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Biologically inspired architecture for the identification of ambiguous objects using scene associations 利用场景关联识别模糊物体的生物灵感架构
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-07-01 DOI: 10.1016/j.cogsys.2024.101262
Ivan Axel Dounce, Félix Ramos

As humans, we have an excellent performance when perceiving the environment. In the artificial world, it is important for machines to perceive their environment so they can make correct decisions and act accordingly. An essential process to accomplish perception is to identify objects in a scene, but, as in reality, these objects can appear as ambiguous, and additionally, those objects are embedded into a particular scene. For our proposal, we created an architecture to identify ambiguous objects by using scene information to guide the identification process. The design is based on the human cortical systems that participate in object and scene recognition. In our study, we validate this proposal by analyzing a prior human experiment that demonstrates and quantifies the impact of scene information on ambiguous objects. Our findings demonstrate that employing the presented architecture on an object recognition task results in superior machine performance with familiar scenes, as opposed to unfamiliar or absent ones, consistent with human behavior.

作为人类,我们在感知环境方面有着出色的表现。在人工世界中,机器感知环境非常重要,这样它们才能做出正确的决定并采取相应的行动。完成感知的一个基本过程是识别场景中的物体,但在现实中,这些物体可能看起来模棱两可,此外,这些物体还嵌入到特定场景中。在我们的建议中,我们创建了一个架构,通过使用场景信息来引导识别过程,从而识别模糊的物体。该设计基于参与物体和场景识别的人类大脑皮层系统。在我们的研究中,我们通过分析先前的人体实验验证了这一建议,该实验展示并量化了场景信息对模糊物体的影响。我们的研究结果表明,在物体识别任务中采用所提出的架构后,机器在熟悉场景中的表现要优于不熟悉或不存在的场景,这与人类的行为一致。
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引用次数: 0
Educational models for cognition: Methodology of modeling intellectual skills for intelligent tutoring systems 认知教育模型:为智能辅导系统建立智力技能模型的方法论
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-26 DOI: 10.1016/j.cogsys.2024.101261
Oleg Sychev

Automation of teaching people new skills requires modeling of human reasoning because human cognition involves active reasoning over the new subject domain to acquire skills that will later become automatic. The article presents Thought Process Trees — a language for modeling human reasoning that was created to facilitate the development of intelligent tutoring systems, which can perform the same reasoning that is expected of a student and find deficiencies in their line of thinking, providing explanatory messages and allowing them to learn from performance errors. The methodology of building trees which better reflect human learning is discussed, with examples of design choices during the modeling process and their consequences. The characteristics of educational modeling that impact building subject-domain models for intelligent tutoring systems are discussed. The trees were formalized and served as a basis for developing a framework for constructing intelligent tutoring systems. This significantly lowered the time required to build and debug a constraint-based subject-domain model. The framework has already been used to develop five intelligent tutoring systems and their prototypes and is being used to develop more of them.

要实现新技能教学的自动化,需要对人类推理进行建模,因为人类的认知涉及对新的学科领域进行主动推理,以获得日后将自动掌握的技能。文章介绍了 "思维过程树"--一种模拟人类推理的语言,它的创建是为了促进智能辅导系统的开发,该系统可以执行与学生预期相同的推理,并发现他们思路中的不足,提供解释性信息,让他们从错误的表现中吸取教训。本文讨论了构建能更好地反映人类学习的树的方法,并举例说明了建模过程中的设计选择及其后果。还讨论了教育建模的特点对建立智能辅导系统学科领域模型的影响。这些树被正规化,并作为开发构建智能辅导系统框架的基础。这大大缩短了构建和调试基于约束的学科领域模型所需的时间。该框架已被用于开发五个智能辅导系统及其原型,目前正被用于开发更多的智能辅导系统。
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引用次数: 0
Using a trie-based approach for storage and retrieval of goal-oriented plans in an S1/S2 cognitive architecture 在 S1/S2 认知架构中使用基于三元组的方法存储和检索目标导向计划
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-18 DOI: 10.1016/j.cogsys.2024.101257
Massimo Cossentino, Giovanni Pilato

In the last years, the System 1/System 2 cognitive architecture, proposed by psychologist Daniel Kahneman, raised the interest of many researchers in the field. System 1 is an intuitive, automatic, and fast-thinking system working effortlessly, without conscious effort. System 2 is a deliberate, analytical, and slower-thinking system employing conscious effort and attention. This work proposes an innovative approach that exploits techniques typical of information retrieval (the trie data structure) to efficiently encode the solutions’ repository at the border between System 2 and System 1. This repository stores the solutions (successful plans) the agent has already used and can re-enact to achieve the goals. System 2 conceives new plans and delegates System 1 to execute them. If the plan is successful (and so it becomes a solution), System 1 stores that in the repository to quickly retrieve any solution that may help fulfil the goals deliberated by System 2 in the future.

最近几年,心理学家丹尼尔-卡尼曼(Daniel Kahneman)提出的 "系统 1/系统 2 "认知结构引起了该领域许多研究人员的兴趣。系统 1 是一个直觉的、自动的、快速思考的系统,不需要有意识的努力就能毫不费力地工作。系统 2 是一个深思熟虑、善于分析、思维速度较慢的系统,需要有意识的努力和注意力。这项工作提出了一种创新方法,利用典型的信息检索技术(三元组数据结构),在系统 2 和系统 1 之间有效地编码解决方案库。该资源库存储了代理已使用过的解决方案(成功计划),并可重新执行以实现目标。系统 2 构想新计划,并委托系统 1 执行。如果计划成功(因此成为解决方案),系统 1 就会将其存储到存储库中,以便在未来快速检索任何可能有助于实现系统 2 审议的目标的解决方案。
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引用次数: 0
Exploring biological challenges in building a thinking machine 探索制造思维机器的生物挑战
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-16 DOI: 10.1016/j.cogsys.2024.101260
Christ Devia , Camilo Jara Do Nascimento , Samuel Madariaga , Pedro.E. Maldonado , Catalina Murúa , Rodrigo C. Vergara

This article presents a transdisciplinary analysis of the challenges in fusing neuroscience concepts with artificial intelligence (AI) to create AI systems inspired by biological cognition. We explore the structural and functional disparities between the neocortex’s canonical microcircuits and existing AI models, focusing on architectural differences, learning mechanisms, and energy efficiency. The discussion extends to adapting non-goal-oriented learning and dynamic neuronal connections from biological brains to enhance AI’s flexibility and efficiency. This work underscores the potential of neuroscientific insights to revolutionize AI development, advocating for a paradigm shift towards more adaptable and brain-like AI systems. We conclude that there is major room for bioinspiration by focusing on developing architecture, objective functions, and learning rules using a local instead of a global approach.

本文对神经科学概念与人工智能(AI)的融合所面临的挑战进行了跨学科分析,以创建受生物认知启发的人工智能系统。我们探讨了新皮层典型微电路与现有人工智能模型在结构和功能上的差异,重点关注架构差异、学习机制和能效。讨论延伸到生物大脑中的非目标导向学习和动态神经元连接,以提高人工智能的灵活性和效率。这项工作强调了神经科学的洞察力在彻底改变人工智能发展方面的潜力,倡导向更具适应性和类脑人工智能系统的范式转变。我们的结论是,通过采用局部而非全局的方法,专注于开发架构、目标函数和学习规则,生物启发的空间很大。
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引用次数: 0
Long horizon episodic decision making for cognitively inspired robots 认知启发型机器人的长视距偶发决策制定
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-14 DOI: 10.1016/j.cogsys.2024.101259
Shweta Singh , Vedant Ghatnekar , Sudaman Katti

The Human decision-making process works by recollecting past sequences of observations and using them to decide the best possible action in the present. These past sequences of observations are stored in a derived form which only includes important information the brain thinks might be useful in the future, while forgetting the rest. we propose an architecture that tries to mimic the human brain and improve the memory efficiency of transformers by using a modified TransformerXL architecture which uses Automatic Chunking which only attends to the relevant chunks in the transformer block. On top of this, we use ForgetSpan which is technique to remove memories that do not contribute to learning. We also theorize the technique of Similarity based forgetting to remove repetitive memories. We test our model in various tasks that test the abilities required to perform well in a human–robot collaboration scenario.

人类的决策过程是通过回忆过去的观察序列,并利用它们来决定当前可能采取的最佳行动。这些过去的观察序列以衍生形式存储,其中只包括大脑认为在未来可能有用的重要信息,而遗忘了其他信息。我们提出了一种架构,试图模仿人脑,通过使用修改后的 TransformerXL 架构来提高变压器的记忆效率。在此基础上,我们还使用了 ForgetSpan 技术,该技术可移除对学习无益的记忆。我们还从理论上提出了基于相似性的遗忘技术,以去除重复记忆。我们在各种任务中测试了我们的模型,这些任务测试了在人机协作场景中良好表现所需的能力。
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引用次数: 0
Concept cognition for knowledge graphs: Mining multi-granularity decision rule 知识图谱的概念认知:挖掘多粒度决策规则
IF 3.9 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-14 DOI: 10.1016/j.cogsys.2024.101258
Jiangli Duan , Guoyin Wang , Xin Hu , Qun Liu , Qin Jiang , Huamin Zhu

As part of cognitive intelligence, concept cognition for knowledge graphs aims to clearly grasp the typical characteristics of the things referred to by the concept, which can provide prior knowledge for machine understanding and thinking. Different from concept learning and formal concept analysis that learn new concepts from data and the general decision rule that comes from an independent decision table, this paper cognizes an existing concept by decision rules that come from multiple granularities. Specifically, 1) concept cognition for knowledge graphs is realized from the perspective of mining multi-granularity decision rule. 2) Decision tables corresponding to four granularities form a multi-granularity decision table group, and then the result from coarser granularity can guide and help obtaining the result from finer granularity. 3) We propose a framework for mining multi-granularity decision rules, which involves going from a multi-granularity decision table group to the frequent maximal attribute patterns to the decision rules to the credible decision rules. Finally, we verified effectiveness of dividing positive and negative data, monotonicity of attribute patterns in a multi-granularity decision table group, and downward monotonicity of credibility, and observed the impact of the parameter min_cov and min_conf on execution times.

作为认知智能的一部分,知识图谱的概念认知旨在清晰地掌握概念所指事物的典型特征,为机器理解和思考提供先验知识。与从数据中学习新概念的概念学习和形式化概念分析以及来自独立决策表的一般决策规则不同,本文通过来自多个粒度的决策规则来认知已有概念。具体来说,1)从挖掘多粒度决策规则的角度实现知识图谱的概念认知。2) 四个粒度对应的决策表组成一个多粒度决策表组,粗粒度的结果可以指导和帮助获得细粒度的结果。3) 我们提出了挖掘多粒度决策规则的框架,包括从多粒度决策表组到频繁最大属性模式到决策规则再到可信决策规则。最后,我们验证了正负数据划分的有效性、多粒度决策表组中属性模式的单调性和可信度的向下单调性,并观察了参数 min_cov 和 min_conf 对执行时间的影响。
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引用次数: 0
Musical harmonies and its relationship with emotional processing: An ERP study in young adults 音乐和声及其与情绪处理的关系:一项针对年轻人的ERP研究
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-13 DOI: 10.1016/j.cogsys.2024.101256
Rubén Torres Agustín , Pablo González Francisco , Lilia Mestas Hernández , Martha Alejandra Gómez-López , Francisco Abelardo Robles Aguirre

Music has been used to express and communicate emotional states through its different dimensions such as tone, rhythm, melody, and harmony. Consonant harmonies consistently are rated as pleasant whereas dissonant are considered unpleasant. The aim of this study was to explore the effect of consonant and dissonant musical harmonies used as prime on the emotional classification of images, as indexed by event-related potentials. Thirty volunteers (ages 21–27, 50 % women) were presented with a task consisting of 4 musical intervals in the C major scale, divided into consonant and dissonant harmonies, followed by 180 positive, negative, or neutral images from the International Affective Picture System (IAPS). Participants had to rate the images as pleasant or unpleasant. We found a bias effect on negative images rated as positive when preceded by a consonant musical interval. A N200 component, non-sensible to the valence of the images, was found. On the other hand, a significant difference was found in the amplitude of the P300 component, with a greater amplitude in the consonant-positive images condition compared to the dissonant-positive images. Lastly, a late positivity component around 500–700 ms was found in both negative conditions dissonant and consonant, but with a larger amplitude for the consonant condition when followed by a negative image. These results indicate that additionally to the P300 processing the relevance of the stimulus there are processes like recognition memory involved. As part of the novelty effect this late positive activity may also be related to the emotional content integration of the relevant stimulus.

音乐通过音调、节奏、旋律和和声等不同层面来表达和交流情感状态。协和音一直被认为是令人愉快的,而不协和音则被认为是令人不愉快的。本研究的目的是通过事件相关电位的指标,探讨辅音和不协和音作为素音对图像情感分类的影响。研究人员向 30 名志愿者(21-27 岁,50% 为女性)展示了一项任务,其中包括 C 大调音阶中的 4 个音程,分为协和音和不协和音,然后展示了 180 幅国际情感图像系统(IAPS)中的正面、负面或中性图像。受试者必须将这些图片评为令人愉快或不愉快。我们发现,在辅音音程之前出现的负面图像被评为正面图像时,会产生偏差效应。我们还发现了一个 N200 分量,它与图像的情绪无关。另一方面,我们发现 P300 分量的振幅存在显著差异,与不和谐的正面图像相比,辅音正面图像条件下的 P300 分量振幅更大。最后,在不协和与协和两种负性条件下,都发现了 500-700 毫秒左右的晚期正向成分,但在协和条件下,当出现负性图像时,其振幅更大。这些结果表明,除了 P300 处理刺激的相关性外,还涉及识别记忆等过程。作为新奇效应的一部分,这种晚期阳性活动也可能与相关刺激的情感内容整合有关。
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引用次数: 0
A hypotheses-driven framework for human–machine expertise process 人机专业知识流程的假设驱动框架
IF 3.9 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-06-04 DOI: 10.1016/j.cogsys.2024.101255
Serge Sonfack Sounchio, Laurent Geneste, Bernard Kamsu Foguem

The hypothesis-driven methodology is a cognitive activity used in expertise processes to solve problems with limited knowledge and understanding. Although some organizations have standardized this approach to guide humans in carrying out expertise in enterprises, it lacks appropriate tools to assist experts in carrying out this cognitive activity, tracking understanding, or capturing the reasoning steps and the knowledge produced during the process.

To acquire, share and reuse experts’ knowledge applied during expertise processes while assisting humans in bringing understanding to complex problems, this study introduces a human–machine collaborative framework that formalizes experts’ knowledge from the hypothesis-driven methodology described in the France standard NF X50-110 of “Quality of expertise activity”. This framework utilizes Hypothesis Theory extended with qualitative doubt and a systematic reasoning process to generate a hypothesis exploratory graph (HEG).

The proposed approach makes it easier to carry out expertise processes through a human–machine collaboration, offers a means to share and reuse knowledge from expertise, and provides expertise processes evaluation mechanisms. Furthermore, an experiment conducted on a use-case of expertise process verifies the feasibility and effectiveness of the approach.

假设驱动法是专业知识流程中的一种认知活动,用于在知识和理解有限的情况下解决问题。为了获取、共享和重用专家在专业知识流程中应用的知识,同时协助人类理解复杂问题,本研究引入了一个人机协作框架,该框架将法国标准 NF X50-110 "专业知识活动质量 "中描述的假设驱动方法中的专家知识正规化。该框架利用假设理论(Hypothesis Theory)扩展了定性怀疑和系统推理过程,以生成假设探索图(HEG)。所提出的方法使通过人机协作开展专业知识流程变得更容易,提供了共享和重用专业知识的途径,并提供了专业知识流程评估机制。此外,在专业知识流程用例上进行的实验验证了该方法的可行性和有效性。
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引用次数: 0
Foundations of Deep Learning. An introduction to the Special Issue 深度学习的基础。特刊简介
IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-05-06 DOI: 10.1016/j.cogsys.2024.101246

Deep learning approaches to mind, brain, and behavior raise new philosophical and methodological questions about the nature of artificial intelligence (AI) and its relationship to biological cognitive systems. The articles in this Special Issue combine insights, results and methodologies from philosophy, psychology, AI, neuroscience, linguistics, and cognitive science more generally, to explore some of those questions, including the relation between deep learning models and the brain, the testability, transparency and explanatory power of deep learning models, and their abilities for inductive reasoning, language processing and semantic understanding. By engaging with these foundational questions, the Special Issue as a whole contributes to illuminate deep learning, illustrating the need for, and fruitfulness of, interdisciplinary perspectives in cognitive systems research.

针对心智、大脑和行为的深度学习方法提出了有关人工智能(AI)本质及其与生物认知系统关系的新的哲学和方法论问题。本特刊的文章结合了哲学、心理学、人工智能、神经科学、语言学和认知科学的见解、成果和方法,探讨了其中的一些问题,包括深度学习模型与大脑的关系,深度学习模型的可测试性、透明度和解释力,以及它们在归纳推理、语言处理和语义理解方面的能力。通过探讨这些基础性问题,特刊整体上有助于阐明深度学习,说明在认知系统研究中跨学科视角的必要性和富有成效性。
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引用次数: 0
Post-hoc vs ante-hoc explanations: xAI design guidelines for data scientists 事后解释与事前解释:数据科学家的 xAI 设计指南
IF 3.9 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-05-06 DOI: 10.1016/j.cogsys.2024.101243
Carl O. Retzlaff , Alessa Angerschmid , Anna Saranti , David Schneeberger , Richard Röttger , Heimo Müller , Andreas Holzinger

The growing field of explainable Artificial Intelligence (xAI) has given rise to a multitude of techniques and methodologies, yet this expansion has created a growing gap between existing xAI approaches and their practical application. This poses a considerable obstacle for data scientists striving to identify the optimal xAI technique for their needs. To address this problem, our study presents a customized decision support framework to aid data scientists in choosing a suitable xAI approach for their use-case. Drawing from a literature survey and insights from interviews with five experienced data scientists, we introduce a decision tree based on the trade-offs inherent in various xAI approaches, guiding the selection between six commonly used xAI tools. Our work critically examines six prevalent ante-hoc and post-hoc xAI methods, assessing their applicability in real-world contexts through expert interviews. The aim is to equip data scientists and policymakers with the capacity to select xAI methods that not only demystify the decision-making process, but also enrich user understanding and interpretation, ultimately advancing the application of xAI in practical settings.

可解释人工智能(xAI)领域的不断发展催生了大量的技术和方法,然而,这种扩展在现有 xAI 方法及其实际应用之间造成了越来越大的差距。这给努力为自己的需求找出最佳 xAI 技术的数据科学家带来了相当大的障碍。为了解决这个问题,我们的研究提出了一个定制的决策支持框架,以帮助数据科学家为他们的用例选择合适的 xAI 方法。我们从文献调查和与五位经验丰富的数据科学家的访谈中汲取灵感,根据各种 xAI 方法的内在权衡,引入了一个决策树,指导在六种常用 xAI 工具之间进行选择。我们的工作严格审查了六种流行的事前和事后 xAI 方法,并通过专家访谈评估了它们在现实世界中的适用性。我们的目的是让数据科学家和决策者有能力选择 xAI 方法,这些方法不仅能揭开决策过程的神秘面纱,还能丰富用户的理解和解释,最终推动 xAI 在实际环境中的应用。
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引用次数: 0
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Cognitive Systems Research
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