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Pay it forward: Theory and experiment 传递:理论与实验
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-07-16 DOI: 10.1016/j.geb.2025.07.002
Amanda Chuan , Hanzhe Zhang
We theoretically and experimentally investigate psychological motivations behind pay-it-forward behavior. We construct a psychological game-theoretic model that incorporates altruism, inequity aversion, and indirect reciprocity following Rabin (1993), Fehr and Schmidt (1999), and Dufwenberg and Kirchsteiger (2004). We test this model using games in which players choose to give to strangers, potentially after receiving a gift from an unrelated benefactor. Our experiment reveals that altruism and indirect reciprocity spur people to pay kind actions forward, informing how kindness begets further kindness. However, inequity aversion hinders giving even when giving will allow one's kindness to be paid forward. Our paper informs how kind behaviors get passed on among parties that never directly interact, which has implications for the formation of social norms and behavioral conduct within workplaces, neighborhoods, and communities.
我们从理论上和实验上研究了“传递回报”行为背后的心理动机。继Rabin(1993)、Fehr和Schmidt(1999)、Dufwenberg和Kirchsteiger(2004)之后,我们构建了一个包含利他主义、不公平厌恶和间接互惠的心理博弈论模型。我们使用一些游戏来测试这个模型,在这些游戏中,玩家可能会在从一个不相关的捐助者那里收到礼物后选择给陌生人。我们的实验表明,利他主义和间接互惠会刺激人们做出善意的行为,告诉我们善意是如何产生更多的善意的。然而,不公平厌恶阻碍了给予,即使给予会让一个人的善意得到回报。我们的论文揭示了友善的行为是如何在从未直接互动的各方之间传递的,这对工作场所、社区和社区中社会规范和行为行为的形成有影响。
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引用次数: 0
No trade under verifiable information 在可核实的信息下不进行贸易
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-05-30 DOI: 10.1016/j.geb.2025.05.007
Spyros Galanis
No trade theorems examine conditions under which agents cannot agree to disagree on the value of a security which pays according to some state of nature, thus preventing any mutual agreement to trade. A large literature has examined conditions which imply no trade, such as relaxing the common prior and common knowledge assumptions, as well as allowing for agents who are boundedly rational or ambiguity averse. We contribute to this literature by examining conditions on the private information of agents that reveals, or verifies, the true value of the security. We argue that these conditions can offer insights in three different settings: insider trading, the connection of low liquidity in markets with no trade, and trading using public blockchains and oracles.
没有任何交易定理考察在何种条件下,代理人不能就根据某种自然状态支付的证券的价值达成一致意见,从而阻止任何相互交易协议。大量的文献研究了没有交易的条件,比如放宽共同先验和共同知识假设,以及允许有限理性或模糊厌恶的代理人。我们通过研究揭示或验证安全的真实价值的代理的私有信息的条件来贡献这一文献。我们认为,这些条件可以在三种不同的环境中提供见解:内幕交易,没有交易的市场中低流动性的联系,以及使用公共区块链和神谕进行交易。
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引用次数: 0
Legislative bargaining with private information: A comparison of majority and unanimity rule 与私人信息讨价还价的立法:多数同意和一致同意规则的比较
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-08-11 DOI: 10.1016/j.geb.2025.07.010
David Piazolo, Christoph Vanberg
We investigate the effects of alternative voting rules in a three-person, two-period bargaining game with private information. A single proposer is seeking to secure agreement to a proposal under either majority or unanimity rule. Two responders have privately known disagreement payoffs. We characterize Bayesian equilibria in stagewise undominated strategies. Our central result is that responders are ‘more expensive’ under unanimity rule because they like to be perceived as high types. Inefficient delay and disagreement are more likely under unanimity rule, except under very restrictive parameter conditions. Our analysis provides a theoretical foundation for intuitions that have been stated informally before. In addition, it yields deeper insights into the underlying incentives and what they imply for optimal behavior in bargaining with private information.
我们研究了一个带有私人信息的三人两期议价博弈中不同投票规则的影响。一个单独的提议者在多数或全体一致的规则下寻求对一项提议的同意。两名回应者私下里都知道分歧的代价。我们描述了阶段无优策略中的贝叶斯均衡。我们的核心结果是,在一致同意规则下,响应者“更昂贵”,因为他们喜欢被视为高类型。除非在非常严格的参数条件下,否则在一致同意规则下更有可能出现低效延迟和分歧。我们的分析为之前非正式陈述的直觉提供了理论基础。此外,它还提供了对潜在动机的更深入的见解,以及它们对与私人信息讨价还价的最佳行为的含义。
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引用次数: 0
Statistical inference in games: Stability of pure equilibria 博弈中的统计推断:纯均衡的稳定性
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-08-19 DOI: 10.1016/j.geb.2025.07.012
Segismundo S. Izquierdo , Luis R. Izquierdo
We consider sampling best response decision protocols with statistical inference in population games. Under these protocols, a revising agent observes the actions of k randomly sampled players in a population, estimates from the sample a probability distribution for the state of the population (using some inference method), and chooses a best response to the estimated distribution. We formulate deterministic approximation dynamics for these protocols. If the inference method is unbiased, strict Nash equilibria are rest points, but they may not be stable. We present tests for stability of pure equilibria under these dynamics. Focusing on maximum-likelihood estimation, we can define an index that measures the strength of each strict Nash equilibrium. In tacit coordination or weakest-link games, the stability of equilibria under sampling best response dynamics is consistent with experimental evidence, capturing the effect of strategic uncertainty and its sensitivity to the number of players and to the cost/benefit ratio.
研究了种群博弈中具有统计推理的抽样最佳对策决策协议。在这些协议下,修正智能体观察总体中随机抽样的k个参与者的行为,从样本中估计总体状态的概率分布(使用某种推理方法),并选择估计分布的最佳响应。我们为这些协议制定了确定性近似动力学。如果推理方法是无偏的,则严格纳什均衡是休息点,但它们可能不稳定。我们给出了在这些动力学下纯平衡稳定性的检验。关注最大似然估计,我们可以定义一个指标来衡量每个严格纳什均衡的强度。在隐性协调博弈或最弱环节博弈中,抽样最佳反应动力学下均衡的稳定性与实验证据一致,捕获了策略不确定性的影响及其对参与者数量和成本/收益比的敏感性。
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引用次数: 0
Watchdog versus yes man: News source and media competition 看门狗与唯唯诺诺者:新闻来源与媒体竞争
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-07-02 DOI: 10.1016/j.geb.2025.06.007
Daiki Kishishita , Susumu Sato
Watchdog journalism, the idea that independent media outlets monitor people in power, can be undermined when the people in power serve as news sources on which the media rely. By developing a model of media competition with a strategic news source, we show that the presence of a news source creates pro-source biases; the coexistence of neutral watchdogs and biased yes men arises as an outcome of mixed strategy equilibrium. This bias can make the presence of a news source harmful to consumers.
如果权力人士成为媒体所依赖的新闻来源,独立媒体监督权力人士的“监督新闻”就会遭到破坏。通过开发具有战略新闻来源的媒体竞争模型,我们表明新闻来源的存在会产生亲源偏见;中立的监督者和有偏见的应声者共存是混合战略均衡的结果。这种偏见会使新闻来源的存在对消费者有害。
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引用次数: 0
Costly waiting in dynamic contests: Theory and experiment 动态竞争中的等待成本:理论与实验
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-08-27 DOI: 10.1016/j.geb.2025.08.008
Jian Song , Daniel Houser
We extend the war of attrition by studying three-period dynamic contest games. In our game, players can either fight against their opponents at the last period or can fight at any period. Waiting is costly. We focus on the role of waiting costs and show that the value of waiting costs is a key factor in determining the type of equilibrium in such dynamic contests. Specifically, when players are allowed to fight only at the last period, as waiting costs increase, contests end earlier, battles are less likely to occur, and the weaker player in a pair is more likely to flee. When allowing players to fight at any time, the pure-strategy Bayesian equilibrium does not exist under sufficiently high waiting costs. A lab experiment verifies most key features of our model in scenarios where players are allowed to fight only at the last period. However, unlike theoretical predictions, we find that as waiting costs increase, the duration of contests and the frequency of battles fail to drop as significantly as theory predicted. In the case where players are allowed to fight at any period, we observe a substantial increase in the frequency of battles, accompanied by a dramatic reduction in the duration of contests compared to the format where players are limited to fighting during the last period. We find evidence of suboptimal behavior among players in both contest formats.
通过对三期动态博弈的研究,对消耗战进行了拓展。在我们的游戏中,玩家可以在最后阶段与对手进行战斗,也可以在任何阶段进行战斗。等待是代价高昂的。本文重点研究了等待成本的作用,并指出等待成本的价值是决定动态竞争中均衡类型的关键因素。具体来说,当玩家只被允许在最后阶段战斗时,等待成本会增加,比赛会提前结束,战斗发生的可能性更小,一对中的较弱玩家更有可能逃跑。当允许玩家随时战斗时,在等待成本足够高的情况下,纯策略贝叶斯均衡就不存在了。在玩家只允许在最后阶段战斗的场景中,实验室实验验证了我们模型的大多数关键特征。然而,与理论预测不同的是,我们发现随着等待成本的增加,竞争的持续时间和战斗的频率并没有像理论预测的那样显著下降。在允许玩家在任何阶段战斗的情况下,我们观察到战斗频率的大幅增加,与玩家在最后阶段被限制战斗的形式相比,伴随着比赛持续时间的大幅减少。我们发现,在两种比赛形式中,玩家都存在次优行为。
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引用次数: 0
Dual communication in a social network: Contributing and dedicating attention 社交网络中的双重沟通:贡献和奉献注意力
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-07-23 DOI: 10.1016/j.geb.2025.07.003
Gabrielle Demange
Communication between individuals often involves two types of dual activities. On social media such as Facebook, for example, users produce content (posts) and pay attention to their friends' posts. These activities are dual as a user is more inclined to produce posts the more friends react to them and is more inclined to dedicate attention to a friend's posts the more numerous these posts are. This paper builds and analyzes a simple game with dual activities and dedicated attention when agents communicate through a follower-influencer network (say, X-Twitter). Equilibria can be multiple, each characterized by its attention network, which describes who pays attention to whom, resulting in a partition of cohesive subgroups who pay and receive attention from each other and do not communicate with agents in other subgroups. The stars-equilibria, where attention in each subgroup is focused on a single influencer, stand apart: activities and payoffs are high on average but unequal. Furthermore, they are the only equilibria stable to perturbations or to self-enforcing deviations from coalitions (coalition-proofness).
个体之间的交流通常涉及两种类型的双重活动。例如,在Facebook等社交媒体上,用户制作内容(帖子)并关注朋友的帖子。这些活动是双重的,因为用户更倾向于发布帖子,越多的朋友对他们做出反应,并且更倾向于关注朋友的帖子,这些帖子越多。本文构建并分析了一个简单的游戏,当代理通过追随者-影响者网络(例如X-Twitter)进行交流时,该游戏具有双重活动和专注力。均衡可以是多重的,每个均衡都有自己的注意网络,它描述了谁关注谁,从而导致有凝聚力的子群体的分裂,这些子群体相互关注和接受关注,不与其他子群体中的代理交流。明星均衡是指每个子群体的注意力都集中在一个影响者身上,这种均衡是不同的:活动和回报平均很高,但不平等。此外,它们是唯一对扰动或对联盟的自我执行偏差稳定的平衡(抗联盟性)。
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引用次数: 0
Minimal stable voting rules 最小稳定投票规则
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-07-29 DOI: 10.1016/j.geb.2025.07.006
Héctor Hermida-Rivera
In this paper, I characterize minimal stable voting rules and minimal self-stable constitutions (i.e., pairs of voting rules) for societies in which only power matters. To do so, I first let players' preference profiles over voting rules satisfy four natural axioms commonly used in the analysis of power: non-dominance, anonymity, null player, and swing player. I then provide simple notions of minimal stability and minimal self-stability, and show that the families of minimal stable voting rules and minimal self-stable constitutions are fairly small. Finally, I conclude that political parties have evolved to ensure the minimal self-stability of otherwise not minimal self-stable constitutions.
在本文中,我描述了只有权力重要的社会的最小稳定投票规则和最小自稳定宪法(即投票规则对)。为此,我首先让玩家对投票规则的偏好概况满足权力分析中常用的四个自然公理:非支配性、匿名性、空玩家和摇摆玩家。然后,我提供了最小稳定和最小自稳定的简单概念,并表明最小稳定投票规则和最小自稳定宪法的家族相当小。最后,我得出结论,政党的发展是为了确保最低限度的自我稳定,否则就不是最低限度的自我稳定宪法。
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引用次数: 0
A game-theoretic model of misinformation spread on social networks 错误信息在社交网络上传播的博弈论模型
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-07-30 DOI: 10.1016/j.geb.2025.07.007
Chin-Chia Hsu , Amir Ajorlou , Ali Jadbabaie
In this paper, we develop a game-theoretic model of sharing decisions among users of a Twitter-like social network. Agents have a subjective prior on an unobservable real-valued state, representing their beliefs on a topic that is subject to a binary action. Agents cast their binary action, matching the sign of the state. Before the action stage, a small fraction of agents receive a piece of news which impacts their beliefs. Those who receive the news update their belief and make a decision as to whether to share the news with their followers in order to influence their beliefs, and in turn their actions, given a fixed cost for sharing. We characterize the underlying news spread as an endogenous Susceptible-Infected (SI) epidemic process and derive agents' sharing decisions as well as the size of the sharing cascade at the equilibrium of the game. We show that lower credibility news can result in a larger cascade than fully credible news provided that the network connectivity surpasses a connectivity limit. We further delineate the relationship between cascade size, network connectivity, and news credibility in terms of polarization and diversity in prior beliefs: We demonstrate that increased polarization reduces the connectivity limit whereas larger in-party diversity has a non-monotone effect on the connectivity limit, which depends on both the levels of polarization and in-party diversity. Our results provide a theoretical foundation for recent empirical observations demonstrating faster and wider spread of low-credibility and false information on social networks.
在本文中,我们建立了一个博弈论模型,在一个类似twitter的社交网络的用户之间分享决策。智能体对不可观察的实值状态有主观先验,表示他们对受制于二元行为的主题的信念。代理执行它们的二进制动作,与状态的符号相匹配。在行动阶段之前,一小部分人会收到一条影响他们信念的消息。那些收到新闻的人更新他们的信念,并决定是否与他们的追随者分享新闻,以影响他们的信念,进而影响他们的行动,给定一个固定的分享成本。我们将潜在的新闻传播描述为一个内生的易感感染(SI)流行过程,并推导出代理的共享决策以及在博弈均衡时的共享级联的大小。我们表明,如果网络连接超过连接限制,较低可信度的新闻比完全可信的新闻会导致更大的级联。我们进一步描述了级联规模、网络连通性和新闻可信度之间的关系,即先前信念的极化和多样性:我们证明,极化增加会降低连通性限制,而更大的党内多样性对连通性限制具有非单调效应,这取决于极化和党内多样性的水平。我们的研究结果为最近的实证观察提供了理论基础,证明了低可信度和虚假信息在社交网络上的传播速度更快、范围更广。
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引用次数: 0
Pricing and information acquisition in networks 网络中的定价与信息获取
IF 1 3区 经济学 Q3 ECONOMICS Pub Date : 2025-10-01 Epub Date: 2025-06-19 DOI: 10.1016/j.geb.2025.06.006
Yifan Xiong , Guopeng Li , Youze Lang
This paper investigates how a monopolist strategically acquires information from networked consumers with correlated preferences using discriminatory or uniform pricing schemes. Under uniform pricing, the optimal information acquisition problem can be efficiently solved in polynomial time by iteratively selecting consumers with the highest Katz-Bonacich centrality. By contrast, under discriminatory pricing, the problem is generally NP-hard. However, in typical networks, such as complete bipartite, core-periphery, and nested-split networks, the optimal targeted group can be characterized in a straightforward manner: the monopolist simply prioritizes consumers with higher degrees. A comparative analysis shows that the size of the optimal targeted group decreases with information cost but follows an inverted U-shape with respect to preference correlation. Allowing the monopolist to acquire information always reduces welfare under discriminatory pricing, whereas under uniform pricing, the impact is not necessarily negative.
本文研究了垄断者如何利用歧视性或统一定价方案从具有相关偏好的网络消费者那里战略性地获取信息。在统一定价条件下,通过迭代选择Katz-Bonacich中心性最高的消费者,可以在多项式时间内有效地解决最优信息获取问题。相比之下,在歧视性定价下,问题通常是NP-hard。然而,在典型的网络中,如完全二部网络、核心-外围网络和嵌套-分裂网络,最优目标群体可以用一种简单的方式来表征:垄断者只是优先考虑程度较高的消费者。对比分析表明,最优目标群体的规模随着信息成本的增加而减小,但在偏好相关性方面呈倒u型关系。允许垄断者获取信息在歧视性定价下总是会减少福利,而在统一定价下,这种影响并不一定是负面的。
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引用次数: 0
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Games and Economic Behavior
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