Jan J Koenderink, Andrea J van Doorn, Doris I Braun
Participants judged affective cooler/warmer gradients around a 12-step color circle. Each pair of adjacent colors was presented twice (left-right reversed), all in random order. Participants readily performed the task, but their settings do not correlate very well. Individual responses were compared with a small number of canonical templates. For a little less than one-half of the participants responses or judgements correlate with such a template. We find a warm pole (in the orange environment) and a cool pole (in the teal environment) connected with two tracks that tend to have one or more gaps or weak, even inverted links. We conclude that the common artistic cool-warm polarity is only weakly reflected in responses of our observers. If it does, the observers apparently use categorical warm and cool poles and may be uncertain in relating adjacent hue steps along the 12-step color circle.
{"title":"\"Warm,\" \"cool,\" and the colors.","authors":"Jan J Koenderink, Andrea J van Doorn, Doris I Braun","doi":"10.1167/jov.24.7.5","DOIUrl":"10.1167/jov.24.7.5","url":null,"abstract":"<p><p>Participants judged affective cooler/warmer gradients around a 12-step color circle. Each pair of adjacent colors was presented twice (left-right reversed), all in random order. Participants readily performed the task, but their settings do not correlate very well. Individual responses were compared with a small number of canonical templates. For a little less than one-half of the participants responses or judgements correlate with such a template. We find a warm pole (in the orange environment) and a cool pole (in the teal environment) connected with two tracks that tend to have one or more gaps or weak, even inverted links. We conclude that the common artistic cool-warm polarity is only weakly reflected in responses of our observers. If it does, the observers apparently use categorical warm and cool poles and may be uncertain in relating adjacent hue steps along the 12-step color circle.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11235144/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141555745","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
It was recently established that the axial power, the refractive power required by the eye for a sharp retinal image in an eye of a certain axial length, and the total refractive power of the eye may both be described by a bi-exponential function as a function of age (Rozema, 2023). Inspired by this result, this work explores whether these bi-exponential functions are able to simulate the various known courses of refractive development described in the literature, such as instant emmetropization, persistent hypermetropia, developing hypermetropia, myopia, instant homeostasis, modulated development, or emmetropizing hypermetropes. Moreover, the equations can be adjusted to match the refractive development of school-age myopia and pseudophakia up to the age of 20 years. All of these courses closely resemble those reported in the previous literature while simultaneously providing estimates for the underlying changes in axial and whole eye power.
{"title":"Bi-exponential description for different forms of refractive development.","authors":"Arezoo Farzanfar, Jos J Rozema","doi":"10.1167/jov.24.7.3","DOIUrl":"10.1167/jov.24.7.3","url":null,"abstract":"<p><p>It was recently established that the axial power, the refractive power required by the eye for a sharp retinal image in an eye of a certain axial length, and the total refractive power of the eye may both be described by a bi-exponential function as a function of age (Rozema, 2023). Inspired by this result, this work explores whether these bi-exponential functions are able to simulate the various known courses of refractive development described in the literature, such as instant emmetropization, persistent hypermetropia, developing hypermetropia, myopia, instant homeostasis, modulated development, or emmetropizing hypermetropes. Moreover, the equations can be adjusted to match the refractive development of school-age myopia and pseudophakia up to the age of 20 years. All of these courses closely resemble those reported in the previous literature while simultaneously providing estimates for the underlying changes in axial and whole eye power.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11232897/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141535789","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Runjie Bill Shi, Moshe Eizenman, Leo Yan Li-Han, Willy Wong
Bayesian adaptive methods for sensory threshold determination were conceived originally to track a single threshold. When applied to the testing of vision, they do not exploit the spatial patterns that underlie thresholds at different locations in the visual field. Exploiting these patterns has been recognized as key to further improving visual field test efficiency. We present a new approach (TORONTO) that outperforms other existing methods in terms of speed and accuracy. TORONTO generalizes the QUEST/ZEST algorithm to estimate simultaneously multiple thresholds. After each trial, without waiting for a fully determined threshold, the trial-oriented approach updates not only the location currently tested but also all other locations based on patterns in a reference data set. Since the availability of reference data can be limited, techniques are developed to overcome this limitation. TORONTO was evaluated using computer-simulated visual field tests: In the reliable condition (false positive [FP] = false negative [FN] = 3%), the median termination and root mean square error (RMSE) of TORONTO was 153 trials and 2.0 dB, twice as fast with equal accuracy as ZEST. In the FP = FN = 15% condition, TORONTO terminated in 151 trials and was 2.2 times faster than ZEST with better RMSE (2.6 vs. 3.7 dB). In the FP = FN = 30% condition, TORONTO achieved 4.2 dB RMSE in 148 trials, while all other techniques had > 6.5 dB RMSE and terminated much slower. In conclusion, TORONTO is a fast and accurate algorithm for determining multiple thresholds under a wide range of reliability and subject conditions.
{"title":"TORONTO: A trial-oriented multidimensional psychometric testing algorithm.","authors":"Runjie Bill Shi, Moshe Eizenman, Leo Yan Li-Han, Willy Wong","doi":"10.1167/jov.24.7.2","DOIUrl":"10.1167/jov.24.7.2","url":null,"abstract":"<p><p>Bayesian adaptive methods for sensory threshold determination were conceived originally to track a single threshold. When applied to the testing of vision, they do not exploit the spatial patterns that underlie thresholds at different locations in the visual field. Exploiting these patterns has been recognized as key to further improving visual field test efficiency. We present a new approach (TORONTO) that outperforms other existing methods in terms of speed and accuracy. TORONTO generalizes the QUEST/ZEST algorithm to estimate simultaneously multiple thresholds. After each trial, without waiting for a fully determined threshold, the trial-oriented approach updates not only the location currently tested but also all other locations based on patterns in a reference data set. Since the availability of reference data can be limited, techniques are developed to overcome this limitation. TORONTO was evaluated using computer-simulated visual field tests: In the reliable condition (false positive [FP] = false negative [FN] = 3%), the median termination and root mean square error (RMSE) of TORONTO was 153 trials and 2.0 dB, twice as fast with equal accuracy as ZEST. In the FP = FN = 15% condition, TORONTO terminated in 151 trials and was 2.2 times faster than ZEST with better RMSE (2.6 vs. 3.7 dB). In the FP = FN = 30% condition, TORONTO achieved 4.2 dB RMSE in 148 trials, while all other techniques had > 6.5 dB RMSE and terminated much slower. In conclusion, TORONTO is a fast and accurate algorithm for determining multiple thresholds under a wide range of reliability and subject conditions.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11221609/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141494079","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Benjamin Cuthbert, Dominic Standage, Martin Paré, Gunnar Blohm
Whole-report working memory tasks provide a measure of recall for all stimuli in a trial and afford single-trial analyses that are not possible with single-report delayed estimation tasks. However, most whole-report studies assume that trial stimuli are encoded and reported independently, and they do not consider the relationships between stimuli presented and reported within the same trial. Here, we present the results of two independently conducted whole-report experiments. The first dataset was recorded by Adam, Vogel, and Awh (2017) and required participants to report color and orientation stimuli using a continuous response wheel. We recorded the second dataset, which required participants to report color stimuli using a set of discrete buttons. We found that participants often group their reports by color similarity, contradicting the assumption of independence implicit in most encoding models of working memory. Next, we showed that this behavior was consistent across participants and experiments when reporting color but not orientation, two circular variables often assumed to be equivalent.Finally, we implemented an alternative to independent encoding where stimuli are encoded as a hierarchical Bayesian ensemble and found that this model predicts biases that are not present in either dataset. Our results suggest that assumptions made by both independent and hierarchical ensemble encoding models-which were developed in the context of single-report delayed estimation tasks-do not hold for the whole-report task. This failure to generalize highlights the need to consider variations in task structure when inferring fundamental principles of visual working memory.
{"title":"Visual working memory models of delayed estimation do not generalize to whole-report tasks.","authors":"Benjamin Cuthbert, Dominic Standage, Martin Paré, Gunnar Blohm","doi":"10.1167/jov.24.7.16","DOIUrl":"10.1167/jov.24.7.16","url":null,"abstract":"<p><p>Whole-report working memory tasks provide a measure of recall for all stimuli in a trial and afford single-trial analyses that are not possible with single-report delayed estimation tasks. However, most whole-report studies assume that trial stimuli are encoded and reported independently, and they do not consider the relationships between stimuli presented and reported within the same trial. Here, we present the results of two independently conducted whole-report experiments. The first dataset was recorded by Adam, Vogel, and Awh (2017) and required participants to report color and orientation stimuli using a continuous response wheel. We recorded the second dataset, which required participants to report color stimuli using a set of discrete buttons. We found that participants often group their reports by color similarity, contradicting the assumption of independence implicit in most encoding models of working memory. Next, we showed that this behavior was consistent across participants and experiments when reporting color but not orientation, two circular variables often assumed to be equivalent.Finally, we implemented an alternative to independent encoding where stimuli are encoded as a hierarchical Bayesian ensemble and found that this model predicts biases that are not present in either dataset. Our results suggest that assumptions made by both independent and hierarchical ensemble encoding models-which were developed in the context of single-report delayed estimation tasks-do not hold for the whole-report task. This failure to generalize highlights the need to consider variations in task structure when inferring fundamental principles of visual working memory.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11282892/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141762163","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Applications for eye-tracking-particularly in the clinic-are limited by a reliance on dedicated hardware. Here we compare eye-tracking implemented on an Apple iPad Pro 11" (third generation)-using the device's infrared head-tracking and front-facing camera-with a Tobii 4c infrared eye-tracker. We estimated gaze location using both systems while 28 observers performed a variety of tasks. For estimating fixation, gaze position estimates from the iPad were less accurate and precise than the Tobii (mean absolute error of 3.2° ± 2.0° compared with 0.75° ± 0.43°), but fixation stability estimates were correlated across devices (r = 0.44, p < 0.05). For tasks eliciting saccades >1.5°, estimated saccade counts (r = 0.4-0.73, all p < 0.05) were moderately correlated across devices. For tasks eliciting saccades >8° we observed moderate correlations in estimated saccade speed and amplitude (r = 0.4-0.53, all p < 0.05). We did, however, note considerable variation in the vertical component of estimated smooth pursuit speed from the iPad and a catastrophic failure of tracking on the iPad in 5% to 20% of observers (depending on the test). Our findings sound a note of caution to researchers seeking to use iPads for eye-tracking and emphasize the need to properly examine their eye-tracking data to remove artifacts and outliers.
{"title":"(The limits of) eye-tracking with iPads.","authors":"Aryaman Taore, Michelle Tiang, Steven C Dakin","doi":"10.1167/jov.24.7.1","DOIUrl":"10.1167/jov.24.7.1","url":null,"abstract":"<p><p>Applications for eye-tracking-particularly in the clinic-are limited by a reliance on dedicated hardware. Here we compare eye-tracking implemented on an Apple iPad Pro 11\" (third generation)-using the device's infrared head-tracking and front-facing camera-with a Tobii 4c infrared eye-tracker. We estimated gaze location using both systems while 28 observers performed a variety of tasks. For estimating fixation, gaze position estimates from the iPad were less accurate and precise than the Tobii (mean absolute error of 3.2° ± 2.0° compared with 0.75° ± 0.43°), but fixation stability estimates were correlated across devices (r = 0.44, p < 0.05). For tasks eliciting saccades >1.5°, estimated saccade counts (r = 0.4-0.73, all p < 0.05) were moderately correlated across devices. For tasks eliciting saccades >8° we observed moderate correlations in estimated saccade speed and amplitude (r = 0.4-0.53, all p < 0.05). We did, however, note considerable variation in the vertical component of estimated smooth pursuit speed from the iPad and a catastrophic failure of tracking on the iPad in 5% to 20% of observers (depending on the test). Our findings sound a note of caution to researchers seeking to use iPads for eye-tracking and emphasize the need to properly examine their eye-tracking data to remove artifacts and outliers.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11223623/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141494078","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A current focus in sensorimotor research is the study of human perception and action in increasingly naturalistic tasks and visual environments. This is further enabled by the recent commercial success of virtual reality (VR) technology, which allows for highly realistic but well-controlled three-dimensional (3D) scenes. VR enables a multitude of different ways to interact with virtual objects, but only rarely are such interaction techniques evaluated and compared before being selected for a sensorimotor experiment. Here, we compare different response techniques for a memory-guided action task, in which participants indicated the position of a previously seen 3D object in a VR scene: pointing, using a virtual laser pointer of short or unlimited length, and placing, either the target object itself or a generic reference cube. Response techniques differed in availability of 3D object cues and requirement to physically move to the remembered object position by walking. Object placement was the most accurate but slowest due to repeated repositioning. When placing objects, participants tended to match the original object's orientation. In contrast, the laser pointer was fastest but least accurate, with the short pointer showing a good speed-accuracy compromise. Our findings can help researchers in selecting appropriate methods when studying naturalistic visuomotor behavior in virtual environments.
{"title":"Where was this thing again? Evaluating methods to indicate remembered object positions in virtual reality.","authors":"Immo Schuetz, Bianca R Baltaretu, Katja Fiehler","doi":"10.1167/jov.24.7.10","DOIUrl":"10.1167/jov.24.7.10","url":null,"abstract":"<p><p>A current focus in sensorimotor research is the study of human perception and action in increasingly naturalistic tasks and visual environments. This is further enabled by the recent commercial success of virtual reality (VR) technology, which allows for highly realistic but well-controlled three-dimensional (3D) scenes. VR enables a multitude of different ways to interact with virtual objects, but only rarely are such interaction techniques evaluated and compared before being selected for a sensorimotor experiment. Here, we compare different response techniques for a memory-guided action task, in which participants indicated the position of a previously seen 3D object in a VR scene: pointing, using a virtual laser pointer of short or unlimited length, and placing, either the target object itself or a generic reference cube. Response techniques differed in availability of 3D object cues and requirement to physically move to the remembered object position by walking. Object placement was the most accurate but slowest due to repeated repositioning. When placing objects, participants tended to match the original object's orientation. In contrast, the laser pointer was fastest but least accurate, with the short pointer showing a good speed-accuracy compromise. Our findings can help researchers in selecting appropriate methods when studying naturalistic visuomotor behavior in virtual environments.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11246095/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141591885","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Gareth D Hastings, Pavan Tiruveedhula, Austin Roorda
Ocular wavefront aberrations are used to describe retinal image formation in the study and modeling of foveal and peripheral visual functions and visual development. However, classical eye models generate aberration structures that generally do not resemble those of actual eyes, and simplifications such as rotationally symmetric and coaxial surfaces limit the usefulness of many modern eye models. Drawing on wide-field ocular wavefront aberrations measured previously by five laboratories, 28 emmetropic (-0.50 to +0.50 D) and 20 myopic (-1.50 to -4.50 D) individual optical eye models were reverse-engineered by optical design ray-tracing software. This involved an error function that manipulated 27 anatomical parameters, such as curvatures, asphericities, thicknesses, tilts, and translations-constrained within anatomical limits-to drive the output aberrations of each model to agree with the input (measured) aberrations. From those resultant anatomical parameters, three representative eye models were also defined: an ideal emmetropic eye with minimal aberrations (0.00 D), as well as a typical emmetropic eye (-0.02 D) and myopic eye (-2.75 D). The cohorts and individual models are presented and evaluated in terms of output aberrations and established population expectations, such as Seidel aberration theory and ocular chromatic aberrations. Presented applications of the models include the effect of dual focus contact lenses on peripheral optical quality, the comparison of ophthalmic correction modalities, and the projection of object space across the retina during accommodation.
{"title":"Wide-field optical eye models for emmetropic and myopic eyes.","authors":"Gareth D Hastings, Pavan Tiruveedhula, Austin Roorda","doi":"10.1167/jov.24.7.9","DOIUrl":"10.1167/jov.24.7.9","url":null,"abstract":"<p><p>Ocular wavefront aberrations are used to describe retinal image formation in the study and modeling of foveal and peripheral visual functions and visual development. However, classical eye models generate aberration structures that generally do not resemble those of actual eyes, and simplifications such as rotationally symmetric and coaxial surfaces limit the usefulness of many modern eye models. Drawing on wide-field ocular wavefront aberrations measured previously by five laboratories, 28 emmetropic (-0.50 to +0.50 D) and 20 myopic (-1.50 to -4.50 D) individual optical eye models were reverse-engineered by optical design ray-tracing software. This involved an error function that manipulated 27 anatomical parameters, such as curvatures, asphericities, thicknesses, tilts, and translations-constrained within anatomical limits-to drive the output aberrations of each model to agree with the input (measured) aberrations. From those resultant anatomical parameters, three representative eye models were also defined: an ideal emmetropic eye with minimal aberrations (0.00 D), as well as a typical emmetropic eye (-0.02 D) and myopic eye (-2.75 D). The cohorts and individual models are presented and evaluated in terms of output aberrations and established population expectations, such as Seidel aberration theory and ocular chromatic aberrations. Presented applications of the models include the effect of dual focus contact lenses on peripheral optical quality, the comparison of ophthalmic correction modalities, and the projection of object space across the retina during accommodation.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11246097/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141591886","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
To dissociate aftereffects of size and density in the perception of relative numerosity, large or small adapter sizes were crossed with high or low adapter densities. A total of 48 participants were included in this preregistered design. To adapt the same retinotopic region as the large adapters, the small adapters were flashed in a sequence so as to "paint" the adapting density across the large region. Perceived numerosities and sizes in the adapted region were then compared to those in an unadapted region in separate blocks of trials, so that changes in density could be inferred. These density changes were found to be bidirectional and roughly symmetric, whereas the aftereffects of size and number were not symmetric. A simple account of these findings is that local adaptations to retinotopic density as well as global adaptations to size combine in producing numerosity aftereffects measured by assessing perceived relative number. Accounts based on number adaptation are contraindicated, in particular, by the result of adapting to a large, sparse adapter and testing with a stimulus with a double the density but half number of dots.
{"title":"Relative numerosity is constructed from size and density information: Evidence from adaptation.","authors":"Frank H Durgin, Zahara Martinez","doi":"10.1167/jov.24.7.4","DOIUrl":"10.1167/jov.24.7.4","url":null,"abstract":"<p><p>To dissociate aftereffects of size and density in the perception of relative numerosity, large or small adapter sizes were crossed with high or low adapter densities. A total of 48 participants were included in this preregistered design. To adapt the same retinotopic region as the large adapters, the small adapters were flashed in a sequence so as to \"paint\" the adapting density across the large region. Perceived numerosities and sizes in the adapted region were then compared to those in an unadapted region in separate blocks of trials, so that changes in density could be inferred. These density changes were found to be bidirectional and roughly symmetric, whereas the aftereffects of size and number were not symmetric. A simple account of these findings is that local adaptations to retinotopic density as well as global adaptations to size combine in producing numerosity aftereffects measured by assessing perceived relative number. Accounts based on number adaptation are contraindicated, in particular, by the result of adapting to a large, sparse adapter and testing with a stimulus with a double the density but half number of dots.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11234474/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141555746","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Florian Gagsch, Christian Valuch, Thorsten Albrecht
In the present study, we used Hierarchical Frequency Tagging (Gordon et al., 2017) to investigate in electroencephalography how different levels of the neural processing hierarchy interact with category-selective attention during visual object recognition. We constructed stimulus sequences of cyclic wavelet scrambled face and house stimuli at two different frequencies (f1 = 0.8 Hz and f2 = 1 Hz). For each trial, two stimulus sequences of different frequencies were superimposed and additionally augmented by a sinusoidal contrast modulation with f3 = 12.5 Hz. This allowed us to simultaneously assess higher level processing using semantic wavelet-induced frequency-tagging (SWIFT) and processing in earlier visual levels using steady-state visually evoked potentials (SSVEPs), along with their intermodulation (IM) components. To investigate the category specificity of the SWIFT signal, we manipulated the category congruence between target and distractor by superimposing two sequences containing stimuli from the same or different object categories. Participants attended to one stimulus (target) and ignored the other (distractor). Our results showed successful tagging of different levels of the cortical hierarchy. Using linear mixed-effects modeling, we detected different attentional modulation effects on lower versus higher processing levels. SWIFT and IM components were substantially increased for target versus distractor stimuli, reflecting attentional selection of the target stimuli. In addition, distractor stimuli from the same category as targets elicited stronger SWIFT signals than distractor stimuli from a different category indicating category-selective attention. In contrast, for IM components, this category-selective attention effect was largely absent, indicating that IM components probably reflect more stimulus-specific processing.
在本研究中,我们使用了分层频率标记(Hierarchical Frequency Tagging)技术(Gordon 等人,2017 年),通过脑电图研究在视觉对象识别过程中,神经处理层级的不同层次如何与类别选择性注意相互作用。我们构建了两种不同频率(f1 = 0.8 Hz 和 f2 = 1 Hz)的循环小波扰乱人脸和房屋刺激序列。在每次试验中,两个不同频率的刺激序列被叠加在一起,并通过 f3 = 12.5 Hz 的正弦对比度调制进行增强。这样,我们就能利用语义小波诱导频率标记(SWIFT)同时评估较高层次的处理过程,并利用稳态视觉诱发电位(SSVEPs)及其互调(IM)成分同时评估早期视觉层次的处理过程。为了研究 SWIFT 信号的类别特异性,我们通过叠加两个包含相同或不同物体类别刺激的序列,来操纵目标和干扰物之间的类别一致性。被试只注意一个刺激物(目标物),而忽略另一个刺激物(干扰物)。我们的研究结果表明,我们成功地标记了大脑皮层的不同层次。通过线性混合效应建模,我们检测到低层次和高层次的注意调节效果不同。目标刺激与分心刺激相比,SWIFT 和 IM 成分显著增加,这反映了对目标刺激的注意选择。此外,与目标相同类别的分心刺激比不同类别的分心刺激引起的 SWIFT 信号更强,这表明了对类别的选择性注意。相比之下,对于 IM 成分,这种类别选择注意效应基本不存在,这表明 IM 成分可能反映了更多的刺激特异性加工。
{"title":"Measuring attentional selection of object categories using hierarchical frequency tagging.","authors":"Florian Gagsch, Christian Valuch, Thorsten Albrecht","doi":"10.1167/jov.24.7.8","DOIUrl":"10.1167/jov.24.7.8","url":null,"abstract":"<p><p>In the present study, we used Hierarchical Frequency Tagging (Gordon et al., 2017) to investigate in electroencephalography how different levels of the neural processing hierarchy interact with category-selective attention during visual object recognition. We constructed stimulus sequences of cyclic wavelet scrambled face and house stimuli at two different frequencies (f1 = 0.8 Hz and f2 = 1 Hz). For each trial, two stimulus sequences of different frequencies were superimposed and additionally augmented by a sinusoidal contrast modulation with f3 = 12.5 Hz. This allowed us to simultaneously assess higher level processing using semantic wavelet-induced frequency-tagging (SWIFT) and processing in earlier visual levels using steady-state visually evoked potentials (SSVEPs), along with their intermodulation (IM) components. To investigate the category specificity of the SWIFT signal, we manipulated the category congruence between target and distractor by superimposing two sequences containing stimuli from the same or different object categories. Participants attended to one stimulus (target) and ignored the other (distractor). Our results showed successful tagging of different levels of the cortical hierarchy. Using linear mixed-effects modeling, we detected different attentional modulation effects on lower versus higher processing levels. SWIFT and IM components were substantially increased for target versus distractor stimuli, reflecting attentional selection of the target stimuli. In addition, distractor stimuli from the same category as targets elicited stronger SWIFT signals than distractor stimuli from a different category indicating category-selective attention. In contrast, for IM components, this category-selective attention effect was largely absent, indicating that IM components probably reflect more stimulus-specific processing.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11246098/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141581353","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Humans can estimate the number of visually presented items without counting. In most studies on numerosity perception, items are uniformly distributed across displays, with identical distributions in central and eccentric parts. However, the neural and perceptual representation of the human visual field differs between the fovea and the periphery. For example, in peripheral vision, there are strong asymmetries with regard to perceptual interferences between visual items. In particular, items arranged radially usually interfere more strongly with each other than items arranged tangentially (the radial-tangential anisotropy). This has been shown for crowding (the deleterious effect of clutter on target identification) and redundancy masking (the reduction of the number of perceived items in repeating patterns). In the present study, we tested how the radial-tangential anisotropy of peripheral vision impacts numerosity perception. In four experiments, we presented displays with varying numbers of discs that were predominantly arranged radially or tangentially, forming strong and weak interference conditions, respectively. Participants were asked to report the number of discs. We found that radial displays were reported as less numerous than tangential displays for all radial and tangential manipulations: weak (Experiment 1), strong (Experiment 2), and when using displays with mixed contrast polarity discs (Experiments 3 and 4). We propose that numerosity perception exhibits a significant radial-tangential anisotropy, resulting from local spatial interactions between items.
{"title":"The radial-tangential anisotropy of numerosity perception.","authors":"Li L-Miao, Bert Reynvoet, Bilge Sayim","doi":"10.1167/jov.24.7.15","DOIUrl":"10.1167/jov.24.7.15","url":null,"abstract":"<p><p>Humans can estimate the number of visually presented items without counting. In most studies on numerosity perception, items are uniformly distributed across displays, with identical distributions in central and eccentric parts. However, the neural and perceptual representation of the human visual field differs between the fovea and the periphery. For example, in peripheral vision, there are strong asymmetries with regard to perceptual interferences between visual items. In particular, items arranged radially usually interfere more strongly with each other than items arranged tangentially (the radial-tangential anisotropy). This has been shown for crowding (the deleterious effect of clutter on target identification) and redundancy masking (the reduction of the number of perceived items in repeating patterns). In the present study, we tested how the radial-tangential anisotropy of peripheral vision impacts numerosity perception. In four experiments, we presented displays with varying numbers of discs that were predominantly arranged radially or tangentially, forming strong and weak interference conditions, respectively. Participants were asked to report the number of discs. We found that radial displays were reported as less numerous than tangential displays for all radial and tangential manipulations: weak (Experiment 1), strong (Experiment 2), and when using displays with mixed contrast polarity discs (Experiments 3 and 4). We propose that numerosity perception exhibits a significant radial-tangential anisotropy, resulting from local spatial interactions between items.</p>","PeriodicalId":49955,"journal":{"name":"Journal of Vision","volume":null,"pages":null},"PeriodicalIF":2.0,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11271808/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141753233","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}