evidencia las posibilidades profesionales comunes entre el primer y el septimo arte para los arquitectos. EnglishArchitecture in the cinema is an added factor that influences the credibility of the movies. This article delves into the study of whether this reality is maximized due to the full knowledge and good use of the architectural discipline (exercised by the figure of the filmmaker), through well-known references and architectural icons, and even with the use of spatial and technological resources. The present essay results from the architectural analysis of a very eloquent case study: the recreated sets of the Overlook hotel, possibly one of the most credible scenarios in the history of horror and mystery films. It concludes with a reflection that demonstrates how its architecture helps to induce fear in the viewer. As a result, the aforementioned contribution will make it possible to assert that the possibility of a shared analysis between architecture and cinema as visual disciplines will be feasible, essentially due to the collaborative projectual condition that both professions share. This is an important aspect that demonstrates the common professional possibilities between the first and seventh art for architects.
电影中的西班牙建筑是影响电影保真度的一个附加因素。在这篇研究是否深入这个正直最大由于知识和现实门内arquitectonica纪律良好的状态(图),导演是通过参考数据及有关arquitectonicos甚至使用空间资源及tecnologicos。这篇文章是对一个非常有说服力的案例研究的建筑分析的结果:斯坦利·库布里克(Stanley Kubrick)导演的《俯瞰酒店》(Overlook hotel)的重建装饰,可能是整个恐怖和神秘电影历史上最真实的场景之一。最后,我们反思了他的建筑是如何在观众中引起恐惧的。因此,上述贡献将允许断言,作为视觉学科的建筑和电影之间共享分析的可能性,本质上是可行的,因为这两个专业共享的项目合作条件。因此,这是一个重要的方面,突出了建筑师在第一和第七艺术之间的共同职业可能性。EnglishArchitecture in the cinema is an added that influences the credibility of the teenpics因素。本文深入研究了这一现实是否由于对建筑学科的充分知识和良好运用(由电影制作人的人物运用),通过著名的参考文献和建筑图标,甚至通过空间和技术资源的使用而最大化。目前非常essay results from The architectural analysis of a eloquent case study: The recreated sets of The Overlook hotel, one of The most可信可靠的各种假想in The history of恐怖和奥秘的电影。它的结论是,它的结构有助于在观众中引起恐惧。因此,上述贡献将使我们有可能断言,建筑和电影作为视觉学科之间的共同分析的可能性将是可行的,这主要是因为这两种专业共有的合作项目条件。这是一个重要的方面,展示了第一和第七艺术之间的共同专业可能性。
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引用次数: 0
Edificio España Ciudad de Vacaciones
Pub Date : 2018-06-30 DOI: 10.14198/I2.2018.6.1.10
Aurora Andrea González Garrán
El area levantinista parece ser capaz de materializar las mitologias, los suenos y delirios de los que modifican las relaciones entre las personas y de las personas con la arquitectura, los usos del espacio urbano convencionales [...] El levantinismo es optimista, salvaje, desprejuiciado. El levantinismo produce innovacion.
东方主义地区似乎能够物化神话、梦想和幻想,这些神话、梦想和幻想改变了人与人之间的关系,人们与建筑的关系,传统城市空间的使用[…]东方主义是乐观的、野蛮的、不加评判的。东方主义产生创新。
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引用次数: 0
El planeamiento urbano como dispositivo 城市规划作为一种手段
Pub Date : 2017-12-31 DOI: 10.14198/I2.2017.5.03
Susana García Bujalance
The article presents urban planning, and specifically the General Plans of Urban Planning, as devices, in the sense of Michael Foucault. A device is formed by a set of practices, knowledge, institutions, regulations and even architectures, in which produces a manipulation of forces. From this point of view, planning emerges as the object of analysis of a given society, in a particular historical, geographical and cultural context. Through the study of the legends of different general plans of the city of Malaga, considered as a laboratory for experimentation thanks to the intense urban and economic development suffered in the XX and XXI centuries, it is shown as the legends of the plans, as the join of the normative determinations and the spatialization that is concrete in the plans, suppose an optimal reflection of the operation of this device. The aim of this analysis, for architects who feel committed to their time, is to learn the mechanism of operation of the device to acquire the effective ability to operate on it.
本文将城市规划,特别是城市规划总体规划,作为福柯意义上的工具来呈现。一种装置是由一系列的实践、知识、制度、规则甚至架构构成的,其中产生了对力的操纵。从这个角度来看,规划是在特定的历史、地理和文化背景下对特定社会进行分析的对象。马拉加在20世纪和21世纪经历了激烈的城市和经济发展,被认为是一个实验实验室,通过对马拉加不同总体规划的图例进行研究,它被显示为规划的图例,作为规范性决定和规划中具体的空间化的结合,假设这个设备的运行的最佳反映。这种分析的目的,对于那些觉得自己投入了时间的建筑师来说,是为了学习设备的操作机制,以获得有效的操作能力。
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引用次数: 0
La ‘Dimensión Imposible’. Estrategias de alteración de la percepción y las ideas entre el arte y la arquitectura desde la segunda mitad del siglo XX 不可能的维度。自20世纪下半叶以来,艺术和建筑之间的感知和思想的改变策略
Pub Date : 2017-12-31 DOI: 10.14198/i2.2017.5.09
Luis Navarro Jover
Throughout history, and especially during the 20th century, artists and architects have demonstrated the ability to perform permeable, changing, undefined, open processes where the art object, the architectural work, transforms, mutates or acquires new meanings through a new contextualization. Artist and spectator, architect and observer, have established new laws that allow us to approach the object from visions related to the sensory, the energy or the virtual. And these experiences have moved and exchanged between art and architecture, in a continuous and reciprocal way, creating more rich and interesting experiences. This 'equivocal' architecture, ambiguous between what it represents and how it is named, achieves to join the parts, elements, references, to build a new object with a new sense and more rich in its significance.
纵观历史,特别是在20世纪,艺术家和建筑师已经展示了执行可渗透的,变化的,未定义的,开放的过程的能力,在这些过程中,艺术对象,建筑作品,通过新的语境转换,突变或获得新的意义。艺术家和观众,建筑师和观察者,已经建立了新的法则,允许我们从与感官,能量或虚拟相关的视觉中接近物体。这些体验在艺术和建筑之间移动和交流,以一种持续和互惠的方式,创造出更丰富和有趣的体验。这种“模棱两可”的建筑,在它所代表的东西和它的命名方式之间模棱两可,实现了连接部分,元素,参考,以新的意义和更丰富的意义建立一个新的对象。
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引用次数: 0
Terceras Naturalezas en la génesis de arquitectura. La Fundación Francisco Giner de los Ríos (Amid.cero9, 2015) 建筑起源中的第三种性质。Francisco Giner de los rios基金会(Amid。cero9, 2015)
Pub Date : 2017-12-31 DOI: 10.14198/I2.2017.5.05
Ángela Juarranz Serrano
The Amid.cero9 architectural office sets out the Third Natures strategy to design the extension of the Francisco Giner de los Rios Foundation in Madrid in 2015. The project has an interior garden as the hub of school activity. The classrooms and the server spaces are arranged around the open space. In order to generate this scheme, the usual order of the definition of the project is reversed. The garden is not the consequence of fixing the volume of the building, but rather it is drawn in the first place to define the form and constructive guidelines of the rest of the building. The use of the Third Natures creates an environment characterized by two existing categories: firstly, the nature that is born by itself without any alteration, secondly, the one that is modified by the human being for practical means. The new nature’s design tools derive from some cultural, artistic, and technological references. By the multiplicity of languages, Amid works as a techno-social agent: they combine all the ingredients of the project into a new holistic form, from programming codes to crafts and craft techniques. The Francisco Giner de los Rios Foundation creates a new entity by the assemblage of art and technology: a Third Nature that progressively conceals the artificiality of architecture in favor of materializing the experience.
在。cero9建筑事务所于2015年提出了第三自然战略,设计了马德里Francisco Giner de los Rios基金会的扩建部分。该项目有一个室内花园作为学校活动的中心。教室和服务器空间围绕开放空间布置。为了生成这个方案,项目定义的通常顺序颠倒了。花园不是固定建筑体量的结果,而是首先定义建筑其余部分的形式和构造准则。第三本性的使用创造了一种以两种现有类型为特征的环境:第一种是自然产生的自然,没有任何改变;第二种是人为实际目的而修改的自然。新自然的设计工具来源于一些文化、艺术和技术参考。通过语言的多样性,Amid作为一个技术-社会代理人:他们将项目的所有成分结合成一个新的整体形式,从编程代码到工艺和工艺技术。Francisco Giner de los Rios基金会通过艺术和技术的组合创造了一个新的实体:第三自然,逐渐隐藏建筑的人为性,有利于实现体验。
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引用次数: 0
Modelos de brotes arbustivos o algas en arquitectura. O cómo replicar un vegetal mediante la Agregación Limitada por Difusión (DLA) 建筑中的灌木芽或藻类模型。或者如何通过扩散限制聚集(DLA)复制植物
Pub Date : 2017-12-31 DOI: 10.14198/I2.2017.5.01
Salvador Serrano Salazar, José Carrasco Hortal, Francesc Josep Morales Menárguez
This article discusses the development of a design method for branched structures with seaweed-like or shrub-like forms based on diffusion-limited aggregation (DLA) to define its geometry. DLA has been used to reproduce convincing or credible growth rules from what has been learned from programmable displays such as NetLogo (Wilenski 1999). In particular, the tools that reproduce the simulation learned from NetLogo are the Grasshopper software to generate the geometry, the Exoskeleton plug-in to get surrounding surfaces to these wireframe structures, and the Weaverbird plug-in to smooth transitions between mesh faces. This last tool allows smoothing the mesh by iterations that increase or not the number of faces, which allows to understand some theories about smooth transitions in forks of natural structures (Mattheck 1990). This article also serves to reflect on how kinetic-physical models based on mechanics inspired by Artificial Intelligence help to share methods of analysis with other disciplines such as cybernetics or fluid dynamics or the social and environmental sciences. Why can this happen? Because of the rigor in language that all the time tries to refer to populations of individuals, to life cycles, to multi-variable systems, to reciprocity rules or to pacts with near particles.
本文讨论了一种基于扩散限制聚集(DLA)来定义其几何形状的海藻状或灌木状分支结构设计方法的发展。DLA已被用于从NetLogo等可编程显示器中学到的东西中重现令人信服或可信的增长规则(Wilenski 1999)。特别是,再现从NetLogo中学习的模拟的工具是用于生成几何形状的Grasshopper软件,用于获得这些线框结构周围表面的Exoskeleton插件,以及用于在网格面之间平滑过渡的Weaverbird插件。最后一个工具允许通过增加或不增加面数的迭代来平滑网格,这可以理解一些关于自然结构分叉中平滑过渡的理论(Mattheck 1990)。本文还反映了基于受人工智能启发的力学的动力学-物理模型如何有助于与控制论、流体动力学或社会与环境科学等其他学科分享分析方法。为什么会发生这种情况?因为语言的严谨性总是试图指代个体群体,生命周期,多变量系统,互易规则或近粒子的契约。
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引用次数: 1
La muerte, su casa y su ciudad. El desvanecimiento de las ciudades silentes de Cartagena 死亡,他的家和他的城市。卡塔赫纳寂静城市的衰落
Pub Date : 2017-12-31 DOI: 10.14198/i2.2017.5.10
María José Muñoz Mora
The work exposed in these lines is based on the text that the author read in the presentation of his doctoral thesis defended at the University of Alicante on June 16, 2016 titled "Death, his house and his city. The fading of the Cartagena´s silent cities". The investigation was conducted by Professor Andres Martinez Medina and the members of the court that evaluated the investigation were the doctors; Maria Elia Gutierrez Mozo, Maria del Mar Loren Mendes and Ignacio Gonzalez-Varas Ibanez. The architecture seems to have always lived in front of life. However, life and death are two sides of the same coin: there is no city of the living without its Eusapia or city of the dead. Lewis Mumford said it in 1961: perhaps the cities, in their origin, were nothing more than necropolis. And every city is, at least, a set of built architectures that, in the case of cemeteries, summon eternity. Nevertheless, and significantly, these architectures, those of memory cities and cemeteries have been poorly drawn, even before they were built. There may be some plans for these cities, but little remains of the 'forever dwellings', often replicas of the architecture of the living, influenced by their own aspirations.
这几行暴露的作品是基于作者在2016年6月16日在阿利坎特大学发表的题为“死亡,他的房子和他的城市”的博士论文中所读到的文本。卡塔赫纳沉默城市的衰落”。调查是由安德烈斯·马丁内斯·梅迪纳教授进行的对调查进行评估的法庭成员是医生;Maria Elia Gutierrez Mozo, Maria del Mar Loren Mendes和Ignacio Gonzalez-Varas Ibanez。建筑似乎一直生活在生活的前面。然而,生与死是同一枚硬币的两面:没有尤萨皮亚,就没有生者之城或死者之城。刘易斯·芒福德(Lewis Mumford)在1961年说过:也许城市的起源只不过是墓地。而每个城市,至少,都是一组建筑,就墓地而言,召唤着永恒。然而,值得注意的是,这些建筑,那些记忆城市和墓地的建筑,甚至在它们建成之前就被画得很差。这些城市可能会有一些规划,但“永远的住所”的遗迹很少,通常是生活者建筑的复制品,受到他们自己愿望的影响。
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引用次数: 0
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[i2]: Investigación e Innovación en Arquitectura y Territorio
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