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Representativity and univocity of traffic signs and their effect on trajectory movement in a driving-simulation task: regulatory signs 交通标志的代表性和唯一性及其对驾驶模拟任务中轨迹运动的影响:管制标志
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2026-01-16 DOI: 10.1016/j.cogsys.2026.101435
Jose Luis Vilchez Tornero
Purpose: There is a need to understand how the perception of, attention to and reason with traffic signs influence on driving behavior. The more we know about drivers‘ cognitive processing of them, the better for their response time to those signs and for the decision they take. In previous works, we have shown that the signs that are not-well designed provoke counterproductive effects on movement. Design/methodology/approach: In the present study, regulatory traffic signs in Ecuador are classified by using the criteria of their representativity, their univocity and the numbers of errors participants make when responding to them. Findings: With these criteria, we can detect which traffic signs need to be redesigned. Research limitations/implications: The consequences of traffic accidents are enough important to take this study seriously. In this sense, research must also take a step forward to real-driving contexts in order to reach more ecological conclusions. Practical implications:
This work contributes to the improvement of traffic safety. Originality/value: I develop a new methodology to classify traffic signs from a cognitive Science point of view.
目的:有必要了解交通标志的感知、注意和推理是如何影响驾驶行为的。我们对司机的认知过程了解得越多,他们对这些标志的反应时间和做出的决定就越好。在之前的工作中,我们已经表明,设计不佳的标志会对运动产生适得其反的影响。设计/方法/方法:在本研究中,厄瓜多尔的监管交通标志通过使用其代表性,单一性和参与者在回应时所犯错误的数量的标准进行分类。研究发现:有了这些标准,我们可以发现哪些交通标志需要重新设计。研究局限性/启示:交通事故的后果非常重要,值得我们认真对待这项研究。从这个意义上说,为了得出更多的生态结论,研究还必须向前迈进一步,以真正驱动环境。实际意义:这项工作有助于改善交通安全。原创性/价值:我从认知科学的角度开发了一种新的方法来分类交通标志。
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引用次数: 0
Optimising blockchain security: Computational analysis of adaptive AI coaching 优化区块链安全性:自适应人工智能训练的计算分析
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-12-13 DOI: 10.1016/j.cogsys.2025.101430
Rahma Lakhdim , Jan Treur , Peter H.M.P. Roelofsma
Blockchain networks face evolving security risks that require rapid and consistent responses from employees. This study presents an AI Coach that mirrors human reasoning through stages of context detection, world modeling, belief updating, preparation, execution, and feedback. In doing so, the AI Coach provides cognitive support. The architecture is defined by six types of matrices that include state connectivity, connectivity weights, combination functions, combination function parameters, speed factors, and initial values. In simulations of anomalous transactions, smart contract breaches, consensus delays, and unauthorized access, the AI Coach effectively prioritized critical events and guided response actions, demonstrating its ability to support more structured and efficient security workflows. These results underscore the effectiveness of the AI Coach in improving reliability and responsiveness in blockchain security monitoring.
b区块链网络面临着不断变化的安全风险,需要员工快速一致的响应。这项研究提出了一个人工智能教练,通过情境检测、世界建模、信念更新、准备、执行和反馈等阶段来反映人类的推理。在此过程中,AI教练提供认知支持。该体系结构由六种类型的矩阵定义,包括状态连通性、连通性权重、组合函数、组合函数参数、速度因子和初始值。在异常交易、智能合约违约、共识延迟和未经授权访问的模拟中,AI教练有效地确定了关键事件的优先级,并指导了响应行动,展示了其支持更结构化和更高效的安全工作流程的能力。这些结果强调了人工智能教练在提高区块链安全监测的可靠性和响应能力方面的有效性。
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引用次数: 0
Rethinking rationality and intelligence: Humans versus machines 重新思考理性与智能:人类与机器
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-12-08 DOI: 10.1016/j.cogsys.2025.101433
Ron Sun
This article examines the discourse on rationality and intelligence in machines (i.e., in AI systems). It delves into a specific computational approach for addressing rationality and intelligence — the development of a computational cognitive architecture that aims to capture the human mind to the greatest extent possible. The article discusses various forms of human rationality, different ideas about human intelligence, conceptions of human activities, roles of human motivation, and so on, all examined in relation to the cognitive architecture, thus linking machines to humans. Through examples, the article argues that recent computational models (AI systems in a generalized sense) are more sophisticated than what critics of AI often assumed: They are well equipped to overcome many of the criticisms leveled against AI of the past.
本文考察了机器(即人工智能系统)中关于理性和智能的论述。它深入研究了一种解决理性和智能的特定计算方法——一种旨在最大程度地捕捉人类思维的计算认知架构的发展。本文讨论了人类理性的各种形式,关于人类智能的不同观点,人类活动的概念,人类动机的作用等等,所有这些都与认知架构有关,从而将机器与人类联系起来。通过实例,本文认为,最近的计算模型(广义上的人工智能系统)比人工智能批评者通常认为的要复杂得多:它们有能力克服过去对人工智能的许多批评。
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引用次数: 0
Epigenetic Influences in Aberrant Salience and Reality Testing in Schizoaffective Disorder: A Multi-Level Adaptive Network Modelling Approach 分裂情感障碍异常显著性和现实测试的表观遗传影响:多层次自适应网络建模方法
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-12-04 DOI: 10.1016/j.cogsys.2025.101423
Alisha Huber , Jovana Vukmirović , Reza Haydarlou , Jan Treur
A fifth-order adaptive dynamical network model is introduced to examine the role of epigenetics in the development of schizoaffective disorder. The model’s focus is on the symptom of impaired reality testing and examines the impacts of aberrant salience and cortical disinhibition. Schizoaffective disorder is characterised through symptoms from schizophrenia and a mood disorder. The model demonstrates the impact that trauma has on the increased expression of DNA-methyltransferase 1, resulting in the hypermethylation of the GAD1 and GAD2 genes, and increased MeCP2 binding on promoter regions. The hypermethylation of GAD1 and GAD2 leads to decreased synthesis of GABA, with downstream effects on the dysregulation of glutamate and dopamine. Furthermore, the epigenetic effects of clozapine and valproate are explored in later simulations.
介绍了一种五阶自适应动态网络模型来研究表观遗传学在分裂情感障碍发展中的作用。该模型的重点是现实测试受损的症状,并检查异常显著性和皮质去抑制的影响。分裂情感性障碍的特征是精神分裂症和情绪障碍的症状。该模型证明了创伤对dna甲基转移酶1表达增加的影响,导致GAD1和GAD2基因的超甲基化,并增加了MeCP2在启动子区域的结合。GAD1和GAD2的高甲基化导致GABA合成减少,下游影响谷氨酸和多巴胺的失调。此外,氯氮平和丙戊酸盐的表观遗传效应在后来的模拟中进行了探讨。
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引用次数: 0
Forms of understanding for XAI-Explanations 对xai解释的理解形式
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-12-01 DOI: 10.1016/j.cogsys.2025.101419
Hendrik Buschmeier , Heike M. Buhl , Friederike Kern , Angela Grimminger , Helen Beierling , Josephine Fisher , André Groß , Ilona Horwath , Nils Klowait , Stefan Lazarov , Michael Lenke , Vivien Lohmer , Katharina Rohlfing , Ingrid Scharlau , Amit Singh , Lutz Terfloth , Anna-Lisa Vollmer , Yu Wang , Annedore Wilmes , Britta Wrede
Explainability has become an important topic in computer science and artificial intelligence, leading to a subfield called Explainable Artificial Intelligence (XAI). The goal of providing or seeking explanations is to achieve (better) ‘understanding’ on the part of the explainee. However, what it means to ‘understand’ is still not clearly defined, and the concept itself is rarely the subject of scientific investigation. This conceptual article aims to present a model of forms of understanding for XAI-explanations and beyond. From an interdisciplinary perspective bringing together computer science, linguistics, sociology, philosophy and psychology, a definition of understanding and its forms, assessment, and dynamics during the process of giving everyday explanations are explored. Two types of understanding are considered as possible outcomes of explanations, namely enabledness, ‘knowing how’ to do or decide something, and comprehension, ‘knowing that’ – both in different degrees (from shallow to deep). Explanations regularly start with shallow understanding in a specific domain and can lead to deep comprehension and enabledness of the explanandum, which we see as a prerequisite for human users to gain agency. In this process, the increase of comprehension and enabledness are highly interdependent. Against the background of this systematization, special challenges of understanding in XAI are discussed.
可解释性已经成为计算机科学和人工智能的一个重要话题,并产生了一个名为可解释人工智能(XAI)的子领域。提供或寻求解释的目的是使被解释者(更好地)“理解”。然而,“理解”的含义仍然没有明确的定义,这个概念本身也很少成为科学研究的主题。这篇概念性文章旨在为xai解释及其他解释提供一种理解形式的模型。从跨学科的角度出发,将计算机科学、语言学、社会学、哲学和心理学结合在一起,探讨理解的定义及其形式、评估和在日常解释过程中的动态。两种类型的理解被认为是解释的可能结果,即使能性,“知道如何”做或决定某事,和理解,“知道”-两者在不同程度上(从浅到深)。解释通常从对特定领域的肤浅理解开始,并可能导致对解释的深刻理解和启用,我们认为这是人类用户获得代理的先决条件。在这个过程中,理解能力和能力的增强是高度相互依赖的。在这种系统化的背景下,讨论了在XAI中理解的特殊挑战。
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引用次数: 0
Probing the reasoning abilities of LLMs in blocks world 探索法学硕士在积木世界中的推理能力
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-12-01 DOI: 10.1016/j.cogsys.2025.101421
Kexin Zhao, Jamie C. Macbeth
The capabilities of large language models (LLMs) have rarely been assessed against those of classical, symbolic AI systems for natural language generation and natural language understanding. This paper assesses the understanding and reasoning capabilities of a large language model by probing it with SHRDLU, a rule-based, symbolic natural language understanding system that features a human user issuing commands to a robot which grasps and moves objects in a virtual “blocks world” environment. We perform a study in which we prompt an LLM with SHRDLU human-robot interaction dialogs and simple questions about the locations of objects at the conclusion of the dialog. In these tests of GPT-4’s understanding of spatial and containment relationships and its ability to reason about complex scenarios involving object manipulation, we find that GPT-4 performs well with basic tasks but struggles with complex spatial relationships and object tracking, with an accuracy as low as 16 % in certain conditions with longer dialogs. Although GPT-4, a state of the art LLM, appears to be no match for SHRDLU, one of the earliest natural language understanding systems, this study is an important initial step towards future systems which may achieve the best of both neural and symbolic worlds.
大型语言模型(llm)的能力很少与经典的符号人工智能系统进行评估,用于自然语言生成和自然语言理解。本文通过使用SHRDLU(一种基于规则的符号自然语言理解系统)进行探索,评估了大型语言模型的理解和推理能力,SHRDLU是一种基于规则的符号自然语言理解系统,其特征是人类用户向机器人发出命令,机器人在虚拟的“块世界”环境中抓取和移动物体。我们进行了一项研究,在该研究中,我们用SHRDLU人机交互对话框和关于对话结束时对象位置的简单问题提示LLM。在对GPT-4对空间和包容关系的理解以及对涉及对象操作的复杂场景的推理能力的这些测试中,我们发现GPT-4在基本任务中表现良好,但在复杂的空间关系和对象跟踪方面表现不佳,在某些条件下具有较长的对话,准确率低至16%。尽管GPT-4是最先进的法学硕士,似乎无法与SHRDLU(最早的自然语言理解系统之一)相匹敌,但这项研究是迈向未来系统的重要的第一步,它可能会实现神经和符号世界的最佳效果。
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引用次数: 0
Dual or unified: optimizing drive-based reinforcement learning for cognitive autonomous robots 双重或统一:优化基于驱动的认知自主机器人强化学习
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-11-30 DOI: 10.1016/j.cogsys.2025.101422
Leonardo L. Rossi , Letícia Berto , Paula P. Costa , Ricardo Gudwin , Esther Colombini , Alexandre Simões
Reinforcement learning (RL) methods inspired by cognitive architectures are crucial for empowering autonomous agents to tackle complex, dynamic tasks. This study evaluates two RL-based drive optimization strategies – 1-LDO and 2-LDO – within the framework of cognitive architectures for autonomous robots. 1-LDO integrates both motivational drives into a single learning model, whereas 2-LDO separates them into distinct models, allowing for modular learning. Grounded in Hull’s Drive Theory, we explore early versus late selection mechanisms to optimize drive reduction through RL, particularly in agents driven by curiosity and survival imperatives. Through reward and stress analyses, we demonstrate that Deep Q-Network (DQN) agents outperform traditional Q-Learning approaches in fine-grained environments, with the 2-LDO configuration showing marked advantages due to its modular design. In contrast, in coarser environments, 2-LDO combined with Q-Learning achieves superior efficiency, offering faster drive regulation at reduced computational cost. These results suggest that early selection mechanisms, aligned with Hull’s theoretical principles, may provide the most effective strategy for optimizing drive-based behaviors in autonomous agents.
受认知架构启发的强化学习(RL)方法对于赋予自主代理处理复杂动态任务的能力至关重要。本研究在自主机器人的认知架构框架内评估了两种基于rl的驱动优化策略- 1-LDO和2-LDO。1-LDO将这两种动机驱动集成到一个学习模型中,而2-LDO将它们分离到不同的模型中,允许模块化学习。在赫尔驱动理论的基础上,我们探索了通过RL优化驱动减少的早期和晚期选择机制,特别是在好奇心和生存需求驱动的代理中。通过奖励和压力分析,我们证明了深度q网络(DQN)智能体在细粒度环境中优于传统的q学习方法,由于其模块化设计,2-LDO配置显示出明显的优势。相比之下,在更粗糙的环境中,2-LDO与Q-Learning相结合可以实现更高的效率,以更低的计算成本提供更快的驱动调节。这些结果表明,早期选择机制与赫尔的理论原则相一致,可能为优化自主代理中基于驱动的行为提供最有效的策略。
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引用次数: 0
Generating models of attentional cueing and inhibition of return with genetic programming 用遗传规划生成注意提示和返回抑制模型
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-11-25 DOI: 10.1016/j.cogsys.2025.101420
Laura K. Bartlett , Noman Javed , Dmitry Bennett , Peter C.R. Lane , Fernand Gobet
The cueing task is a robust experimental paradigm for investigating attention. A centrally presented valid cue, correctly indicating the location of an upcoming target stimulus, leads to quicker responses than an invalid cue. A feature of this paradigm is that increasing the delay between a peripheral cue and a target reverses this effect, where responses become slower for a valid cue, a phenomenon termed inhibition of return (IOR). Using GEMS, a system that utilises genetic programming techniques, we generated potential strategies underlying the facilitation and IOR effects in the cueing paradigm. Models were generated for three experiments differing in their experimental designs, all with good fit to behavioural data. Our approach helps address current issues in the field of attention regarding how it is defined and what mechanisms underlie it. Additional benefits and limitations of this method are discussed.
提示任务是研究注意的一个强有力的实验范式。一个集中呈现的有效线索,正确地指示即将到来的目标刺激的位置,导致比无效线索更快的反应。这种范式的一个特点是,增加外围线索和目标之间的延迟会逆转这种效应,即对有效线索的反应变慢,这种现象被称为抑制返回(IOR)。使用GEMS(一个利用遗传编程技术的系统),我们在提示范式中生成了潜在的促进和IOR效应的潜在策略。模型是为三个不同实验设计的实验生成的,它们都与行为数据很好地吻合。我们的方法有助于解决当前关注领域的问题,即如何定义关注以及关注背后的机制。讨论了该方法的其他优点和局限性。
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引用次数: 0
Creating AI-generated role-playing videos from causal network model simulations of social anxiety disorder for virtual therapeutic contexts 根据因果网络模型模拟社交焦虑障碍,为虚拟治疗环境创建人工智能生成的角色扮演视频
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-11-04 DOI: 10.1016/j.cogsys.2025.101416
Melisa-Maria Damian , Roy M. Treur , Sophie C.F. Hendrikse , Jan Treur
Social Anxiety Disorder (SAD) is characterized by an excessive fear of negative evaluation that influences avoidance behaviors and a constant negative view of self. In order to assist in remote exposure therapy through creation of personalized content, this paper develops a second-order adaptive network model of SAD. We built a second-order adaptive network with nineteen literature-related states cover not only possible causes, threat appraisal, but also physiological arousal, fear/action regulation, safety and avoidance behaviors, and post-event processing, all connected by weighted links. These weights can be made adaptive by the self-modeling principle for networks and reflect the neural influences on such behaviors (e.g. amygdala spike, vmPFC brake, insula activation). Besides weights, the learning speeds are also adaptive and regulated by certain factors (e.g. BNST sustaining anxiety, dopamine relief leading to habituation, dACC conflict monitoring). Through simulations, two SAD cases were observed: the brief success and failure of ventromedial prefrontal cortex (vmPFC) regulation in ameliorating fear and the result of conducting safety behaviors leading to anxiety reduction. A scenario was then translated from these simulations into scripts that provided the foundation for an AI-generated role-play video. The result illustrates the modeled emotions, behaviors and coping strategies. This work demonstrates an adaptable, research-driven framework for generating susceptible remote exposures.
社交焦虑障碍(SAD)的特征是对负面评价的过度恐惧,从而影响回避行为和持续的消极自我观。为了通过个性化内容的创建来辅助远程暴露治疗,本文建立了SAD的二阶自适应网络模型。我们构建了一个包含19种文献相关状态的二阶自适应网络,这些状态不仅包括可能原因、威胁评估,还包括生理唤醒、恐惧/行动调节、安全与回避行为和事件后处理,所有状态都通过加权链接连接起来。这些权重可以通过网络的自建模原理进行自适应,并反映神经对这些行为的影响(如杏仁核峰值、vmPFC制动、脑岛激活)。除权重外,学习速度还受某些因素(如BNST持续焦虑、多巴胺释放导致习惯化、dACC冲突监测)的自适应和调节。通过模拟实验,我们观察了两个SAD病例:腹内侧前额叶皮层(vmPFC)调节在改善恐惧方面的短暂成功和失败,以及实施安全行为导致焦虑减少的结果。然后将这些模拟场景转换成脚本,为ai生成的角色扮演视频提供基础。结果说明了模型的情绪、行为和应对策略。这项工作展示了一个适应性强、研究驱动的框架,用于产生易感的远程暴露。
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引用次数: 0
From monochrome to color - Exploring the effects of different colorizations on process model comprehension 从单色到彩色-探索不同颜色对过程模型理解的影响
IF 2.4 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-11-02 DOI: 10.1016/j.cogsys.2025.101417
Michael Winter , Janine Grimmer , Manfred Reichert , Rüdiger Pryss
Business Process Model and Notation (BPMN) 2.0 is applied to create process models for documentation, communication, and collaboration. Usually, these models are often presented in a black-and-white colorization. However, the literature states that individuals can process colored information more efficiently. Therefore, this paper presents an empirical study, in which different colorizations (i.e., black-and-white, partially colorized, colorized, and disfluent) in BPMN process models and their effects on the cognitive load, processing time, and comprehension performance were evaluated. The results showed that colorization influenced the intrinsic and germane cognitive load. Further, colorization did not significantly affect processing time and comprehension performance. However, disfluent process models resulted in a higher extraneous cognitive load and lower ease of understanding. Contrary to the Disfluency Theory, it does not foster the comprehension of such models. In addition, Disfluency Theory exerts only a fraction of the benefits on readers with prior expertise in working with process models. The insights highlight especially the application of partially colorized process models. Altogether, implications for research and practice, as well as directions for future work, are discussed in this paper.
业务流程模型和符号2.0应用于创建用于文档、通信和协作的流程模型。通常,这些模型通常以黑白着色的方式呈现。然而,文献表明,个体可以更有效地处理有色信息。因此,本文通过实证研究,评估了BPMN加工模型中不同的颜色(即黑白、部分着色、着色和不流畅)对认知负荷、加工时间和理解性能的影响。结果表明,色彩对内在认知负荷和相关认知负荷均有影响。此外,颜色对处理时间和理解性能没有显著影响。然而,不流畅的过程模型导致了更高的外部认知负荷和更低的理解难度。与不流利理论相反,它不能促进对这些模型的理解。此外,非流畅性理论对具有过程模型工作经验的读者只发挥了一小部分的好处。这些见解特别突出了部分着色过程模型的应用。本文讨论了研究和实践的意义,以及未来工作的方向。
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引用次数: 0
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Cognitive Systems Research
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