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2010 International Conference on User Science and Engineering (i-USEr)最新文献

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Comparison of touch and speech-enabled IVR systems in low literacy users 触摸和语音IVR系统在低文化水平用户中的比较
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716760
T. J. Ndwe, M. Dlodlo, Jeffery Nichols
This paper addresses the feasibility of using the telephone as a tool for information access in the technology challenged and illiterate communities of Southern Africa. We did a case study of the OpenPhone system in the context of caregivers for HIV/AIDS infected children in Botswana. The aim was to design an IVR system for delivering care-giving health information in Setswana using a normal telephone. The study compares DTMF and speech-enabled IVR systems. The targeted users are predominantly females, ranging from semi-literate to illiterate adults but who are nevertheless numerically literate. We found that obscured socio-cultural circumstances of the users instigated their choice of DTMF over the speech-enabled IVR modality and this in turn led to elevated levels of both acceptance and rapid learnability towards the users' technology of choice.
本文论述了在非洲南部技术困难和文盲社区使用电话作为获取信息工具的可行性。我们做了一个关于OpenPhone系统的案例研究,研究对象是博茨瓦纳艾滋病毒/艾滋病感染儿童的护理人员。其目的是设计一个IVR系统,以便使用普通电话在茨瓦纳提供医疗保健信息。该研究比较了DTMF和语音IVR系统。目标用户主要是女性,从半文盲到不识字的成年人,但她们仍然懂数字。我们发现,用户模糊的社会文化环境促使他们选择DTMF而不是语音支持的IVR模式,这反过来又导致了用户选择的技术的接受程度和快速学习性的提高。
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引用次数: 9
Real-time content translation framework for interactive public display systems 交互式公共显示系统的实时内容翻译框架
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716771
T. Le Grange, D. Leow, L. Laxman, A. Lau
Traditional public display systems have yet to reach their full potential when providing content to a variety of users from a diverse backgrounds, most notably, those able to understand a language other than that of the public display system in front of them. In this paper we propose a framework for content translation on public display systems. This system allows users to request for an application using their mobile device, and subsequently be loaded on to a display with the option to personalise the content in a language of their choice. Users are able to use a number of interaction methods on our campus public display system that includes mobile phones, touch screens and biometric identification. Allowing users to customize the language of the content has shown an improvement to the perception and usefulness of public display systems.
传统的公共显示系统在为来自不同背景的各种用户提供内容时,尚未充分发挥其潜力,最值得注意的是,那些能够理解他们面前的公共显示系统以外的语言的用户。本文提出了一个面向公共展示系统的内容翻译框架。该系统允许用户使用他们的移动设备请求一个应用程序,随后被加载到一个显示器上,可以选择用他们选择的语言个性化内容。用户可以在我们的校园公共展示系统上使用多种互动方式,包括手机、触摸屏和生物识别。允许用户自定义内容的语言已经显示出对公共显示系统的感知和有用性的改进。
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引用次数: 1
Narrative in text, photo and video in social space 社交空间中的文字、照片、视频叙事
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716761
N. Jomhari, Víctor M. González, Raja Jamilah Raja Yusof
This purpose of this paper is to investigate the role played by different CMC for supporting young parents' reporting of everyday experiences about their baby's development with geographically separated families. “Reporting” in this study refers to narrative exercises using text, photo and video. Thus, the researcher wanted to see the differences or similarities between these media in reporting baby stories. The researcher followed Labov and Waletzky 's theory (LW) to understand narrative. This theory breaks narratives down into five distinctive building blocks: Orientation, Complication, Evaluation, Resolution and CODA. However in this paper we presented the result of Orientation only. It is the first and the main part of narrative. At the end of this paper, we identified the similarities and differences in narrative characteristics in Orientation (Who, Where, When and Why) displayed by text-based, picture-based and video-based CMC and their role in supporting young mothers' reporting everyday experiences with geographically separated families.
本研究的目的是探讨不同的CMC在支持年轻父母在地理分离家庭中报告其婴儿发展的日常经历方面所起的作用。本研究中的“报告”是指使用文字、照片和视频的叙事练习。因此,研究人员想看看这些媒体在报道婴儿故事方面的异同。研究者遵循Labov和Waletzky的理论(LW)来理解叙事。该理论将叙事分为五个不同的组成部分:取向、复杂性、评价、解决和结尾。然而,在本文中,我们只给出了定向的结果。它是叙事的第一部分,也是主要部分。在本文的最后,我们确定了基于文本、基于图片和基于视频的CMC在取向(谁、何地、何时和为什么)中所表现的叙事特征的异同,以及它们在支持年轻母亲报告地理分离家庭日常经历方面的作用。
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引用次数: 1
A case study of Jawi Editor in the XO-laptop simulated environment java编辑器在xo -笔记本电脑模拟环境中的案例研究
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716716
Khaled Ismail, Raja Jamilah Raja Yusof, N. Jomhari
Jawi script is an important Malay heritage that has been in general, replaced by the Roman script. From a dominant writing in Malay world, the usage of Jawi is confined mostly in Islamic religious context nowadays. As an initiative to encourage the learning of Jawi, this research proposed a Jawi Editor running on the XO-laptop which considered as a new technology used in education, this technology introduced by One Laptop per Child (OLPC) organization. OLPC concerned of giving a laptop for every child in the developing countries to encourage them in education. XO-laptop allows collaboration and cooperation between teacher and students and between students themselves by working in groups. In this new technology of education the XO-laptop plays a main role of transferring the teacher and students roles in the class from the traditional way to the computerize technology. The aim of this research is to develop and contribute a Jawi Editor in the XO-laptop simulated environment to help the Jawi teachers and students in classes, to compile several development guidelines of Jawi-like systems in the XO-laptop simulated environment and to conduct a case study of teacher-student interaction using the Jawi Editor in the XO-laptop simulated environment.
爪哇文字是一种重要的马来遗产,通常已被罗马文字所取代。作为马来世界的主导文字,如今爪哇语的使用主要局限于伊斯兰教的宗教背景。作为一项鼓励学习爪哇语的倡议,本研究提出了一个运行在xo笔记本电脑上的爪哇语编辑器,这被认为是一项用于教育的新技术,这项技术是由OLPC组织引入的。OLPC关注的是给发展中国家的每个孩子一台笔记本电脑,以鼓励他们接受教育。XO-laptop允许老师和学生之间以及学生之间以小组形式进行协作和合作。在这一新的教育技术中,xo型笔记本电脑将教师和学生在课堂上的角色从传统的方式转移到计算机技术上,发挥了主要作用。本研究的目的是在XO-laptop模拟环境中开发并贡献一个java编辑器,以帮助课堂上的java教师和学生,编写一些在XO-laptop模拟环境中类java系统的开发指南,并在XO-laptop模拟环境中使用java编辑器进行师生交互的案例研究。
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引用次数: 2
Examining the efficacy of pictograms on public telephony in Malaysia 检查马来西亚公共电话中象形文字的功效
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716724
C. Khong, Chui Yin Wong
The interfaces for human-machine interaction on a public telephone in Malaysian are symbolised by pictograms and icons. This paper attempts to illustrate the effectiveness of the “Phone Card Insert-Eject” pictogram in representing its intended function as an example to the overall study. Subsequently, a new set of pictograms were proposed and evaluated for its comprehension and effectiveness. The pictograms highlighted in this paper are currently found on public telephony installed around the country. A survey was carried out to establish the use of pictorial symbols and icons in relation to the functions of the public telephony. As pictograms are utilised to graphically indicate and represent the functions on machines and equipment, this study was conducted to determine the level of user comprehension and recognition. This paper concludes with the discussion of the test results and recommendations for improving the pictogram designs to enhance the usability and interfaces of Malaysian public telephony.
马来西亚公共电话的人机交互界面用象形文字和图标表示。本文试图说明“电话卡插入-弹出”象形图在表现其预期功能方面的有效性,作为整体研究的一个例子。随后,提出了一套新的象形文字,并对其可理解性和有效性进行了评价。本文中强调的象形文字目前在全国各地安装的公共电话上都可以找到。进行了一项调查,以确定与公共电话功能有关的图形符号和图标的使用情况。由于象形文字被用来图形化地指示和表示机器和设备上的功能,本研究旨在确定用户的理解和识别水平。本文最后讨论了测试结果,并提出了改进象形文字设计的建议,以提高马来西亚公共电话的可用性和界面。
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引用次数: 0
Designing an Interactive Abacus Learning Application for beginners: A prototype 为初学者设计一个交互式算盘学习应用程序:原型
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716729
Suzana Baharudin, R. M. Rias, M. F. Ahmad
The abacus is an excellent substitute for rote memorization of simple numbering and multiplication tables, which some young children find daunting. Students who learn abacus are found to be superior in the accuracy of their memory and the number of digits they are able to memorize when compared to non-abacus learners of the same age. Apart from the Chinese medium schools, the teaching and learning of abacus is not part of the teaching syllabus in the public and private schools in Malaysia. Therefore, this research provides a step in the right direction by designing an Interactive Abacus Learning Application for beginners. This application is based on child centered approach with the use of interactive and multimedia elements. The use of cognitive and psychomotor skills was also applied in its learning process. Apart from that, a drag-and-drop technique was applied for student interactivity.
珠算是一个很好的代替简单的数字和乘法表的死记硬背,一些年幼的孩子觉得望而生畏。研究发现,学习珠算的学生在记忆的准确性和能够记住的数字数量方面都优于同龄不学习珠算的学生。除了中文学校外,马来西亚的公立和私立学校的教学大纲中都没有珠算的教学。因此,本研究通过为初学者设计一个交互式算盘学习应用程序,为正确的方向迈出了一步。该应用程序基于以儿童为中心的方法,使用交互式和多媒体元素。在它的学习过程中也应用了认知和精神运动技能。除此之外,一个拖放技术应用于学生的互动。
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引用次数: 3
Investigating ergonomics awareness among university students 调查大学生的人体工程学意识
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716769
J. Kamaroddin, W. F. Abbas, M. A. Aziz, N. Sakri, A. Ariffin
Human factors literature has stressed the importance of ergonomically good computer environment and computer usage as to avoid from ergonomic risk and illnesses. This paper aims to investigate the ergonomics awareness among university students. The data collected from the survey includes their prior knowledge about ergonomics, their current practice and their perception regarding ergonomic-related issues when using computer, as well as on ergonomic health risk. Questionnaires were distributed to 60 students. Result shows that there is a significant association between attending HCI course and having knowledge in ergonomics. Although these students know and understand the good principle of ergonomics, the results reveal that only half of them practice it. In terms of ergonomic awareness, the respondents are least concern on ergonomic risk of keyboard and mouse. The findings provide the current state of practice in computer usage environment. This finding indicates the need to educate students with ergonomic awareness.
人因学文献强调了符合人体工程学的良好计算机环境和计算机使用对于避免人体工程学风险和疾病的重要性。本文旨在调查大学生的人体工程学意识。从调查中收集的数据包括他们之前对人体工程学的了解,他们目前的做法以及他们在使用电脑时对人体工程学相关问题的看法,以及对人体工程学健康风险的看法。向60名学生发放了调查问卷。结果表明,参加人机交互课程与具备人机工程学知识之间存在显著的相关关系。虽然这些学生知道并理解人体工程学的良好原理,但结果显示,只有一半的人在实践。在人机工程学意识方面,受访者最不关心键盘和鼠标的人机工程学风险。研究结果提供了计算机使用环境的实践现状。这一发现表明有必要对学生进行人体工程学意识的教育。
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引用次数: 7
User-interface design: A case study of partially sighted children in Malaysia 用户界面设计:以马来西亚弱视儿童为例
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716745
M. Madiah, S. Hisham
A study to investigate partially sighted children's preferences for font type, font size, font colour and background colours when reading texts from computer screen had been conducted at special integration classes for the visually impaired in public primary schools in Malaysia. A prototype of reading application with flexible user interface was developed for the purpose of the study. Four types of fonts, namely Times New Roman, Courier New, Arial and Comic Sans MS at various font sizes were tested. As for the font and background colours, black, white, red and attractive colours such as blue, green, yellow and pink were examined. The results of the study indicated that partially sighted children have their own preferences for font type, font size and foreground and background colour when reading texts from computer screens due to their differences in visual problem and visual acuity. The flexible user interface, indeed, had enabled the children to access and read the contents of the application easily. This study suggests the importance of considering these children in the user interface design.
在马来西亚公立小学为视障儿童开设的特殊融合课程中,进行了一项研究,调查弱视儿童在阅读电脑屏幕上的文本时对字体类型、字体大小、字体颜色和背景颜色的偏好。为此,开发了一个具有灵活用户界面的阅读应用程序原型。测试了Times New Roman、Courier New、Arial和Comic Sans MS四种不同字体大小的字体。至于字体和背景颜色,研究人员检查了黑色、白色、红色和蓝色、绿色、黄色和粉红色等吸引人的颜色。研究结果表明,弱视儿童在阅读电脑屏幕上的文字时,由于视觉问题和视力的差异,对字体类型、字体大小、前景和背景颜色都有自己的偏好。灵活的用户界面确实使孩子们能够轻松地访问和阅读应用程序的内容。这项研究表明了在用户界面设计中考虑这些孩子的重要性。
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引用次数: 9
To ‘dump’ or not to ‘dump’: Changing, supporting or distracting behavior “抛弃”或不“抛弃”:改变、支持或分散行为
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716722
A. Kamaruddin, A. Dix
The way we manage our personal information varies considerably between users. An exploratory study was conducted to investigate the decision making process when storing new items and in particular their dumping behavior, which we define as putting in some unclassified/partially classified storage. It was found that users ‘dump’ when unsure where to store, do not have the time to decide where to store, or not want to lose sight of data - these all have an impact on future retrieval. Understanding this behavior suggests design opportunities to support users, raising awareness of previously encountered but dumped information.
我们管理个人信息的方式因用户而异。本研究旨在探讨贮存新物品时的决策过程,特别是弃置行为,我们将弃置行为定义为贮存未分类或部分分类的物品。研究发现,当用户不确定在哪里存储,没有时间决定在哪里存储,或者不想丢失数据时,他们会“转储”数据——这些都对未来的检索有影响。理解这种行为意味着设计机会可以支持用户,提高对以前遇到的但被丢弃的信息的认识。
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引用次数: 5
Learning from the appropriation of photologs 从挪用照片中学习
Pub Date : 2010-12-01 DOI: 10.1109/IUSER.2010.5716772
Haliyana Khalid, A. Dix
In this paper, we highlight an example of appropriation of technology. Based on our five interrelated studies, we revealed how a remote asynchronous photo sharing application has been appropriated by an expatriate community to support their local social interaction. In particular, while photologs appear to have been designed to facilitate remote sharing of photographs with friends and family far away, in fact we found that a substantial area of use is to support more local interactions. Some design recommendations are proposed based on this knowledge.
在本文中,我们强调了一个技术挪用的例子。基于我们的五项相互关联的研究,我们揭示了一个远程异步照片共享应用程序是如何被一个外籍人士社区用来支持他们在当地的社交活动的。特别是,虽然照片似乎是为了方便与远方的朋友和家人远程分享照片而设计的,但事实上,我们发现它的一个重要用途是支持更多的本地互动。在此基础上提出了一些设计建议。
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引用次数: 3
期刊
2010 International Conference on User Science and Engineering (i-USEr)
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