Pub Date : 2022-01-01DOI: 10.18254/s207751800023531-3
A. Mashkova
The article is devoted to the study of the influence of information influences on the choice of diet by residents in an agent-based model of the dynamics of the spread of anemia. The structure of the model is presented, the interrelations of agents with the socio-economic environment through the channels of employment, consumption and receiving benefits from the state are determined. Two main channels of information impact are considered: advertising and thematic content. Through these channels, three types of influences are distributed in the model: “motivating”, “frightening” and “tempting”. Their influence is modeled using the algorithms presented in the article for informational impact and changes in the food pattern. To reflect the differences in the degree of exposure of agents to the influence of information influences, the concept of a cluster of social activity is introduced. As part of experimental studies, a comparison was made of the number of residents who adhere to a balanced diet in the absence of informational influences, with advertising with a coverage of 20% to 80% and thematic content with motivating and frightening effects. The resulting forecasts were compared with the forecast in the absence of advertising. In the absence of information impacts of other types, advertising with a coverage of more than 60% leads to a decrease in the number of residents adhering to diet No. 1 by 10%, and with a coverage of 80%, the drop is already 19%. The presence of thematic content with a coverage of 5% makes it possible to compensate for the negative effects of advertising, and with an increase in coverage to 20%, the number of residents adhering to diet No. 1 grows by 20% compared to the base case in the absence of any information impact.
{"title":"Analysis of the influence of Information Impacts on the Choice of Diet by Russian residents based on an Agent-based model","authors":"A. Mashkova","doi":"10.18254/s207751800023531-3","DOIUrl":"https://doi.org/10.18254/s207751800023531-3","url":null,"abstract":"The article is devoted to the study of the influence of information influences on the choice of diet by residents in an agent-based model of the dynamics of the spread of anemia. The structure of the model is presented, the interrelations of agents with the socio-economic environment through the channels of employment, consumption and receiving benefits from the state are determined. Two main channels of information impact are considered: advertising and thematic content. Through these channels, three types of influences are distributed in the model: “motivating”, “frightening” and “tempting”. Their influence is modeled using the algorithms presented in the article for informational impact and changes in the food pattern. To reflect the differences in the degree of exposure of agents to the influence of information influences, the concept of a cluster of social activity is introduced. As part of experimental studies, a comparison was made of the number of residents who adhere to a balanced diet in the absence of informational influences, with advertising with a coverage of 20% to 80% and thematic content with motivating and frightening effects. The resulting forecasts were compared with the forecast in the absence of advertising. In the absence of information impacts of other types, advertising with a coverage of more than 60% leads to a decrease in the number of residents adhering to diet No. 1 by 10%, and with a coverage of 80%, the drop is already 19%. The presence of thematic content with a coverage of 5% makes it possible to compensate for the negative effects of advertising, and with an increase in coverage to 20%, the number of residents adhering to diet No. 1 grows by 20% compared to the base case in the absence of any information impact.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76345330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800020178-4
A. Akopov
The article presents an approach to the development of an extended multi-sector bounded-neighbourhood with differentiated types of resources and intersectoral commodity-money interactions with implementation in the AnyLogic simulation tools. A feature of this approach is, firstly, a high degree of sectoral disaggregation (e.g., 42 types of economic activity are considered), and secondly, the three-level architecture of the proposed multi-agent system, which includes high-tech and low-tech resources as workplaces differentiated by types of economic activity (branches of the economy), and also multiple agents-individuals: natives and migrants with their own rules of behaviour and characteristics, and agents-sectors that provide the necessary structure of employment. We study the issues of software implementation of such a multi-level system in the AnyLogic, as well as the influence of the most important parameters of the model, in particular, such as the inflow rate of new migrants, dimensionality of forming industry clusters (i.e., a number of workplaces), level of wages by branches of the economy, etc. on the employment structure and the dynamics of gross domestic product, respectively.
{"title":"Development of a Multi-sector Bounded-Neighbourhood Model with intersectoral commodity-money interactions","authors":"A. Akopov","doi":"10.18254/s207751800020178-4","DOIUrl":"https://doi.org/10.18254/s207751800020178-4","url":null,"abstract":"The article presents an approach to the development of an extended multi-sector bounded-neighbourhood with differentiated types of resources and intersectoral commodity-money interactions with implementation in the AnyLogic simulation tools. A feature of this approach is, firstly, a high degree of sectoral disaggregation (e.g., 42 types of economic activity are considered), and secondly, the three-level architecture of the proposed multi-agent system, which includes high-tech and low-tech resources as workplaces differentiated by types of economic activity (branches of the economy), and also multiple agents-individuals: natives and migrants with their own rules of behaviour and characteristics, and agents-sectors that provide the necessary structure of employment. We study the issues of software implementation of such a multi-level system in the AnyLogic, as well as the influence of the most important parameters of the model, in particular, such as the inflow rate of new migrants, dimensionality of forming industry clusters (i.e., a number of workplaces), level of wages by branches of the economy, etc. on the employment structure and the dynamics of gross domestic product, respectively.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73523054","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800022099-7
A. Segal
With this article, the authors propose to temporarily complete the cycle of texts devoted to metaverses and virtual reality – before "retiring to the study room" to systematize new data and new phenomena in this area, because in any study, the time naturally comes to test the hypothesis. This does not mean avoiding the study of the problem – on the contrary, it is about the development of research together with the qualitative development of the topic itself. And the fact that there is a qualitative change in the subject and process of research is evident from several signs that the authors have tried to reveal in this article.
{"title":"Philosophical problems of the Metaverse. How real is the Virtual World and how Virtual is the real one?","authors":"A. Segal","doi":"10.18254/s207751800022099-7","DOIUrl":"https://doi.org/10.18254/s207751800022099-7","url":null,"abstract":"With this article, the authors propose to temporarily complete the cycle of texts devoted to metaverses and virtual reality – before \"retiring to the study room\" to systematize new data and new phenomena in this area, because in any study, the time naturally comes to test the hypothesis. This does not mean avoiding the study of the problem – on the contrary, it is about the development of research together with the qualitative development of the topic itself. And the fact that there is a qualitative change in the subject and process of research is evident from several signs that the authors have tried to reveal in this article.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78760227","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800022959-3
A. Barybina
This study was carried out as part of the development of guidelines for the creation of an ecosystem digital platform for the industry of the Ural Federal District (URFO). The platform solves many urgent problems formulated by representatives of industry, science, public administration, education and investment. This study is devoted to solving one of the tasks set for the platform - reducing barriers to the implementation of digital transformation processes in the industry. To solve this problem, the ecosystem is supplemented with the introduction of the mathuniverse - augmented reality (XR) technology, as one of the constituent elements of the architecture of the ecosystem of the digital platform industry of the Ural Federal District.
{"title":"Digital platforms of the metaverses as a digital twin","authors":"A. Barybina","doi":"10.18254/s207751800022959-3","DOIUrl":"https://doi.org/10.18254/s207751800022959-3","url":null,"abstract":"This study was carried out as part of the development of guidelines for the creation of an ecosystem digital platform for the industry of the Ural Federal District (URFO). The platform solves many urgent problems formulated by representatives of industry, science, public administration, education and investment. This study is devoted to solving one of the tasks set for the platform - reducing barriers to the implementation of digital transformation processes in the industry. To solve this problem, the ecosystem is supplemented with the introduction of the mathuniverse - augmented reality (XR) technology, as one of the constituent elements of the architecture of the ecosystem of the digital platform industry of the Ural Federal District.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"83240193","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800018140-3
M. Burilina
The digitalization of society dictates its rules and laws in the process of sharing, storing and processing data. Areas of science less and less every year look like a specific science we are accustomed to, and acquire the outlines of interdisciplinarity and versatility through the development of technology and the introduction of new knowledge in classical science. The social sciences are no exception, as they develop in the age of social networks, messengers, digital transactions and other information, thanks to which you can learn as much as possible about the "digital counterpart" and build the most accurate models. The paper examines how scientists see the development of science through supercomputer technologies, what challenges the world may face, using data about each individual who got on the Internet. In addition, the countries with supercomputer technologies and services that allow using cloud computing to build models without reference to a specific supercomputer are analyzed.
{"title":"The Role of Super Computer Technologies in Model Building in the Social Spheres","authors":"M. Burilina","doi":"10.18254/s207751800018140-3","DOIUrl":"https://doi.org/10.18254/s207751800018140-3","url":null,"abstract":"The digitalization of society dictates its rules and laws in the process of sharing, storing and processing data. Areas of science less and less every year look like a specific science we are accustomed to, and acquire the outlines of interdisciplinarity and versatility through the development of technology and the introduction of new knowledge in classical science. The social sciences are no exception, as they develop in the age of social networks, messengers, digital transactions and other information, thanks to which you can learn as much as possible about the \"digital counterpart\" and build the most accurate models. The paper examines how scientists see the development of science through supercomputer technologies, what challenges the world may face, using data about each individual who got on the Internet. In addition, the countries with supercomputer technologies and services that allow using cloud computing to build models without reference to a specific supercomputer are analyzed.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89690618","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800020299-7
O. Gurov
Report on the Panel Discussion “The Processes of Reality Creation: Metaverses of Visionaries and Projects of its Embodiment” (March 30, 2022) in the framework of the International Scientific Conference “The Sixth Lem’s Readings” in memory of Stanislaw Lem (Samara, March 29-31, 2022).
{"title":"Panel Discussion “The Processes of Reality Creation: Metaverses of Visionaries and Projects of its Embodiment” (March 30, 2022)","authors":"O. Gurov","doi":"10.18254/s207751800020299-7","DOIUrl":"https://doi.org/10.18254/s207751800020299-7","url":null,"abstract":"Report on the Panel Discussion “The Processes of Reality Creation: Metaverses of Visionaries and Projects of its Embodiment” (March 30, 2022) in the framework of the International Scientific Conference “The Sixth Lem’s Readings” in memory of Stanislaw Lem (Samara, March 29-31, 2022).","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73663648","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800020539-1
Y. Kuznetsov
Motives of human behavior in socio-economic environment took up minds of the greatest philosophers and scientists during the entirety of the human history. Scientific-philosophical paradigm of artificial societies, based on methodological problems of cognition of real society functioning mechanisms, namely specific agents, exactly assumes studying human behavior in socio-economic environment, that is their different strategies. Strategy as a relatively new science, expects forecasting and strategizing of various kinds of strategizing objects, in fact – various kinds of agents and their activity. Such agent-based approach, based on using intellectual (rational) agents, implies using intelligence as a calculating part (planning) of ability to reach set goals, which is a strategizing in a strategy science. Social sciences, including strategy as a science, gradually become closer to natural sciences both in tools and methodology principles, relying on interdisciplinary of researches and defining necessity of creating artificial societies and virtual worlds as research models of real society and economy. New research terminology and tools that need conceptual elaboration appear. Practical orientation of strategy as a relatively new science is not doubted and is proved by series of historical and economical events. In this case, however, proof of its fundamentality is needed. In a cycle out of two articles, an attempt to substantiate strategy as a fundamental science, defining agents behavior as central units of modeling artificial societies, based on research of its philosophical roots is made, which is a goal of this research. The first work is presented.
{"title":"Historical-philosophical Strategy roots as a Fundamental Science","authors":"Y. Kuznetsov","doi":"10.18254/s207751800020539-1","DOIUrl":"https://doi.org/10.18254/s207751800020539-1","url":null,"abstract":"Motives of human behavior in socio-economic environment took up minds of the greatest philosophers and scientists during the entirety of the human history. Scientific-philosophical paradigm of artificial societies, based on methodological problems of cognition of real society functioning mechanisms, namely specific agents, exactly assumes studying human behavior in socio-economic environment, that is their different strategies. Strategy as a relatively new science, expects forecasting and strategizing of various kinds of strategizing objects, in fact – various kinds of agents and their activity. Such agent-based approach, based on using intellectual (rational) agents, implies using intelligence as a calculating part (planning) of ability to reach set goals, which is a strategizing in a strategy science. Social sciences, including strategy as a science, gradually become closer to natural sciences both in tools and methodology principles, relying on interdisciplinary of researches and defining necessity of creating artificial societies and virtual worlds as research models of real society and economy. New research terminology and tools that need conceptual elaboration appear. Practical orientation of strategy as a relatively new science is not doubted and is proved by series of historical and economical events. In this case, however, proof of its fundamentality is needed. In a cycle out of two articles, an attempt to substantiate strategy as a fundamental science, defining agents behavior as central units of modeling artificial societies, based on research of its philosophical roots is made, which is a goal of this research. The first work is presented.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78120893","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800019067-2
A.P. Sazonova
The phenomenon of big data is of increasing interest not only for technical and economic disciplines, but also for the humanities. It arose and became the subject of reflection relatively recently, but long before it, in the history of philosophy, one can find models and images of a universal information repository that are close in idea, although not quite identical to the concept of big data. The comparison of the phenomenon of big data with the philosophical projects of the universal repository of knowledge is also interesting in connection with the current interdisciplinary approach to knowledge. In this article, the author proposes to consider as such projects the idea of the “third world” by Karl Popper, the concept of “Encyclopedia” by Umberto Eco and the image of the Babylonian Library by Jorge Luis Borges.
{"title":"Philosophical Models of the Universal Repository of Knowledge as a Prehistory of Big Data: the Third World of K. Popper, Encyclopedia of U. Eco, The Library of Babel of J.L. Borges.","authors":"A.P. Sazonova","doi":"10.18254/s207751800019067-2","DOIUrl":"https://doi.org/10.18254/s207751800019067-2","url":null,"abstract":"The phenomenon of big data is of increasing interest not only for technical and economic disciplines, but also for the humanities. It arose and became the subject of reflection relatively recently, but long before it, in the history of philosophy, one can find models and images of a universal information repository that are close in idea, although not quite identical to the concept of big data. The comparison of the phenomenon of big data with the philosophical projects of the universal repository of knowledge is also interesting in connection with the current interdisciplinary approach to knowledge. In this article, the author proposes to consider as such projects the idea of the “third world” by Karl Popper, the concept of “Encyclopedia” by Umberto Eco and the image of the Babylonian Library by Jorge Luis Borges.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79585621","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800018380-7
N. Ravochkin
The article discusses ways of implementing media representations of social ideas in the realities of the digital age. The features of the digital model of society as one of the versions of post-industrial transit are presented. The urgency of revising the problematic of media representations of ideas in the context of modern world development due to the unprecedented pluralism of tools for the practical implementation of intellectual constructs in the coordinates of social life is substantiated. The article analyzes and identifies tendencies of a qualitatively different sense-formation of the content of ideas through visualization methods and economic technologies rooted in consumer and performance societies. It is proved that in addition to the directly perceived reality, virtual reality and the world of simulacra have formed in the digital world. A high degree of possible distortion of the meanings originally embedded in social ideas during their perception and interpretation by target audiences is noted. The high role of new mass media has been demonstrated, which also allows powerful actors to form discourses and formulate an urgent agenda in national spaces. The possibilities of social networks and blogs in the construction of society and the implementation of ideological transformations are highlighted. The concept of «media representation» is proposed as one of the strategies of powerful actors used for the cognitive-discursive construction of the world. The emphasis is made on the ambivalent role of media representation technologies of ideas in those empirical contexts that are not yet in the «digital» belt of social opinion. In conclusion, generalizations are presented that constitute the theoretical and methodological basis for the subsequent study of media representations of social ideas in the digital age.
{"title":"Media representations of social ideas in the digital age","authors":"N. Ravochkin","doi":"10.18254/s207751800018380-7","DOIUrl":"https://doi.org/10.18254/s207751800018380-7","url":null,"abstract":"The article discusses ways of implementing media representations of social ideas in the realities of the digital age. The features of the digital model of society as one of the versions of post-industrial transit are presented. The urgency of revising the problematic of media representations of ideas in the context of modern world development due to the unprecedented pluralism of tools for the practical implementation of intellectual constructs in the coordinates of social life is substantiated. The article analyzes and identifies tendencies of a qualitatively different sense-formation of the content of ideas through visualization methods and economic technologies rooted in consumer and performance societies. It is proved that in addition to the directly perceived reality, virtual reality and the world of simulacra have formed in the digital world. A high degree of possible distortion of the meanings originally embedded in social ideas during their perception and interpretation by target audiences is noted. The high role of new mass media has been demonstrated, which also allows powerful actors to form discourses and formulate an urgent agenda in national spaces. The possibilities of social networks and blogs in the construction of society and the implementation of ideological transformations are highlighted. The concept of «media representation» is proposed as one of the strategies of powerful actors used for the cognitive-discursive construction of the world. The emphasis is made on the ambivalent role of media representation technologies of ideas in those empirical contexts that are not yet in the «digital» belt of social opinion. In conclusion, generalizations are presented that constitute the theoretical and methodological basis for the subsequent study of media representations of social ideas in the digital age.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80215749","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2022-01-01DOI: 10.18254/s207751800021776-2
N. Ravochkin
The article discusses the features of the transformation of anthropological discourse in the realities of the digital age. It is presented that up to the present time each epoch offered a somewhat reduced and simplified model of a person who was affected by determinants of the same nature. The author fixes the main features of postmodern thought, which make up a complex of factors influencing the existence of a person. It is traced how a person of the digital age is able to independently form himself, while it is justified how he loses his subjectivity. It is substantiated that the increase in contradictions is also not eliminated due to the possession of information. The characteristic features of new values and opportunities of the digital age are revealed. The direct dependence of a person and his social success on the development of technical and technological achievements and their possession is determined, and the influence of the mass media is also taken into account. The forms of human segregation and the trajectory of dehumanization are outlined. In conclusion, generalizations are given that constitute the theoretical and methodological basis for further conceptual understanding of a person in the digital age.
{"title":"Anthropological discourse metamorphoses in the digital age","authors":"N. Ravochkin","doi":"10.18254/s207751800021776-2","DOIUrl":"https://doi.org/10.18254/s207751800021776-2","url":null,"abstract":"The article discusses the features of the transformation of anthropological discourse in the realities of the digital age. It is presented that up to the present time each epoch offered a somewhat reduced and simplified model of a person who was affected by determinants of the same nature. The author fixes the main features of postmodern thought, which make up a complex of factors influencing the existence of a person. It is traced how a person of the digital age is able to independently form himself, while it is justified how he loses his subjectivity. It is substantiated that the increase in contradictions is also not eliminated due to the possession of information. The characteristic features of new values and opportunities of the digital age are revealed. The direct dependence of a person and his social success on the development of technical and technological achievements and their possession is determined, and the influence of the mass media is also taken into account. The forms of human segregation and the trajectory of dehumanization are outlined. In conclusion, generalizations are given that constitute the theoretical and methodological basis for further conceptual understanding of a person in the digital age.","PeriodicalId":51498,"journal":{"name":"Jasss-The Journal of Artificial Societies and Social Simulation","volume":null,"pages":null},"PeriodicalIF":4.2,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84397175","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}