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Postproduciendo (casi) nada
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.02
José Manuel López Ujaque
espanolPostproduccion es un termino extraido de la industria audiovisual que alude a todas las operaciones realizadas sobre un material YA grabado o existente: musica, fotografias, videos, peliculas, pinturas, etc. Tiene mayoritariamente un caracter entropico, de liberacion continua e irreversible de energias y nuevos productos reprogramados que revisan productos ya anteriormente reprogramados, y asi de manera sucesiva hasta el infinito. ?Podriamos imaginar una postproduccion de sentido contrario? ?Una postproduccion cuyo esfuerzo tienda a cero? ?Y si ahora preferimos seguir postproduciendo pero haciendolo desde (casi) nada? Si extrapolamos esta otra acepcion directamente hacia la practica arquitectonica, estariamos reivindicando una forma explicita de eficacia donde la manera de proceder (la mejor opcion, la mas sostenible) puede ser precisamente ‘no hacer’ o ‘hacer muy poco’. Una semejanza que nos emparentaria con Bartleby, el personaje de Herman Melville y su celebre frase: “preferiria no hacerlo”. EnglishPostproduction is a technical term from the audiovisual vocabulary used in television, film and video. It refers to the set of processes applied to recorded material. It mainly has an entropic character, which means a continuous and irreversible release of energy and new reprogrammed products, reviewing previously reprogrammed ones in an infinite process. Could we imagine a postproduction towards the opposite direction? A postproduction whose effort tends to zero? What if we now prefer to continue being postproductive but doing it through (almost) nothing? Extrapolating this other meaning directly into architectural practice, we would be reclaiming an explicit form of efficacy where the way of acting (the best choice, the most sustainable) can be ‘doing nothing’ or ‘doing almost nothing’. Something that will connect us to Bartleby, Herman Melville's character and his famous quotation: “I would prefer not to”.
西班牙后期制作是音像产业的一个术语,指的是对已经录制或存在的材料进行的所有操作:音乐、照片、视频、电影、绘画等。它主要具有熵的特征,连续和不可逆的能量释放和重新编程的新产品,修改已经重新编程的产品,因此连续无限。我们能想象一个相反方向的后期制作吗?一个努力为零的后期制作?如果我们现在更喜欢继续后期制作,但(几乎)从零开始呢?如果我们将这一另一种含义直接推断到建筑实践中,我们将主张一种明确的效率形式,在这种形式中,前进的方式(最好的、最可持续的选择)可能恰恰是“不做”或“做得很少”。这让我们想起了巴特比,赫尔曼·梅尔维尔(Herman Melville)饰演的角色,以及他那句名言:“我宁愿不这样做。”英语后期制作是电视、电影和视频中使用的视听词汇的技术术语。它指的是一套适用于记录材料的程序。它主要具有一个热力学特性,这意味着能量的连续和不可知的释放和新的重新编程产品,在一个无限的过程中重新编程。我们能想象一个相反方向的后期制作吗?谁的努力趋向于零?如果我们现在更喜欢继续做后期生产,但几乎什么都不做呢?通过将这一其他意义直接推断到建筑实践中,我们将重新获得一种明确的效率形式,即行为方式(最佳选择、最可持续)可以是“什么都不做”或“几乎什么都不做”。东西that will connect us to Bartleby,赫尔曼·梅尔维尔的查阅以及他cedefop quotation:“I prefer not to会”。
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引用次数: 0
Enlaces. Relatos sobre la conexión de tiempos y lugares 链接。关于时间和地点之间联系的故事
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.01
Á. M. García-Posada
By the course of some stories we pretend to test a theory about the connection between art and life, that stands for the relation among spaces, the continuity of art and places, and the narrative intertwining of different artistic practices. We try to register the connection, in both senses, between places and projects, an invisible but real link. Every writer follows human traces among things, the demonstration of a theory about still lifes through our tools, analogy and contrast. This is also the task of art and that was the definition of the origin itself of painting by Plinio, the effort to keep the company of the loved person drawing the shadow on a surface. Art pieces, as architectural projects, should be lines connecting our tables and spaces, our minds and matter, human beings and our world.
通过一些故事的过程,我们假装在测试一种关于艺术与生活之间联系的理论,它代表了空间之间的关系,艺术与地点的连续性,以及不同艺术实践的叙事交织。我们试图记录地点和项目之间的联系,这是一种无形但真实的联系。每个作家都在事物中追寻人类的痕迹,通过我们的工具、类比和对比来展示一种关于静物的理论。这也是艺术的任务,这也是普利尼奥对绘画起源的定义,努力陪伴所爱的人,在表面上画出阴影。艺术作品,作为建筑项目,应该是连接我们的桌子和空间,我们的思想和物质,人类和我们的世界的线条。
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引用次数: 0
Narraciones espaciales desde el cuerpo. Una aproximación arquitectónica a las relaciones de sumisión, violencia y armonía 来自身体的空间叙述。屈服、暴力和和谐关系的建筑方法
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.04
Víctor Manuel Cano Ciborro
This research aims to focus on understanding the space from the point of view of the link between the body and the complex and unstable environment it inhabits. On the one hand, the body with its relationships, actions and affections, stand as the key tool for understanding the dynamics of contemporary spatial production. On the other hand, the inclusion of human scale makes the great stories to vanish in an array of several sensitive bonds that re-humanize architecture and pay attention to the feelings of each person. Thus, it is revealed a narration that places the body as the main character, a body that fluctuates between sub-mission, violence and harmonious relations with other bodies and space. As a case study, the most abject and violent construction has been chosen: the Auschwitz concentration camp; in order to re-think it from the inmates’ affections and to question ourselves the contemporary relationships and actions, which according to the philosopher Michael Foucault they are moving to different surveillance and invisible violence ways. This line of enquire is based on a multitude of cartographies, as an instrument of knowledge, to show architectural narrations through the body. The objective is both to analyse past situations and to think about new spatial opportunities.
本研究旨在从人体与其所处的复杂而不稳定的环境之间的联系的角度来理解空间。一方面,身体及其关系、行为和情感是理解当代空间生产动态的关键工具。另一方面,人性化的尺度使伟大的故事消失在一系列敏感的纽带中,这些纽带使建筑重新人性化,并关注每个人的感受。这就揭示了一种以身体为主角的叙事,一种在服从、暴力以及与其他身体和空间的和谐关系之间波动的身体。作为案例研究,我们选择了最卑鄙、最暴力的建筑:奥斯维辛集中营;为了从囚犯的情感中重新思考它,并质疑我们自己当代的关系和行为,根据哲学家迈克尔·福柯的说法,他们正在转向不同的监视和无形的暴力方式。这条探究线是基于大量的制图,作为一种知识工具,通过身体来展示建筑叙事。目的是分析过去的情况,并考虑新的空间机会。
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引用次数: 1
Del PFC a hoy
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.09
M. G. Javaloyes
La vida no empieza en el Proyecto Final de Carrera, de arquitectura o de cualquier otra disciplina, porque antes, como estudiantes, hay vida y puede ser muy intensa. Pero desde luego un PFC puede ser un momento clave en el desarrollo posterior de la profesion. A mi debio pasarme eso. En las siguientes paginas extraigo partes del PFC que realice hace cinco anos y trazo conexiones con algunos de los trabajos, de las formas de ser arquitecta y de habitar territorios, que he vivido posteriormente. Mi interes al hacer esto es profundizar un poco mas en lo que pueden ser practicas arquitectonicas desde mundos rurales, desde perspectivas de ecologia politica feminista y desde el deseo de poesia. Son puntos de vista en los que me he situado, motor de los trabajos de prueba y error a continuacion expuestos. Y son puntos de vista perifericos, en los bordes de la disciplina arquitectonica (principalmente los dos primeros). Si este documento tuviera que formularse en clave de pregunta seria: ?Cuales son los procesos y resultados de proyectar arquitectura desde aqui? Tratare de responder definiendo estos bordes.
生活并不始于最终的职业项目,建筑或任何其他学科,因为在学生之前,有生活,可以非常紧张。但可以肯定的是,PFC可能是职业进一步发展的关键时刻。在接下来的几页中,我摘录了我五年前创作的PFC的部分内容,并与我后来生活的一些作品、作为建筑师的方式和居住领域建立了联系。我这样做的兴趣是从农村世界、女权主义政治生态的角度和对诗歌的渴望来深化建筑实践。这些都是我定位自己的观点,推动了下面的试错工作。它们是建筑学科边缘的外围观点(主要是前两个)。如果这份文件必须以一个严肃的问题来表述:从这里设计建筑的过程和结果是什么?我将尝试通过定义这些边界来回答这个问题。
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引用次数: 0
La aplicación de stop-motion en arquitectura: materia y luz 定格动画在建筑中的应用:物质与光
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.03
C. J. Camacho
An analysis of the stop-motion technique is started because it helps to understand architectural scales where models become future prototypes of building and landscape infrastructures. Stop motion is an animation technique of clay puppets to make a physically manipulated object appears to move on its own in static environments through light, color and sound changes. As same as the stop-motion technique incorporates the best parts of a shooting, architectural models synthesize micro-processes of greater impact- rooms with fluctuations in relative humidity, in temperature, in ventilation and in lighting- by using special effects that are processed in post-production. Several room prototypes are built with fix parameters such as size and camera position and others variable such as materials, light and characters. These settings show a microcosm that gives a sensorial and atmospheric approach. In this way, projects could be places where magic reigns such as the twilight vision of traditional Japanese interiors described by Junichiro Tanizaki who was also linked to ambient conditions and changing moods in his texts and where it is possible to take advantage of the imperfection of handmade models used by Tim Burton which have texture that digital technologies cannot reproduce. The aim is to get a micro-scale for applying in the process that analyzes an intermediate scale where the architecture model needs to be tested by some atmospheric conditions such as a wind tunnel; and, finally, in the macro-scale where weather simulations on a landscape model such as a sector of the coast or the river are the main characters to test future flooding and prepare prevention and security measures.
对定格运动技术的分析开始了,因为它有助于理解建筑尺度,其中模型成为未来建筑和景观基础设施的原型。定格动画是一种用泥偶制作的动画技术,通过光线、颜色和声音的变化,使物理操纵的物体在静态环境中自行移动。就像定格动画技术融合了拍摄的最佳部分一样,建筑模型通过使用后期处理的特殊效果,综合了影响更大的微过程——相对湿度、温度、通风和照明的波动房间。几个房间原型是用固定的参数建造的,比如大小和相机位置,还有其他变量,比如材料、光线和角色。这些设置显示了一个微观世界,提供了一种感官和大气的方法。通过这种方式,项目可以成为魔法统治的地方,例如Junichiro Tanizaki所描述的传统日本室内的黄昏视觉,他也与环境条件和文本中变化的情绪联系在一起,并且可以利用Tim Burton使用的手工模型的不完美性,这些模型具有数字技术无法复制的纹理。目的是得到一个微尺度,以便在分析建筑模型需要通过一些大气条件(如风洞)进行测试的中间尺度的过程中应用;最后,在宏观尺度上,在景观模型(如海岸或河流的一部分)上进行天气模拟是测试未来洪水并准备预防和安全措施的主要特征。
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引用次数: 0
An Architecture by means of Anthropology. Beyond learning the tools of social science 人类学视角下的建筑。除了学习社会科学的工具
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.05
E. Alemany
Architects and urban planners have traditionally considered social sciences to learn their tools, particularly the ones that allow them to analyse and describe the environments and the people for whom they work. This has led architects to develop better tools of observation and description of the social realm and not only the material one. Nevertheless, most of the times this interdisciplinary approach has identified social sciences, and specially anthropology, with ethnography. This paper departs from the critique of this identification made by anthropologist Tim Ingold and focuses in what he proposes is the core method of anthropology, participant observation. Then it reviews several recent proposals of social scientists who are searching for a non-representational more future oriented discipline. Which is an aim more related to that of architects. This paper tries to imagine how this transdisciplinary practice could look like.
建筑师和城市规划者传统上认为社会科学是学习他们的工具,特别是那些允许他们分析和描述环境和他们为之工作的人的工具。这使得建筑师们开发出更好的工具来观察和描述社会领域,而不仅仅是材料领域。然而,大多数时候,这种跨学科的方法将社会科学,特别是人类学与民族志等同起来。本文从人类学家Tim Ingold对这种认同的批判出发,重点讨论了他提出的人类学的核心方法——参与性观察。然后,它回顾了社会科学家最近提出的一些建议,他们正在寻找一种非代表性的、更面向未来的学科。这是一个与建筑师更相关的目标。本文试图想象这种跨学科的实践会是什么样子。
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引用次数: 1
Digital Fabrication and Free Culture. One More Minor Becoming 数字制造与自由文化。再来一个小调
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.06
José Luis Pérez de Lama Halcón
Digital fabrication is meant to be a Third Digital Revolution, after those of computation and communication. As happened with the two preceding revolutions, great expectations have arisen around its political virtualities to promote freer and more horizontal production relations and more autonomous individuals. However, as happened before with computation and communication, actual events are showing that these alleged virtualities won't become actual without strong determination, organization and work by social and technical activists. The case of the corporate acquisition of open hardware pioneering company, Makerbot, is discussed as an example and turning point of the initial optimism among the new generation of tech-visionaries. A set of possible strategies to promote a free & open source digital fabrication ecosystem is discussed as a conclusion.
数字制造被认为是继计算和通信之后的第三次数字革命。正如前两次革命所发生的那样,人们对其政治特性产生了极大的期望,希望促进更自由、更横向的生产关系和更自主的个人。然而,正如之前计算和通信所发生的那样,实际事件表明,如果没有社会和技术活动家的坚定决心、组织和工作,这些所谓的虚拟将不会成为现实。本文以企业收购开放硬件先驱公司Makerbot为例,讨论了新一代技术梦想家最初乐观情绪的一个例子和转折点。最后讨论了一套促进自由和开源数字制造生态系统的可能策略。
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引用次数: 1
Estructuras del líder 领导结构
Pub Date : 2016-06-30 DOI: 10.14198/i2.2016.4.11
Rubén Gómez Radioboy
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引用次数: 0
El cubre de la cama y el sofá en una casa de la calle meshchanskaya. Sobre Viktor Shklovsky y la percepción de los objetos meshchanskaya街一所房子里的床罩和沙发。关于维克多·什克洛夫斯基和对物体的感知
Pub Date : 2016-06-30 DOI: 10.14198/I2.2016.4.07
Carlos Barberá Pastor
Tretya meshchanskaya es el titulo de la pelicula muda filmada en 1927 y dirigida por el cineasta ruso Abram Matveyevich Room. La traduccion literal, Cama y sofa, alude a dos de los muebles de la pequena vivienda de la calle meshchanskaya, mobiliario donde poder dormir y sonar. En el film, las calles, las plazas de la ciudad de Moscu o el interior de la vivienda, conforman un escenario donde Nikolai, oficial de la construccion, Volodia, oficial de imprenta, y Liudmila, ama de casa, se ganan la vida en la capital Sovietica. La pelicula, mas que el interes que puede causar la historia en si, posibilita entablar relaciones interpretables hoy, desde una opinion, que conforman relaciones entre casa y ciudad propiamente.
《Tretya meshchanskaya》是1927年由俄罗斯电影制作人Abram Matveyevich Room导演的无声电影。从字面上翻译过来,床和沙发,指的是meshchanskaya街小房子里的两件家具,用来睡觉和听音乐的家具。在电影中,莫斯科的街道、广场或住宅内部形成了一个场景,Nikolai,建筑官员,Volodia,印刷官员,和Liudmila,家庭主妇,在苏联首都谋生。电影,而不是故事本身可能引起的兴趣,使建立今天可以解释的关系成为可能,从一种观点,构成了家庭和城市之间的关系。
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引用次数: 0
Mapping subjectivities through interviews: A design workshop in a Japanese provincial town 通过访谈映射主体性:日本一个省城的设计工作坊
Pub Date : 2015-10-07 DOI: 10.14198/I2.2015.3.06
Gaku Inoue, Moe Kusano, J. Almazán
Workshops have become a common practice in the academic world of architecture and in participatory community building. During the workshop implementation, interviews to local residents is one of the fundamental phases. This paper develops a mapping technique to visualize the results of a series of individual structured interviews , taking as study case a workshop realized in a Japanese provincial town (Ichikawamisato) with the aim of revitalizing its urban core. The paper makes a detailed description of the research method and the visualization technique. It also includes a discussion about the generalization of the kind of qualitative research conducted in this study through the concepts of analytic generalization and case-to-case transferability of knowledge .
工作坊已经成为建筑学术界和参与式社区建设的一种常见做法。在工作坊实施过程中,对当地居民的访谈是其中一个基本阶段。本文开发了一种绘图技术,将一系列个人结构化访谈的结果可视化,并以日本省级城镇(市川内ato)为研究案例,旨在振兴其城市核心。本文对研究方法和可视化技术进行了详细的阐述。它还包括通过分析概括和案例到案例知识可转移性的概念来讨论本研究中进行的定性研究的概括。
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引用次数: 0
期刊
[i2]: Investigación e Innovación en Arquitectura y Territorio
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