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An investigation of change in teachers’ technostress levels before and after the Covid-19 outbreak 新冠肺炎疫情前后教师技术压力水平变化调查
IF 1.8 Q1 Social Sciences Pub Date : 2022-04-03 DOI: 10.1080/09523987.2022.2101202
Halit Arslan, Y. Sahin, H. Ferhan Odabaşı, M. R. Okur
ABSTRACT This study, aimed to determine how teachers’ technostress levels changed during the COVID-19 outbreak. Within the scope of the study, data were collected from a total of 599 teachers, including 295 teachers before the COVID-19 outbreak and 304 teachers after the beginning of the outbreak. The Teachers’ Technostress Levels Defining Scale developed by Çoklar, Efilti and Şahin (2017) was used in data collection. The independent samples t-test, one-way analysis of variance (one-way ANOVA), and multivariate analysis of variance (MANOVA) methods were used to investigate the technostress levels of the participants according to various variables. According to the results obtained, it is observed that the COVID-19 pandemic process increased the technostress levels of the participants. Although the technostress levels of the participants increased further after the outbreak, they did not change by gender, and it was observed that male and female teachers had a close level of technostress before and after the outbreak. It was also revealed that the technostress levels of the participants differed significantly according to branches during the outbreak. Recommendations were made in line with the data obtained.
本研究旨在确定新冠肺炎疫情期间教师技术压力水平的变化情况。在研究范围内,共收集了599名教师的数据,其中包括疫情爆发前的295名教师和疫情开始后的304名教师。使用Çoklar、Efilti和Şahin(2017)开发的教师技术压力水平定义量表进行数据收集。采用独立样本t检验、单因素方差分析(one-way analysis of variance, one- ANOVA)和多因素方差分析(multivariate analysis of variance, MANOVA)方法,根据不同的变量对被试的技术压力水平进行调查。根据获得的结果,可以观察到COVID-19大流行过程增加了参与者的技术压力水平。虽然参与者的技术压力水平在疫情爆发后进一步增加,但它们没有因性别而变化,并且观察到男女教师在疫情爆发前后的技术压力水平接近。研究还显示,在疫情爆发期间,不同分支机构的参与者的技术压力水平存在显著差异。根据所获得的数据提出了建议。
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引用次数: 2
The lonely heroine: portrayal of women scientists in films 孤独的女主人公:女科学家在电影中的形象
IF 1.8 Q1 Social Sciences Pub Date : 2022-04-03 DOI: 10.1080/09523987.2022.2101205
Denise Kool, Nathalia Helena Azevedo, Lucy Avraamidou
ABSTRACT Popular films can influence the public’s image of women scientists and (re)shape social stereotypes. In this study, we examined how women scientists were portrayed in films in the context of fourth-wave feminism. Twelve characters of women scientists in eight films were analysed using sociological film interpretation across the following categories: occupation, socio-political theme, and time frame. The findings showed that most characters were portrayed as competent, diligent, and typically as experts in their fields. The most prevalent stereotype across the films was the lonely heroine. Overall, the findings suggest an improvement in the representation of women scientists in films and provide a set of implications about how women scientists’ portrayal in films may contribute to addressing gender science stereotypes. Beyond seeing women in scientific fields represented, it is important that their portrayal is positive, diverse, and intersectional and does not reinforce stereotypes of either dominant or overly feminine women.
流行电影可以影响公众对女科学家的形象,(重新)塑造社会刻板印象。在这项研究中,我们研究了在第四次女权主义浪潮的背景下,女科学家是如何在电影中被描绘出来的。研究人员对八部电影中的12个女科学家角色进行了社会学电影解读,包括职业、社会政治主题和时间框架。调查结果显示,大多数角色都被描绘成有能力、勤奋,通常是各自领域的专家。电影中最普遍的刻板印象是孤独的女主角。总的来说,这些发现表明女科学家在电影中的代表性有所改善,并提供了一系列关于女科学家在电影中的形象如何有助于解决性别科学刻板印象的暗示。除了看到科学领域的女性代表之外,重要的是她们的形象是积极的、多样化的、交叉的,不要强化对主导或过于女性化的女性的刻板印象。
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引用次数: 2
Analysis of digital textbooks 数字化教材分析
IF 1.8 Q1 Social Sciences Pub Date : 2022-04-03 DOI: 10.1080/09523987.2022.2101207
Nerea Rodríguez-Regueira, Jesús Rodríguez-Rodríguez
ABSTRACT This study describes the current status of digital textbooks (DTBs) for Primary Education in Spain. Thirty digital teaching materials were analyzed. The method applied was content analysis. An analysis guide aimed at unraveling the technological, pedagogical and functional characteristics of this type of materials was designed, validated and applied. We found simple digitization of printed textbooks enriched with some multimedia resources perpetuating the deficiencies of these resources. The DTBs currently present in the Spanish publishing market are a response of this sector to the existing demand due to the evolution of the digital educational market. The novelty of this study lies in providing the first guide that analyzes these materials considering all their defining characteristics.
本研究描述了西班牙小学教育数字教科书(dtb)的现状。对30本数字化教材进行了分析。采用内容分析法。设计、验证和应用了旨在揭示这类材料的技术、教学和功能特征的分析指南。我们发现,简单的纸质教科书数字化,丰富了一些多媒体资源,使这些资源的不足得以延续。dtb目前存在于西班牙出版市场是由于数字教育市场的发展,该部门对现有需求的反应。这项研究的新颖之处在于提供了第一个分析这些材料的指南,考虑到它们所有的定义特征。
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引用次数: 1
Best of both worlds: a model combining online and mixed reality learning environments based on cognitive affordances 两全其美:基于认知能力结合在线和混合现实学习环境的模型
IF 1.8 Q1 Social Sciences Pub Date : 2022-01-02 DOI: 10.1080/09523987.2021.1976824
J. Holopainen, Antti Lähtevänoja, Heidi Lammassaari, Mattila Osmo, Essi Pöyry, P. Parvinen
ABSTRACT The purpose of this study is to evaluate cognitive affordances of two course designs: a Moodle-based online course and a mixed reality (MR) learning environment. The evaluation is done with a semi-structured qualitative survey based on Cognitive affordances of technology-framework. This study helps understand how different features of these environments support student learning. The study also proposes a model on how different learning environments can be combined to create more effective virtual learning environment designs. The results imply that the MR environment works well in experiential learning, discursive learning and supportive learning, which are, on the other hand, weaknesses of the online environment. The strength of the online environment is that it promotes critical thinking, conceptual change and self-regulated learning, which are weaknesses of the MR environment. Learning by doing is supported in both environments. The analysis shows that the two environments are complementary in terms of cognitive affordances and their parallel use in course design is therefore encouraged.
本研究的目的是评估两种课程设计的认知能力:基于moodle的在线课程和混合现实(MR)学习环境。评估采用基于技术框架认知能力的半结构化定性调查。这项研究有助于理解这些环境的不同特征是如何支持学生学习的。该研究还提出了一个模型,说明如何将不同的学习环境结合起来,以创建更有效的虚拟学习环境设计。结果表明,MR环境在体验式学习、话语式学习和支持性学习中表现良好,而这是在线环境的弱点。网络环境的优势在于,它促进了批判性思维、观念转变和自我调节学习,而这些都是MR环境的弱点。这两种环境都支持边做边学。分析表明,这两种环境在认知能力方面是互补的,因此鼓励在课程设计中并行使用它们。
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引用次数: 1
Modeling Filipino teachers’ intention to use technology: a MIMIC approach 模仿菲律宾教师使用技术的意图:一种模仿方法
IF 1.8 Q1 Social Sciences Pub Date : 2022-01-02 DOI: 10.1080/09523987.2022.2054114
A. David, J. J. B. Aruta
ABSTRACT Determining factors of teachers’ intention to use technology is important. Drawing from the Technology Acceptance Model (TAM), we tested a research model depicting the direct and indirect effects of teachers’ age, gender, perceived ease of use, perceived usefulness, and attitude towards use of technology on their behavioral intention to use technology. Using data from a self-report questionnaire used in the survey of 402 Filipino basic education teachers, a Multiple Indicators Multiple Causes (MIMIC) analysis was performed. Results indicate that age, perceived ease of use, perceived usefulness, and attitude towards use have influence on teachers’ intention to use technology. Implications of the results are discussed.
教师使用技术意愿的决定因素是重要的。借鉴技术接受模型(TAM),我们测试了一个研究模型,该模型描述了教师的年龄、性别、感知易用性、感知有用性和对使用技术的态度对他们使用技术的行为意愿的直接和间接影响。利用402名菲律宾基础教育教师自我报告问卷的数据,进行了多指标多原因(MIMIC)分析。结果表明,年龄、感知易用性、感知有用性和使用态度对教师使用技术的意向有影响。讨论了研究结果的意义。
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引用次数: 3
Understanding mixed reality interactions in a children’s museum exhibition 在儿童博物馆展览中理解混合现实互动
IF 1.8 Q1 Social Sciences Pub Date : 2022-01-02 DOI: 10.1080/09523987.2021.1989764
Rojin S. Vishkaie, T. Seyed, Claire Thoma Emmons, Dirk vom Lehn
ABSTRACT Socializing and interaction are important aspects for families who visit museums. Mixed reality (MR) uses a set of technologies that museums employ to encourage this behavior, but they face challenges in maintaining family cohesion with experiences across different exhibitions and kiosks. In this paper, we explore these challenges broadly to provide strategies for MR exhibitions that support better family cohesion, and thus interaction. As part of our exploration, we partnered with the Indianapolis Children’s Museum and used its Take Me To Greece exhibition and observed intergenerational family interactions at eight different kiosks with a range of MR technologies using “research in the wild” approach. We present our findings in terms of concerted immersion patterns of families with the kiosks encompassing both real and virtual spaces, while disrupted interactions when family members split from the group to interact with virtual kiosks. We then present design considera- tions to provide a broad understanding of the aspects of reality and virtuality in a MR children’s museum exhibition, and the influence of these MR dimensions on intergenerational family interactions.
社交和互动是家庭参观博物馆的重要方面。混合现实(MR)使用了博物馆采用的一系列技术来鼓励这种行为,但他们面临着通过不同展览和亭的体验来保持家庭凝聚力的挑战。在本文中,我们广泛地探讨了这些挑战,为MR展览提供策略,以支持更好的家庭凝聚力,从而促进互动。作为我们探索的一部分,我们与印第安纳波利斯儿童博物馆合作,利用其“带我去希腊”展览,并在八个不同的售货亭使用一系列磁共振技术,使用“野外研究”的方法观察代际家庭互动。我们的研究结果显示,当家庭成员从群体中分离出来与虚拟亭互动时,他们的互动就会中断。然后,我们提出了设计考虑,以提供对MR儿童博物馆展览中现实和虚拟方面的广泛理解,以及这些MR维度对代际家庭互动的影响。
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引用次数: 1
Cancer entertainment education and Netflix – an exploratory study 癌症娱乐教育和网飞——一项探索性研究
IF 1.8 Q1 Social Sciences Pub Date : 2022-01-02 DOI: 10.1080/09523987.2022.2054115
M. Pluta, Piotr Siuda
ABSTRACT The entertainment education (EE) approach shows that entertainment storylines influence people’s attitudes, opinions, and behavior, and this occurs, among others, when it comes to health and disease. In the case of TV shows and movies cancer is the most frequently shown disease, and this is especially important when considering the rise of VOD platforms, gaining in subscribers and popularity. The article aims at signaling Netflix’s EE potential, hence it could be a starting point for future studies of streaming platform’s EE, a highly neglected area. Netflix is thus 1) compared with other popular VODs in terms of the number of cancer content (this being the main interest of the presented analysis) and 2) three content categories are indicated. Also, 3) a brief description of selected texts is presented. The aim of the article is exploratory, and it highlights the need for future research, as the potential of Netflix’s EE seems the greatest when compared to other platforms analyzed. Netflix has the largest number of contents featuring cancer, and these could influence audiences, i.e., raise awareness, change attitudes, and motivate individuals to act.
娱乐教育(EE)方法表明,娱乐故事情节会影响人们的态度、观点和行为,尤其是当涉及到健康和疾病时。就电视节目和电影而言,癌症是最常出现的疾病,考虑到视频点播平台的兴起、用户的增加和受欢迎程度,这一点尤为重要。本文旨在表明Netflix的EE潜力,因此它可能是未来流媒体平台EE研究的一个起点,这是一个高度被忽视的领域。因此,1)将Netflix与其他流行的vod在癌症内容的数量上进行比较(这是本分析的主要兴趣),2)指出了三种内容类别。此外,3)简要介绍了选定的文本。这篇文章的目的是探索性的,它强调了未来研究的必要性,因为与其他分析的平台相比,Netflix的EE的潜力似乎是最大的。Netflix拥有最多的以癌症为主题的内容,这些内容可以影响观众,即提高认识,改变态度,激励个人采取行动。
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引用次数: 0
The narrow line between photographer and FoMOgrapher. The “fear of missing out” (FoMO) of young professionals 摄影师和构图师之间的狭窄界限。年轻职场人士的“错失恐惧症”(FoMO)
IF 1.8 Q1 Social Sciences Pub Date : 2021-11-22 DOI: 10.1080/09523987.2021.1992865
Aleksandra Devin, L. Daniela
ABSTRACT Social networking sites (SNS) have brought not only an endless flow of information into people’s lives, but also a significant problem that has already been given an official name – FoMO, or “fear of missing out” syndrome, which is a real phenomenon that is becoming more common and can cause serious stress. “Fear of missing out” syndrome is an obsessive fear of missing an interesting event or a good opportunity, which is also provoked by viewing/using SNS. The focus of this study is on young people who have chosen a profession related to photography or videography and where it is important to build a professional image using SNS. A bright, eye-catching, entertaining social networking identity is often a powerful sales tool for a product and a testament to its quality. Using a case study methodology, this article conducts an in-depth analysis of the Instagram accounts used by all young photography professionals of the Latvian College of Culture involved in the study. The obtained data are analyzed from the perspective of professional identity, thinking about how future photographers and videographers, whose specifics of work require them to create their own public image, are informed about FoMO risks and opportunities to overcome them.
社交网站(SNS)不仅给人们的生活带来了源源不断的信息,同时也带来了一个重要的问题,这个问题已经有了一个正式的名字——FoMO,即“害怕错过”综合症,这是一种越来越普遍的真实现象,它会导致严重的压力。“错失恐惧症”是一种强迫性的恐惧,害怕错过一个有趣的事件或一个好机会,这种恐惧也会因观看/使用社交网络而引发。这项研究的重点是那些选择了与摄影或摄像相关的职业的年轻人,在这些职业中,使用SNS建立专业形象很重要。一个明亮、引人注目、有趣的社交网络身份通常是产品的有力销售工具,也是产品质量的证明。本文采用案例研究方法,对参与研究的拉脱维亚文化学院所有年轻摄影专业人士使用的Instagram账户进行了深入分析。从专业认同的角度分析获得的数据,思考未来的摄影师和摄像师,他们的具体工作需要他们创造自己的公众形象,如何了解FoMO风险和克服这些风险的机会。
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引用次数: 0
Effects of a project based on mobile applications, exergames and a web 2.0 social learning platform on students’ physical activity and nutritional criteria in the era of COVID 19 基于移动应用、运动游戏和web 2.0社交学习平台的项目对新冠肺炎时代学生身体活动和营养标准的影响
IF 1.8 Q1 Social Sciences Pub Date : 2021-10-02 DOI: 10.1080/09523987.2021.1989765
Marina Papastergiou, Dimitrios Kanaros, Aspasia Papamichou, Nikolaos Vernadakis
ABSTRACT The aim of this study was the investigation of the impact of a year-long, student-centered Physical Education (PE) project, in which mobile applications for Physical Activity (PA) and nutrition monitoring, exergames and an online social learning platform were utilized, on students’ PA, sedentary behavior and food selection criteria. The study followed a pretest/posttest design involving 51 students (aged 15–16 years), split into two groups: the experimental group (n = 25), that participated in the project in parallel with attending the regular PE course, and the control group (n = 26), that only attended the regular PE course. The project lasted 7 months, two of which coincided with a quarantine because of COVID 19, during which, all project activities were coordinated through the online platform. The analysis of the data, which were collected through questionnaires, showed an increase in the experimental group students’ use of mobile devices for PA and nutrition monitoring as well as a greater improvement of their perceived helpfulness of PA applications and food selection criteria, in relation to the control group. The quarantine did not significantly affect their levels of PA and sedentary behavior, although, in the control group, PA decreased significantly and sedentary time increased significantly. The students were highly satisfied with the project.
本研究的目的是调查为期一年的以学生为中心的体育教育(PE)项目的影响,该项目利用移动应用程序进行体育活动(PA)和营养监测,exergames和在线社交学习平台,对学生的PA,久坐行为和食物选择标准的影响。该研究采用前测/后测设计,涉及51名15-16岁的学生,分为两组:实验组(n = 25),他们在参加常规体育课程的同时参加项目,对照组(n = 26),他们只参加常规体育课程。项目历时7个月,其中两个月恰逢新冠肺炎疫情隔离期间,所有项目活动均通过在线平台协调开展。通过问卷调查收集的数据分析显示,与对照组相比,实验组学生使用移动设备进行PA和营养监测的情况有所增加,他们认为PA应用程序和食物选择标准的帮助程度也有了更大的提高。隔离没有显著影响他们的PA水平和久坐行为,尽管在对照组中,PA显著降低,久坐时间显著增加。学生们对这个项目非常满意。
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引用次数: 3
Understanding the role of technological platforms in schools 了解科技平台在学校中的作用
IF 1.8 Q1 Social Sciences Pub Date : 2021-10-02 DOI: 10.1080/09523987.2021.1992864
Noelene Callaghan
ABSTRACT This research paper evaluates how schools have embraced technological platforms as they shift from traditional learning methods to online learning methods, prior and during the covid-19 pandemic. Technological platforms are a suite of online tools that permit collaboration between teachers and students, as well as provide parents/carer visibility of their child’s school work in real-time. Such platforms permit equality, the creation of authentic learning material and collaboration that previously was inaccessible. Professional development and student boot camps were found to play a considerable role in all school stakeholders to use the technology.
本研究评估了在2019冠状病毒病大流行之前和期间,学校如何在从传统学习方法转向在线学习方法的过程中采用技术平台。技术平台是一套在线工具,允许教师和学生之间的协作,并为家长/照顾者提供实时查看孩子的学校作业。这样的平台允许平等,创造真实的学习材料和协作,这在以前是无法实现的。研究发现,专业发展和学生训练营在所有学校利益相关者使用该技术方面发挥了相当大的作用。
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引用次数: 1
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Educational Media International
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