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Processionary Caterpillars at the Edge of Complexity 复杂性边缘的毛毛虫游行。
IF 2.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-03-01 DOI: 10.1162/artl_a_00420
Philippe Collard
This article deals with individuals moving in procession in real and artificial societies. A procession is a minimal form of society in which individual behavior is to go in a given direction and the organization is structured by the knowledge of the one ahead. This simple form of grouping is common in the living world, and, among humans, procession is a very circumscribed social activity whose origins are certainly very remote. This type of organization falls under microsociology, where the focus is on the study of direct interactions between individuals within small groups. In this article, we focus on the particular case of pine tree processionary caterpillars (Thaumetopoea pityocampa). In the first part, we propose a formal definition of the concept of procession and compare field experiments conducted by entomologists with agent-based simulations to study real caterpillars’ processionaries as they are. In the second part, we explore the life of caterpillars as they could be. First, by extending the model beyond reality, we can explain why real processionary caterpillars behave as they do. Then we report on field experiments on the behavior of real caterpillars artificially forced to follow a circular procession; these experiments confirm that each caterpillar can either be the leader of the procession or follow the one in front of it. In the third part, by allowing variations in the speed of movement on an artificial circular procession, computational simulations allow us to observe the emergence of unexpected mobile spatial structures built from regular polygonal shapes where chaotic movements and well-ordered forms are intimately linked. This confirms once again that simple rules can have complex consequences.
本文论述的是现实社会和人工社会中的个人行进问题。游行是一种最基本的社会形式,在这种社会中,个体的行为要朝着一个既定的方向前进,而组织结构则是由对前方个体的了解决定的。这种简单的分组形式在生物界很常见,而在人类中,游行是一种非常有限的社会活动,其起源肯定非常遥远。这种类型的组织属于微观社会学的范畴,其重点是研究小群体中个体之间的直接互动。在本文中,我们将重点研究松树游行毛虫(Thaumetopoea pityocampa)的特殊情况。在第一部分中,我们提出了 "游行 "概念的正式定义,并比较了昆虫学家进行的现场实验和基于代理的模拟,以研究真实的毛虫游行。在第二部分中,我们将探索毛毛虫可能的生活状态。首先,通过将模型扩展到现实之外,我们可以解释为什么真正的游行毛虫会有这样的行为。然后,我们报告了人为迫使真实毛虫跟随环形队伍的实地实验;这些实验证实,每只毛虫既可以是队伍的领头羊,也可以跟随前面的毛虫。在第三部分中,通过改变人工环形队伍的运动速度,计算模拟让我们观察到了由规则多边形构建的意想不到的移动空间结构的出现,在这种结构中,混乱的运动和井然有序的形式紧密相连。这再次证明,简单的规则可以产生复杂的结果。
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引用次数: 0
Self-Reproduction and Evolution in Cellular Automata: 25 Years After Evoloops 细胞自动机的自我繁殖与进化:Evoloops 25 年之后
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00451
Hiroki Sayama;Chrystopher L. Nehaniv
The year 2024 marks the 25th anniversary of the publication of evoloops, an evolutionary variant of Chris Langton’s self-reproducing loops, which proved constructively that Darwinian evolution of self-reproducing organisms by variation and natural selection is possible within deterministic cellular automata. Over the last few decades, this line of Artificial Life research has since undergone several important developments. Although it experienced a relative dormancy of activity for a while, the recent rise of interest in open-ended evolution and the success of continuous cellular automata models have brought researchers’ attention back to how to make spatiotemporal patterns self-reproduce and evolve within spatially distributed computational media. This article provides a review of the relevant literature on this topic over the past 25 years and highlights the major accomplishments made so far, the challenges being faced, and promising future research directions.
2024 年是克里斯-兰顿(Chris Langton)的自繁殖循环(self-reproducing loops)的进化变体 evoloops 发表 25 周年,它建设性地证明了在确定性细胞自动机中通过变异和自然选择实现自繁殖生物的达尔文进化是可能的。在过去的几十年里,人工生命研究经历了几个重要的发展阶段。虽然这一领域的研究活动曾一度相对沉寂,但最近人们对开放式进化的兴趣日渐浓厚,连续细胞自动机模型也取得了巨大成功,这些都让研究人员重新关注如何在空间分布式计算介质中实现时空模式的自我复制和进化。本文回顾了过去 25 年来有关这一主题的相关文献,重点介绍了迄今为止取得的主要成就、面临的挑战以及未来有希望的研究方向。
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引用次数: 0
Emergence of Self-Replicating Hierarchical Structures in a Binary Cellular Automaton 二元细胞自动机中自复制分层结构的出现
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00449
Bo Yang
We have discovered a novel transition rule for binary cellular automata (CAs) that yields self-replicating structures across two spatial and temporal scales from sparse random initial conditions. Lower-level, shape-shifting clusters frequently follow a transient attractor trajectory, generating new clusters, some of which periodically self-duplicate. When the initial distribution of live cells is sufficiently sparse, these clusters coalesce into larger formations that also self-replicate. These formations may further form the boundaries of an expanding complex on an even larger scale. This rule, dubbed “Outlier,” is rotationally symmetric and applies to 2-D Moore neighborhoods. It was evolved through genetic programming during an extensive search for rules that foster open-ended evolution in CAs. While self-replicating structures, both crafted and emergent, have been created in CAs with state sets intentionally designed for this purpose, the Outlier may be the first known rule to facilitate nontrivial emergent self-replication across two spatial scales in binary CAs.
我们发现了一种新颖的二元细胞自动机(CA)过渡规则,它能从稀疏的随机初始条件中产生跨越两个空间和时间尺度的自我复制结构。低级的、形状可变的细胞簇经常遵循瞬态吸引子轨迹,产生新的细胞簇,其中一些细胞簇会周期性地自我复制。当活细胞的初始分布足够稀疏时,这些细胞簇会凝聚成更大的形态,这些形态也会自我复制。这些形态可能会进一步形成规模更大的扩展复合体的边界。这种被称为 "离群者 "的规则是旋转对称的,适用于二维摩尔邻域。它是在广泛寻找促进 CA 开放式进化的规则的过程中,通过遗传编程进化而来的。在二元CA中,人们已经通过有意设计的状态集创建了自我复制结构,包括精心制作的和突发的结构,而 "离群者 "可能是第一个在二元CA中促进跨越两个空间尺度的非难突发自我复制的已知规则。
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引用次数: 0
Cell–Cell Interactions: How Coupled Boolean Networks Tend to Criticality 细胞与细胞之间的相互作用:耦合布尔网络如何趋向临界。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00444
Michele Braccini;Paolo Baldini;Andrea Roli
Biological cells are usually operating in conditions characterized by intercellular signaling and interaction, which are supposed to strongly influence individual cell dynamics. In this work, we study the dynamics of interacting random Boolean networks, focusing on attractor properties and response to perturbations. We observe that the properties of isolated critical Boolean networks are substantially maintained also in interaction settings, while interactions bias the dynamics of chaotic and ordered networks toward that of critical cells. The increase in attractors observed in multicellular scenarios, compared to single cells, allows us to hypothesize that biological processes, such as ontogeny and cell differentiation, leverage interactions to modulate individual and collective cell responses.
生物细胞通常在以细胞间信号传递和相互作用为特征的条件下运行,而细胞间信号传递和相互作用会对单个细胞的动力学产生强烈影响。在这项工作中,我们研究了相互作用随机布尔网络的动力学,重点是吸引子特性和对扰动的响应。我们观察到,孤立临界布尔网络的特性在相互作用环境中也得到了很大程度的保持,而相互作用则使混沌和有序网络的动力学偏向临界细胞的动力学。与单细胞相比,在多细胞情景中观察到的吸引子增加,让我们可以假设生物过程(如本体发育和细胞分化)利用相互作用来调节单个和集体细胞的反应。
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引用次数: 0
Modeling the Mutation and Competition of Certain Nutrient-Producing Protocells by Means of Specific Turing Machines 用特定图灵机模拟某些产生营养物质的原始细胞的突变和竞争。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00463
Richárd Kicsiny;Levente Hufnagel;Lajos Lóczi;László Székely;Zoltán Varga
It is very important to model the behavior of protocells as basic lifelike artificial organisms more and more accurately from the level of genomes to the level of populations. A better understanding of basic protocell communities may help us in describing more complex ecological systems accurately. In this article, we propose a new comprehensive, bilevel mathematical model of a community of three protocell species (one generalist and two specialists). The aim is to achieve a model that is as basic/fundamental as possible while already displaying mutation, selection, and complex population dynamics phenomena (like competitive exclusion and keystone species). At the microlevel of genetic codes, the protocells and their mutations are modeled with Turing machines (TMs). The specialists arise from the generalist by means of mutation. Then the species are put into a common habitat, where, at the macrolevel of populations, they have to compete for the available nutrients, a part of which they themselves can produce. Because of different kinds of mutations, the running times of the species as TMs (algorithms) are different. This feature is passed on to the macrolevel as different reproduction times. At the macrolevel, a discrete-time dynamic model describes the competition. The model displays complex lifelike behavior known from population ecology, including the so-called competitive exclusion principle and the effect of keystone species. In future works, the bilevel model will have a good chance of serving as a simple and useful tool for studying more lifelike phenomena (like evolution) in their pure/abstract form.
从基因组水平到种群水平越来越精确地模拟原始细胞作为基本的类生命人工生物的行为是非常重要的。更好地了解基本的原始细胞群落可以帮助我们准确地描述更复杂的生态系统。在这篇文章中,我们提出了一个新的综合的,双层的数学模型,一个由三个原始细胞物种组成的群落(一个通才和两个专才)。其目的是实现一个尽可能基本的模型,同时已经展示了突变、选择和复杂的种群动态现象(如竞争排斥和关键物种)。在遗传密码的微观层面上,原始细胞及其突变用图灵机(TMs)建模。专才是由通才通过变异而产生的。然后,这些物种被放到一个共同的栖息地,在那里,从种群的宏观层面来看,它们必须竞争可用的营养物质,其中一部分是它们自己可以生产的。由于不同类型的突变,物种作为TMs(算法)的运行时间是不同的。该特性作为不同的复制时间传递到宏观级别。在宏观层面上,一个离散时间动态模型描述了竞争。该模型展示了种群生态学中已知的复杂的类生命行为,包括所谓的竞争排斥原理和关键物种的影响。在未来的工作中,双层模型将有很好的机会作为一个简单而有用的工具,以纯/抽象的形式研究更逼真的现象(如进化)。
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引用次数: 0
Survival and Evolutionary Adaptation of Populations Under Disruptive Habitat Change: A Study With Darwinian Cellular Automata 破坏性生境变化下种群的生存与进化适应:达尔文细胞自动机研究》。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00457
Hanna Derets;Chrystopher L. Nehaniv
The evolution of living beings with continuous and consistent progress toward adaptation and ways to model evolution along principles as close as possible to Darwin’s are important areas of focus in Artificial Life. Though genetic algorithms and evolutionary strategies are good methods for modeling selection, crossover, and mutation, biological systems are undeniably spatially distributed processes in which living organisms interact with locally available individuals rather than with the entire population at once. This work presents a model for the survival of organisms during a change in the environment to a less favorable one, putting them at risk of extinction, such as many organisms experience today under climate change or local habitat loss or fragmentation. Local spatial structure of resources and environmental quality also impacts the capacity of an evolving population to adapt. The problem is considered on a probabilistic cellular automaton with update rules based on the principles of genetic algorithms. To carry out simulations according to the described model, the Darwinian cellular automata are introduced, and the software has been designed with the code available open source. An experimental evaluation of the behavioral characteristics of the model was carried out, completed by a critical evaluation of the results obtained, parametrically describing conditions and thresholds under which extinction or survival of the population may occur.
生物在进化过程中不断地、持续地适应环境,以及如何按照尽可能接近达尔文的原则建立进化模型,是人工生命的重要关注领域。虽然遗传算法和进化策略是模拟选择、交叉和变异的好方法,但不可否认的是,生物系统是一个空间分布的过程,在这个过程中,生物体与局部可用的个体相互作用,而不是同时与整个种群相互作用。这项研究提出了一个生物生存模型,用于描述当环境发生变化,变得不利于生物生存,使生物面临灭绝风险时,生物的生存状况,例如当今许多生物在气候变化或局部栖息地丧失或破碎的情况下的生存状况。当地资源和环境质量的空间结构也会影响不断进化的种群的适应能力。该问题是在概率蜂窝自动机上考虑的,其更新规则基于遗传算法原理。为了根据所描述的模型进行模拟,引入了达尔文细胞自动机,并设计了开源代码软件。对模型的行为特征进行了实验评估,并对所获得的结果进行了批判性评估,从参数上描述了种群灭绝或生存可能发生的条件和阈值。
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引用次数: 0
A Word from the Editors 编辑们的一句话。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_e_00469
Alan Dorin;Susan Stepney
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引用次数: 0
Guideless Artificial Life Model for Reproduction, Development, and Interactions 繁殖、发展和相互作用的无导向人工生命模型。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_a_00466
Keishu Utimula
Reproduction, development, and individual interactions are vital yet complex natural processes. Tierra (an ALife model proposed by Thomas Ray) and cellular automata, which can manage these aspects in a complex manner, are significantly limited in their ability to express morphology and behavior. In contrast, the virtual creatures proposed by Karl Sims have a considerably higher degree of freedom in terms of morphology and behavior. However, they also exhibit a limited capacity for processes like reproduction, development, and individual interactions. In addition, they employ genetic algorithms, which can result in a loss of biological diversity, as their implementation necessitates predefining a fitness function. Contrarily, the evolution of natural life is determined by mutation and natural selection, rather than by a human-defined fitness function. This study carefully extracts the characteristics of these models to propose a new Artificial Life model that can simulate reproduction, development, and individual interactions while exhibiting a high expressive power for morphology and behavior. The model is based on the concept of incorporating Tierra and cellular automata mechanisms into a cell that moves freely in 3-D space. In this model, no predefined fitness function or form that qualifies as a living creature exists. In other words, this approach can be rephrased as searching for persistent patterns, which is similar to the approach of Conway’s Game of Life. The primary objective of this study was to conduct a proof-of-concept demonstration to showcase the capabilities of this model. Guideless simulation by the proposed model using mutation and natural selection resulted in the formation of two types of creatures—dumbbell shaped and reticulated. These creatures exhibit intriguing features, exploiting the degrees of freedom inherent to the proposed model. Particularly noteworthy is their unique method of reproduction, which bears a striking resemblance to that of real organisms. These results reinforce the potential of this approach in modeling intricate processes observed in actual organisms and its ability to generate virtual creatures with intriguing ecologies.
繁殖、发育和个体相互作用是重要而复杂的自然过程。Tierra (Thomas Ray提出的一种ALife模型)和元胞自动机能够以复杂的方式管理这些方面,但它们在表达形态和行为方面的能力明显有限。相比之下,卡尔·西姆斯提出的虚拟生物在形态和行为方面具有相当高的自由度。然而,它们在繁殖、发育和个体互动等过程中也表现出有限的能力。此外,它们采用遗传算法,这可能导致生物多样性的丧失,因为它们的实现需要预先定义适应度函数。相反,自然生命的进化是由突变和自然选择决定的,而不是由人类定义的适应度函数决定的。本研究仔细提取了这些模型的特征,提出了一个新的人工生命模型,可以模拟繁殖,发育和个体互动,同时表现出对形态和行为的高表达能力。该模型基于将Tierra和细胞自动机机制结合到一个在三维空间中自由移动的细胞中的概念。在这个模型中,不存在预定义的适合度函数或符合生物条件的形式。换句话说,这种方法可以被重新表述为寻找持久模式,这与康威的生命游戏的方法类似。本研究的主要目标是进行概念验证演示,以展示该模型的功能。该模型利用突变和自然选择进行无导向模拟,形成了哑铃形和网状两种类型的生物。这些生物表现出有趣的特征,利用了所提出模型固有的自由度。特别值得注意的是它们独特的繁殖方式,与真正的生物体惊人地相似。这些结果加强了这种方法在模拟实际生物体中观察到的复杂过程方面的潜力,以及它产生具有有趣生态的虚拟生物的能力。
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引用次数: 0
Editorial: Special Issue “The Distributed Ghost”—Cellular Automata, Distributed Dynamical Systems, and Their Applications to Intelligence 编辑:特刊 "分布式幽灵"--细胞自动机、分布式动力系统及其在智能领域的应用。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-25 DOI: 10.1162/artl_e_00450
Stefano Nichele;Hiroki Sayama;Eric Medvet;Chrystopher Nehaniv;Mario Pavone
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引用次数: 0
What Is Artificial Life Today, and Where Should It Go? 今天的人造生命是什么?
IF 2.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-02-01 DOI: 10.1162/artl_e_00435
Alan Dorin;Susan Stepney
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引用次数: 0
期刊
Artificial Life
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