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Analysis of Pre-evacuation Time and EEG for Fire Alarm when Wearing ANC Earphones 佩戴ANC耳机时火灾报警预疏散时间及脑电图分析
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1002638
Ji Won Gu, Ji-Hoon Hwang, Ryun-Seok Oh, Jun-Ho Choi
With the development of mobile technology and the progress of an Untact society, the number of people who listen to lectures or music in various urban environments is increasing. In response to such an increase in demand, Active Noise Canceling(ANC) earphones that remove ambient background noise or static and also enable stable listening have been developed, and the earphones are enjoying great popularity. However, these ANC earphones can put the user in a dangerous situation at any time because they block even major alarm sounds such as a car horn or fire alarm. In this study, 10 men and women in their 20s, who frequently use ANC earphones, were asked to listen to music by wearing ANC earphones without prior notification of the fact that a fire alarm sound was transmitted. After that, the fire alarm bell or emergency broadcast sound was randomly generated for them to recognise the fire situation, and the time it took to start evacuation was measured. And in all these processes, EEG was simultaneously measured to analyse changes in emotions such as arousal responses felt by the experimental participants As a result of the experiment, it was found that the case of transmitting an emergency broadcast made the participants start evacuation approximately 23 seconds faster than the case of sounding the fire alarm bell. However, as a result of correlation analysis with EEG values indicating arousal responses such as tension, irritability, and nervousness, the significance probability(p-value) was 0.825, indicating that there is no statistically significant correlation. Therefore, it was found that the participants’ awareness of the fire alarm sound decreased when wearing ANC earphones regardless of the types of the fire alarm whether it was an alarm bell or an emergency broadcast.
随着移动技术的发展和非接触式社会的进步,在各种城市环境中听讲座或音乐的人数正在增加。为了应对这种需求的增加,主动降噪(ANC)耳机被开发出来,这种耳机可以消除环境背景噪音或静电,并使收听稳定,受到了广泛的欢迎。然而,这些ANC耳机可以随时将用户置于危险的境地,因为它们甚至可以屏蔽汽车喇叭或火灾警报等主要警报声音。在这项研究中,研究人员要求10名经常使用ANC耳机的20多岁的男性和女性在没有事先通知火警声的情况下戴着ANC耳机听音乐。之后,随机发出火警警铃或紧急广播声音,让他们识别火灾情况,并测量开始疏散所需的时间。在所有这些过程中,同时测量脑电图,分析实验参与者的情绪变化,如觉醒反应。实验结果发现,发送紧急广播的情况下,参与者开始疏散的时间比拉响火警警铃的情况快了大约23秒。但与紧张、易怒、紧张等唤醒反应的EEG值进行相关性分析,显著性概率(p值)为0.825,相关性无统计学意义。因此,我们发现,无论火灾警报类型是警铃还是紧急广播,佩戴ANC耳机时,参与者对火灾警报声音的意识都有所下降。
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引用次数: 0
The Metaverse as an AI-mediated Tool of Targeted Persuasion 虚拟世界作为一种人工智能介导的定向说服工具
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1003938
Louis B. Rosenberg
Over the next five to ten years, the metaverse will transform our digital lives from flat media viewed in the third person to immersive media experienced in the first person. While the core technologies of virtual reality (VR) and augmented reality (AR) are not inherently dangerous to consumers, many advocacy groups and policymakers have raised concerns about the expansive surveillance capabilities that large platforms could deploy across populations. What is often overlooked, however, is how surveillance-related risks could be significantly amplified if metaverse platforms are also allowed to simultaneously deploy targeted promotional content as real-time immersive experiences. When considered in the context of Control Theory (CT), the pairing of real-time surveillance with real-time influence raises serious new concerns, for it could enable interactive platforms to become extremely efficient instruments for targeted deception, manipulation, and persuasion. These risks are further increased by the growing likelihood that AI-controlled avatars (i.e., Virtual Spokespeople) that look, speak, and behave like authentic human users will be used as a primary tool of targeted influence within immersive environments. For these reasons, policymakers must consider limiting the ability of metaverse platforms to deploy real-time immersive influence campaigns, especially when conversational AI technologies are utilized. As described herein, conversational AI paired with real-time behavioral and emotional monitoring could enable profoundly dangerous tools for deploying targeted influence campaigns that compromise the epistemic agency of populations at scale.
在接下来的五到十年里,虚拟世界将把我们的数字生活从以第三人称观看的平面媒体转变为以第一人称体验的沉浸式媒体。虽然虚拟现实(VR)和增强现实(AR)的核心技术对消费者本身并不危险,但许多倡导团体和政策制定者对大型平台可能在人群中部署的广泛监控能力表示担忧。然而,经常被忽视的是,如果虚拟世界平台也被允许同时部署有针对性的宣传内容作为实时沉浸式体验,那么与监控相关的风险可能会被大大放大。在控制论(CT)的背景下考虑,实时监控与实时影响的结合引发了严重的新问题,因为它可以使互动平台成为极有效的工具,用于有针对性的欺骗、操纵和说服。这些风险进一步增加的可能性是,人工智能控制的化身(即虚拟代言人),其外观、说话和行为都像真实的人类用户,将被用作在沉浸式环境中施加有针对性影响的主要工具。出于这些原因,政策制定者必须考虑限制虚拟世界平台部署实时沉浸式影响力活动的能力,特别是在使用会话人工智能技术时。如本文所述,对话式人工智能与实时行为和情绪监测相结合,可能会成为部署有针对性的影响活动的非常危险的工具,这些活动会损害大规模人群的认知能力。
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引用次数: 0
The Access Rights to Communication Resources in the Smart Local Service System: First Insights 智能本地业务系统中通信资源的访问权限研究
Pub Date : 1900-01-01 DOI: 10.54941/ahfe100292
Gaetano Maria Golinellia, Alfonso Sianob, Paolo Piciocchi b, Agostino Vollero b, Francesca Conte b
This paper aims at highlighting the relevant role of Service Science perspective in place governance. The study conceptualizes a new form of territorial “governmentality” capable of managing the access to place communication resources and activating decision-making collaborative logics with stakeholders. The methodology envisages the integrating of Service Science Management and Engineering+Design and Viable Systems Approach. Smart local governance has to enable a broader access to place communication resources, regulating the access rights. “Open Governance” mechanisms and access to shared place communication resources facilitate the value co-creation process with stakeholders. The conceptual paper presents the typical limitations of the deductive approach. The paper argues that stakeholders play a proactive role in the creation, innovation and utilization of place-specific communication resources through high degree of interaction, availability and accessibility to a growing body of information. The paper offers new insights on local governance issue, emphasizing the role of the governance in ensuring stakeholders’ access to communication resources. Developing improved methods to facilitate effective value co-creation process is valuable for a participatory and interactive approach in place communication management.
本文旨在强调服务科学视角在位置治理中的相关作用。该研究概念化了一种新的区域“治理”形式,能够管理对地方通信资源的访问,并激活与利益相关者的决策协作逻辑。该方法设想了服务科学管理与工程+设计和可行系统方法的整合。智能本地治理必须能够更广泛地访问本地通信资源,规范访问权限。“开放治理”机制和对共享场所通信资源的访问促进了与利益相关者共同创造价值的过程。这篇概念性论文提出了演绎方法的典型局限性。本文认为,利益相关者通过对越来越多的信息的高度互动、可用性和可及性,在特定地点传播资源的创造、创新和利用中发挥着积极的作用。本文对地方治理问题提出了新的见解,强调了治理在确保利益相关者获得传播资源方面的作用。开发改进的方法来促进有效的价值共同创造过程,对于在适当的沟通管理中采用参与性和互动性的方法是有价值的。
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引用次数: 0
New pedagogical practices of co-creation applied to Design. 共同创造的新教学实践应用于设计。
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1002038
João Neves, D. Raposo, N. Martins, Daniel Brandão
With the creation in 1999 of a European Space for Higher Education, there was a change in the teaching paradigm, from a passive model based on the acquisition of knowledge, to an active model based on the development of competences. But the current social, environmental and technological challenges have changed teaching-learning methods and processes in a relatively short period of time, providing new pedagogical practices, where collaboration with other disciplines and actors enhance creativity, innovation and research in design.This article is the result of two experimental international pedagogical projects and pedagogical contents taught in the Project Management and Ergonomics curricular units, at the Master in Graphic Design from the Polytechnic Institute of Castelo Branco and of the Faculty of Architecture of the University of Lisbon, Portugal.This work has as main objective to identify new pedagogical practices of co-creation and agile methodologies applied in the development of Design projects in an academic environment, as well as to identify methodologies and models of collaboration and co-design, characterized by interdisciplinary dialogue in a collaborative context, considering alternative educational practices in teaching-learning of design.
随着1999年欧洲高等教育空间的创建,教学模式发生了变化,从以获取知识为基础的被动模式转变为以能力发展为基础的主动模式。但是,当前的社会、环境和技术挑战在相对较短的时间内改变了教学方法和过程,提供了新的教学实践,与其他学科和参与者的合作增强了设计的创造力、创新和研究。本文是两个实验性的国际教学项目和教学内容的结果,在项目管理和人体工程学课程单元中,在卡斯特洛布兰科理工学院和葡萄牙里斯本大学建筑系的平面设计硕士课程中。这项工作的主要目标是确定在学术环境中应用于设计项目开发的共同创造和敏捷方法的新教学实践,以及确定协作和共同设计的方法和模型,以协作环境中的跨学科对话为特征,考虑设计教学中的替代教育实践。
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引用次数: 0
An Attempt to Predict Point in Time with High Risk of Accident by Trend Analysis-Method for Detecting Significant Trend of Change of Behavioral Measures- 用趋势分析法预测事故高风险时间点的尝试——行为测度变化显著趋势的检测方法
Pub Date : 1900-01-01 DOI: 10.54941/ahfe100153
A. Murata
From the practical viewpoint, only behavioral measures (in this study, eight behavioral measures) were used for drowsiness prediction. A variety of baseline of drowsiness (arousal state) was used in this study. More concretely, each behavioral measure was used as the base line of drowsiness (arousal state) as well as the self-reported evaluation of drowsiness, and thus we made an attempt to predict the participant’s drowsiness for each base line. Trend analysis of each evaluation measure was carried out by using a single regression model where time and base line of drowsiness (one of evaluation measures) corresponded to an independent variable and a dependent variable, respectively. Using the result of trend analysis, we proposed a new approach to predict the point in time (we call this the point in time of virtual accident) when the participant would have encountered a crucial accident if he was driving a car. On the basis of results of all participants, the proposed approach could identify the point in time of virtual accident, and was promising for identifying and predicting the time zone with potentially high risk (probability) of inducing an accident due to drowsy driving in advance, and for warning drivers of such a state.
从实际的角度来看,只有行为测量(在本研究中,有八种行为测量)被用于嗜睡预测。本研究采用了多种睡意基线(觉醒状态)。更具体地说,每个行为测量都被用作困倦(觉醒状态)的基线以及自我报告的困倦评估,因此我们试图预测每个基线的参与者的困倦程度。采用单一回归模型对各评价指标进行趋势分析,其中睡意时间和基线(评价指标之一)分别对应自变量和因变量。利用趋势分析的结果,我们提出了一种新的方法来预测时间点(我们称之为虚拟事故的时间点),当参与者驾驶汽车时,他会遇到重大事故。基于所有参与者的结果,所提出的方法可以识别虚拟事故发生的时间点,并有望提前识别和预测由于疲劳驾驶而发生事故的潜在高风险(概率)时区,并警告驾驶员这种状态。
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引用次数: 2
Simplified CAD model of a person for the simulation of their movements 简化了人的CAD模型,用于模拟他们的动作
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1003663
Hector Rafael Morano Okuno, Guillermo Sandoval, Rafael Caltenco Castillo, Donovan Esqueda Merino, Jose de Jesus Solis Cordova, Andres Andres Garcia Garcia
Currently, several computer programs evaluate the ergonomics of products or measure the physical effort a person must make in a particular task, either at her job, at home, or as a mechanical or electronic machine user. However, these computer programs are expensive and sometimes need to be installed with another program to run within them and share resources such as solid modeling, mass calculation, drawing generation, and finite element analysis.This article aims to define a simplified person model that can be used in different computer programs pointed at the academic community and available with student licenses. These models will simulate the mechanisms of the devices older adults and people with special needs use for their training or recovery, making it possible to calculate the kinematics involved in using these appliances.This work also shows the type of kinematic constraints that must be defined so that the simplified model of a person can move. Each set of kinematic constraints will simulate a specific movement; the more constraints used, the better the representation of the natural movement of a person. Subsequently, with the simplified person model, devices aimed at older adults and people with special needs can be designed and evaluated and used in various computer programs with licenses for students.The methodology consists of initially defining a first simplified model of a person, as essential as possible, to define the kinematic restrictions to simulate their movements. Subsequently, a case study is used to evaluate the movements transmitted from an elliptical machine toward the person. Finally, a kinematic inversion is carried out to analyze the movements transmitted from the person to the elliptical machine.At the beginning of this work, a review of the leading computer programs that evaluate a person's ergonomics is made. Then the procedure used to define the simplified person model with its kinematic constraints is shown. Subsequently, through the case study, movements transmitted from the person to the case study and from the case study to the person are evaluated. At the end, the results are presented, as well as future work and conclusions.
目前,有几种计算机程序可以评估产品的人体工程学,或测量一个人在工作、在家或作为机械或电子机器用户完成特定任务时必须付出的体力。然而,这些计算机程序是昂贵的,有时需要与另一个程序一起安装以在其中运行,并共享资源,如实体建模,质量计算,绘图生成和有限元分析。本文旨在定义一个简化的人物模型,该模型可用于针对学术界的不同计算机程序,并具有学生许可。这些模型将模拟老年人和有特殊需要的人用于训练或恢复的设备的机制,使计算使用这些设备所涉及的运动学成为可能。这项工作还显示了必须定义的运动学约束类型,以便简化的人模型可以移动。每一组运动学约束将模拟一个特定的运动;使用的约束越多,对人的自然运动的表现就越好。随后,通过简化的人模型,可以设计和评估针对老年人和有特殊需要的人的设备,并在各种计算机程序中使用,并为学生提供许可。该方法包括首先定义一个人的第一个简化模型,尽可能必要地定义运动学限制来模拟他们的运动。随后,用一个案例研究来评估从椭圆机向人传递的运动。最后,进行了运动学反演,分析了从人到椭圆机传递的运动。在这项工作的开始,对评估人体工程学的主要计算机程序进行了回顾。然后给出了定义具有运动学约束的简化人模型的步骤。随后,通过案例研究,评估从人到案例研究以及从案例研究到人的动作。最后给出了研究结果,并对今后的工作和结论进行了展望。
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引用次数: 0
Human Performance Improvement Activities for Risk Reduction 降低风险的人力绩效改进活动
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1002642
H. Ujita, Naoko Matsuo
Inflexible or unchangeable organization is clearly supposed to include fatal risk in the system under current highly and fast developing situation, no matter how its size is. It means that any system doesn't reach the best results even if anyhow behavior's done, being not adjustable for risk reduction, due to variety and change in the system design or the organization decision-making. Namely, the Key for “the most rational optimization along with keeping the development” is actualized by using risk management adjustable to all organization or system, to solve the complicated issues struggling in current fast-changing international situation.System safety in a huge complex system is an activity that aims to improve safety by the balanced system without excess or deficiency by designing (hardware / software) and operating (human) [1]. In other words, it is the risk reduction activities to treat from the top priority of the risk. At present, the existing huge complex systems have been reduced in hardware / software risk through its countermeasures and quality assurance activities based on safety logic, so the remaining risk can be said to be an event involving humans. For this reason, risk reduction activities can be described as human performance improvement activities. Furthermore, continuing this activity will eventually lead to the improvement of the safety culture. In other words, what we want to emphasize here is that "system safety", "risk reduction activities", "human performance improvement activities", and "improvement of safety culture" have similar purposes and contents.In order to reduce the risk, it must be firmly suppressed in the original design process, so the safety concept is thoroughly incorporated into the system based on risk management at the design stage before operation. Next step, implement risk reduction measures are considered based on risk management at the construction or operation stages. As a response to the problem that remains even after taking measures in advance, that is, a risk that occurs at the stage of using equipment or processes, an error is detected and the countermeasure is taken. Therefore, we will first understand the vulnerabilities at the time of implementation and the weaknesses in human relationships between organizations and teams. As countermeasures, it is most important to give feedback to the hardware, next to software, and when it is not possible, it is important to take countermeasures by the organization or team, not to blame the individual. Measures against human errors are implemented by the devices and the mechanisms rather than the discipline. In summary, it is necessary to enhance performance for dealing with problems that are anticipated in advance, and then to enhance error detection that remains even after setup.Humans always make an error with a certain probability, but they are also flexible entities that can respond to ingenuity in any event. HPI, Human Performance Improvement is a
在当前高速发展的形势下,无论组织规模有多大,不灵活或不可改变的组织显然都包含了系统中的致命风险。这意味着,由于系统设计或组织决策的变化和变化,任何系统都不能达到最佳结果,即使无论如何都做了行为,也不能调整以降低风险。即通过运用适用于所有组织或系统的风险管理,解决当前瞬息万变的国际形势下面临的复杂问题,实现“最合理的优化与保持发展”的关键。在一个巨大的复杂系统中,系统安全是一项旨在通过设计(硬件/软件)和操作(人)bb0,使系统平衡而不过量或不足,从而提高安全性的活动。换句话说,它是从风险的最高优先级来处理风险的降低活动。目前,现有的庞大复杂系统通过其基于安全逻辑的对策和质量保证活动,已经降低了硬件/软件风险,因此剩余的风险可以说是一个涉及人类的事件。出于这个原因,风险降低活动可以被描述为人类绩效改进活动。此外,继续进行这项活动将最终导致安全文化的改善。换句话说,我们在这里要强调的是,“系统安全”、“降低风险活动”、“人的绩效改进活动”和“安全文化的改进”具有相似的目的和内容。为了降低风险,必须在最初的设计过程中坚决抑制,因此在运行前的设计阶段,基于风险管理,将安全理念彻底纳入系统。下一步,根据施工或运营阶段的风险管理,考虑实施降低风险的措施。作为对预先采取措施后仍然存在的问题的响应,即在设备或工艺使用阶段发生的风险,检测到错误并采取对策。因此,我们将首先了解实现时的弱点以及组织和团队之间人际关系中的弱点。作为对策,最重要的是向硬件提供反馈,其次是软件,当不可能时,重要的是由组织或团队采取对策,而不是责怪个人。针对人为错误的措施是由设备和机制而不是纪律来实施的。总而言之,有必要提高处理预先预期的问题的性能,然后提高设置后仍然存在的错误检测。人类总是有一定的概率犯错,但他们也是灵活的实体,可以在任何情况下对独创性做出反应。HPI,人类绩效改进是一种系统安全活动,通过使用原因分析和风险分析来理解和优化人类特征,从而降低系统中人类行为带来的风险。虽然人类可以表现出很高的能力,但他们有一个特点,即在某些情况下很容易发生误认和判断错误。在这种情况下,HPI工具,如工具箱会议、同行评审等,对于在现场准备高可靠的活动是有用的。HPI意味着创造人类能力可以最大化的环境。参考文献[1]Ujita, H., Matsuo, N.:“系统安全,风险管理和人员绩效改进”,hci2020,2020.7,虚拟。
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引用次数: 0
Assessing the Effect of a Powered Ankle Exoskeleton on Human Agility with Inertial Measurement Units 利用惯性测量单元评估动力外骨骼对人体敏捷性的影响
Pub Date : 1900-01-01 DOI: 10.54941/ahfe1001476
Katelyn King, Sarah Gonzalez, L. Stirling
Human agility describes the capacity to quickly adjust body movements in response to the environment. This study quantifies agility through performance on 0º, 45º, 90º, and 180º turns on an outdoor agility course. Participants (n=17) walked the course while wearing an ankle exoskeleton in powered and unpowered states, and their own shoes before and after the exoskeleton trials. Agility was quantified using Inertial Measurement Units placed on the feet. All metrics varied significantly with turn type and exhibited larger effect sizes than with changes in condition. Stride duration moderately increased in both exoskeleton conditions on 0º, 45º, and 90º turns. On 180º turns, the unpowered exoskeleton moderately decreased radial acceleration while the powered exoskeleton moderately increased speed and tangential acceleration. The results suggest that the evaluated ankle exoskeleton would be unobtrusive for similar healthy young users in their daily environments. The methods propose a framework for further study of exoskeletons and agility in a broader set of users with additional exoskeleton systems.
人类敏捷性指的是根据环境快速调整身体动作的能力。本研究通过在户外敏捷性课程的0º、45º、90º和180º转弯上的表现来量化敏捷性。参与者(n=17)在有动力和无动力状态下穿着脚踝外骨骼行走,在外骨骼试验前后穿着自己的鞋子。敏捷性是通过放置在脚上的惯性测量单元来量化的。所有指标随转弯类型的变化而显著变化,并且表现出比条件变化更大的效应量。在0º,45º和90º的外骨骼条件下,步幅持续时间适度增加。在180度转弯时,无动力外骨骼适度降低径向加速度,而动力外骨骼适度增加速度和切向加速度。结果表明,所评估的踝关节外骨骼对于类似的健康年轻用户在日常环境中不会显得突兀。该方法提出了一个框架,进一步研究外骨骼和灵活性在更广泛的用户组与额外的外骨骼系统。
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引用次数: 0
Design Issues in Setting Up of a Highly Synchronous Human-in-the-loop System 建立高度同步人在环系统的设计问题
Pub Date : 1900-01-01 DOI: 10.54941/ahfe100860
Yu Fei Li, Sun Woh Lye, Terry Teo, Alden Tan Shi Yin
In Human-machine interaction, information is communicated between a human and the machine via user interfaces. Consequently, the measures and level of insights that can be derived from such studies will be dependent upon the context under which the experimental setup was designed for. This paper highlights a successful highly synchronous human-in-the-loop (HITL) experimental system that can be used to measure situational aware-ness in Air Traffic Monitoring. The system setup consists of a NARSIM radar interface that displays the relevant aircraft information, a secondary control computer for the recording processing, and storage of the captured neurophysiological inputs, a remote eye tracker, and an electroencephalogram (EEG), the latter two of which provide the input. In setting up such a system, discussion of key design consideration on system compatibility and information transferability, spatial and resolution accuracy, data input sources and synchronization, software selection, and the ease of results validation will be made.
在人机交互中,信息是通过用户界面在人与机器之间传递的。因此,可以从这些研究中获得的措施和见解水平将取决于设计实验设置的背景。本文重点介绍了一个成功的高同步人在环(HITL)实验系统,该系统可用于空中交通监控中态势感知的测量。该系统由显示相关飞机信息的NARSIM雷达接口、用于记录处理和存储捕获的神经生理输入的辅助控制计算机、远程眼动仪和脑电图(EEG)组成,后两者提供输入。在建立该系统时,将讨论系统兼容性和信息可传递性、空间和分辨率精度、数据输入来源和同步、软件选择以及结果验证的便利性等关键设计考虑因素。
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引用次数: 0
The Digital Evaluation of Driver’s Field of View and its Potential Impact on Cyclist Safety 驾驶员视野的数字化评估及其对骑行者安全的潜在影响
Pub Date : 1900-01-01 DOI: 10.54941/ahfe100415
R. Marshall, S. Summerskill, S. Cook
Driver vision from vehicles is a long standing issue. One highly topical scenario includes accidents to vulnerable road users and in particular cyclists, from collisions with large goods vehicles (LGVs). In many of these cases driver vision is a potential causal factor in the occurrence of the accident. This paper presents research performed into the evaluation of driver vision, funded by the UK Department for Transport. To support the research, a 3D volumetric assessment technique was developed in the SAMMIE digital human modelling system. This highly visual technique provides an indication of the visible volumes of space around a vehicle and any blind spots. Vision was evaluated for a range of vehicle types from cars through to LGVs. To investigate the potential casual effects of vision in accidents and specifically those involving cyclists, scenarios were identified from UK Police accident data. These scenarios were then modelled and evaluated digitally. The results highlight that blind spots exist on many vehicles and for all driver sizes. Many of these blind spots can be countered by a change in posture of the driver. However, the most significant blind spot was found on Category N3 LGVs to the near-side of the vehicle. The research was also instrumental in a change to the EU Regulation 46 to remove the blind spot from future LGVs.
从车辆上看驾驶员的视野是一个长期存在的问题。一个备受关注的情景包括与大型货车(lgv)发生碰撞,给脆弱的道路使用者,特别是骑自行车的人造成事故。在许多情况下,驾驶员的视力是事故发生的潜在原因。本文介绍了由英国交通部资助的驾驶员视力评估研究。为了支持这项研究,在SAMMIE数字人体建模系统中开发了一种三维体积评估技术。这种高度视觉化的技术提供了车辆周围可见空间和任何盲点的指示。对从轿车到轻型货车的一系列车辆类型进行了视觉评估。为了调查事故中视力的潜在偶然影响,特别是那些涉及骑自行车的人,从英国警方的事故数据中确定了场景。然后对这些场景进行数字化建模和评估。结果表明,盲点存在于许多车辆和所有大小的司机。许多盲点可以通过改变驾驶员的姿势来消除。然而,最显著的盲点出现在N3类轻型货车的近侧。这项研究还有助于修改欧盟第46号法规,以消除未来地方政府融资平台的盲区。
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引用次数: 1
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AHFE International
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