Background: Internet Gaming Disorder (IGD) and Gaming Disorder (GD) have emerged as significant public health concerns, with studies highlighting their association with substance use. Research on IGD/GD faces challenges due to heterogeneous definitions and measurement tools. While the introduction of DSM-5 and ICD-11 criteria for these behaviors improved research consistency, substance use patterns in individuals with IGD/GD, when defined strictly by these criteria, remain unexplored. Importantly, a comprehensive review of substance use patterns among individuals with IGD/GD based on DSM-5 and ICD-11 criteria has never been conducted.
Objective: This scoping review aims to map existing literature on substance use in individuals with IGD/GD, focusing on patterns, underlying mechanisms, and moderating factors influencing this relationship.
Methods: The review adhered to the JBI manual for scoping reviews and PRISMA-ScR standards. A literature search was conducted in August 2025, in seven bibliographic databases, supplemented by citation tracking strategies. Inclusion criteria encompassed empirical studies published post-2013, using scales published after 2013, based on DSM-5/ICD-11 criteria for IGD/GD, and focusing on substance use.
Results: A total of 36 studies out of 5,561 identified, predominantly cross-sectional, were included. Findings indicated a high co-occurrence of IGD/GD and substance use, particularly among adolescents and young adults. Shared risk factors such as impulsivity, sensation-seeking, and maladaptive coping strategies were identified. Alcohol, tobacco, stimulants, and cannabis emerged as the most commonly used substances, with variations across cultural contexts. Limited longitudinal data underscored the need for research on the progression and interaction of IGD/GD and substance use over time.
Conclusion: The findings revealed that individuals with IGD/GD frequently engage in substance use, including alcohol, tobacco, cannabis, and stimulants such as amphetamines. This review highlights critical mechanisms linking IGD/GD and substance use, emphasizing the role of behavioral reinforcement and emotional dysregulation. Future research should focus on longitudinal designs and protective factors to inform tailored prevention and intervention strategies. Systematic screening for substance use is warranted among individuals with IGD/GD.
{"title":"Substance use amongst individuals with internet gaming disorder and gaming disorder: A scoping review.","authors":"Magdalena Liberacka-Dwojak, Christophe Tra, Monika Wiłkość-Dębczyńska, Joëlle Rosselet Amoussou, Marianthi Lousiana Deligianni, Daria Kukuła, Mariya Kuzyan, Jakub Piotrowski, Camilla Sculco, Didier Jutras-Aswad, Yasser Khazaal","doi":"10.1556/2006.2025.00170","DOIUrl":"https://doi.org/10.1556/2006.2025.00170","url":null,"abstract":"<p><strong>Background: </strong>Internet Gaming Disorder (IGD) and Gaming Disorder (GD) have emerged as significant public health concerns, with studies highlighting their association with substance use. Research on IGD/GD faces challenges due to heterogeneous definitions and measurement tools. While the introduction of DSM-5 and ICD-11 criteria for these behaviors improved research consistency, substance use patterns in individuals with IGD/GD, when defined strictly by these criteria, remain unexplored. Importantly, a comprehensive review of substance use patterns among individuals with IGD/GD based on DSM-5 and ICD-11 criteria has never been conducted.</p><p><strong>Objective: </strong>This scoping review aims to map existing literature on substance use in individuals with IGD/GD, focusing on patterns, underlying mechanisms, and moderating factors influencing this relationship.</p><p><strong>Methods: </strong>The review adhered to the JBI manual for scoping reviews and PRISMA-ScR standards. A literature search was conducted in August 2025, in seven bibliographic databases, supplemented by citation tracking strategies. Inclusion criteria encompassed empirical studies published post-2013, using scales published after 2013, based on DSM-5/ICD-11 criteria for IGD/GD, and focusing on substance use.</p><p><strong>Results: </strong>A total of 36 studies out of 5,561 identified, predominantly cross-sectional, were included. Findings indicated a high co-occurrence of IGD/GD and substance use, particularly among adolescents and young adults. Shared risk factors such as impulsivity, sensation-seeking, and maladaptive coping strategies were identified. Alcohol, tobacco, stimulants, and cannabis emerged as the most commonly used substances, with variations across cultural contexts. Limited longitudinal data underscored the need for research on the progression and interaction of IGD/GD and substance use over time.</p><p><strong>Conclusion: </strong>The findings revealed that individuals with IGD/GD frequently engage in substance use, including alcohol, tobacco, cannabis, and stimulants such as amphetamines. This review highlights critical mechanisms linking IGD/GD and substance use, emphasizing the role of behavioral reinforcement and emotional dysregulation. Future research should focus on longitudinal designs and protective factors to inform tailored prevention and intervention strategies. Systematic screening for substance use is warranted among individuals with IGD/GD.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147443845","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Miriam Kampa, Kseniya Krikova, Rudolf Stark, Tim Klucken
Background and aims: Most men consume pornography, with a small but significant percentage losing control over their use. Since ICD-11, problematic pornography use can be diagnosed as "compulsive sexual behavior disorder." Debate persists on whether problematic pornography use is an impulse-control disorder or a behavioral addiction. Mechanisms of learning and memory play a central role in addictive disorders but are presumably less relevant for impulse control disorders.
Methods: One hundred thirty-nine heterosexual male users of pornography and gaming participated in our study which was part of a multi-center research project on internet use disorders in Germany. We focus on a subsample of fifty-eight non-problematic (n = 35) and problematic pornography users (n = 23, labeled pathological). FMRI data were collected during appetitive conditioning, extinction and recall. Pornographic, game, and money images served as unconditioned stimuli, geometric shapes as conditioned stimuli (CS).
Results: During appetitive conditioning pathological pornography users showed a generally stronger response in ventral striatum to all CSs, whereas altered activations in extinction and recall were specific to the porn-associated CS. Greater activations in the dorsal anterior cingulate cortex during extinction and in the medial orbitofrontal cortex during recall suggest persistence of appetitive memory for pornography in pathological users, supported by valence ratings and skin conductance responses (SCR). Sensitization to the monetary cue also emerged in SCR.
Discussion and conclusions: Based on these new neurobiological findings, which are consistent with current addiction theories about stimulus-specific altered reward sensitivity and appetitive memory, we argue that problematic pornography use should be considered a behavioral addiction.
{"title":"Persistent appetitive memory in problematic pornography users.","authors":"Miriam Kampa, Kseniya Krikova, Rudolf Stark, Tim Klucken","doi":"10.1556/2006.2025.00452","DOIUrl":"https://doi.org/10.1556/2006.2025.00452","url":null,"abstract":"<p><strong>Background and aims: </strong>Most men consume pornography, with a small but significant percentage losing control over their use. Since ICD-11, problematic pornography use can be diagnosed as \"compulsive sexual behavior disorder.\" Debate persists on whether problematic pornography use is an impulse-control disorder or a behavioral addiction. Mechanisms of learning and memory play a central role in addictive disorders but are presumably less relevant for impulse control disorders.</p><p><strong>Methods: </strong>One hundred thirty-nine heterosexual male users of pornography and gaming participated in our study which was part of a multi-center research project on internet use disorders in Germany. We focus on a subsample of fifty-eight non-problematic (n = 35) and problematic pornography users (n = 23, labeled pathological). FMRI data were collected during appetitive conditioning, extinction and recall. Pornographic, game, and money images served as unconditioned stimuli, geometric shapes as conditioned stimuli (CS).</p><p><strong>Results: </strong>During appetitive conditioning pathological pornography users showed a generally stronger response in ventral striatum to all CSs, whereas altered activations in extinction and recall were specific to the porn-associated CS. Greater activations in the dorsal anterior cingulate cortex during extinction and in the medial orbitofrontal cortex during recall suggest persistence of appetitive memory for pornography in pathological users, supported by valence ratings and skin conductance responses (SCR). Sensitization to the monetary cue also emerged in SCR.</p><p><strong>Discussion and conclusions: </strong>Based on these new neurobiological findings, which are consistent with current addiction theories about stimulus-specific altered reward sensitivity and appetitive memory, we argue that problematic pornography use should be considered a behavioral addiction.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147433117","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ke Huang, Yuyao Yang, Linxin Wang, Jianbin Li, Diyang Qu, Runsen Chen, Xinli Chi
Purpose: This study applied the Interaction of Person-Affect-Cognition-Execution (I-PACE) model and the Relational Development System Theory (RDS) to identify key individual and contextual correlates of adolescents' problematic Internet use (PIU) with machine learning approaches.
Methods: Data from 68,425 adolescents were analyzed using five ensemble models (AdaBoost, Random Forest, LightGBM, Bagging, CatBoost) within a nested cross-validation framework. Key factors were identified through SHapley Additive exPlanations (SHAP), while bivariate partial dependence analyses were used to identify interactions.
Results: The prevalence of PIU risk was 23.2%. Five algorithms achieved comparable performance. CatBoost achieved the best performance and was selected as the final predictive model. SHAP values showed that the top 17 features explained nearly 80% of the model. At the individual level, intolerance of uncertainty was the strongest risk factor, whereas mindfulness was the main protective factor. Additionally, weekend video game time was a major behavioral risk contributor. At the contextual level, home-leaving intentions and bullying perpetration were identified as key family- and peer-related risk factors, respectively. Bivariate partial dependence analyses found both within-individual (e.g., mindfulness * intolerance of uncertainty) and individual-contextual (e.g., mindfulness * home-leaving intentions) interaction effects.
Conclusions: This study applied five machine learning algorithms to identify key individual and contextual factors associated with adolescent PIU risk and their interactions. The results suggest that risk factors accumulate across systems and impair adolescents' adaptive capacity, whereas mindfulness exerts cross-system effects that buffer these risks, offering implications for targeted interventions.
目的:本研究运用人-情感-认知-执行交互作用(I-PACE)模型和关系发展系统理论(RDS),通过机器学习方法识别青少年问题网络使用(PIU)的关键个体和情境相关因素。方法:在嵌套交叉验证框架内,使用五种集成模型(AdaBoost, Random Forest, LightGBM, Bagging, CatBoost)对68,425名青少年的数据进行分析。关键因素通过SHapley加性解释(SHAP)确定,而双变量偏相关分析用于确定相互作用。结果:PIU患病率为23.2%。五种算法达到了相当的性能。CatBoost获得了最好的性能,并被选为最终的预测模型。SHAP值表明,前17个特征解释了近80%的模型。在个体层面上,对不确定性的不容忍是最强的风险因素,而正念是主要的保护因素。此外,周末玩电子游戏是一个主要的行为风险因素。在情境层面,离家意向和欺凌行为分别被确定为家庭和同伴相关的关键风险因素。双变量部分依赖分析发现了个体内部(例如,正念*对不确定性的不容忍)和个体-环境(例如,正念*离家意图)的相互作用效应。结论:本研究应用了五种机器学习算法来识别与青少年PIU风险相关的关键个人和环境因素及其相互作用。结果表明,风险因素在不同的系统中累积,损害了青少年的适应能力,而正念发挥跨系统效应,缓冲了这些风险,为有针对性的干预提供了启示。
{"title":"The dual effects of individual and contextual factors on adolescent problematic internet use: Machine learning approaches and SHAP explanations.","authors":"Ke Huang, Yuyao Yang, Linxin Wang, Jianbin Li, Diyang Qu, Runsen Chen, Xinli Chi","doi":"10.1556/2006.2025.00160","DOIUrl":"https://doi.org/10.1556/2006.2025.00160","url":null,"abstract":"<p><strong>Purpose: </strong>This study applied the Interaction of Person-Affect-Cognition-Execution (I-PACE) model and the Relational Development System Theory (RDS) to identify key individual and contextual correlates of adolescents' problematic Internet use (PIU) with machine learning approaches.</p><p><strong>Methods: </strong>Data from 68,425 adolescents were analyzed using five ensemble models (AdaBoost, Random Forest, LightGBM, Bagging, CatBoost) within a nested cross-validation framework. Key factors were identified through SHapley Additive exPlanations (SHAP), while bivariate partial dependence analyses were used to identify interactions.</p><p><strong>Results: </strong>The prevalence of PIU risk was 23.2%. Five algorithms achieved comparable performance. CatBoost achieved the best performance and was selected as the final predictive model. SHAP values showed that the top 17 features explained nearly 80% of the model. At the individual level, intolerance of uncertainty was the strongest risk factor, whereas mindfulness was the main protective factor. Additionally, weekend video game time was a major behavioral risk contributor. At the contextual level, home-leaving intentions and bullying perpetration were identified as key family- and peer-related risk factors, respectively. Bivariate partial dependence analyses found both within-individual (e.g., mindfulness * intolerance of uncertainty) and individual-contextual (e.g., mindfulness * home-leaving intentions) interaction effects.</p><p><strong>Conclusions: </strong>This study applied five machine learning algorithms to identify key individual and contextual factors associated with adolescent PIU risk and their interactions. The results suggest that risk factors accumulate across systems and impair adolescents' adaptive capacity, whereas mindfulness exerts cross-system effects that buffer these risks, offering implications for targeted interventions.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147433042","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Background and aims: Gambling advertising during sports broadcasts has received increasing academic attention, although research has primarily focused on the United Kingdom context. This study addresses this geographical limitation by conducting a comprehensive content analysis of gambling advertising during football broadcasts in the Czech Republic. The specific objectives were to examine the frequency, nature, and characteristics of gambling advertisements in coverage of Czech football matches.
Methods: A content analysis was conducted across four rounds of the Czech First Football League, encompassing 32 matches during August-September 2025. Two coders analysed 16 matches each following the establishment of high inter-rater reliability. All advertisements appearing during broadcasts were systematically recorded, documenting frequency, duration, timing, product types, and promotional characteristics.
Results: A total of 1,824 gambling advertisements were documented across 32 matches, averaging 57 advertisements per match (SD = 7.04). The total advertising duration was 22,011 s (6.1 h), with an average of 11.5 min per match. Sports betting dominated (85.0%), followed by online casino promotions (10.7%) and lottery advertisements (4.3%). During live match coverage, 700 advertisements from a single title sponsor were recorded.
Discussion and conclusions: The findings reveal extensive exposure to gambling advertising during Czech football broadcasts, substantially exceeding the levels documented in prior studies. The predominance of sports betting content and sophisticated promotional techniques, including celebrity endorsements and contextual adaptation to the approaching parliamentary elections, demonstrates comprehensive marketing strategies targeting broader audiences. These results highlight the need for regulatory consideration of gambling advertising exposure in sports broadcasting within the Czech Republic.
{"title":"This is 'offside': Gambling advertising during Czech football broadcasts.","authors":"Filip Kovařík, David Fiedor, Steve Sharman","doi":"10.1556/2006.2025.00564","DOIUrl":"https://doi.org/10.1556/2006.2025.00564","url":null,"abstract":"<p><strong>Background and aims: </strong>Gambling advertising during sports broadcasts has received increasing academic attention, although research has primarily focused on the United Kingdom context. This study addresses this geographical limitation by conducting a comprehensive content analysis of gambling advertising during football broadcasts in the Czech Republic. The specific objectives were to examine the frequency, nature, and characteristics of gambling advertisements in coverage of Czech football matches.</p><p><strong>Methods: </strong>A content analysis was conducted across four rounds of the Czech First Football League, encompassing 32 matches during August-September 2025. Two coders analysed 16 matches each following the establishment of high inter-rater reliability. All advertisements appearing during broadcasts were systematically recorded, documenting frequency, duration, timing, product types, and promotional characteristics.</p><p><strong>Results: </strong>A total of 1,824 gambling advertisements were documented across 32 matches, averaging 57 advertisements per match (SD = 7.04). The total advertising duration was 22,011 s (6.1 h), with an average of 11.5 min per match. Sports betting dominated (85.0%), followed by online casino promotions (10.7%) and lottery advertisements (4.3%). During live match coverage, 700 advertisements from a single title sponsor were recorded.</p><p><strong>Discussion and conclusions: </strong>The findings reveal extensive exposure to gambling advertising during Czech football broadcasts, substantially exceeding the levels documented in prior studies. The predominance of sports betting content and sophisticated promotional techniques, including celebrity endorsements and contextual adaptation to the approaching parliamentary elections, demonstrates comprehensive marketing strategies targeting broader audiences. These results highlight the need for regulatory consideration of gambling advertising exposure in sports broadcasting within the Czech Republic.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147390072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Background and aims: Compulsive exercise (CE) has significant theoretical overlap with obsessive-compulsive disorder. No research has examined the relationship between CE and trichotillomania and skin picking disorder, common conditions on the obsessive-compulsive spectrum.
Methods: A total of 382 adults (mean age = 29.2, 78.0% female) with trichotillomania (n = 203) and/or skin picking disorder (n = 276) completed an online survey. Participants who met criteria for CE on the Minnesota Impulse Disorders Interview were compared to those who did not meet these criteria on demographics, a clinical measure of hair pulling/skin picking severity and impairment, and various personality traits.
Results: The prevalence of CE in the sample was 10.2% (n = 39). Subjects who screened positive for CE were more likely to be male (p = .003), were less likely to engage in hair pulling/skin picking daily (p < .001), had more hair pulling/skin picking-related impairment (p < .001), reported more physical/verbal aggression, anger, and hostility (p < .001), and reported being less open to experience than those who screened negative (p < .001). In a binary logistic regression model, hair pulling/skin picking-related impairment was not significantly associated with CE after accounting for personality traits.
Discussion and conclusions: CE appears to be common in adults with trichotillomania and skin picking disorder, and CE is associated with lower openness to experience and higher trait aggression, anger, and hostility. Mental health providers should screen for CE in these patients and consider how these dimensional traits may influence treatment outcomes.
{"title":"Compulsive exercise in adults with trichotillomania and skin picking disorder.","authors":"Sophie Boutouis, Jon E Grant","doi":"10.1556/2006.2025.00486","DOIUrl":"https://doi.org/10.1556/2006.2025.00486","url":null,"abstract":"<p><strong>Background and aims: </strong>Compulsive exercise (CE) has significant theoretical overlap with obsessive-compulsive disorder. No research has examined the relationship between CE and trichotillomania and skin picking disorder, common conditions on the obsessive-compulsive spectrum.</p><p><strong>Methods: </strong>A total of 382 adults (mean age = 29.2, 78.0% female) with trichotillomania (n = 203) and/or skin picking disorder (n = 276) completed an online survey. Participants who met criteria for CE on the Minnesota Impulse Disorders Interview were compared to those who did not meet these criteria on demographics, a clinical measure of hair pulling/skin picking severity and impairment, and various personality traits.</p><p><strong>Results: </strong>The prevalence of CE in the sample was 10.2% (n = 39). Subjects who screened positive for CE were more likely to be male (p = .003), were less likely to engage in hair pulling/skin picking daily (p < .001), had more hair pulling/skin picking-related impairment (p < .001), reported more physical/verbal aggression, anger, and hostility (p < .001), and reported being less open to experience than those who screened negative (p < .001). In a binary logistic regression model, hair pulling/skin picking-related impairment was not significantly associated with CE after accounting for personality traits.</p><p><strong>Discussion and conclusions: </strong>CE appears to be common in adults with trichotillomania and skin picking disorder, and CE is associated with lower openness to experience and higher trait aggression, anger, and hostility. Mental health providers should screen for CE in these patients and consider how these dimensional traits may influence treatment outcomes.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147390059","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Wenqing Li, Xiaoyu Li, Xin Tian, Yinqiu Zhao, Jianbing Li, Chi Yang
Background and aims: The Spectrum Hypothesis posits that various forms of problematic usage of the internet (PUI) constitute distinct yet related constructs. However, empirical validation of this hypothesis has largely relied on cross-sectional data, leaving gaps in understanding the co-developmental trajectories of these behaviors during adolescence, their microsystem predictors, and how identified trajectories are associated with mental health outcomes. This study thus aimed to: (a) identify the heterogeneous co-developmental trajectories of problematic social media use, short video use, and internet game use; (b) examine the microsystem-level factors that predict membership in these distinct trajectories; and (c) investigate how these trajectory classes are associated with mental health outcomes.
Methods: A total of 1,975 Chinese middle school students (Mage = 13.51, 52.56% girls) completed measures on three occasions across one year.Results: Parallel process latent class growth modeling revealed five distinct trajectory groups: Low-Stable (61.0%), High-Increasing (8.1%), High-Stable Gaming and Moderate-Decreasing Social Media (15.5%), High-Stable Social Media and Short Video (6.9%), and Moderate-Increasing Social Media (8.4%). Harsh parenting, teacher-student conflict, and bullying victimization predicted worsening co-developmental trajectories. In addition, the High-Increasing class had higher risks for adverse mental health outcomes (i.e., depression, anxiety, and suicidality) compared to the Low-Stable class, whereas other high-risk classes also showed poorer outcomes (though less severe).
Conclusions: These findings support the Spectrum Hypothesis from a developmental perspective, highlighting the importance of considering heterogeneity in understanding the co-developmental patterns of PUI forms, their microsystem predictors, and cumulative effects on adolescent mental health.
{"title":"Co-developmental trajectories of specific problematic usage of the internet: Associations with microsystem predictors and adolescents' mental health outcomes.","authors":"Wenqing Li, Xiaoyu Li, Xin Tian, Yinqiu Zhao, Jianbing Li, Chi Yang","doi":"10.1556/2006.2025.00367","DOIUrl":"https://doi.org/10.1556/2006.2025.00367","url":null,"abstract":"<p><strong>Background and aims: </strong>The Spectrum Hypothesis posits that various forms of problematic usage of the internet (PUI) constitute distinct yet related constructs. However, empirical validation of this hypothesis has largely relied on cross-sectional data, leaving gaps in understanding the co-developmental trajectories of these behaviors during adolescence, their microsystem predictors, and how identified trajectories are associated with mental health outcomes. This study thus aimed to: (a) identify the heterogeneous co-developmental trajectories of problematic social media use, short video use, and internet game use; (b) examine the microsystem-level factors that predict membership in these distinct trajectories; and (c) investigate how these trajectory classes are associated with mental health outcomes.</p><p><strong>Methods: </strong>A total of 1,975 Chinese middle school students (Mage = 13.51, 52.56% girls) completed measures on three occasions across one year.Results: Parallel process latent class growth modeling revealed five distinct trajectory groups: Low-Stable (61.0%), High-Increasing (8.1%), High-Stable Gaming and Moderate-Decreasing Social Media (15.5%), High-Stable Social Media and Short Video (6.9%), and Moderate-Increasing Social Media (8.4%). Harsh parenting, teacher-student conflict, and bullying victimization predicted worsening co-developmental trajectories. In addition, the High-Increasing class had higher risks for adverse mental health outcomes (i.e., depression, anxiety, and suicidality) compared to the Low-Stable class, whereas other high-risk classes also showed poorer outcomes (though less severe).</p><p><strong>Conclusions: </strong>These findings support the Spectrum Hypothesis from a developmental perspective, highlighting the importance of considering heterogeneity in understanding the co-developmental patterns of PUI forms, their microsystem predictors, and cumulative effects on adolescent mental health.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147390077","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Arash Khojasteh Zonoozi, Joe Schofield, Fateme Sadat Abolghasemi, Sophia Achab, Atul Ambekar, Henrietta Bowden-Jones, Zsolt Demetrovics, Mohsen Ebrahimi, Naomi A Fineberg, Yasser Khazaal, Hae Kook Lee, Kristiana Siste, Dan J Stein, Anise M S Wu, Mehran Zare-Bidoky, Marc N Potenza, Alexander Mario Baldacchino, Hamed Ekhtiari
Background and aims: Problematic usage of the internet (PUI) is a growing global concern, emerging among more than 5.3 billion people who use the internet worldwide. While specific forms such as online gaming and gambling are recognized as disorders or conditions for further study in diagnostic manuals, global data on prevalence, treatment, and health responses to PUI remain limited. This study aimed to obtain perspectives from representatives of addiction medicine/psychiatry societies regarding the scope, treatment, and health responses to PUI and identify gaps.
Methods: A global survey was conducted through the International Society of Addiction Medicine's Global Expert Network (ISAM-GEN), involving addiction societies from 38 countries across Europe, Asia/Oceania, the Americas, and Africa. The survey assessed responses to non-specific PUI and five subtypes: online gaming, gambling, pornography, social media, and online shopping. It included case scenarios and questions on the significance and severity of PUI, and country-level health responses.
Results: Online gambling (94.8%) and gaming (86.9%) were the most frequently reported PUI forms, followed by social media (84.2%), pornography (68.3%), and online shopping (52.6%). Psychotherapeutic approaches, particularly cognitive behavioral therapy, were the most widely available treatments, reported as accessible by over 70% of country respondents. Despite growing awareness-reflected in the formation of PUI interest groups in 44.7% of societies-gaps were reported, including lack of professional certification (78.9%), insufficient practitioner education (68.4%), and inadequate expert training (63.2%). Notably, 65.8% rated the 10-year severity of PUI as extremely or very important.
Discussion & conclusion: Global attention to PUI is increasing, but more robust healthcare responses are needed. Addressing existing gaps requires enhanced training and sustainable international efforts.
{"title":"Health response to problematic usage of the internet: A global survey on trends, available treatments and key challenges.","authors":"Arash Khojasteh Zonoozi, Joe Schofield, Fateme Sadat Abolghasemi, Sophia Achab, Atul Ambekar, Henrietta Bowden-Jones, Zsolt Demetrovics, Mohsen Ebrahimi, Naomi A Fineberg, Yasser Khazaal, Hae Kook Lee, Kristiana Siste, Dan J Stein, Anise M S Wu, Mehran Zare-Bidoky, Marc N Potenza, Alexander Mario Baldacchino, Hamed Ekhtiari","doi":"10.1556/2006.2025.00106","DOIUrl":"https://doi.org/10.1556/2006.2025.00106","url":null,"abstract":"<p><strong>Background and aims: </strong>Problematic usage of the internet (PUI) is a growing global concern, emerging among more than 5.3 billion people who use the internet worldwide. While specific forms such as online gaming and gambling are recognized as disorders or conditions for further study in diagnostic manuals, global data on prevalence, treatment, and health responses to PUI remain limited. This study aimed to obtain perspectives from representatives of addiction medicine/psychiatry societies regarding the scope, treatment, and health responses to PUI and identify gaps.</p><p><strong>Methods: </strong>A global survey was conducted through the International Society of Addiction Medicine's Global Expert Network (ISAM-GEN), involving addiction societies from 38 countries across Europe, Asia/Oceania, the Americas, and Africa. The survey assessed responses to non-specific PUI and five subtypes: online gaming, gambling, pornography, social media, and online shopping. It included case scenarios and questions on the significance and severity of PUI, and country-level health responses.</p><p><strong>Results: </strong>Online gambling (94.8%) and gaming (86.9%) were the most frequently reported PUI forms, followed by social media (84.2%), pornography (68.3%), and online shopping (52.6%). Psychotherapeutic approaches, particularly cognitive behavioral therapy, were the most widely available treatments, reported as accessible by over 70% of country respondents. Despite growing awareness-reflected in the formation of PUI interest groups in 44.7% of societies-gaps were reported, including lack of professional certification (78.9%), insufficient practitioner education (68.4%), and inadequate expert training (63.2%). Notably, 65.8% rated the 10-year severity of PUI as extremely or very important.</p><p><strong>Discussion & conclusion: </strong>Global attention to PUI is increasing, but more robust healthcare responses are needed. Addressing existing gaps requires enhanced training and sustainable international efforts.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-02-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147270933","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Background: Many theories of gambling harm propose that some design features of interactive sports-betting platforms confer a risk of harm by enabling cyclical patterns of repeated gambling engagement. This exploratory study investigated whether such features were used more frequently by people at higher risk of gambling harm relative to a demographically matched lower-risk control group.
Methods: This study used a case-control design to compare 85 people at higher risk of gambling harm (PGSI 5+) with an age- and gender-matched control group at lower risk of harm (n = 84, PGSI 0-4). We compared the frequency with which groups self-reported using in-play betting, cash-out, multi bets, proposition bets, social betting, and viewing live matches within a betting app.
Results: The higher-risk group reported more frequent use of in-play betting and instant cash-out and were more likely to report streaming live sporting events within a betting app. Higher-risk participants were also more likely to make an immediate deposit to qualify for a marketing offer, and both groups reported being more likely to make risky bets when using bonus funds. We observed no group differences in the frequency of use of multi bets, proposition-bets, or social betting.
Conclusions: Our findings were broadly consistent with the theory that design features of betting platforms that facilitate continuous engagement contribute to gambling harm. A notable finding was that in-app streaming of live events was more common among people at higher risk of harm, consistent with a novel prediction made by the motivating theory.
{"title":"More frequent use of live sports-betting features is associated with increased risk of gambling harm: Evidence from a case-control design.","authors":"Hugh Farrell, Daniel Bennett, Dan Myles","doi":"10.1556/2006.2025.00491","DOIUrl":"https://doi.org/10.1556/2006.2025.00491","url":null,"abstract":"<p><strong>Background: </strong>Many theories of gambling harm propose that some design features of interactive sports-betting platforms confer a risk of harm by enabling cyclical patterns of repeated gambling engagement. This exploratory study investigated whether such features were used more frequently by people at higher risk of gambling harm relative to a demographically matched lower-risk control group.</p><p><strong>Methods: </strong>This study used a case-control design to compare 85 people at higher risk of gambling harm (PGSI 5+) with an age- and gender-matched control group at lower risk of harm (n = 84, PGSI 0-4). We compared the frequency with which groups self-reported using in-play betting, cash-out, multi bets, proposition bets, social betting, and viewing live matches within a betting app.</p><p><strong>Results: </strong>The higher-risk group reported more frequent use of in-play betting and instant cash-out and were more likely to report streaming live sporting events within a betting app. Higher-risk participants were also more likely to make an immediate deposit to qualify for a marketing offer, and both groups reported being more likely to make risky bets when using bonus funds. We observed no group differences in the frequency of use of multi bets, proposition-bets, or social betting.</p><p><strong>Conclusions: </strong>Our findings were broadly consistent with the theory that design features of betting platforms that facilitate continuous engagement contribute to gambling harm. A notable finding was that in-app streaming of live events was more common among people at higher risk of harm, consistent with a novel prediction made by the motivating theory.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-02-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147270920","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Background and aims: Gambling disorder (GD) patients continue to gamble despite negative consequences, and this behavior can be partly attributed to their insensitivity to failures and losses. GD may worsen over time and may stem from dysfunctions in the reward system and habenula, which encodes negative reward prediction errors. We aimed to elucidate habenular volume alterations that could intensify with illness duration and demonstrate heterogeneity in GD patients.
Methods: Sixty-eight male GD patients and 75 male healthy controls were included. We computed the habenular volume by deep learning-based auto-segmentation from T1-weighted MRI data and examined the between-group differences. We retrospectively calculated illness duration and evaluated the effects of illness duration, personality traits, and symptom severity on habenular volume in GD patients.
Results: GD patients showed comparable habenular volumes to those of healthy participants. After controlling for age, smoking status, IQ, and MRI scanner model, partial correlation analysis revealed a negative correlation between illness duration and habenular volume in GD patients (r = -0.26, p = 0.029). A significant correlation between habenular volume and illness duration appeared only in the severe subgroup (r = -0.42, p = 0.011). In the severe subgroup, higher neuroticism and lower conscientiousness were associated with larger habenular volume.
Discussion and conclusions: Habenular volume was negatively correlated with illness duration in GD patients, particularly in severe cases, and was influenced by symptom severity and personality traits. Habenular structural heterogeneity is based on severity and personality and possibly contributes to persistent gambling despite aversive consequences.
背景和目的:赌博障碍(GD)患者不顾负面后果继续赌博,这种行为部分归因于他们对失败和损失的不敏感。GD可能会随着时间的推移而恶化,并且可能源于奖励系统和缰状核的功能失调,缰状核编码负奖励预测错误。我们的目的是阐明随疾病持续时间而加剧的缰体积改变,并证明GD患者的异质性。方法:男性GD患者68例,男性健康对照75例。我们通过基于深度学习的自动分割从t1加权MRI数据中计算小脑体积,并检查组间差异。我们回顾性地计算疾病持续时间,并评估疾病持续时间、人格特征和症状严重程度对GD患者habenular容积的影响。结果:GD患者的habenular体积与健康参与者相当。在控制年龄、吸烟状况、智商和MRI扫描仪模型后,偏相关分析显示GD患者病程与小脑体积呈负相关(r = -0.26, p = 0.029)。仅在严重亚组中,小窝体积与病程之间存在显著相关性(r = -0.42, p = 0.011)。在严重亚组中,较高的神经质和较低的责任心与较大的腱体积相关。讨论与结论:在GD患者中,特别是在重症患者中,缰体积与病程呈负相关,并受症状严重程度和人格特征的影响。Habenular结构的异质性是基于严重性和个性,可能有助于持续赌博,尽管厌恶的后果。
{"title":"Negative correlation between habenular volume and duration of gambling disorder: Modulation by symptom severity and personality traits.","authors":"Takahiko Inagaki, Yusuke Kyuragi, Kentaro Katsuragi, Kota Ebina, Yuzuki Ishikawa, Yoshiteru Mutsuda, Morio Aki, Mami Shibata, Ayaka Hamamoto, Takashi Miyagi, Hiroto Mizuta, Ariyoshi Takemura, Takuro Murao, Hideaki Takeuchi, Ryosaku Kawada, Naoya Oishi, Hidehiko Takahashi, Toshiya Murai, Kosuke Tsurumi","doi":"10.1556/2006.2025.00360","DOIUrl":"https://doi.org/10.1556/2006.2025.00360","url":null,"abstract":"<p><strong>Background and aims: </strong>Gambling disorder (GD) patients continue to gamble despite negative consequences, and this behavior can be partly attributed to their insensitivity to failures and losses. GD may worsen over time and may stem from dysfunctions in the reward system and habenula, which encodes negative reward prediction errors. We aimed to elucidate habenular volume alterations that could intensify with illness duration and demonstrate heterogeneity in GD patients.</p><p><strong>Methods: </strong>Sixty-eight male GD patients and 75 male healthy controls were included. We computed the habenular volume by deep learning-based auto-segmentation from T1-weighted MRI data and examined the between-group differences. We retrospectively calculated illness duration and evaluated the effects of illness duration, personality traits, and symptom severity on habenular volume in GD patients.</p><p><strong>Results: </strong>GD patients showed comparable habenular volumes to those of healthy participants. After controlling for age, smoking status, IQ, and MRI scanner model, partial correlation analysis revealed a negative correlation between illness duration and habenular volume in GD patients (r = -0.26, p = 0.029). A significant correlation between habenular volume and illness duration appeared only in the severe subgroup (r = -0.42, p = 0.011). In the severe subgroup, higher neuroticism and lower conscientiousness were associated with larger habenular volume.</p><p><strong>Discussion and conclusions: </strong>Habenular volume was negatively correlated with illness duration in GD patients, particularly in severe cases, and was influenced by symptom severity and personality traits. Habenular structural heterogeneity is based on severity and personality and possibly contributes to persistent gambling despite aversive consequences.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"146258287","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Hanyu Wei, Gangliang Zhong, Jingyang Liu, Yicheng Wei, Xiyuan Zhang, Peiqiong Yang, Xin Xu, Min Zhao, Jiang Du
Background and aims: Gambling disorder (GD) poses severe impacts on both individuals and society. Impairment in risky decision-making is a key behavioral characteristic of GD, but the underlying cognitive processes of these deficits remain unclear.
Methods: A total of 100 male participants with GD and 59 healthy controls were recruited to complete psychological assessments and the Balloon Analog Risk Task. Since GD involved abnormal loss evaluation, we developed a novel cognitive model incorporating diminishing loss sensitivity and revealed the processes underlying the risk-taking behaviors with hierarchical Bayesian analysis.
Results: Participants with GD exhibited stronger loss aversion (H1 = 50.00, p < 0.001, η2 = 0.325) but faster-diminishing loss sensitivity (H1 = 24.60, p < 0.001, η2 = 0.152), regardless of severity. The faster-diminishing loss sensitivity can explain the deficits in the overall performance of risky decision-making (H1 = 6.79, p = 0.009, η2 = 0.039; β = 206.81, 95% HDI [135.13, 278.49], t93 = 5.66, p < 0.001, Cohen's d = 0.565). Overconfident prior belief (H1 = 8.58, p = 0.003, η2 = 0.050) and higher updating rate (H1 = 7.91, p = 0.005, η2 = 0.049) were observed among participants with GD. Slower diminishing loss sensitivity was negatively correlated with higher non-planning impulsiveness (R = -0.24, p = 0.015).
Discussion and conclusions: This research provides novel perspectives on cognitive processes underlying the risky decision-making of GD, highlighting the role of diminishing loss sensitivity during loss evaluation and its clinical implications, which inspire future research on assessment and therapy for GD.
{"title":"Diminishing loss sensitivity during risky decision-making among male individuals with gambling disorder.","authors":"Hanyu Wei, Gangliang Zhong, Jingyang Liu, Yicheng Wei, Xiyuan Zhang, Peiqiong Yang, Xin Xu, Min Zhao, Jiang Du","doi":"10.1556/2006.2025.00230","DOIUrl":"https://doi.org/10.1556/2006.2025.00230","url":null,"abstract":"<p><strong>Background and aims: </strong>Gambling disorder (GD) poses severe impacts on both individuals and society. Impairment in risky decision-making is a key behavioral characteristic of GD, but the underlying cognitive processes of these deficits remain unclear.</p><p><strong>Methods: </strong>A total of 100 male participants with GD and 59 healthy controls were recruited to complete psychological assessments and the Balloon Analog Risk Task. Since GD involved abnormal loss evaluation, we developed a novel cognitive model incorporating diminishing loss sensitivity and revealed the processes underlying the risk-taking behaviors with hierarchical Bayesian analysis.</p><p><strong>Results: </strong>Participants with GD exhibited stronger loss aversion (H1 = 50.00, p < 0.001, η2 = 0.325) but faster-diminishing loss sensitivity (H1 = 24.60, p < 0.001, η2 = 0.152), regardless of severity. The faster-diminishing loss sensitivity can explain the deficits in the overall performance of risky decision-making (H1 = 6.79, p = 0.009, η2 = 0.039; β = 206.81, 95% HDI [135.13, 278.49], t93 = 5.66, p < 0.001, Cohen's d = 0.565). Overconfident prior belief (H1 = 8.58, p = 0.003, η2 = 0.050) and higher updating rate (H1 = 7.91, p = 0.005, η2 = 0.049) were observed among participants with GD. Slower diminishing loss sensitivity was negatively correlated with higher non-planning impulsiveness (R = -0.24, p = 0.015).</p><p><strong>Discussion and conclusions: </strong>This research provides novel perspectives on cognitive processes underlying the risky decision-making of GD, highlighting the role of diminishing loss sensitivity during loss evaluation and its clinical implications, which inspire future research on assessment and therapy for GD.</p>","PeriodicalId":15049,"journal":{"name":"Journal of Behavioral Addictions","volume":" ","pages":""},"PeriodicalIF":6.2,"publicationDate":"2026-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"146213302","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":1,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}