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You have got a nerve: examining the nexus between coworkers' cyberloafing and workplace incivility 你有神经病:研究同事网络闲逛与工作场所不文明行为之间的关系
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-10-10 DOI: 10.1108/intr-09-2022-0700
Yajun Zhang, Jingjing Wang, Junwei Zhang, Yongqi Wang, Muhammad Naseer Akhtar

Purpose

While cyberloafing has emerged as a prevalent issue in numerous workplaces, research on its consequences is still underdeveloped, highlighting a need for further exploration and analysis. Drawing upon the cognitive appraisal theory of emotion, this study investigates the influence of coworkers' cyberloafing on employees' workplace incivility, mediated by negative emotions and moderated by task interdependence.

Design/methodology/approach

In Study 1, the hypothesized research model was tested utilizing three-wave time-lagged survey data collected from 333 employees and their coworkers. In Study 2, an additional sample of 274 employees was surveyed. Data were analyzed using hierarchical regression analysis and the bootstrap method.

Findings

The results indicated that coworkers' cyberloafing positively influenced employees' workplace incivility, with this relationship mediated by negative emotions. Additionally, task interdependence was found to positively moderate both the direct relationship between coworkers' cyberloafing and negative emotions and the indirect path from coworkers' cyberloafing to employees' workplace incivility through negative emotions.

Practical implications

This study helps managers gain a deeper understanding of cyberloafing's effects, enabling them to manage and curb it more effectively.

Originality/value

Prior research has predominantly explored the effects of cyberloafing on its implementers. However, this study innovatively shifts focus to the observer perspective, empirically demonstrating whether and how coworkers' cyberloafing affects employees' workplace incivility, enriching and expanding the existing literature.

目的虽然网络闲逛已成为许多工作场所普遍存在的问题,但对其后果的研究仍不充分,这凸显了进一步探索和分析的必要性。本研究借鉴情绪认知评估理论,探讨了同事网络闲逛对员工工作场所不文明行为的影响,这种影响以消极情绪为中介,并受到任务相互依存性的调节。设计/方法/途径在研究 1 中,利用从 333 名员工及其同事那里收集到的三波时滞调查数据,对假设的研究模型进行了检验。在研究 2 中,又对 274 名员工进行了抽样调查。研究结果表明,同事的网络闲逛行为对员工的职场不文明行为有积极影响,而这种关系是由消极情绪促成的。此外,研究还发现,任务相互依赖既能正向调节同事网络越狱与消极情绪之间的直接关系,也能通过消极情绪正向调节同事网络越狱与员工工作场所不文明行为之间的间接关系。然而,本研究创新性地将重点转移到观察者的视角,通过实证研究证明同事的网络越狱行为是否以及如何影响员工的工作场所不文明行为,丰富并扩展了现有文献。
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引用次数: 0
In AI, we do not trust! The nexus between awareness of falsity in AI-generated CSR ads and online brand engagement 我们不信任人工智能!人工智能生成的企业社会责任广告中的虚假意识与网络品牌参与之间的联系
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-10-01 DOI: 10.1108/intr-12-2023-1156
Ahmad Aljarah, Blend Ibrahim, Manuela López

Purpose

Synthetic advertising, which involves creating or modifying ads through artificial intelligence (AI) technology, has recently transformed the field of media and advertising. Despite its emerging importance, our understanding of consumer perceptions in this context is limited. This study is one of the first to explore the impact of synthetic advertising on consumer behavior.

Design/methodology/approach

Across two between-subject experimental studies, using coffee shop customers in the USA, we tested how, why and when awareness of falsity in AI-generated corporate social responsibility (CSR) ads affects online brand engagement.

Findings

In Study 1, awareness of falsity in AI-generated CSR ads negatively impacts online brand engagement, with perceived sincerity mediating this relationship. Additionally, a higher level of CSR authenticity mitigates the negative effect of awareness of falsity on online brand engagement. CSR authenticity does not moderate the mediation effect of perceived sincerity in the relationship between awareness of falsity and online brand engagement. In Study 2, the relationship between awareness of falsity and online brand engagement is moderated by brand familiarity. Importantly, perceived sincerity only mediates this effect for unfamiliar brands, not familiar ones.

Practical implications

This study provides key insights for managers using AI to promote CSR initiatives. While AI can save time and budget, it may lead to negative consumer reactions due to perceptions of insincerity. To mitigate this, companies should focus on enhancing the authenticity of their CSR efforts and humanizing AI-generated ads. Additionally, established brands should be cautious of reduced consumer engagement with AI-generated content, while unfamiliar brands can benefit by emphasizing sincerity in their messaging.

Originality/value

This paper is one of the first studies that discuss how, why and when awareness of falsity in AI-generated corporate social responsibility ads affects online brand engagement.

目的合成广告,即通过人工智能(AI)技术创建或修改广告,近来已改变了媒体和广告领域。尽管其重要性正在显现,但我们对消费者在这种情况下的看法的了解却很有限。本研究是首批探索合成广告对消费者行为影响的研究之一。设计/方法/途径通过两项主体间实验研究,我们以美国的咖啡店顾客为研究对象,测试了人工智能生成的企业社会责任(CSR)广告中的虚假性认知如何、为何以及何时影响在线品牌参与度。研究结果在研究1中,人工智能生成的企业社会责任广告中的虚假性认知对在线品牌参与度产生了负面影响,而感知到的诚意则是这种关系的中介。此外,较高水平的企业社会责任真实性减轻了虚假意识对网络品牌参与度的负面影响。在虚假意识与网络品牌参与度的关系中,企业社会责任真实性并不能调节感知真诚度的中介效应。在研究 2 中,虚假意识与网络品牌参与度之间的关系受到品牌熟悉度的调节。重要的是,感知到的诚意只对不熟悉的品牌有调节作用,而对熟悉的品牌则没有。虽然人工智能可以节省时间和预算,但它可能会导致消费者因认为其不真诚而产生负面反应。为了减少这种情况,公司应注重提高企业社会责任工作的真实性,并使人工智能生成的广告人性化。此外,成熟品牌应谨防消费者对人工智能生成内容的参与度降低,而陌生品牌则可以通过强调其信息的真诚性来获益。 原创性/价值 本文是讨论人工智能生成的企业社会责任广告中的虚假意识如何、为何以及何时影响网络品牌参与度的首批研究之一。
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引用次数: 0
Digital influencers in different cultural contexts: effects of authenticity and value perceptions 不同文化背景下的数字影响力:真实性和价值认知的影响
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-30 DOI: 10.1108/intr-07-2023-0577
Mahesh Gadekar, Mbaye Fall Diallo, Victoria-Sophie Osburg

Purpose

Brands can build meaningful, effective connections with consumers through digital influencers. This paper aims to understand the factors determining digital influencers’ success concerning brand-related (i.e. intention to follow influencer advice) and influencer-related (i.e. intention to recommend the influencer) outcomes. We present a conceptual model derived from established theories and psychological reasoning, identifying influencer authenticity and perceived value as important antecedents. We present satisfaction with the influencer and influencer credibility as the psychological mechanism explaining why antecedents transform into favorable outcomes.

Design/methodology/approach

With structural equation modeling and two studies (N1 = 814; N2 = 685) relying on active followers from two countries (the UK and India), this paper examines the direct and indirect effects of the value and authenticity of digital influencers on followers’ behavioral outcomes and the cultural context’s potential moderating effect.

Findings

Authenticity and value of digital influencers positively affect intention to follow influencer advice and recommend the influencer. Such effects are mediated by follower satisfaction and influencer credibility. The effects of influencer authenticity and value on intentions to follow and recommend are not stronger in India than in the UK.

Originality/value

We contribute to the literature by presenting a theoretically informed framework capturing the antecedents of successful influencers and the importance of differentiating brand-related and influencer-related outcomes. Furthermore, our studies highlight that research findings about influencers’ impact may not be generalizable to other cultural contexts.

目的品牌可以通过数字影响者与消费者建立有意义、有效的联系。本文旨在了解决定数字影响者在品牌相关结果(即遵循影响者建议的意愿)和影响者相关结果(即推荐影响者的意愿)方面取得成功的因素。我们从已有理论和心理推理中提出了一个概念模型,将影响者的真实性和感知价值确定为重要的前因。我们将对影响者的满意度和影响者的可信度作为心理机制,解释前因为何会转化为有利结果。本文通过结构方程模型和两项研究(N1 = 814;N2 = 685),以两个国家(英国和印度)的活跃追随者为研究对象,探讨了数字影响者的价值和真实性对追随者行为结果的直接和间接影响,以及文化背景的潜在调节作用。研究结果数字影响者的真实性和价值对追随影响者建议和推荐影响者的意向有积极影响。追随者的满意度和影响者的可信度对这种影响具有中介作用。在印度,影响者的真实性和价值对关注和推荐意向的影响并不比英国强。原创性/价值我们提出了一个理论框架,捕捉到了成功影响者的先决条件,以及区分品牌相关结果和影响者相关结果的重要性,从而为相关文献做出了贡献。此外,我们的研究还强调,有关影响者影响力的研究结果可能无法推广到其他文化背景中。
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引用次数: 0
Unraveling the impact of infodemic stress on information and health behaviors: a double effect perspective 解读信息压力对信息和健康行为的影响:双重效应视角
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-26 DOI: 10.1108/intr-12-2023-1137
Ting Pan, Yongqiang Sun, Xitong Guo, Min Zhang

Purpose

This paper aims to explore the underlying mechanism whereby information-induced stress, resulting from the burdensome nature, questionable information reliability, misleading content and diffuse characteristics of infodemic pressure, impacts individuals’ online information-related behavior and health-related preventive behavior.

Design/methodology/approach

We conducted a cross-sectional survey organized with social media users during the post-pandemic period. Based on the 342 valid responses, structural equation modeling was employed to validate the research model.

Findings

The results substantiate our multidimensional view of infodemic stress, which encompasses dimensions including information overload, uncertainty, diffusivity and insecurity. We found that the infodemic stress contributes to pandemic fatigue, then engenders both negative information behavior and reduced engagement in preventive behavior. Furthermore, infodemic stress has also been found to have a direct positive effect on individuals’ engagement in preventive behavior.

Originality/value

This study introduces the concept of “infodemic stress” and presents a comprehensive framework to capture its various dimensions. This study offers novel insights into the psychological and behavioral repercussions of the infodemic stress transmitted through social media.

目的本文旨在探讨信息压力的繁重性、信息可靠性可疑性、内容误导性和弥散性等特征所导致的信息诱导压力影响个人在线信息相关行为和健康相关预防行为的内在机制。研究结果研究结果证实了我们关于信息流压力的多维观点,其中包括信息超载、不确定性、扩散性和不安全性等维度。我们发现,信息流压力会导致大流行疲劳,进而引发负面信息行为和参与预防行为的减少。此外,我们还发现信息流行压力对个人参与预防行为有直接的积极影响。 原创性/价值 本研究引入了 "信息流行压力 "的概念,并提出了一个综合框架来捕捉其各个层面。本研究对通过社交媒体传播的信息流压力所造成的心理和行为影响提出了新的见解。
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引用次数: 0
Predicting the acceptance of e-government: a systematic review 预测对电子政务的接受程度:系统回顾
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-25 DOI: 10.1108/intr-12-2022-0970
Xiaohe Wu, Alain Yee Loong Chong, Yi Peng, Haijun Bao

Purpose

This study uses a systematic review to explore the potential causes of previous findings related to e-government acceptance research. By identifying the most frequently used, best, promising or worst factors that affect the acceptance of e-government, this research presents a research agenda for e-government researchers.

Design/methodology/approach

Through conducting a systematic review following the preferred reporting items for systematic reviews and meta-analyses (PRISMA) procedure, this research first selected 109 papers. Subsequently, this research analyzed the predictors and linkages of e-government acceptance by adopting a weight-analysis method proposed by Jeyaraj et al. (2006).

Findings

The results first revealed the five most frequently used predictors and five best predictors of e-government acceptance at a comprehensive level. Furthermore, this study summarized the best predictors affecting the acceptance of e-government from the perspectives of adopter types and e-government stages. The results also illustrated the promising and the worst predictors influencing e-government acceptance.

Originality/value

The contribution of this research is twofold. First, this study identified the linkages between e-government acceptance at the individual and organizational levels and between different e-government development stages. Second, this research provided a research direction that could offer useful insights for future e-government studies.

目的本研究采用系统回顾的方法来探讨以往与电子政务接受度研究相关的结论的潜在原因。通过确定影响电子政务接受度的最常用、最佳、有前途或最差的因素,本研究为电子政务研究人员提出了一个研究议程。设计/方法/途径本研究首先按照系统综述和荟萃分析(PRISMA)的首选报告项目程序进行了系统综述,选出了 109 篇论文。随后,本研究采用 Jeyaraj 等人(2006 年)提出的权重分析方法分析了电子政务接受度的预测因素和联系。研究结果本研究首先在综合层面上揭示了电子政务接受度的五个最常用预测因素和五个最佳预测因素。此外,本研究还从采用者类型和电子政务阶段的角度总结了影响电子政务接受度的最佳预测因素。本研究有两方面的贡献。首先,本研究确定了电子政务接受度在个人和组织层面以及不同电子政务发展阶段之间的联系。其次,本研究提供了一个研究方向,可为今后的电子政务研究提供有益的启示。
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引用次数: 0
How perceived value of augmented reality shopping drives psychological ownership 增强现实购物的感知价值如何驱动心理所有权
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-19 DOI: 10.1108/intr-10-2023-0911
Kai-Yu Wang, Abdul Rehman Ashraf, Narongsak Thongpapanl, Idaf Iqbal

Purpose

This study proposes a framework that demonstrates how the perceived value of augmented reality (AR) shopping influences the formation of psychological ownership of product and technology. The mediating role of flow experience and the moderating role of perceived control are identified.

Design/methodology/approach

An online survey study recruiting 480 participants who experienced AR shopping was conducted to test the hypotheses.

Findings

Functional value is negatively related to psychological ownership of product and technology whereas emotional value shows opposite effects. Flow experience mediates the relationships between functional/emotional value and psychological ownership of product and technology. Perceived control moderates the relationship between emotional value and flow experience, as well as the relationship between functional/emotional value and psychological ownership of product and technology.

Practical implications

The findings suggest the importance of AR’s functional and emotional values in developing psychological ownership of product and technology. To mitigate the negative effect of functional value, AR designers should focus on creating emotionally engaging apps that induce a flow experience, thereby enhancing psychological ownership. Furthermore, AR apps should be designed to empower users with a sense of control in the AR experience.

Originality/value

This research contributes to the AR and psychological ownership literature. It introduces a model that can explain both the formation of psychological ownership of product and psychological ownership of technology, thereby expanding the current understanding. By adding perceived values as antecedents of psychological ownership, it enriches the psychological ownership literature. Moreover, it enhances the flow experience literature by demonstrating the role of flow experience in the formation of psychological ownership of product and technology.

目的本研究提出了一个框架,说明增强现实(AR)购物的感知价值如何影响产品和技术的心理所有权的形成。研究结果功能价值与产品和技术的心理所有权呈负相关,而情感价值则显示出相反的效果。流动体验调节了功能/情感价值与产品和技术的心理所有权之间的关系。感知控制调节了情感价值与流动体验之间的关系,以及功能/情感价值与产品和技术的心理所有权之间的关系。 研究结果表明,AR 的功能和情感价值在培养产品和技术的心理所有权方面非常重要。为了减轻功能价值的负面影响,AR 设计者应专注于创造能引起流动体验的情感应用程序,从而增强心理拥有感。此外,AR 应用程序的设计应赋予用户在 AR 体验中的控制感。它引入了一个可以解释产品心理所有权和技术心理所有权形成的模型,从而扩展了目前的理解。通过将感知价值作为心理所有权的前因,本研究丰富了心理所有权文献。此外,它还通过证明流动体验在产品和技术的心理所有权形成过程中的作用,加强了流动体验方面的研究。
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引用次数: 0
Bridging the health literacy gap through AI chatbot design: the impact of gender and doctor cues on chatbot trust and acceptance 通过人工智能聊天机器人设计缩小健康知识差距:性别和医生线索对聊天机器人信任度和接受度的影响
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-17 DOI: 10.1108/intr-08-2023-0702
Eunjoo Jin, Yuhosua Ryoo, WooJin Kim, Y. Greg Song

Purpose

Notwithstanding their potential benefits especially for individuals with low health literacy, users are still somewhat skeptical about the reliability of healthcare chatbots. The present study aims to address this challenge by investigating strategies to enhance users’ cognitive and emotional trust in healthcare chatbots. Particularly, this study aims to understand the effects of chatbot design cues in increasing trust and future chatbot use intention for low health literacy users.

Design/methodology/approach

We conducted two experimental studies with a final sample of 327 (Study 1) and 241 (Study 2). Three different chatbots were developed (Chatbot design: Bot vs Male-doctor vs Female-doctor). Participants were asked to have a medical consultation with the chatbot. Participants self-reported their health literacy scores. The PROCESS model 7 was used to analyze the hypotheses.

Findings

The results showed that the female-doctor cues elicited greater cognitive and emotional trust, whereas the male-doctor cues only led to greater cognitive trust (vs bot-like cues). Importantly, this study found that users’ health literacy is a significant moderating factor in shaping cognitive and emotional trust. The results indicated that both the female and male-doctor cues’ positive effects on cognitive trust were significant for those with lower levels of health literacy. Furthermore, the positive effect of the female-doctor cues on emotional trust was also significant only for those whose health literacy level was low. The increased cognitive and emotional trust led to greater future intention to use the chatbot, confirming significant moderated mediation effects.

Originality/value

Despite the strong economic and educational benefits of healthcare chatbots for low health literacy users, studies examining how healthcare chatbot design cues affect low health literate users surprisingly remained scarce. The results of this study suggest that healthcare chatbots can be a promising technological intervention to narrow the health literacy gap when aligned with appropriate design cues.

目的尽管医疗聊天机器人具有潜在的益处,特别是对于健康知识水平较低的人来说,但用户对其可靠性仍持怀疑态度。本研究旨在通过研究提高用户对医疗聊天机器人的认知和情感信任的策略来应对这一挑战。特别是,本研究旨在了解聊天机器人设计线索对提高低健康素养用户的信任度和未来聊天机器人使用意向的影响。设计/方法/途径我们进行了两项实验研究,最终样本分别为 327 人(研究 1)和 241 人(研究 2)。我们开发了三种不同的聊天机器人(聊天机器人设计:机器人 vs 男医生 vs 女医生)。参与者被要求与聊天机器人进行医疗咨询。参与者自我报告其健康素养得分。研究结果表明,女医生的提示引起了更大的认知信任和情感信任,而男医生的提示只引起了更大的认知信任(与机器人的提示相比)。重要的是,这项研究发现,用户的健康素养是影响认知信任和情感信任的一个重要调节因素。结果表明,对于健康素养水平较低的人来说,女性和男性医生线索对认知信任的积极影响都是显著的。此外,女性医生线索对情感信任的积极影响也只对健康素养水平较低的人群显著。认知信任和情感信任的增加导致未来使用聊天机器人的意向增加,证实了显著的调节中介效应。原创性/价值尽管医疗聊天机器人对健康素养较低的用户有很大的经济和教育益处,但研究医疗聊天机器人设计线索如何影响健康素养较低的用户的研究仍然很少,令人惊讶。本研究的结果表明,如果配合适当的设计线索,医疗聊天机器人可以成为缩小健康素养差距的一种很有前景的技术干预措施。
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引用次数: 0
Driving engagement in metaverse-mediated tourism environments: exploring the role of perceived realism 在以元为媒介的旅游环境中推动参与:探索感知现实主义的作用
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-11 DOI: 10.1108/intr-06-2023-0496
Man Lai Cheung, Wilson K.S. Leung, Man Kit Chang, Randy Y.M. Wong, Sin Yan Tse

Purpose

Despite the promising development and marketing potential of the metaverse, our understanding of how realistic metaverse environments impact user engagement and behaviours remains limited. This study investigates the role of perceived realism in influencing user engagement, thereby affecting external search behaviour and visit intentions.

Design/methodology/approach

We surveyed 270 active metaverse users to test the research model. The data were analysed using partial least squares structural equation modelling (PLS-SEM).

Findings

The results of our study show that three dimensions of realism – avatar involvement, perceptual pervasiveness and social realism – significantly enhance user engagement, which in turn influences external search behaviour and visit intention. In contrast, simulation realism and freedom of choice have minimal effects on absorption and dedication.

Research limitations/implications

This study highlights the role of perceived realism in enhancing user engagement with the metaverse and its impact on physical world behaviours. It contributes to metaverse literature by demonstrating that engagement within the metaverse significantly influences physical world behaviours, including visit intentions and external search behaviours.

Practical implications

This study offers practical guidance for developers to enhance user engagement in metaverse environments. Specifically, our findings advocate for visual and audio quality enhancements, greater persuasiveness of virtual spaces, improved avatar representativeness and a closer alignment of metaverse activities with real-life events.

Originality/value

This study advances the theoretical understanding of perceived realism by examining how its dimensions – such as visual and audio quality, avatar representativeness and alignment with real-life events – impact user engagement in the metaverse. It also explores how this engagement influences offline behaviours, thus bridging the gap between virtual and real-world interactions.

目的尽管元海外的发展和营销潜力前景广阔,但我们对逼真的元海外环境如何影响用户参与和行为的了解仍然有限。本研究调查了感知逼真度在影响用户参与度方面的作用,从而影响外部搜索行为和访问意向。设计/方法/途径我们对 270 名活跃的元海外用户进行了调查,以检验研究模型。研究结果我们的研究结果表明,真实感的三个维度--化身参与、感知普遍性和社交真实感--显著提高了用户参与度,进而影响了外部搜索行为和访问意向。与此相反,模拟逼真度和选择自由度对吸收和投入的影响微乎其微。 研究局限/意义 本研究强调了感知逼真度在提高用户对元海外参与度方面的作用及其对物理世界行为的影响。本研究为开发人员提高用户在元世界环境中的参与度提供了实际指导。具体而言,我们的研究结果主张提高视听质量、增强虚拟空间的说服力、改善虚拟化身的代表性以及使元世界活动与现实生活中的事件更加紧密地结合起来。研究还探讨了这种参与如何影响离线行为,从而弥合虚拟与现实世界互动之间的差距。
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引用次数: 0
Perceived identity threat and brand advocacy responses to different types of brand-related attacks 对不同类型品牌相关攻击的感知身份威胁和品牌宣传反应
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-10 DOI: 10.1108/intr-05-2023-0352
Junyun Liao, Jiawen Chen, Yanghong Hu, Raffaele Filieri, Xiaoliang Feng, Wei Wang

Purpose

Users frequently target rival brands through direct criticism or indirect customer insults, yet the impact of such attacks on brand advocacy remains unexplored. The purpose of this study is to classify online attacks into brand-targeted attacks and consumer-targeted attacks and further investigate their differential impacts on brand advocacy and the underlying mechanism and a boundary condition of those impacts.

Design/methodology/approach

Three experimental studies using different types of brands (electronics, universities and sports footwear) are conducted to examine the effects of brand-related attack targets on brand advocacy.

Findings

This research shows that consumer-targeted attacks trigger higher brand advocacy through increasing perceived identity threat than brand-targeted attacks. Moreover, the effect of consumer-targeted attacks (versus brand-targeted attacks) on brand advocacy is mediated by perceived identity threat and mitigated when consumers’ identification with the attacked brand is strong.

Practical implications

The study’s findings yield practical applications for marketers and brand managers, assisting them in understanding consumers’ reactions to brand attacks. This study serves as a reference for firms to consider leveraging the association between brand identification and brand-related attack targets and uniting with loyal brand fans to manage online brand conflicts.

Originality/value

The present study extends prior literature on customer-brand relationships in the context of online attacks. Through investigating the impacts of brand-targeted and consumer-targeted attacks on brand advocacy, this research offers theoretical insights into consumers’ responses to online attacks with different targets.

目的用户经常通过直接批评或间接侮辱顾客的方式攻击竞争对手的品牌,但这种攻击对品牌拥护的影响仍未得到探讨。本研究旨在将网络攻击分为以品牌为目标的攻击和以消费者为目标的攻击,并进一步研究它们对品牌拥护的不同影响,以及这些影响的内在机制和边界条件。研究结果本研究表明,与以品牌为目标的攻击相比,以消费者为目标的攻击会通过增加感知到的身份威胁来引发更高的品牌拥护。此外,消费者目标攻击(相对于品牌目标攻击)对品牌拥护的影响受感知到的身份威胁的调节,当消费者对被攻击品牌的认同感较强时,消费者目标攻击对品牌拥护的影响会减弱。本研究可为企业提供参考,帮助企业考虑利用品牌认同与品牌相关攻击目标之间的关联,并联合忠实的品牌粉丝来管理网络品牌冲突。 原创性/价值本研究扩展了之前关于网络攻击背景下客户与品牌关系的文献。通过调查以品牌为目标的攻击和以消费者为目标的攻击对品牌拥护的影响,本研究为消费者应对不同目标的网络攻击提供了理论见解。
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引用次数: 0
Exploring the impact of paid over-the-top service and mobile network profiles in watching TV content on mobile devices 探索付费网络电视服务和移动网络配置文件对在移动设备上观看电视内容的影响
IF 5.9 3区 管理学 Q1 BUSINESS Pub Date : 2024-09-10 DOI: 10.1108/intr-06-2023-0487
Soo Il Shin, Sumin Han, Kyung Young Lee, Younghoon Chang

Purpose

The television (TV) content ecosystem has shifted from traditional broadcasting systems to dedicated content producers and over-the-top (OTT) services. However, less empirical effort has been paid to the actual behaviors of the mobile users who watch TV content when explaining the impact of OTT service and mobile network profiles in watching TV content. This study aims to investigate the impact of gratifications and attitude formed by mobile TV users on actual mobile TV watching behaviors, as well as the moderating impacts of paid OTT service subscriptions and mobile network profiles, based on gratification theory, cognition–affect–behavioral (CAB) framework, sunk cost effect and walled-garden effect.

Design/methodology/approach

This study employs the generalized linear model (GLM) with generalized estimating equations (GEE) to test hypothesized relationships. A total of 338 mobile phone users who have been watching TV content using a mobile phone participated in the survey. The moderating variables, 4 types of paid streaming platform subscriptions, were classified based on the walled gardens formed by mobile telecom services.

Findings

The study’s results revealed that obtained gratifications and opportunity constructs substantially influenced a mobile phone user’s attitude and behaviors. Additionally, mobile network profiles and the degree of access to paid platform services played significant moderating roles in the relationship between users’ attitudes and behavior.

Originality/value

This research enriches the existing OTT service literature and is one of the pioneering studies investigating the walled-garden effect’s role in mobile phone users’ actual watching behaviors, offering valuable practical implications for the OTT platform providers.

目的电视(TV)内容生态系统已从传统的广播系统转向专门的内容生产商和OTT(Over-the-Top)服务。然而,在解释 OTT 服务和移动网络状况对观看电视内容的影响时,对移动用户观看电视内容的实际行为的实证研究较少。本研究旨在基于满足理论、认知-影响-行为(CAB)框架、沉没成本效应和围墙花园效应,探讨手机电视用户形成的满足感和态度对实际手机电视观看行为的影响,以及付费 OTT 服务订阅和手机网络配置文件的调节作用。共有 338 名使用手机观看电视内容的手机用户参与了调查。研究结果表明,获得满足感和机会建构在很大程度上影响了手机用户的态度和行为。原创性/价值这项研究丰富了现有的 OTT 服务文献,是研究围墙花园效应在手机用户实际观看行为中的作用的开创性研究之一,为 OTT 平台提供商提供了有价值的实践意义。
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引用次数: 0
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Internet Research
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