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Applying Human Factors/Ergonomics to support change in healthcare - An innovative co-designed approach to conducting antibiotic allergy de-labelling in the intensive care unit 应用人为因素/人体工程学来支持医疗保健的变化——在重症监护病房进行抗生素过敏去标签的创新合作设计方法
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-09 DOI: 10.1016/j.apergo.2025.104653
Rachel Egan , Marie E. Ward , Amanda Sherwin , Emily Naylor , Fiona Carroll , Salma Alamin , Mary Kelly , Deirdre Doyle , Barbara Cusack , Fionnuala Cox , Una Geary , Ignacio Martin-Loeches , Sean Keane , Niall Conlon
Implementing change in complex healthcare systems is inherently difficult, with most change initiatives failing. Human Factors/Ergonomics can support change processes through better understanding of the current system and designing and implementing new improved ways of working. One in four patients have a documented antibiotic allergy. Inaccurate and unverified antibiotic allergy labels have a negative impact on patient outcomes. The authors have been involved in the successful introduction of a new approach to allergy de-labelling in the intensive care unit. The primary objective of this study was to outline how this change was supported by applying Human Factors/Ergonomics to the change process. The Cube socio-technical systems analysis was used to understand and support this complex change across four domains of culture, system functioning, action and sensemaking and across a change cycle of understanding the current ‘as is’ problem; co-designing the ‘to be’ solution; planning and preparing to change; implementing and embedding the change. Over the course of the study 85 patients with either a reported non-immune or low risk antibiotic allergy were successfully de-labelled. This study exemplifies Human Factors/Ergonomics in action and has shown that taking a structured approach to change, that aims to understand and alter different system components, can achieve results.
在复杂的医疗保健系统中实施变革本身就很困难,大多数变革举措都以失败告终。人为因素/人体工程学可以通过更好地理解当前系统,设计和实施新的改进的工作方式来支持变革过程。四分之一的患者有抗生素过敏记录。不准确和未经证实的抗生素过敏标签对患者的预后有负面影响。作者已经参与了在重症监护病房成功引入过敏去标签的新方法。本研究的主要目的是概述如何通过将人为因素/人体工程学应用于变化过程来支持这种变化。使用Cube社会技术系统分析来理解和支持跨文化、系统功能、行动和意义四个领域的复杂变化,并跨越理解当前“现状”问题的变化周期;共同设计“未来”解决方案;计划和准备改变;实现和嵌入变更。在研究过程中,85名报告有非免疫性或低风险抗生素过敏的患者成功地去除了标签。这项研究举例说明了人为因素/人体工程学在行动中,并表明采取结构化的方法来改变,旨在理解和改变不同的系统组件,可以达到效果。
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引用次数: 0
Sex differences in young adults on comfort and foot skin temperature using different running shoes lacing 不同跑鞋系带对年轻人舒适度和足部皮肤温度的性别差异
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-09 DOI: 10.1016/j.apergo.2025.104660
Jose Luis Sánchez-Jiménez , Esther Sánchez-Ribes , Jose Ignacio Priego-Quesada , Alberto Encarnación-Martínez , Roberto Sanchís-Sanchís , Pedro Pérez-Soriano
This study examined the impact of sex and lacing pattern on foot skin temperature (Tsk) and comfort during running. Twenty-four recreational runners participated in two treadmill trials involving cross-lacing and heel-lock lacing. Tsk and comfort were measured before and after 20 min of running at 10 km/h. Results revealed higher post-exercise Tsk with cross-lacing compared to heel-lock lacing (p = 0.003). Females had lower pre-exercise Tsk but higher post-exercise Tsk than males (p < 0.001). Heel-lock lacing was perceived as more comfortable (p < 0.05), and females reported higher heart rates and perceived exertion (p < 0.001). The mechanical work of running is crucial for the impact of lacing patterns on Tsk. Increased Tsk with cross-lacing negatively influences comfort, suggesting that lacing patterns can affect foot thermoregulation and subjective experience during running.
这项研究考察了性别和鞋带样式对跑步时足部皮肤温度(Tsk)和舒适度的影响。24名业余跑步者参加了两项跑步机试验,包括交叉系带和跟锁系带。在以10公里/小时的速度跑步20分钟前后测量Tsk和舒适度。结果显示,与跟锁系带相比,交叉系带的运动后Tsk更高(p = 0.003)。女性运动前的任务比男性低,但运动后的任务比男性高(p < 0.001)。锁跟系带被认为更舒适(p < 0.05),女性报告更高的心率和感觉劳累(p < 0.001)。跑步的机械工作对绑带模式对Tsk的影响至关重要。增加Tsk与交叉系带会对舒适性产生负面影响,这表明系带模式会影响跑步时的足部体温调节和主观体验。
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引用次数: 0
Evaluating mental workload: A taxonomic approach to evaluation tools based on ISO 10075 评估心理工作量:基于ISO 10075的评估工具的分类学方法。
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-08 DOI: 10.1016/j.apergo.2025.104659
Mirco Bartolomei , Riccardo Gervasi , Carlotta Acconito , Laura Angioletti , Davide Cannizzaro , Michela Balconi , Luca Mastrogiacomo , Fiorenzo Franceschini
Recent technological transitions present in the manufacturing sector are transforming the way operators work, greatly impacting their mental workload and presenting new challenges for the cognitive ergonomics field. In an effort to design and implement human-centered management strategies, it is increasingly necessary to effectively explore and evaluate the various aspects related to mental workload. Despite the maturity of the field, in the existing literature a consensus on defining mental workload remains elusive. To bridge this gap, this paper introduces a comprehensive and holistic definition, drawing inspiration from the ISO 10075 standard. This novel taxonomic framework distinguishes various constructs related to mental workload, clarifying their causes and the consequences they induce. Additionally, an extensive literature analysis was conducted to develop a taxonomy of mental workload assessment tools, outlining their operational principles along with their strengths and weaknesses. This taxonomy can be used as a pragmatic guide for selecting appropriate tools based on specific contexts. Moreover, the existing literature was extensively investigated to ascertain the nature of the correlation—whether positive or negative—between the metrics of these tools and the range of the effects of mental workload fluctuations. This methodological approach addresses the common issue of misinterpreting results from mental workload measurements.
In essence, the research seeks to enrich the understanding of mental workload concepts and offers a critical evaluation of its measurement tools. The findings are intended to assist practitioners in the informed selection of measurement tools and to refine data interpretation, thereby facilitating better management of mental workload in manufacturing environments.
最近制造业的技术转型正在改变操作员的工作方式,极大地影响了他们的精神工作量,并为认知人体工程学领域提出了新的挑战。为了设计和实施以人为本的管理战略,越来越有必要对与脑力工作量相关的各个方面进行有效的探索和评估。尽管该领域已经成熟,但在现有文献中,对精神工作量的定义仍然难以达成共识。为了弥补这一差距,本文从ISO 10075标准中汲取灵感,引入了一个全面而整体的定义。这个新的分类框架区分了与心理负荷相关的各种构念,阐明了它们的原因和它们所引起的后果。此外,还进行了广泛的文献分析,以开发心理工作量评估工具的分类,概述了它们的操作原则以及它们的优缺点。这个分类法可以作为基于特定上下文选择适当工具的实用指南。此外,对现有文献进行了广泛调查,以确定这些工具的度量与心理工作量波动的影响范围之间的相关性(无论是正相关性还是负相关性)的性质。这种方法解决了误解心理工作量测量结果的常见问题。从本质上讲,本研究旨在丰富对心理工作量概念的理解,并对其测量工具进行批判性评估。研究结果旨在帮助从业人员明智地选择测量工具并改进数据解释,从而促进更好地管理制造环境中的心理工作量。
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引用次数: 0
A comprehensive mixed-methods usability evaluation of COVID-19 home test kits: focusing on effectiveness, efficiency, and satisfaction COVID-19家用检测试剂盒的综合混合方法可用性评估:关注有效性、效率和满意度。
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-06 DOI: 10.1016/j.apergo.2025.104654
Junhee Choi , YeahNa Ryu , Jung Chan Lee , Saram Lee
This study evaluated COVID-19 home test kit usability focusing on effectiveness, efficiency, and satisfaction across diverse users and environments. Using a mixed-methods approach—including use analysis, user experience survey (n = 1045), and usability testing (n = 80) in South Korea—we identified a significant gap between high user satisfaction and actual performance. Despite positive satisfaction metrics (SUS score: 74.37 %), we observed concerns regarding effectiveness (29.9 % error rate) and efficiency (20 % unnecessary second kit use, 57.5 % repeated instruction references). The usability of home test kits was significantly influenced by age, education level, and prior experience, while the testing environment showed a less pronounced but still observable effect. Based on our findings, we propose design improvements to instructions, physical components of test kits, and instruction presentation. This research highlights the importance of usability in designing test kits that accommodate diverse populations, potentially improving public health outcomes and pandemic preparedness.
本研究评估了COVID-19家用检测试剂盒的可用性,重点关注不同用户和环境的有效性、效率和满意度。使用混合方法——包括使用分析、用户体验调查(n = 1045)和韩国可用性测试(n = 80)——我们确定了高用户满意度和实际性能之间的显著差距。尽管有积极的满意度指标(SUS评分:74.37%),我们观察到对有效性(29.9%错误率)和效率(20%不必要的第二套试剂盒使用,57.5%重复的指导参考)的关注。家庭测试工具的可用性受年龄、教育程度和先前经验的显著影响,而测试环境的影响虽不明显,但仍可观察到。基于我们的发现,我们提出了说明书、测试套件的物理组件和说明书呈现的设计改进。这项研究强调了设计适合不同人群的检测包的可用性的重要性,这可能会改善公共卫生结果和大流行防范。
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引用次数: 0
Acceptance of mobile health applications by the general public: the roles of technology acceptance model constructs, health-app-specific factors, and socio-demographic moderators 公众对移动医疗应用程序的接受程度:技术接受模型构建、健康应用程序特定因素和社会人口调节因素的作用。
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-06 DOI: 10.1016/j.apergo.2025.104655
Zhenzhen Xie , Calvin Or , Xu-Chun Ye

Background

Despite the transformative potential of health applications (apps) to improve the general public's health and healthcare knowledge, their acceptance remains a barrier to success. Although research on health app acceptance has expanded, most studies have focused on classical factors, such as those in the technology acceptance model (TAM), giving less attention to health-app-specific factors, such as technological characteristics and operational details.

Objectives

To expand our knowledge of the factors influencing health app acceptance, particularly among the general public, this study aimed to (i) develop and test a model of acceptance (measured by intention to use) that incorporates TAM constructs and health-app-specific factors and (ii) examine the moderating effects of selected socio-demographic characteristics on intention to use.

Methods

We formulated an acceptance model by expanding the TAM to include nine additional constructs and tested it using a cross-sectional survey of 600 adults from the general public, stratified by age, gender, and district of residence. Partial least squares structural equation modeling was applied to test the structural model. Multigroup analyses examined whether age, gender, education level, and household income moderated the relationships between model factors and acceptance.

Results

The model accounted for 55 % of the variance in acceptance, which was positively influenced by perceived usefulness, mHealth literacy, smartphone screen size, and healthcare providers’ attitudes and negatively affected by smartphone memory consumption. Perceived ease of use, favorable features, and quality of information explained 58 % of the variance in perceived usefulness. Regarding moderation, older individuals showed less concern about perceived usefulness, whereas men and individuals with higher education levels exhibited less concern about smartphone screen size.

Conclusion

Our acceptance model showed strong empirical fit and the potential to support health app development and deployment. To achieve acceptance among the general public, app developers should enhance app usability, ensure high-quality information, include desirable app features, and meet user needs. Usability testing and stakeholder-centered design approaches are essential to achieve these goals.
背景:尽管健康应用程序(app)在改善公众健康和医疗保健知识方面具有变革性潜力,但它们的接受程度仍然是成功的障碍。尽管对健康应用接受度的研究已经扩大,但大多数研究都集中在经典因素上,如技术接受模型(TAM)中的因素,而对技术特征和操作细节等健康应用特定因素的关注较少。目的:为了扩大我们对影响健康应用接受度的因素的了解,特别是在普通公众中,本研究旨在(i)开发和测试一个接受度模型(通过使用意愿来衡量),该模型结合了TAM结构和健康应用特定因素,以及(ii)检查选定的社会人口统计学特征对使用意愿的调节作用。方法:我们制定了一个接受模型,将TAM扩展到包括9个额外的结构,并通过对600名普通公众的横断面调查对其进行测试,按年龄、性别和居住地区分层。采用偏最小二乘结构方程模型对结构模型进行检验。多组分析检验了年龄、性别、教育水平和家庭收入是否调节了模型因素与接受度之间的关系。结果:该模型占接受度方差的55%,接受度方差受到感知有用性、移动健康素养、智能手机屏幕尺寸和医疗保健提供者态度的积极影响,并受到智能手机内存消耗的负面影响。感知易用性、有利特性和信息质量解释了感知有用性差异的58%。在适度方面,老年人对感知有用性的关注较少,而男性和受教育程度较高的人对智能手机屏幕尺寸的关注较少。结论:我们的接受模型具有很强的经验拟合性,并且具有支持健康应用程序开发和部署的潜力。为了获得大众的接受,应用开发者应该提高应用的可用性,确保高质量的信息,包括理想的应用功能,并满足用户的需求。可用性测试和以利益相关者为中心的设计方法对于实现这些目标至关重要。
{"title":"Acceptance of mobile health applications by the general public: the roles of technology acceptance model constructs, health-app-specific factors, and socio-demographic moderators","authors":"Zhenzhen Xie ,&nbsp;Calvin Or ,&nbsp;Xu-Chun Ye","doi":"10.1016/j.apergo.2025.104655","DOIUrl":"10.1016/j.apergo.2025.104655","url":null,"abstract":"<div><h3>Background</h3><div>Despite the transformative potential of health applications (apps) to improve the general public's health and healthcare knowledge, their acceptance remains a barrier to success. Although research on health app acceptance has expanded, most studies have focused on classical factors, such as those in the technology acceptance model (TAM), giving less attention to health-app-specific factors, such as technological characteristics and operational details.</div></div><div><h3>Objectives</h3><div>To expand our knowledge of the factors influencing health app acceptance, particularly among the general public, this study aimed to (i) develop and test a model of acceptance (measured by intention to use) that incorporates TAM constructs and health-app-specific factors and (ii) examine the moderating effects of selected socio-demographic characteristics on intention to use.</div></div><div><h3>Methods</h3><div>We formulated an acceptance model by expanding the TAM to include nine additional constructs and tested it using a cross-sectional survey of 600 adults from the general public, stratified by age, gender, and district of residence. Partial least squares structural equation modeling was applied to test the structural model. Multigroup analyses examined whether age, gender, education level, and household income moderated the relationships between model factors and acceptance.</div></div><div><h3>Results</h3><div>The model accounted for 55 % of the variance in acceptance, which was positively influenced by perceived usefulness, mHealth literacy, smartphone screen size, and healthcare providers’ attitudes and negatively affected by smartphone memory consumption. Perceived ease of use, favorable features, and quality of information explained 58 % of the variance in perceived usefulness. Regarding moderation, older individuals showed less concern about perceived usefulness, whereas men and individuals with higher education levels exhibited less concern about smartphone screen size.</div></div><div><h3>Conclusion</h3><div>Our acceptance model showed strong empirical fit and the potential to support health app development and deployment. To achieve acceptance among the general public, app developers should enhance app usability, ensure high-quality information, include desirable app features, and meet user needs. Usability testing and stakeholder-centered design approaches are essential to achieve these goals.</div></div>","PeriodicalId":55502,"journal":{"name":"Applied Ergonomics","volume":"130 ","pages":"Article 104655"},"PeriodicalIF":3.4,"publicationDate":"2025-10-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145245593","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The effects of locomotion and steering methods in virtual reality on unintended positional drift 虚拟现实中运动和转向方法对非预期位置漂移的影响。
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-10-04 DOI: 10.1016/j.apergo.2025.104652
Chae Heon Lim , Hwanhun Lee , Doheon Kim , Min Chul Cha , Seul Chan Lee
Unintended positional drift (UPD) is an important factor during virtual reality (VR) use, as it may contribute to safety risks diminishing user experience, potentially hindering the broader adoption of VR technology. This study investigated the effects of locomotion and steering methods on UPD through a 2 × 2 within-subject experiment. We selected two locomotion methods (joystick and teleportation) and two steering methods (controller-based and physical-based). Thirty-two participants (16 males and 16 females; mean age = 22.65 years, SD = 2.06) completed a VR task under all four conditions. Joystick locomotion resulted in significantly greater movement variance (MV) compared to teleportation, leading to higher Y-axis MV per minute (MVY: p = .043) and significantly longer task completion time (TCT: p = .002). For subjective measures, joystick locomotion also produced higher body movement cognition (BMC) (p = .001) and greater postural stability questionnaire scores (PSQ) (p < .001). Compared to controller steering, physical steering resulted in significantly greater total movement (TM) and MV, including TMX, TMY, MVX, and MVY (all p < .001). Physical steering also led to higher BMC (p < .001), greater PSQ scores (p < .001), and increased virtual embodiment questionnaire (VEQ) scores—specifically for ownership (p = .002) and agency (p < .001). These findings suggest that the choice of locomotion and steering methods in VR should be carefully tailored to the intended application, with designers considering the trade-offs associated with UPD.
意外位置漂移(UPD)是虚拟现实(VR)使用过程中的一个重要因素,因为它可能会带来安全风险,降低用户体验,潜在地阻碍VR技术的广泛采用。本研究通过2 × 2受试者实验研究了运动和转向方法对UPD的影响。我们选择了两种移动方法(游戏邦注:即操纵杆和传送)和两种转向方法(基于控制器和基于物理)。32名参与者(16名男性和16名女性,平均年龄= 22.65岁,SD = 2.06)在所有四种条件下完成了VR任务。操纵杆移动导致的移动方差(MV)显著高于隐形移动,导致更高的y轴MV /分钟(MVY: p = 0.043)和更长的任务完成时间(TCT: p = 0.002)。对于主观测量,操纵杆运动也产生更高的身体运动认知(BMC) (p = .001)和更高的姿势稳定性问卷得分(PSQ) (p = .001)
{"title":"The effects of locomotion and steering methods in virtual reality on unintended positional drift","authors":"Chae Heon Lim ,&nbsp;Hwanhun Lee ,&nbsp;Doheon Kim ,&nbsp;Min Chul Cha ,&nbsp;Seul Chan Lee","doi":"10.1016/j.apergo.2025.104652","DOIUrl":"10.1016/j.apergo.2025.104652","url":null,"abstract":"<div><div>Unintended positional drift (UPD) is an important factor during virtual reality (VR) use, as it may contribute to safety risks diminishing user experience, potentially hindering the broader adoption of VR technology. This study investigated the effects of locomotion and steering methods on UPD through a 2 × 2 within-subject experiment. We selected two locomotion methods (joystick and teleportation) and two steering methods (controller-based and physical-based). Thirty-two participants (16 males and 16 females; mean age = 22.65 years, SD = 2.06) completed a VR task under all four conditions. Joystick locomotion resulted in significantly greater movement variance (MV) compared to teleportation, leading to higher Y-axis MV per minute (MVY: <em>p</em> = .043) and significantly longer task completion time (TCT: <em>p</em> = .002). For subjective measures, joystick locomotion also produced higher body movement cognition (BMC) (<em>p</em> = .001) and greater postural stability questionnaire scores (PSQ) (<em>p</em> &lt; .001). Compared to controller steering, physical steering resulted in significantly greater total movement (TM) and MV, including TMX, TMY, MVX, and MVY (all <em>p</em> &lt; .001). Physical steering also led to higher BMC (<em>p</em> &lt; .001), greater PSQ scores (<em>p</em> &lt; .001), and increased virtual embodiment questionnaire (VEQ) scores—specifically for ownership (<em>p</em> = .002) and agency (<em>p</em> &lt; .001). These findings suggest that the choice of locomotion and steering methods in VR should be carefully tailored to the intended application, with designers considering the trade-offs associated with UPD.</div></div>","PeriodicalId":55502,"journal":{"name":"Applied Ergonomics","volume":"130 ","pages":"Article 104652"},"PeriodicalIF":3.4,"publicationDate":"2025-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"145234290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Exploring the usability and perceived benefits and barriers of portable lift assist devices among paramedic workers 探索可用性和感知的好处和障碍的便携式升降辅助设备在医护人员。
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-09-30 DOI: 10.1016/j.apergo.2025.104651
Hailey M. Nestor , Amanda M. Calford , Daphne C. Ho , Richard Ferron , Taylor Cleworth , Andrew C. Laing , Steven L. Fischer
Patient lifting can expose health care workers to musculoskeletal disorder (MSD) risk factors. Portable lift assist devices may reduce exposure during lifting, however limited evidence on user feedback and efficacy is available to inform purchase decisions. Therefore, we tested the efficacy of two portable lift assist devices relative to a manual lift when lifting an individual from the floor. Participants lifted an actor from the floor using a manual technique and by using two lift assist devices, either an inflatable bladder or a mechanical device. Ratings of perceived exertion demonstrated that the lift assist devices decreased or maintained perceived exertion relative to the manual lift. Semi-structured interviews provided context where perceived benefits of the devices (i.e., decreased exertion and MSD risk) outweighed barriers (i.e., added time to call). The results of this study can inform stakeholders making decisions about lift assist devices purchases.
病人举重可以暴露卫生保健工作者肌肉骨骼疾病(MSD)的危险因素。便携式升降辅助装置可以减少在升降过程中的暴露,但是,关于用户反馈和功效的证据有限,无法为购买决策提供信息。因此,我们测试了两种便携式升降机辅助装置相对于手动升降机在将人从地板上抬起时的功效。参与者使用手动技术和两个升降辅助装置(充气气囊或机械装置)将演员从地板上抬起。感知力的评分表明,相对于手动提升,提升辅助装置减少或保持了感知力。半结构化访谈提供了设备的感知好处(即减少体力消耗和MSD风险)超过障碍(即增加通话时间)的背景。这项研究的结果可以为利益相关者提供有关电梯辅助设备购买的信息。
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引用次数: 0
Influence of seating orientation on motion sickness in autonomous vehicles 自动驾驶汽车座椅朝向对晕动病的影响
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-09-29 DOI: 10.1016/j.apergo.2025.104643
Leonhard Rottmann , Aniella Johannsen , Mathias Niedling , Mark Vollrath
A major advantage of autonomous vehicles (AVs) is the passengers’ ability to perform non-driving related tasks (NDRTs) while being driven. Among these NDRTs, social interaction with other passengers is considered to be particularly valuable. Seating layouts featuring rotatable front seats will enable a new level of social interaction during autonomous car journeys. However, being seated against the direction of travel is not very popular. Fear of motion sickness is one of the main reasons for this reluctance, which is commonly explained by the inability to see the road ahead. This raises the question to what extent motion sickness in rearward facing passengers of autonomous vehicles is to be expected and to what degree this is caused by the inability to see through the windscreen. To answer this question, a field experiment in real traffic with N = 55 participants was conducted. Seating orientation and forward view were manipulated and their effects on motion sickness as well as related factors relevant to the acceptance of AVs were analyzed. Both a rearward seating orientation and a restricted forward view led to significantly increased motion sickness. The insights gained serve as a basis for the development of HMIs that improve the acceptance of rearward facing seating orientations in AVs.
自动驾驶汽车(AVs)的一个主要优势是乘客能够在驾驶过程中执行与驾驶无关的任务(NDRTs)。在这些ndrt中,与其他乘客的社会互动被认为特别有价值。以可旋转前排座椅为特色的座位布局将使自动驾驶汽车旅程中的社交互动达到一个新的水平。然而,逆着旅行方向坐是不太受欢迎的。对晕动病的恐惧是这种不情愿的主要原因之一,这通常被解释为看不到前面的路。这就提出了一个问题,即自动驾驶汽车的后排乘客晕车在多大程度上是可以预期的,以及这在多大程度上是由于无法透过挡风玻璃看到东西造成的。为了回答这个问题,我们在真实交通中进行了一项有55名参与者的现场实验。通过对座椅方向和前视进行控制,分析其对晕动病的影响以及自动驾驶汽车接受度的相关因素。向后的座位和受限的前视都会显著增加晕动病。所获得的见解可作为开发hmi的基础,以提高自动驾驶汽车对向后座椅方向的接受度。
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引用次数: 0
Proprioception and vision relationship in aimed movement with restricted and reversed vision 受限视觉和反向视觉的瞄准运动本体感觉与视觉关系
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-09-27 DOI: 10.1016/j.apergo.2025.104649
Yuqian Wang , Ravindra S. Goonetilleke , Ray F. Lin , Ameersing Luximon , Yan Luximon
Human movement relies on visual and proprioceptive inputs, and the movement can be hampered when either input provides limited or distorted information, as in robotic surgery, virtual reality, or spaceflight. This study examines how proprioception influences performance in aimed movement tasks under restricted and inverted visual conditions. An experiment with 24 participants showed slower movements and increased information processing demands with incompatible visual feedback. The difference was diminished when the proprioceptive variability was controlled through ANCOVA. The findings allude to the necessity of considering individual differences in proprioceptive ability when evaluating performance across different visual conditions. These results can help develop training protocols and design interfaces when visual and proprioception sensory feedback are incompatible. Also, continuous visual feedback of hand movement may not be necessary. Instead, a correctly sized visual window of the target is sufficient for aimed movement tasks. This result has practical implications, especially when optimizing VR renders.
人类的运动依赖于视觉和本体感觉输入,当输入提供有限或扭曲的信息时,比如在机器人手术、虚拟现实或太空飞行中,运动可能会受到阻碍。本研究探讨了在受限和倒置视觉条件下本体感觉如何影响目标运动任务的表现。一项有24名参与者参与的实验显示,在视觉反馈不兼容的情况下,他们的动作变慢,信息处理需求增加。当通过ANCOVA控制本体感觉变异性时,差异减小。研究结果暗示,在评估不同视觉条件下的表现时,有必要考虑个体本体感觉能力的差异。这些结果可以帮助开发训练协议和设计界面时,视觉和本体感觉反馈不相容。此外,手部运动的连续视觉反馈可能是不必要的。相反,一个正确大小的目标可视窗口对于目标移动任务来说是足够的。这一结果具有实际意义,特别是在优化VR渲染时。
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引用次数: 0
A cue-based processing approach to differentiating levels of safety performance in remotely piloted aircraft operations 一种基于线索的处理方法来区分远程驾驶飞机操作中的安全性能水平
IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL Pub Date : 2025-09-25 DOI: 10.1016/j.apergo.2025.104650
Peter F. Renshaw, Mark W. Wiggins, Ben W. Morrison
This research was designed to examine the contribution of domain-specific cue utilization and self-reported experience to safety performance within the context of small Visual Line of Sight (VLOS) Remotely Piloted Aircraft (RPA) operations. The capacity to utilize and integrate domain-specific cues is potentially advantageous in operating aircraft where the range of sensory cues available is constrained. However, the impact of domain-specific cue utilization on safety performance has yet to be investigated in the context of RPA operations. Data were obtained from 48 remote pilots with a range of operational experience. The participants completed the VLOS RPA edition of EXPERTise 2.0, which provided an assessment of cue utilization. The participants also completed a survey of their experience of adverse RPA safety events. The results indicated that small VLOS RPA pilots with relatively higher levels of domain-specific cue utilization were less likely to be involved in adverse RPA safety events, independent of conventional and remote aviation flying experience. While higher levels of recent remote flying activity were advantageous for all remote pilots regardless of their level of cue utilization, higher levels of recency were associated with a disproportionate improvement in the safety performance of individuals with relatively lower levels of cue utilization. The outcomes have implications for both training and the assessment of pilot performance in RPA operations.
本研究旨在研究在小视距(VLOS)遥控飞机(RPA)操作背景下,特定领域线索利用和自我报告经验对安全性能的贡献。利用和整合特定领域线索的能力在操作飞机时具有潜在的优势,其中可用的感官线索范围受到限制。然而,在RPA操作的背景下,特定领域的线索利用对安全性能的影响还有待研究。数据来自48名具有丰富操作经验的远程飞行员。参与者完成了VLOS RPA版的专家知识2.0,该版本提供了线索利用的评估。参与者还完成了一项关于不良RPA安全事件经历的调查。结果表明,与传统和远程航空飞行经验无关,具有较高领域特定线索利用水平的小型VLOS RPA飞行员参与不良RPA安全事件的可能性较小。尽管高水平的近期远程飞行活动对所有远程飞行员都是有利的,无论他们的线索利用水平如何,但高水平的近期远程飞行活动与相对较低线索利用水平的个体在安全表现方面的不成比例的改善有关。研究结果对RPA业务中飞行员的培训和绩效评估都有影响。
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引用次数: 0
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Applied Ergonomics
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