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Ecology, Spatial Structure, and Selection Pressure Induce Strong Signatures in Phylogenetic Structure 生态、空间结构和选择压力诱导系统发育结构的强特征。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2025-03-01 DOI: 10.1162/artl_a_00470
Matthew Andres Moreno;Santiago Rodriguez-Papa;Emily Dolson
Evolutionary dynamics are shaped by a variety of fundamental, generic drivers, including spatial structure, ecology, and selection pressure. These drivers impact the trajectory of evolution and have been hypothesized to influence phylogenetic structure. For instance, they can help explain natural history, steer behavior of contemporary evolving populations, and influence the efficacy of application-oriented evolutionary optimization. Likewise, in inquiry-oriented Artificial Life systems, these drivers constitute key building blocks for open-ended evolution. Here we set out to assess (a) if spatial structure, ecology, and selection pressure leave detectable signatures in phylogenetic structure; (b) the extent, in particular, to which ecology can be detected and discerned in the presence of spatial structure; and (c) the extent to which these phylogenetic signatures generalize across evolutionary systems. To this end, we analyze phylogenies generated by manipulating spatial structure, ecology, and selection pressure within three computational models of varied scope and sophistication. We find that selection pressure, spatial structure, and ecology have characteristic effects on phylogenetic metrics, although these effects are complex and not always intuitive. Signatures have some consistency across systems when using equivalent taxonomic unit definitions (e.g., individual, genotype, species). Furthermore, we find that sufficiently strong ecology can be detected in the presence of spatial structure. We also find that, while low-resolution phylogenetic reconstructions can bias some phylogenetic metrics, high-resolution reconstructions recapitulate them faithfully. Although our results suggest a potential for evolutionary inference of spatial structure, ecology, and selection pressure through phylogenetic analysis, further methods development is needed to distinguish these drivers’ phylometric signatures from each other and to appropriately normalize phylogenetic metrics. With such work, phylogenetic analysis could provide a versatile tool kit with which to study large-scale, evolving populations.
进化动力学是由各种基本的、通用的驱动因素形成的,包括空间结构、生态和选择压力。这些驱动因素影响进化轨迹,并被假设影响系统发育结构。例如,它们可以帮助解释自然历史,引导当代进化群体的行为,并影响面向应用的进化优化的有效性。同样,在以探究为导向的人工生命系统中,这些驱动因素构成了开放式进化的关键构建模块。在这里,我们开始评估(a)空间结构、生态和选择压力是否在系统发育结构中留下可检测的特征;(b)特别是在存在空间结构的情况下可以探测和辨别生态的程度;(c)这些系统发育特征在进化系统中普遍化的程度。为此,我们在三种不同范围和复杂程度的计算模型中分析了通过操纵空间结构、生态和选择压力而产生的系统发生。我们发现,选择压力、空间结构和生态对系统发育指标具有特征性的影响,尽管这些影响是复杂的,并不总是直观的。当使用相同的分类单位定义(例如,个体、基因型、物种)时,签名在系统之间具有一定的一致性。此外,我们发现,在空间结构的存在下,可以检测到足够强的生态。我们还发现,虽然低分辨率的系统发育重建可能会影响一些系统发育指标,但高分辨率的重建却忠实地再现了它们。尽管我们的研究结果表明,通过系统发育分析可能对空间结构、生态和选择压力进行进化推断,但需要进一步开发方法来区分这些驱动因素的层学特征,并适当地规范系统发育指标。有了这样的工作,系统发育分析可以提供一个多功能工具包,用于研究大规模的、不断进化的种群。
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引用次数: 0
On Recombination 关于重组
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00453
Larry Bull
The predominant explanations for including chromosomal recombination during meiosis are that it serves as a mechanism for repair or as a mechanism for increased adaptability. However, neither gives a clear immediate selective advantage to the reproducing organism itself. This letter revisits the idea that sex emerged and is maintained because it enables a simple form of fitness landscape smoothing to explain why recombination evolved. Although recombination was originally included in the idea, as with the other explanations, no immediate benefit was identified. That a benefit exists if the dividing cell(s) form a simple colony of the resulting haploids for some time after reproduction is explored here and shown to further increase the benefits of the landscape smoothing process.
在减数分裂过程中进行染色体重组的主要解释是,这是一种修复机制或一种提高适应性的机制。然而,这两种解释都没有给繁殖生物本身带来明显的直接选择性优势。这封信再次提出了一个观点,即性的出现和维持是因为它能使一种简单的适应性景观平滑化,从而解释了重组进化的原因。虽然重组最初也包含在这一观点中,但与其他解释一样,并没有发现直接的益处。如果分裂的细胞在繁殖后的一段时间内形成一个简单的单倍体群落,那么就会产生益处,本文对此进行了探讨,结果表明这将进一步增加景观平滑过程的益处。
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引用次数: 0
(A)Life as It Could Be (A)可能的生活。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00455
Randall D. Beer
On this 30th anniversary of the founding of the Artificial Life journal, I share some personal reflections on my own history of engagement with the field, my own particular assessment of its current status, and my vision for its future development. At the very least, I hope to stimulate some necessary critical conversations about the field of Artificial Life and where it is going.
值此《人工生命》杂志创刊 30 周年之际,我将与大家分享一些个人感想,包括我参与该领域的历史、我对该领域现状的具体评估以及我对该领域未来发展的愿景。至少,我希望能激发人们对人工生命领域及其发展方向进行一些必要的批判性对话。
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引用次数: 0
Comment on Randall D. Beer’s “A(Life) as It Could Be” 评论 Randall D. Beer 的 "A(Life)as It Could Be"。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00456
Inman Harvey
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引用次数: 0
How Perception, Actuation, and Communication Impact the Emergence of Collective Intelligence in Simulated Modular Robots 感知、执行和交流如何影响仿真模块化机器人集体智慧的形成。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00447
Francesco Rusin;Eric Medvet
Modular robots are collections of simple embodied agents, the modules, that interact with each other to achieve complex behaviors. Each module may have a limited capability of perceiving the environment and performing actions; nevertheless, by behaving coordinately, and possibly by sharing information, modules can collectively perform complex actions. In principle, the greater the actuation, perception, and communication abilities of the single module are the more effective is the collection of modules. However, improved abilities also correspond to more complex controllers and, hence, larger search spaces when designing them by means of optimization. In this article, we analyze the impact of perception, actuation, and communication abilities on the possibility of obtaining good controllers for simulated modular robots, that is, controllers that allow the robots to exhibit collective intelligence. We consider the case of modular soft robots, where modules can contract, expand, attach, and detach from each other, and make them face two tasks (locomotion and piling), optimizing their controllers with evolutionary computation. We observe that limited abilities often do not prevent the robots from succeeding in the task, a finding that we explain with (a) the smaller search space corresponding to limited actuation, perception, and communication abilities, which makes the optimization easier, and (b) the fact that, for this kind of robot, morphological computation plays a significant role. Moreover, we discover that what matters more is the degree of collectivity the robots are required to exhibit when facing the task.
模块机器人是由简单的实体代理(即模块)组成的集合体,模块之间相互影响,从而实现复杂的行为。每个模块感知环境和执行动作的能力可能有限;然而,通过协调行为和可能的信息共享,模块可以集体执行复杂的动作。原则上讲,单个模块的执行、感知和通信能力越强,模块集合就越有效。然而,能力越强,控制器也就越复杂,因此在通过优化手段设计控制器时,搜索空间也就越大。在本文中,我们分析了感知、执行和通信能力对模拟模块化机器人获得良好控制器的可能性的影响,也就是能让机器人表现出集体智能的控制器。我们考虑了模块化软体机器人的情况,模块之间可以收缩、扩张、连接和分离,并让它们面对两项任务(运动和打桩),用进化计算优化它们的控制器。我们发现,有限的能力往往并不妨碍机器人成功完成任务,我们对这一发现的解释是:(a)有限的执行、感知和通信能力对应较小的搜索空间,这使得优化更容易;(b)对于这种机器人,形态计算发挥了重要作用。此外,我们还发现,更重要的是机器人在面对任务时需要表现出的集体主义精神。
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引用次数: 0
How Brains Perceive the World 大脑如何感知世界
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00454
Christoph Adami
Then knowledge is to be found not in the experiences but in the process of reasoning about them; it is here, seemingly, not in the experiences, that it is possible to grasp being and truth.Plato, Theaetetus Can machines ever be sentient? Could they perceive and feel things, be conscious of their surroundings? What are the prospects of achieving sentience in a machine? What are the dangers associated with such an endeavor, and is it even ethical to embark on such a path to begin with? In the series of articles of this column, I discuss one possible path toward “general intelligence” in machines: to use the process of Darwinian evolution to produce artificial brains that can be grafted onto mobile robotic platforms, with the goal of achieving fully embodied sentient machines.
机器会有知觉吗?它们能感知和感受事物,能意识到周围的环境吗?机器获得感知能力的前景如何?这种努力会带来哪些危险?在本专栏的系列文章中,我将讨论实现机器 "通用智能 "的一种可能途径:利用达尔文进化过程制造人工大脑,并将其嫁接到移动机器人平台上,从而实现完全具身的智能机器。
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引用次数: 0
Book Review: New Directions (and Insights) in Braitenberg Vehicles and Cognitive Science 书评:布里滕贝格车辆与认知科学的新方向(和新见解)
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_r_00452
Bradly Alicea
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引用次数: 0
Reviewers of Volume 30 第30卷审稿人
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_x_00465
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引用次数: 0
Heterogeneous Thresholds, Social Ranking, and the Emergence of Vague Categories 异质阈值、社会排名和模糊类别的出现。
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00442
Jonathan Lawry
Threshold models in which an individual’s response to a particular state of the world depends on whether an associated measured value exceeds a given threshold are common in a variety of social learning and collective decision-making scenarios in both natural and artificial systems. If thresholds are heterogeneous across a population of agents, then graded population level responses can emerge in a context in which individual responses are discrete and limited. In this article, I propose a threshold-based model for social learning of shared quality categories. This is then combined with the voting model of fuzzy categories to allow individuals to learn membership functions from their peers, which can then be used for decision-making, including ranking a set of available options. I use agent-based simulation experiments to investigate variants of this model and compare them to an individual learning benchmark when applied to the ranking problem. These results show that a threshold-based approach combined with category-based voting across a social network provides an effective social mechanism for ranking that exploits emergent vagueness.
在阈值模型中,个体对世界特定状态的反应取决于相关测量值是否超过给定的阈值,这种模型在自然和人工系统中的各种社会学习和集体决策场景中都很常见。如果阈值在整个群体中是异质的,那么在个体反应是离散和有限的情况下,就会出现群体层面的分级反应。在本文中,我提出了一种基于阈值的共享质量类别社会学习模型。该模型与模糊类别的投票模型相结合,允许个体从同伴那里学习成员函数,然后用于决策,包括对一组可用选项进行排序。我使用基于代理的模拟实验来研究该模型的变体,并将它们与应用于排名问题的个人学习基准进行比较。这些结果表明,基于阈值的方法与社交网络中基于类别的投票相结合,为利用新出现的模糊性进行排序提供了一种有效的社交机制。
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引用次数: 0
Evolving Novel Gene Regulatory Networks for Structural Engineering Designs 为结构工程设计开发新的基因调控网络
IF 1.6 4区 计算机科学 Q4 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Pub Date : 2024-11-05 DOI: 10.1162/artl_a_00448
Rahul Dubey;Simon Hickinbotham;Andrew Colligan;Imelda Friel;Edgar Buchanan;Mark Price;Andy M. Tyrrell
Engineering design optimization poses a significant challenge, usually requiring human expertise to discover superior solutions. Although various search techniques have been employed to generate diverse designs, their effectiveness is often limited by problem-specific parameter tuning, making them less generalizable and scalable. This article introduces a framework inspired by evolutionary and developmental (evo-devo) concepts, aiming to automate the evolution of structural engineering designs. In biological systems, evo-devo governs the growth of single-cell organisms into multicellular organisms through the use of gene regulatory networks (GRNs). GRNs are inherently complex and highly nonlinear, and this article explores the use of neural networks and genetic programming as artificial representations of GRNs to emulate such behaviors. To evolve a wide range of Pareto fronts for artificial GRNs, this article introduces a new technique, a real value–encoded neuroevolutionary method termed real-encoded NEAT (RNEAT). The performance of RNEAT is compared with that of two well-known evolutionary search techniques across different 2-D and 3-D problems. The experimental results demonstrate two key findings. First, the proposed framework effectively generates a population of GRNs that can produce diverse structures for both 2-D and 3-D problems. Second, the proposed RNEAT algorithm outperforms its competitors on more than 50% of the problems examined. These results validate the proof of concept underlying the proposed evo-devo-based engineering design evolution.
工程设计优化是一项巨大的挑战,通常需要人类的专业知识来发现优秀的解决方案。虽然人们已经采用了各种搜索技术来生成多样化的设计,但它们的有效性往往受到特定问题参数调整的限制,因此通用性和可扩展性较差。本文介绍了一个受进化和发展(evo-devo)概念启发的框架,旨在实现结构工程设计的自动进化。在生物系统中,进化-退化通过使用基因调控网络(GRN)来控制单细胞生物向多细胞生物的生长。基因调控网络本质上是复杂和高度非线性的,本文探讨了如何利用神经网络和遗传编程作为基因调控网络的人工代表来模拟这种行为。为了为人工 GRN 演化出各种帕累托前沿,本文介绍了一种新技术,即实值编码神经进化法,称为实值编码神经进化法(RNEAT)。在不同的二维和三维问题上,RNEAT 的性能与两种著名的进化搜索技术进行了比较。实验结果证明了两个重要发现。首先,所提出的框架能有效生成 GRNs 群体,从而为二维和三维问题生成多样化的结构。其次,所提出的 RNEAT 算法在超过 50% 的问题上优于其竞争对手。这些结果验证了所提出的基于进化发展的工程设计进化概念。
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Artificial Life
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