Pub Date : 2024-04-04DOI: 10.1080/10494820.2024.2335491
Hui-Chin Yeh
This study investigates the integration of artificial intelligence (AI) tools, such as ChatGPT, into English as a Foreign Language (EFL) teacher learning, aiming to transcend the traditional, test-...
{"title":"The synergy of generative AI and inquiry-based learning: transforming the landscape of English teaching and learning","authors":"Hui-Chin Yeh","doi":"10.1080/10494820.2024.2335491","DOIUrl":"https://doi.org/10.1080/10494820.2024.2335491","url":null,"abstract":"This study investigates the integration of artificial intelligence (AI) tools, such as ChatGPT, into English as a Foreign Language (EFL) teacher learning, aiming to transcend the traditional, test-...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"46 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140587525","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-04-04DOI: 10.1080/10494820.2024.2335489
Yujuan Guo, Luoying Huang, Xiaoyu Xie
The content network of cMOOC learners reflects the interactions between learners and valuable external information, and the learners in connectivist learning are diverse. Therefore, it's necessary ...
{"title":"How do learners’ content network characteristics evolve in cMOOC from the perspective of clustering and comparing learners?","authors":"Yujuan Guo, Luoying Huang, Xiaoyu Xie","doi":"10.1080/10494820.2024.2335489","DOIUrl":"https://doi.org/10.1080/10494820.2024.2335489","url":null,"abstract":"The content network of cMOOC learners reflects the interactions between learners and valuable external information, and the learners in connectivist learning are diverse. Therefore, it's necessary ...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"17 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140588117","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This study used meta-analysis to assess the impact of learning in Virtual Learning Environments (VLE) on cognitive and non-cognitive outcomes, analyzing 48 articles from 2000 to 2023. It also inves...
{"title":"Unleashing the power of virtual learning environment: exploring the impact on learning outcomes through a meta-analysis","authors":"Yuhui Jing, Jian Dai, Chengliang Wang, Shusheng Shen, Rustam Shadiev","doi":"10.1080/10494820.2024.2335481","DOIUrl":"https://doi.org/10.1080/10494820.2024.2335481","url":null,"abstract":"This study used meta-analysis to assess the impact of learning in Virtual Learning Environments (VLE) on cognitive and non-cognitive outcomes, analyzing 48 articles from 2000 to 2023. It also inves...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"17 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140587911","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-31DOI: 10.1080/10494820.2024.2335499
Keunjae Kim, Kyungbin Kwon
This study reviewed evaluations of K-12 AI education from 2013 to 2022. The analysis encompassed 36 articles and focused on examining research methods, sample sizes, evaluation methods and types, l...
{"title":"A systematic review of the evaluation in K-12 artificial intelligence education from 2013 to 2022","authors":"Keunjae Kim, Kyungbin Kwon","doi":"10.1080/10494820.2024.2335499","DOIUrl":"https://doi.org/10.1080/10494820.2024.2335499","url":null,"abstract":"This study reviewed evaluations of K-12 AI education from 2013 to 2022. The analysis encompassed 36 articles and focused on examining research methods, sample sizes, evaluation methods and types, l...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"62 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140587705","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-31DOI: 10.1080/10494820.2024.2330836
Pericles Asher Rospigliosi
Published in Interactive Learning Environments (Vol. 32, No. 2, 2024)
发表于《交互式学习环境》(第 32 卷第 2 期,2024 年)
{"title":"What is the role of ChatGPT and other large language model AI in Higher Education?","authors":"Pericles Asher Rospigliosi","doi":"10.1080/10494820.2024.2330836","DOIUrl":"https://doi.org/10.1080/10494820.2024.2330836","url":null,"abstract":"Published in Interactive Learning Environments (Vol. 32, No. 2, 2024)","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"122 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140602572","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-31DOI: 10.1080/10494820.2024.2335501
Wayan Sintawati, Rustam Shadiev
We designed a cross-cultural learning activity leveraging unmanned aerial vehicle (UAV) technology to enhance historical and cultural understanding among twenty university students from Indonesia a...
{"title":"Promoting UAV autonomous aerial video to improve cross-cultural understanding, historical knowledge, and students’ perception","authors":"Wayan Sintawati, Rustam Shadiev","doi":"10.1080/10494820.2024.2335501","DOIUrl":"https://doi.org/10.1080/10494820.2024.2335501","url":null,"abstract":"We designed a cross-cultural learning activity leveraging unmanned aerial vehicle (UAV) technology to enhance historical and cultural understanding among twenty university students from Indonesia a...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"6 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140587935","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-19DOI: 10.1080/10494820.2024.2331632
Mario de la Puente
The present study investigates the impact of the educational game Sociopolis on student engagement in the context of tenth-grade social science education. Employing a mixed-methods approach, this r...
{"title":"Unveiling sociopolitical complexities through educational gaming: the sociopolis experience in Barranquilla’s schools","authors":"Mario de la Puente","doi":"10.1080/10494820.2024.2331632","DOIUrl":"https://doi.org/10.1080/10494820.2024.2331632","url":null,"abstract":"The present study investigates the impact of the educational game Sociopolis on student engagement in the context of tenth-grade social science education. Employing a mixed-methods approach, this r...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"23 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140168462","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-19DOI: 10.1080/10494820.2024.2331148
Siu-Cheung Kong, Wei Shen
Logistic regression models have traditionally been used to identify the factors contributing to students’ conceptual understanding. With the advancement of the machine learning-based research appro...
逻辑回归模型历来被用于确定学生概念理解的促成因素。随着基于机器学习的研究方法的发展...
{"title":"Using students’ cognitive, affective, and demographic characteristics to predict their understanding of computational thinking concepts: a machine learning-based approach","authors":"Siu-Cheung Kong, Wei Shen","doi":"10.1080/10494820.2024.2331148","DOIUrl":"https://doi.org/10.1080/10494820.2024.2331148","url":null,"abstract":"Logistic regression models have traditionally been used to identify the factors contributing to students’ conceptual understanding. With the advancement of the machine learning-based research appro...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"5 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140168685","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This research proposes the integration of robotic education and scenario-based learning (SBL) paradigm for teaching computational thinking (CT) to enhance the computational abilities of primary sch...
{"title":"Unlocking the power of robots: enhancing computational thinking through innovative teaching methods","authors":"Noawanit Songkram, Supattraporn Upapong, Heng-Yu Ku, Narongpon Aulpaijidkul, Sarun Chattunyakit, Nutthakorn Songkram","doi":"10.1080/10494820.2024.2328277","DOIUrl":"https://doi.org/10.1080/10494820.2024.2328277","url":null,"abstract":"This research proposes the integration of robotic education and scenario-based learning (SBL) paradigm for teaching computational thinking (CT) to enhance the computational abilities of primary sch...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"111 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140167182","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2024-03-17DOI: 10.1080/10494820.2024.2327042
Li Ye, Jingyi Li, Simin Yang, Yongxin Hang
Traditional pattern teaching is an important part of the art curriculum, but the pattern are complex and difficult to learn. While schema theory focuses on the integration, understanding and constr...
{"title":"The effect of augmented reality-based serious game on traditional pattern learning","authors":"Li Ye, Jingyi Li, Simin Yang, Yongxin Hang","doi":"10.1080/10494820.2024.2327042","DOIUrl":"https://doi.org/10.1080/10494820.2024.2327042","url":null,"abstract":"Traditional pattern teaching is an important part of the art curriculum, but the pattern are complex and difficult to learn. While schema theory focuses on the integration, understanding and constr...","PeriodicalId":47872,"journal":{"name":"Interactive Learning Environments","volume":"160 1","pages":""},"PeriodicalIF":5.4,"publicationDate":"2024-03-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140168627","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"教育学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}