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A Study on the Changes and Trends of the Tourism Industry in China 中国旅游业的变化与趋势研究
Pub Date : 2023-11-30 DOI: 10.32611/jgcc.2023.11.57.185
Dongbei Li
In modern society, with the increasing demand for national tourism, tourism has become a representative leisure activity. In the world tourism market, it is not new for Chinese consumers to become the most important presence in terms of tourist size and consumption amount. However, as COVID-19 has been prevalent since 2019, the strong zero-COVID-19 policy in China has restricted people's movement and going out and caused great damage to the tourism. Since December 2022, Chinese authorities have eased controls on COVID-19, showing signs of recovery in the tourism industry again, but it is clear that Chinese tourism consumption has changed. Accordingly, this study is focused to the changes in the tourism industry. analyze the environment for Chinese tourism market and review its current domestic. Especially reviewed the trends of the tourism industry through case analysis while summarizing the development patterns of the tourism industry before COVID-19 in China and the changes in the tourism industry in the post-COVID era.
在现代社会,随着国民旅游需求的日益增长,旅游已成为一种具有代表性的休闲活动。在世界旅游市场上,从游客规模和消费金额来看,中国消费者成为最重要的存在已经不是新鲜事。 然而,随着2019年以来COVID-19的盛行,中国强势的零COVID-19政策限制了人们的行动和外出,对旅游业造成了极大的破坏。自2022年12月起,中国当局放松了对COVID-19的管制,旅游业再次出现复苏迹象,但中国旅游消费显然已经发生了变化。 因此,本研究以旅游业的变化为重点,分析了中国旅游市场的环境,并对其国内现状进行了回顾。特别是通过案例分析回顾了旅游业的发展趋势,同时总结了 COVID-19 之前中国旅游业的发展模式以及后 COVID 时代旅游业的变化。
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引用次数: 0
Participation Motivation of Generation Y and Generation Z Backers in Crowdfunding for Publishing Sectors 出版业众筹中 Y 世代和 Z 世代支持者的参与动机
Pub Date : 2023-11-30 DOI: 10.32611/jgcc.2023.11.57.137
Yesol Seo, Great Root Woods f
This study aimed to explore the motivations behind participation in publishing crowdfunding, specifically targeting Generation Y and Generation Z who supported the “Celtic Mythology Illustrated Project”. Thus, this study conducted Focus Group Interviews with three individuals from each generation, randomly sampled between May 1st and May 31st, 2023, to collect data. This data was then analyzed using Van Kaam's phenomenological analysis method. The results revealed that Generation Y recognize publishing crowdfunding as embodying both support and investment characteristics, agreeing on its necessity. Among the factors of self-determination, autonomy, and relatedness were found to be linked to their intrinsic motivation and intention to participate. Additionally, economic motives and the desire for social recognition appeared as their extrinsic motivations. In contrast, Generation Z perceives publishing crowdfunding as a concept characterized by support and communication, concurring with its necessity. Moreover, for Generation Z, all three sub-factors of self-determination—competence, autonomy, and relatedness—were observed in their intrinsic motivations, whereas only economic motives were identified as extrinsic motivations. This study confirmed differences in the motivations of Generation Y and Generation Z for participating in publishing crowdfunding. It also suggests that creators in the publishing field can enhance crowdfunding participation by strengthening supporters' self-determination from these generations, thereby increasing their intrinsic motivation.
本研究旨在探讨参与出版众筹背后的动机,特别是针对支持 "凯尔特神话图解项目 "的Y世代和Z世代。因此,本研究在 2023 年 5 月 1 日至 5 月 31 日期间随机抽样,对每一代中的三个人进行了焦点小组访谈,以收集数据。然后采用范卡姆的现象学分析方法对这些数据进行了分析。结果显示,Y 世代认识到出版众筹体现了支持和投资的双重特征,认同其必要性。在自我决定因素中,自主性和关联性被认为与他们的内在动机和参与意向有关。此外,经济动机和渴望社会认可也是他们的外在动机。 与此相反,Z 世代认为出版众筹是一个以支持和交流为特征的概念,这与出版众筹的必要性是一致的。此外,对于 Z 世代来说,自我决定的所有三个子因素--能力、自主性和关联性--都出现在他们的内在动机中,而只有经济动机被认定为外在动机。这项研究证实了 Y 代和 Z 代参与出版众筹的动机存在差异。研究还表明,出版领域的创作者可以通过加强这两代人支持者的自我决定来提高众筹的参与度,从而增强他们的内在动机。
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引用次数: 0
A Study on the Idol Motif in Korean Web fiction 韩国网络小说中的偶像主题研究
Pub Date : 2023-11-30 DOI: 10.32611/jgcc.2023.11.57.247
Eunhye Chung
This paper focuses on the idol motif used in Korean web fiction and examines the desires and implications reflected in the idol motif among the public. To achieve this, Chapter 2 analyzes idol characters as protagonists. These idol characters function as a group protagonists, and the events they experience revolve around becoming idols and competing for abilities to survive. Ultimately, this competition reveals the achievement of capital. Chapter 3 centers its analysis on fandom characters. Fandom characters exist as an anonymous collective and form a collective identity through fandom names. Within web fiction, they appear in the form of collective discourses known as “fan reactions” and function as companions in the journey to success for idols. Chapter 4, building upon the preceding analyses, examines the meaning assigned to idols as idealized heroes and symbols in Korean society. The journey of idol characters, the relationships formed with fandom characters within those events, and the deus ex machina-like presences, all contribute to presenting the romantic desires and attitudes of the public attributed to idols.
本文重点探讨韩国网络小说中使用的偶像主题,并研究偶像主题在公众中反映出的欲望和影响。为此,第二章分析了作为主角的偶像人物。这些偶像角色作为一个群体的主角,他们所经历的事件都围绕着成为偶像和竞争生存能力展开。最终,这种竞争揭示了资本的成就。第 3 章主要分析了粉丝角色。粉丝角色以匿名集体的形式存在,并通过粉丝名称形成集体身份。在网络小说中,他们以被称为 "粉丝反应 "的集体话语形式出现,在偶像的成功之路上发挥着同伴的作用。第四章在前面分析的基础上,探讨了韩国社会赋予偶像作为理想化英雄和象征的意义。偶像人物的成长历程、在这些事件中与粉丝人物形成的关系,以及类似于 "神 "的存在,都有助于展现公众对偶像的浪漫愿望和态度。
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引用次数: 0
Diversity of Theatrical Hit Animated Films Supply on OTT Platforms: Focusing on Genre and Nationality OTT 平台上院线热门动画电影供应的多样性:关注类型和国籍
Pub Date : 2023-11-30 DOI: 10.32611/jgcc.2023.11.57.225
B. Chon
This study aims to examine the diversity of animation supply on OTT platforms using the top 50 domestic and international animated films in terms of box office success as a basis. The key findings are as follows. Firstly, subscription-based OTT services generally tend to offer only popular selected animations. On the other hand, VOD-based OTT services were found to provide most hit animations through purchasing or renting options. Subscription-based OTT services had lower content scale and diversity compared to VOD-based OTT services. Secondly, when examining the distribution by nationality, animations from three countries including Japan, the United States, and Korea accounted for 68.0%. When looking at the specific OTT platform services, Japanese, American, and Korean animations had a high supply rate across various OTT services, including Wavve Purchase (83.3%), Apple TV (75.0%), Disney Plus (100.0%), Watcha (66.7%), and Netflix (70.0%). Thirdly, when examining the distribution by genre, adventure, fantasy, and action accounted for 64.0%. When observed on specific OTT platform services, the supply rate of animations within these three genres was high on Wavve Purchase (66.7%), Apple TV (62.5%), Disney Plus (66.7%), Watcha (76.7%), and Netflix (60.0%).
本研究旨在以票房排名前 50 位的国内外动画电影为基础,研究 OTT 平台上动画供应的多样性。主要发现如下。首先,以订阅为基础的 OTT 服务一般只提供热门的精选动画片。另一方面,点播型 OTT 服务则通过购买或租赁方式提供大部分热门动画片。与点播型 OTT 服务相比,订阅型 OTT 服务的内容规模和多样性较低。其次,从国别分布来看,来自日本、美国、韩国等三个国家的动画片占 68.0%。从具体的 OTT 平台服务来看,日本、美国和韩国动画在各种 OTT 服务中的供应率都很高,包括 Wavve Purchase(83.3%)、Apple TV(75.0%)、Disney Plus(100.0%)、Watcha(66.7%)和 Netflix(70.0%)。第三,从类型分布来看,冒险、奇幻和动作类占 64.0%。在具体的 OTT 平台服务上观察,这三类动画在 Wavve Purchase(66.7%)、Apple TV(62.5%)、Disney Plus(66.7%)、Watcha(76.7%)和 Netflix(60.0%)上的供应率较高。
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引用次数: 0
Identity and Authenticity in Global-Local Hybrid Cultural Products: Focusing on African Wax Prints 全球-地方混合文化产品的身份与真实性:以非洲蜡画为例
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.81
Yu Seok Yun
This article examines the issue of whether hybridised cultural products created in the colonial Western-centric global-local world system can retain local cultural identity and authenticity through the case of African wax. African wax, a wax-printed fabric, is a raw-dye printed cotton fabric produced in factories by European textile companies based on batik, a traditional Indonesian fabric. It is a hybrid cultural product that is neither a traditional African fabric nor produced in Africa, but has acquired the attributes of African culture through its consumption in Africa. According to the conventional view that local culture should be locally generated and produced with originality, uniqueness, and purity, it is difficult to call hybridised wax prints made in Europe during the colonial period as African local culture. Therefore, based on transcultural theory, which interprets colonial local culture from a post-Western perspective, we found that the agency, creativity, and tradition of African local culture in the consumption process transformed the Indonesian-style European wax into African wax and made the wax print an African local culture. Furthermore, we suggest that if authenticity as a commodity is based on originality and genuineness in the production process, then authenticity as a culture should be based on usability, functionality, knowledge, and spirituality in the consumption process, so that Africans as consumers can recognise the cultural products created by wax prints, just as Europeans as producers naturally accept new cultural products such as fashion shows and exhibitions that reappropriate Africanness created by Africans. African wax is an important example of how hybrid cultural products created through the dynamic process of global-local production and consumption during the colonial period can define local cultural identity and authenticity, and what it takes to become new local global cultural contents today.
本文以非洲蜡为例,探讨在以西方为中心的殖民主义全球-地方世界体系中创造的混合文化产品能否保留地方文化的身份和真实性。“非洲蜡”是蜡染织物,是欧洲纺织企业以印度尼西亚传统织物蜡染为基础,在工厂生产的原染料印花棉布。它是一种混合文化产品,既不是非洲传统的织物,也不是非洲生产的,而是通过在非洲的消费获得了非洲文化的属性。按照传统的观点,地方文化应该是在当地产生的,具有原创性、独特性和纯洁性,很难把殖民时期在欧洲制作的混合蜡染称为非洲地方文化。因此,基于从后西方视角解读殖民本土文化的跨文化理论,我们发现非洲本土文化在消费过程中的能动性、创造性和传统,将印尼式的欧洲蜡转化为非洲蜡,并使蜡印成为一种非洲本土文化。此外,我们建议,如果作为一种商品的真实性是基于生产过程中的原创性和真实性,那么作为一种文化的真实性应该基于消费过程中的可用性、功能性、知识性和精神性,这样,作为消费者的非洲人才能认识到蜡印创造的文化产品。就像作为生产者的欧洲人自然会接受新的文化产品,比如重新利用非洲人创造的非洲特色的时装表演和展览。非洲蜡是一个重要的例子,说明在殖民时期,通过全球-地方生产和消费的动态过程创造的混合文化产品如何定义当地文化的身份和真实性,以及今天成为新的当地全球文化内容需要什么。
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引用次数: 0
A Study on Integrated Art Movement Healing Contents Program Based on Korean Dance: Focusing on Meditation, Breathing Exercise, and Muscle Relaxation Therapy 以韩国舞蹈为基础的综合艺术动作治疗内容项目研究:以冥想、呼吸练习和肌肉放松疗法为重点
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.1
Jun-Young Kang
This study developed a program that can help recover from depression and anxiety, which have emerged as a social problem along with the phenomenon of the COVID-19 pandemic, from a perspective of art therapy instead of using medicines. The purpose of this study is to develop a new program with simple movements, breathing exercises, and meditation that have been reorganized with a focus on Korean dance that provides aesthetic senses to help people recover from stress, depression, and anxiety, thereby providing the program as a progressive muscle relaxation therapy through concentration meditation for the public. The rhythms of Korean dance consist of breathing beats, and therefore, their beats are formed by interworking with the length of breathing. In this study, breathing exercises were appropriately applied to the movements of Korean dance movements through an active reflection of this advantage. The movements of Korean dance as a progressive muscle relaxation therapy are gentle and smooth, and thus form a phenomenon that is easily accessible by anyone. This program was intended to help people recover from their psychological stress by creating a dramatic harmony of the body and the spirit through an adequate application and reorganization of the upper body’s gently curved dance movements and the lower body’s rather static dance movements. The process of dance movement therapy via Korean dance is to learn movement techniques that participants can immerse themselves in. This process should enable them to express their immersion and perform appropriate movements even if these movements are not proficient. Dance movements have been applied to the program after being changed to a neutral status in order to allow men to participate in dance movements that used to be centered on women, and appropriate Gutgoeri rhythms for breathing exercise were also applied. This study organized a therapy program with Korean dance’s movements and sensitivity that are most suited to Koreans, which can also serve as a public health program that can relax, supplement, and cure contracted muscles and energy under the tensions of life built over a long period of life. In doing so, it intends to prevent greater stress, depression, and anxiety of the public than before and improve their abilities to resist external circumstances by strengthening their immunity. The results of this study will also be able to promote the qualitative growth of national policy programs related to the improvement of public mental health, and to develop professional dance movement therapy instructors and enhance their expertise through the utilization of a dance movement therapy program. In addition, this program will contribute to job creation for dance majors and positively influence emerging dance industries.
此次研究开发了代替药物,从艺术治疗的角度,帮助摆脱随着新冠肺炎(COVID-19)疫情而成为社会问题的抑郁和焦虑的方案。本次研究的目的是开发一种以提供美感的韩国舞蹈为中心,以简单的动作、呼吸练习、冥想为基础的新节目,以帮助人们从压力、抑郁、焦虑中恢复过来,从而为大众提供一种通过集中冥想的渐进式肌肉放松疗法。朝鲜舞的节奏是由呼吸节拍组成的,因此,它们的节奏是与呼吸的长度相互作用而形成的。在本研究中,呼吸练习通过积极反映这一优势,适当地应用于韩国舞蹈动作的动作中。韩国舞蹈作为一种渐进的肌肉放松疗法,动作柔和流畅,因此形成了一种任何人都能轻易理解的现象。这个项目旨在帮助人们从心理压力中恢复过来,通过适当的运用和重组上半身轻柔弯曲的舞蹈动作和下半身静态的舞蹈动作,创造身体和精神的戏剧性和谐。通过韩国舞蹈进行舞蹈动作治疗的过程是学习参与者可以沉浸其中的动作技术。这个过程应该使他们能够表达他们的沉浸感,并做出适当的动作,即使这些动作并不熟练。原先以女性为中心的舞蹈动作,现在改为“中性”的舞蹈动作,使男性也能参与其中,而且还采用了适合呼吸练习的古格里节奏。本研究利用韩国舞蹈最适合韩国人的动作和敏感性,组织了一项治疗项目,同时也可以作为一项公共保健项目,在长期的生活紧张状态下,放松、补充和治疗收缩的肌肉和能量。这样做的目的是防止国民比以前更紧张、沮丧和焦虑,并通过增强免疫力来提高抵抗外部环境的能力。本研究结果亦可促进国家有关改善公众心理健康政策计画的质性成长,并可透过舞蹈动作治疗计画,培养专业舞蹈动作治疗指导员,提升其专业技能。此外,该计划还将为舞蹈专业的学生创造就业机会,并对新兴舞蹈产业产生积极影响。
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引用次数: 0
Media Characteristics of AI in Exhibition Contents: Insight from 展览内容中AI的媒介特征:透视
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.123
Bo-gyung Choi
We have met exhibition contents about artificial intelligence in various forms. Perhaps the most common thing I have encountered is the form of an exhibition using immersive media. In this article, we look at the exhibition as an example. In addition, in the cultural exhibition about AI, which focuses the most on AI, we will examine what kind of existence AI has been recognized by humanity from the past to the present and what role it is expected to play, and by presenting the functions and examples of artificial intelligence, we can make experience and memory. When you go to an exhibition about artificial intelligence, it seems that you are looking into the technology of AI through the exhibition contents, but in reality, the exhibition contents are used as a tool to interpret the technology anew through relationships in human life. In the exhibition contents, we were able to understand that in the past, we felt unfamiliar and distant from artificial intelligence, but we have been waiting for this existence as a tool or a hero to overcome the difficulties encountered in our daily lives. And now, we were able to acknowledge the AI that accompanies us in our daily lives and confirms that we understand and look at the world through the new perspectives they present. In this way, AI is working as a medium that enables instant interaction based on data in our daily lives. And in the process, we can interact with multiple entities at the same time and predict the outcome. But problems that arise from the use of artificial intelligence will have an absolute impact on our daily lives because they cause immediate interactions. Now, beyond digital, we see that a new medium called AI has emerged and is having a direct impact on our lives. And how to understand and use it, just as Robin Williams mentioned earlier that he became friendly with robots through the movie , it is expected that cultural contents will play a bigger role than now so that AI and the public can get closer and use it correctly, and it seems that reflection and research on the relationship should continue.
我们遇到了各种形式的关于人工智能的展览内容。也许我遇到的最常见的事情是使用沉浸式媒体的展览形式。在本文中,我们以展览为例。此外,在最关注AI的关于AI的文化展览中,我们将审视AI从过去到现在被人类认可的是一种什么样的存在,以及期望它扮演什么样的角色,通过展示人工智能的功能和例子,我们可以体验和记忆。当你去看一个关于人工智能的展览时,你似乎是在通过展览内容来研究人工智能的技术,但实际上,展览内容是一种工具,通过人类生活中的关系来重新解释技术。在展览的内容中,我们能够理解,在过去,我们对人工智能感到陌生和遥远,但我们一直在等待它作为工具或英雄的存在,来克服我们日常生活中遇到的困难。现在,我们能够承认人工智能在我们的日常生活中陪伴着我们,并确认我们通过它们呈现的新视角来理解和看待世界。这样一来,人工智能就成为了一种媒介,可以让我们在日常生活中以数据为基础进行即时互动。在这个过程中,我们可以同时与多个实体互动并预测结果。但是,使用人工智能产生的问题将对我们的日常生活产生绝对的影响,因为它们会产生直接的互动。现在,在数字之外,我们看到一种叫做人工智能的新媒介已经出现,并对我们的生活产生了直接影响。以及如何理解和使用它,正如罗宾·威廉姆斯之前提到的,他通过电影与机器人变得友好,我们期待文化内容的作用会比现在更大,让AI和公众更接近,正确使用它,似乎对这种关系的反思和研究应该继续下去。
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引用次数: 0
Acceptance and Application Process of the Ecomuseum in Korea: From Cheoram Villageum to Cheoram Coal Mine History Town 韩国生态博物馆的受理和申请过程:从铁兰村到铁兰煤矿历史小镇
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.35
Eun Sok Bae
Cheoram in Gangwon-do is the place where was once very active as a coal mining area in the 1970s and 1980s, but experienced a decline, suffering a crisis of being turned into an abandoned mine since the 1990s. Cheoram Villageum is very noteworthy in that it has embraced the concept of the ecomuseum among the voluntary movements of residents to revitalize the community. This can be regarded as the first acceptance and application of the ecomuseum concept in Korea. This paper investigates the whole current activities of the coal mining town of Cheoram, which has marked a very important beginning in the history of ecomuseums in Korea, starting from Cheoram Villageum. This leads to how ecomuseums earlier in Korea were introduced and how their experimental efforts had an effect on the local areas. Since the ecomuseum is a concept responsible for an important axis of local culture as it is born and grows like a living organism, it is necessary to observe the transition of change while watching it for a long time. The course of examining changes in Cheoram begun in 1998 may be a significant study in its own right. Cheoram Coal Mine History Town currently in operation is also researched and analyzed using the MACDAB index. In addition, while thinking about future improvements, it is suggested that Cheoram Coal Mine History Village establishes itself as a genuine ecomuseum and exchanges with ecomuseums around the world that started in mining towns.
江原道铁岩郡在上世纪70、80年代曾是活跃的煤矿地区,但从90年代开始经历了废弃煤矿的危机,逐渐衰落。Cheoram Villageum非常值得注意的是,它在居民的自愿运动中接受了生态博物馆的概念,以振兴社区。这可以看作是韩国首次接受和应用生态博物馆的概念。本文调查了在韩国生态博物馆历史上标志着一个非常重要的开端的煤矿小镇铁兰的整个活动,从铁兰村开始。这就引出了韩国早期的生态博物馆是如何被引进的,以及他们的实验努力如何对当地产生影响。生态博物馆是一个概念,它像一个生命体一样诞生和成长,是当地文化的重要轴心,因此有必要在长期观察的同时观察变化的过渡。从1998年开始的研究北韩变化的过程本身可能是一项重要的研究。并利用MACDAB指标对目前运营中的老岩煤矿历史小镇进行了研究和分析。此外,考虑到未来的改善,建议将小岩煤矿历史村建设成为真正的生态博物馆,并与从矿业城镇开始的世界各地的生态博物馆进行交流。
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引用次数: 0
A Study on the Direction of Digital Heritage in the Post-Covid Era 后新冠肺炎时代数字遗产方向研究
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.57
Sang-hee Wi, Hyoung-Ki Ahn
Since the covid-19 pandemic, the environment for enjoying cultural heritage has changed dramatically. As a response to this, the development and distribution of digital heritage contents has become important. This study is a study on the direction of digital heritage content in the post-corona era. To this end, the changes in the form of viewing cultural heritage and the introduction of digital heritage after covid19 were reviewed, and the changes in digital heritage contents in the post-covid era were analyzed. Changes in cultural policies for the dissemination of digital heritage and the active introduction and utilization of digital technology have played a significant role in the dissemination of cultural heritage. However, one-time exhibition contents, temporary fads of specific contents or technologies, lack of the roadmap, and lack of storytelling and business model bring about the weakening of Digital Heritage's competitiveness. In order to overcome this, it is necessary to develop a platform that can share basic data for storytelling that understands the intrinsic value of cultural heritage, development of digital heritage contents for the underprivileged, and production of cultural heritage contents. This will help develop and spread the digital heritage field. High-quality digital heritage can inspire the selection of materials for other cultural contents such as movies, dramas, animations, and games, and can greatly help popularize cultural heritage, develop related industries, and nurture professional human resources.
自2019冠状病毒病大流行以来,欣赏文化遗产的环境发生了巨大变化。为此,数字遗产内容的开发和传播变得十分重要。本研究是对后日冕时代数字遗产内容方向的研究。为此,回顾了新冠疫情后文化遗产观赏形式和数字遗产引进的变化,分析了后新冠疫情时代数字遗产内容的变化。数字遗产传播文化政策的变化和数字技术的积极引进和利用,对文化遗产的传播起到了重要作用。然而,单一的展示内容、特定内容或技术的一时流行、缺乏路线图、缺乏叙事和商业模式,导致了数字遗产竞争力的削弱。为了克服这一问题,有必要开发能够共享基础数据的平台,用于理解文化遗产内在价值的叙事、为弱势群体开发数字文化遗产内容、制作文化遗产内容。这将有助于数字遗产领域的发展和传播。高质量的数字遗产可以激发电影、电视剧、动画、游戏等其他文化内容的素材选择,对文化遗产的普及、相关产业的发展、专业人才的培养都有很大的帮助。
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引用次数: 0
Cultural Intelligence and Cultural Bias: Focusing on Intercultural Self-Efficacy 文化智力与文化偏见:关注跨文化自我效能
Pub Date : 2023-08-31 DOI: 10.32611/jgcc.2023.8.56.141
Jongyoul Hong, Younghyun Yeo
In this paper, we will first examine the intelligence theory, which is the basis of the cultural intelligence theory. Research on the theory of human intelligence, which began with IQ, has expanded and deepened the scope and depth of research over time, exploring the essence of intelligence. The cultural intelligence theory borrows these intelligence research contents and systems, and we want to find out about them. In particular, we would like to pay attention to the importance of acquired factors for intelligence that the intelligence theory tells us. The theory of cultural intelligence as a human intelligence necessary in the context of cultural diversity considers the problem of prejudice as an obstacle important. Therefore, we will examine the categorization process that humans learn while growing up and the category bias resulting from it. Next, we will examine texts and media that directly or indirectly affect category bias. We would like to think about how texts represented by nouns and media represented by images can reinforce prejudices and stereotypes. Lastly, we analyzed the psychological research achievements that have been made in relation to human bias. More than one hundred theories have been accumulated as a result of long time research. Among them, theories that are judged to be very important in relation to the theory of cultural intelligence have been selected and examined, and the prejudice in the form of emphasizing the human individual and the form of prejudice that occurs between groups are classified and considered.
本文首先考察作为文化智力理论基础的智力理论。人类智力理论的研究从IQ开始,随着时间的推移不断扩大和深化研究的范围和深度,探索智力的本质。文化智力理论借用了这些智力研究的内容和体系,并对其进行了探讨。特别是,我们想要注意智力理论告诉我们的后天因素对智力的重要性。文化智力理论认为,在文化多样性的背景下,人类智力是必要的,偏见问题是一个重要的障碍。因此,我们将研究人类在成长过程中学习的分类过程以及由此产生的类别偏见。接下来,我们将研究直接或间接影响类别偏见的文本和媒体。我们想要思考以名词为代表的文本和以图像为代表的媒体是如何强化偏见和刻板印象的。最后,我们分析了与人类偏见相关的心理学研究成果。经过长期的研究,已经积累了一百多种理论。其中,对与文化智力理论相关的被认为非常重要的理论进行了选择和考察,并对强调人类个体形式的偏见和群体之间发生的偏见形式进行了分类和考虑。
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Academic Association of Global Cultural Contents
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